Sweden-Number/dlls/dinput
Rémi Bernon b67cda8975 dinput: Simplify the internal thread and don't require loader lock.
When thread shuts down, instead of holding and releasing a module ref.

This keeps the thread alive until the module is unloaded, instead of
keeping track of live IDirectInput instances.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-10 22:00:17 +01:00
..
tests
Makefile.in dinput: Build with msvcrt. 2021-10-11 10:58:38 +02:00
ansi.c dinput: Rename IDirectInputDeviceImpl to struct dinput_device. 2021-10-27 22:40:49 +02:00
config.c dinput: Use msvcrt memory allocation functions. 2021-10-11 10:58:51 +02:00
data_formats.c
device.c dinput: Fully implement GetForceFeedbackState / GetEffectStatus. 2021-12-02 20:20:39 +01:00
device_private.h dinput: Improve GetForceFeedbackState / GetEffectStatus stubs. 2021-12-01 18:13:54 +01:00
dinput.rc
dinput.spec
dinput_classes.idl
dinput_main.c dinput: Simplify the internal thread and don't require loader lock. 2021-12-10 22:00:17 +01:00
dinput_private.h dinput: Simplify the internal thread and don't require loader lock. 2021-12-10 22:00:17 +01:00
joystick_hid.c dinput: Factor all type specific parameter handling together. 2021-12-03 16:56:08 +01:00
keyboard.c dinput: Move GetProperty implementation for objects to generic device. 2021-11-18 11:11:55 +01:00
mouse.c dinput: Move GetProperty implementation for objects to generic device. 2021-11-18 11:11:55 +01:00
resource.h
version.rc