Sweden-Number/dlls/ddraw
Alexandre Julliard d62356aa1e Added rules to build import libraries in the individual dll makefiles.
Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
..
d3ddevice Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
dclipper Removed wrong FIXMEs. 2005-03-21 10:28:49 +00:00
ddraw '0' means 'default refresh rate' and not a real refresh rate of '0'. 2005-05-07 12:17:45 +00:00
direct3d Handle more properly versions for Direct3D and Direct3DDevice 2005-02-14 11:09:46 +00:00
dpalette - use Interlocked* functions in AddRef and Release. 2005-01-09 17:29:21 +00:00
dsurface Correctly lock and unlock surface for a single-surface Blt() and 2005-04-11 14:26:00 +00:00
tests SetDisplayMode can return DDERR_UNSUPPORTED. If it does, we shouldn't 2005-03-16 19:49:25 +00:00
.cvsignore Added rules to build import libraries in the individual dll makefiles. 2005-05-07 12:39:52 +00:00
Makefile.in Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
convert.c Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
d3d_private.h Handle more properly versions for Direct3D and Direct3DDevice 2005-02-14 11:09:46 +00:00
d3dcommon.c Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
d3dexecutebuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-09 17:29:21 +00:00
d3dlight.c - use Interlocked* functions in AddRef and Release. 2005-01-09 17:29:21 +00:00
d3dmaterial.c - use Interlocked* functions in AddRef and Release. 2005-01-09 17:29:21 +00:00
d3dtexture.c Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
d3dvertexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-09 17:29:21 +00:00
d3dviewport.c Assorted spelling fixes. 2005-01-10 13:29:24 +00:00
ddcomimpl.h - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
ddraw.spec Get rid of the ThunkData stubs, these are not functions. 2005-01-03 20:47:48 +00:00
ddraw_private.h Added surface locking. 2005-03-07 12:23:34 +00:00
gl_api.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
gl_private.h Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
helper.c Const correctness fixes. 2004-11-30 21:38:57 +00:00
main.c Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively 2005-05-06 19:38:50 +00:00
mesa.c Handle more properly versions for Direct3D and Direct3DDevice 2005-02-14 11:09:46 +00:00
mesa_private.h Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
regsvr.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
struct_convert.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00