384 lines
19 KiB
Plaintext
384 lines
19 KiB
Plaintext
The Wine development release 3.7 is now available.
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What's new in this release (see below for details):
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- MSI custom actions run in a separate process.
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- Support for job files in the Task Scheduler.
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- Improved viewport support in Direct 3D.
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- Larger resolution version of the standard icons.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/3.x/wine-3.7.tar.xz
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http://mirrors.ibiblio.org/wine/source/3.x/wine-3.7.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 3.7 (total 26):
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15350 wrong keyboard layout in Tomb Raider Anniversary / Legend
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15984 Black and White: crashes with page fault on temple completion
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18070 Multiple apps need separate msi custom action server process due to COM/MTA and/or isolation issues (Adobe CS3/CS4, Flash, Windows SDK 2008, Strawberry Perl, MS Office 2010)
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22210 HTML-Kit Tools trial installer produces an error message in Win7 mode (IShellLink object needs to provide IPropertyStore interface)
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22545 Multiple applications wrapped with Themida/WinLicense 2.0.x/2.1.x software protection need ntdll.dll.DbgUiRemoteBreakin stub (WinDVD 2010)
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31630 BlueStacks 2 crashes during install with Wine Mono
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37228 Cisco Jabber 11.x crashes on unimplemented function ntdsapi.dll.DsCrackNamesW
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37594 World of Warcraft in-game browser does not work (needs advapi32.BuildSecurityDescriptorW() implementation)
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37760 Several .Net applications fail under wine-mono with System.TimeZoneNotFoundException
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41295 Multiple games require stream output support for vertex shaders
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42106 Problem with user32.dll with Muv-Luv on steam: "Unimplemented function USER32.dll.GetAutoRotationState"
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42686 Poedit crashes on start on unimplemented function msvcp140.dll.?_IsNonBlockingThread@_Task_impl_base@details@Concurrency@@SA_NXZ
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43055 StarForce v3 kernel drivers crash on unimplemented function ntoskrnl.exe.FsRtlRegisterFileSystemFilterCallbacks (TrackMania Sunrise)
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43951 Fallout 4 not loading textures
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44343 Builtin WMP unable to play audio files from WPF's MediaPlayer class
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44368 Fallout 4 has graphical issues
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44871 Age of Empires II HD crashes often when restarting a scenario
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44922 Cisco Jabber 11.x crashes on unimplemented function IPHLPAPI.DLL.GetIpForwardTable2,
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44968 BASIC783Esetup.exe (Decimal BASIC) fails to install (needs SrClient.dll.SRSetRestorePoint)
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44971 HackShield for Banking Driver 'HSBDrvNt.sys' (part of Ahnlab Safe Transaction) crashes on unimplemented function ntoskrnl.exe.ExInterlockedPopEntrySList
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44984 Maya 2018 LT Installer requires unimplemented function api-ms-win-crt-time-l1-1-0.dll._timespec64_get
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44993 Magic The Gathering Arena fails to install
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44995 Metatrader4 installation needs sspicli.dll.AcquireCredentialsHandleW
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45026 Windows File Manager (WinFile) fails to build in winelib (LPDROPSTRUCT missing from winuser.h)
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45040 Morrowind Crashes shortly after boot when the user installs the Morrowind Code Patch.
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45044 Microsoft Visual C++ 2005, 2008 Redistributable installers fail with 'action L"SxsInstallCA" returned 1603'
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----------------------------------------------------------------
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Changes since 3.6:
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Alexandre Julliard (13):
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winedump: Print the thunk address for imports instead of the name address.
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user32: Reimplement AdjustWindowRectEx using NONCLIENTMETRICSW.
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user32: Implement AdjustWindowRectExForDpi().
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user32: Add partial stub for GetDpiForMonitorInternal().
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user32: Implement GetDpiForWindow().
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user32: Implement LogicalToPhysicalPointForPerMonitorDPI() and PhysicalToLogicalPointForPerMonitorDPI().
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user32: Add 256x256 variants of the standard icons.
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shell32: Add 256x256 variants of the standard icons.
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joy.cpl: Add a 256x256 icon.
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winex11: Support multiple fallbacks for cursor names.
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winex11: Avoid left_side/top_side cursor names.
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user32: Destroy thread windows by going through the handle table.
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user32: Don't wait for other threads to process WM_NCDESTROY.
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Alistair Leslie-Hughes (6):
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comctl32/treeview: Fix item icon background when using TVS_FULLROWSELECT style.
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ntoskrnl: Implement ExInterlockedPushEntrySList.
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ntoskrnl: Add FsRtlRegisterFileSystemFilterCallbacks stub.
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kernel32: Implement GetCurrencyFormatEx.
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shell32: Implement SHCreateSessionKey.
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hnetcfg/tests: Add INetFwAuthorizedApplication tests.
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Andrew Wesie (1):
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advapi32: Implement BuildSecurityDescriptorW.
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Anton Romanov (3):
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wmp: Add seeking and duration.
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wmp: Stub IWMPNetwork get download/buffering progress.
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wmp: IWMPSettings implement put/get volume.
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Austin English (5):
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iphlpapi: Add GetIpForwardTable2 stub.
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ntdsapi: Add DsCrackNamesA/W stubs.
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include/winuser.h: Add tagDROPSTRUCT struct.
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include/wfext.h: Add miscellaneous FM_* defines.
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ntdll: Add DbgUiRemoteBreakin() stub.
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Bernhard Übelacker (1):
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cmd: Avoid having first parameter to start.exe ignored.
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Dmitry Timoshkov (44):
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dinput: The DIK_ key code should match the scan code.
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dinput/tests: Add some tests for DIK_ codes using different keyboard layouts.
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schedsvc: Add a thread for monitoring version 1 task files.
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schedsvc: Add support for reading .job files.
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schedsvc: Remove job from the list when job file is deleted.
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schedsvc: Implement NetrJobGetInfo.
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schedsvc: Implement NetrJobEnum.
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schedsvc: Implement NetrJobDel.
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schedsvc: Implement NetrJobAdd.
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mstask: Implement IPersistFile::GetClassID().
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mstask: Implement ITask::GetStatus().
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mstask: ITask::GetErrorRetryCount() is not implemented.
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mstask: ITask::GetErrorRetryInterval() is not implemented.
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mstask: Implement ITask::GetIdleWait().
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mstask: Implement ITask::GetPriority().
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mstask: Implement better stub for ITask::GetExitCode().
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mstask: Implement better stub for ITask::GetMostRecentRunTime().
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mstask: Implement IPersistFile::Save().
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schedsvc: Allow others to read the file.
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schedsvc: Print an error if the service couldn't start monitoring the tasks directory.
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mstask: Save a task with at least 1 trigger to follow the .job file spec.
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mstask: Initialize task file name in the task constructor.
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mstask: Fix saving the triggers.
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mstask: Implement ITask::GetTriggerCount().
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mstask: Implement ITask::CreateTrigger().
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mstask: Implement ITask::DeleteTrigger().
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mstask: Implement ITask::GetTrigger().
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mstask/tests: Add some tests for trigger management.
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schedsvc: Fix NetrJobGetInfo return value in case of invalid job id.
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schedsvc: Fix NetrJobDel return value in case of invalid job id.
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mstask/tests: Also test the ITask::GetStatus() return value.
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mstask: Implement IPersistFile::GetCurFile().
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mstask: Implement IPersistFile::Load().
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mstask: Return S_OK from ITask::SetFlags().
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mstask: Implement ITaskScheduler::Activate().
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mstask: Implement ITaskScheduler::AddWorkItem().
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mstask/tests: Add more tests for ITaskScheduler::AddWorkItem().
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sspicli: Add forwards to secur32.
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mstask: Switch to using heap wrappers.
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mstask: Forward IPersistFile::AddRef()/Release() to parent object.
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mstask: Add dirty flag management.
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mstask: Improve ITask::GetNextRunTime() stub.
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mstask: Correctly initialize trigger count when loading a task.
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mstask: Write correct trigger count to a job file.
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François Gouget (14):
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winebus.sys: Fix a typo in a comment.
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winevulkan: Tweak the wording of a comment.
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user32: Fix the name of an unused debugging function.
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kernel32/tests: Add a trailing '\n' to an ok() call.
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windowscodecs: Make get_metadata_container() static.
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d3d8/tests: Fix a typo in a comment.
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dmime: Make IDirectMusicUtils_IPersistStream_ParseDescGeneric() static.
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dmime: Add a trailing '\n' to a FIXME().
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comctl32: Remove THEMING_SetSubclassData(). It is not used anymore.
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mshtml: Make set_frame_doc() static.
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makefiles: Make it possible to only build the tests.
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wsdapi: Make send_udp_multicast_of_type() static.
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amstream: Remove an unused NONAMELESSSTRUCT directive.
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bthprops.cpl: Remove an unused NONAMELESSUNION directive.
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Gijs Vermeulen (1):
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tdh: Add version resource.
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Hans Leidekker (6):
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msi: Don't cache the base URL.
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webservices: Properly restore the reader position when the next element doesn't match.
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include: Fix a couple of LSA typedefs.
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kerberos: Consistently use NTSTATUS return values.
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secur32: Implement LsaDeregisterLogonProcess.
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secur32: Return a handle from LsaRegisterLogonProcess.
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Henri Verbeet (5):
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wined3d: Get rid of the "numberedArraysLoaded" field in struct wined3d_context.
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wined3d: Move the stream source binding code to context.c.
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wined3d: Handle "namedArraysLoaded" in context_unload_vertex_data().
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wined3d: Use wined3d_bit_scan() in context_unload_numbered_arrays().
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wined3d: Simplify context_update_stream_sources().
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Hugh McMaster (5):
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regedit: Use the correct window class name.
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regedit/tests: Add tests for values with embedded null characters.
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reg/tests: Add tests for values with embedded null characters.
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regedit: Null terminate hex-formatted REG_SZ data if necessary.
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reg: Null terminate hex-formatted REG_SZ data if necessary.
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Jacek Caban (3):
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jscript: Remove unused prop_get arguments.
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jscript: Remove unused prop_put arguments.
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d3d11.idl: Fixed a typo in CD3D11_BLEND_DESC constructor.
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Jactry Zeng (7):
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riched20: Check para before use in ME_PrevRun.
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riched20: Save reobj in linked list.
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riched20: Implement IRichEditOle::GetObjectCount.
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riched20: Implement IRichEditOle::GetObject.
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riched20/tests: Add tests for IRichEditOle::{GetObject,GetObjectCount}.
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riched20: Implement EM_SELECTIONTYPE.
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riched20: Use ME_GetSelectionType() in ME_ShowContextMenu() for getting type of selection.
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Josh DuBois (1):
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wineandroid: Silence a noisy FIXME in ANDROID_GetKeyboardLayout.
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Józef Kucia (28):
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d3d10core/tests: Add additional tests for shader input/output matching.
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d3d10core/tests: Add test for state refcounting.
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d3d11/tests: Add test for ResolveSubresource().
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d3d9: Validate adapter format in CheckDeviceFormat().
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wined3d: Introduce helper function to get shader type from byte code.
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wined3d: Simplify geometry_shader_init().
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wined3d: Add support for stream output with vertex shaders.
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wined3d: Avoid using gl_ViewportIndex unnecessarily.
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d3d11/tests: Add test for stream output without geometry shaders.
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wined3d: Scan output signatures for pass-through geometry shaders.
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wined3d: Reduce number of parameters passed to shader_get_registers_used().
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d3d10core/tests: Add test for stream output without geometry shaders.
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wined3d: Remove redundant size checks before memcpy().
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d3d11/tests: Introduce helper function to set viewport.
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d3d11/tests: Introduce draw_color_quad_vs() helper function.
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d3d10core/tests: Add test for ResolveSubresource().
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wined3d: Parse SM5 precise instruction modifier.
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d3d10core/tests: Introduce helper function to set viewport.
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d3d10core/tests: Add test for draws with NULL render target views.
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dxgi: Remove useless FIXME() messages about adapter type.
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wined3d: Disable transform feedback when there are no varyings to record.
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d3d11: Use WARN() instead of FIXME() in d3d11_device_GetDeviceRemovedReason().
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d3d11: Do not print FIXMEs() for known DXBC chunks in shdr_handler().
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wined3d: Implement clears for 1D render target views.
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wined3d: Implement copying for 1D textures.
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d3d11/tests: Add test for clearing 1D render target views.
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wined3d: Do not check for ARB_fragment_program in arbfp_blit_supported().
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wined3d: Correctly check for absence of precise flags.
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Louis Lenders (3):
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shell32: Update specs for SHGetSetFolderCustomSettings to behaviour above win2003.
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winmm: Return error in waveOutMessage if either dwParam1 or dwParam2 is null.
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shell32/tests: Add a test for SHGetSetFolderCustomSettings.
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Martin Storsjo (1):
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makedep: Remove an incorrect -b when creating cross import libraries.
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Matteo Bruni (18):
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wined3d: Remove unused return values from the YUV shader generation helpers in the ARBfp blitter.
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wined3d: Implement source fixups in the GLSL blitter.
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wined3d: Use staging resources to blit from CPU resources in the GLSL blitter.
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wined3d: Use staging resources to blit from CPU resources in the ARBfp blitter.
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d3dx9: Allow passes argument to Begin() to be NULL.
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wined3d: Fix stateblock viewports memcmp() size.
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wined3d: Enable GL_ARB_viewport_array extension in GLSL shaders.
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ddraw/tests: Port test_viewport() to ddraw4.
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wined3d: Allow context_draw_shaded_quad() to function without immediate mode draws.
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d3drm: Add viewport to the device before setting viewport parameters.
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ddraw: Forbid setting viewport extents larger than the render target in SetViewport().
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ddraw/tests: Port test_viewport() to ddraw2.
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ddraw/tests: Port test_viewport() to ddraw1.
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d3d9/tests: Make use of the readback helpers in check_rect().
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d3d9/tests: Improve test_viewport().
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wined3d: Don't clamp viewport coordinates.
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d3d9/tests: Add more tests to test_viewport().
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wined3d: Don't attach render targets on clears when unnecessary.
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Michael Müller (4):
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ntoskrnl: Implement ExInterlockedPopEntrySList.
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include: Add more constants to SYSTEM_INFORMATION_CLASS.
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include/roapi.h: Add further typedefs.
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hnetcfg: Improve INetFwAuthorizedApplication::get_ProcessImageFileName stub.
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Nikolay Sivov (18):
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wined3d: Add support for setting multiple viewports.
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user32/menu: Hold a reference to menu data for calls with menu handles on input.
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user32/menu: Replace macro checks for window style with a helper function.
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d3d11: Allow setting multiple viewports.
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d3d10: Allow setting multiple viewports.
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wined3d: Add support for returning multiple viewports.
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d3d11: Add support for returning multiple viewports.
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d3d10: Add support for returning multiple viewports.
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d3d9/tests: Add a basic test for default value and limits of max frame latency parameter.
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uxtheme/tests: Remove some trace messages.
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wined3d: Add support for setting multiple scissor rectangles.
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include: Add more DXGI swapchain flags.
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d3d11: Add support for setting multiple scissor rectangles.
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wined3d: Add support for returning multiple scissor rectangles.
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d3d11: Add support for returning multiple scissor rectangles.
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d3d10core/tests: Add some tests for multiple scissor rectangles.
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wined3d: Invalidate number of viewports set for the context.
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wined3d: Use fewer calls to set viewport data.
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Owen Rudge (14):
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wsdapi: Ensure text node parent is NULL before calling WSDXMLAddChild.
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wsdapi: Register default namespaces when creating publisher.
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wsdapi: Create Body and Hello elements in Hello message.
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wsdapi/tests: Add test for Hello message Any body element.
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wsdapi: Write EndPointReference section in Hello message body.
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wsdapi/tests: Add test for endpoint reference "any" parameter.
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wsdapi: Build and write Types list for Hello message.
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wsdapi/tests: Add tests for Types list.
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wsdapi: Build and write Scopes and XAddrs lists for Hello message.
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wsdapi/tests: Add tests for Scopes and XAddrs lists.
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wsdapi: Add MetadataVersion to Hello message.
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wsdapi: Add support for sending reference parameters in the Hello message.
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wsdapi: Implement UnPublish.
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wsdapi/tests: Add tests for UnPublish.
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Piotr Caban (4):
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ucrtbase: Add _timespec{32,64}_get implementation.
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msi: Only mark non-registered features as absent if we haven't done anything with them.
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msi: Support NULL value in INSERT query.
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msvcp140: Add _Task_impl_base::_IsNonBlockingThread stub.
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Qian Hong (1):
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kernel32: Init TimezoneInformation registry.
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Roderick Colenbrander (1):
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ntdll: Read correct sysfs entry for core information.
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Sebastian Lackner (1):
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advapi32/tests: Add basic tests for BuildSecurityDescriptor.
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Thomas Faber (1):
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msxml3: Avoid buffer overflow in BindStatusCallback_GetBindInfo (DPH).
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Valentin Gabriel Mitrea (2):
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d3d10: Implement D3D10CompileEffectFromMemory().
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d3dx9: Fix D3DCompile() call.
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Zebediah Figura (45):
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msi: Stop vending WineMsiRemotePackage.
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msi: Allocate the remote handle on the server side.
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msi: Convert the IWineMsiRemote* remote interfaces to RPC stubs.
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msi: Make MsiGetProperty() RPC-compatible.
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msi: Make MsiSetProperty() RPC-compatible.
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msi/tests: Clean up property tests.
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msi: Also null-terminate WCHAR strings.
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msi/tests: Test properties from custom actions.
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msi: Store a record's associated query privately.
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msi: Make MsiProcessMessage() RPC-compatible.
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msi/tests: Improve COM test.
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msi: Make MsiGetActiveDatabase() RPC-compatible.
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msi: Make MsiDatabaseIsTablePersistent() RPC-compatible.
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msi: Make MsiDatabaseOpenView() RPC-compatible.
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msi: Make MsiViewExecute() RPC-compatible.
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msi: Make MsiViewFetch() RPC-compatible.
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msi: Make MsiViewClose() RPC-compatible.
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msi: Make MsiViewGetColumnInfo() RPC-compatible.
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msi: Make MsiViewModify() RPC-compatible.
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msi/tests: Add tests for MsiDatabaseGetPrimaryKeys().
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msi: Make MsiDatabaseGetPrimaryKeys() RPC-compatible.
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msi: Make MsiGetSummaryInformation() RPC-compatible.
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msi: Make MsiDoAction() RPC-compatible.
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msi: Make MsiSequence() RPC-compatible.
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msi: Make MsiGetTargetPath() RPC-compatible.
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msi: Make MsiSetTargetPath() RPC-compatible.
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msi: Make MsiGetSourcePath() RPC-compatible.
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msi: Avoid returning an uninitialized variable.
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d3dx10/tests: Remove todo_wine from succeeding tests.
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msi: Make MsiGetMode() RPC-compatible.
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msi: Make MsiSetMode() RPC-compatible.
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msi: Make MsiGetFeatureState() RPC-compatible.
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msi: Make MsiSetFeatureState() RPC-compatible.
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msi: Make MsiGetComponentState() RPC-compatible.
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msi: Make MsiSetComponentState() RPC-compatible.
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msi: Make MsiGetLanguage() RPC-compatible.
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msi: Make MsiSetInstallLevel() RPC-compatible.
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msi: Make MsiFormatRecord() RPC-compatible.
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msi: Make MsiEvaluateCondition() RPC-compatible.
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msi: Handle some invalid parameters in MsiGetFeatureCost().
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msi: Make MsiGetFeatureCost() RPC-compatible.
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msi: Make MsiEnumComponentCosts RPC-compatible.
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msi: Make remote_GetActionInfo() RPC-compatible.
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msi: Execute custom actions in a separate process.
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msi: Initialize [out] strings to NULL.
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Zhiyi Zhang (3):
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comctl32: GroupBox can have multiline text.
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comctl32: Fix checkbox wrong box alignment with BS_VCENTER.
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user32: Fix checkbox wrong box alignment with BS_VCENTER.
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--
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Alexandre Julliard
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julliard@winehq.org
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