Sweden-Number/dlls/ddraw
Dmitry Timoshkov 4e1ef0c114 For all DLLs with defined DllMain and which do not require
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
..
d3ddevice - some TRACEing fixes 2003-06-23 03:34:34 +00:00
dclipper Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
ddraw 'sizeof type' is best avoided as it won't always compile (e.g. 'int 2003-06-18 19:45:22 +00:00
direct3d - proper (tested on Win2K) reference counting for Direct3D object 2003-06-04 23:31:39 +00:00
dpalette Removed the flags fields of IDirectDrawPaletteImpl, as we should use 2002-07-10 03:05:43 +00:00
dsurface - some TRACEing fixes 2003-06-23 03:34:34 +00:00
.cvsignore Added .spec.def files. 2002-12-12 22:04:04 +00:00
Makefile.in Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr> 2003-06-04 20:13:21 +00:00
convert.c Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
d3d_private.h - GL state change optimizations 2003-06-16 01:23:58 +00:00
d3dcommon.c Remove all openGL calls in execute buffers and use the Direct3D7 APIs. 2003-05-20 17:49:40 +00:00
d3dexecutebuffer.c Fix matrix multiplication. 2003-06-13 18:54:37 +00:00
d3dlight.c - fix (stupid) regressions introduced by last series of patch 2003-06-04 23:36:48 +00:00
d3dmaterial.c - proper (tested on Win2K) reference counting for Direct3D object 2003-06-04 23:31:39 +00:00
d3dtexture.c - fix (stupid) regressions introduced by last series of patch 2003-06-04 23:36:48 +00:00
d3dvertexbuffer.c - proper (tested on Win2K) reference counting for Direct3D object 2003-06-04 23:31:39 +00:00
d3dviewport.c - Viewport hack to get some old D3D1 games to work 2003-06-04 23:39:13 +00:00
ddcomimpl.h - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
ddraw.spec Take advantage of new winebuild syntax to remove redundant function 2003-03-20 03:53:12 +00:00
ddraw_private.h - proper (tested on Win2K) reference counting for Direct3D object 2003-06-04 23:31:39 +00:00
gl_api.h - fix some regressions 2003-06-16 19:41:34 +00:00
gl_private.h - fix some regressions 2003-06-16 19:41:34 +00:00
helper.c Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them. 2003-01-07 20:36:20 +00:00
main.c For all DLLs with defined DllMain and which do not require 2003-06-30 20:53:48 +00:00
mesa.c - some TRACEing fixes 2003-06-23 03:34:34 +00:00
mesa_private.h - GL state change optimizations 2003-06-16 01:23:58 +00:00
struct_convert.c Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
version.rc Update version info to 8.1. 2003-04-03 23:56:12 +00:00