Sweden-Number/dlls/d3dx9_36/tests
Alistair Leslie-Hughes 418a7c6c73 d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory.
D3DXLoadMeshHierarchyFromXInMemory will only return an AnimationController
when the xfile has an AnimationSet.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-11-03 21:49:21 +09:00
..
Makefile.in
asm.c
bmp1x1.bmp
core.c Assorted spelling and typos fixes. 2015-08-31 20:18:46 +09:00
effect.c
line.c
math.c
mesh.c d3dx9: Don't always fail if an ID3DXAnimationController pointer is passed to D3DXLoadMeshHierarchyFromXInMemory. 2015-11-03 21:49:21 +09:00
res.vsh
resources.h
rsrc.rc
shader.c
surface.c d3dx9: Use D3DFMT constants instead of MAKEFOURCC codes. 2015-08-25 16:57:55 +09:00
texture.c
volume.c
xfile.c d3dx9_36/tests: Use proper printf format (PVS-Studio). 2015-10-28 22:31:31 +09:00