Sweden-Number/dlls/wined3d
Henri Verbeet 4b671f4d54 wined3d: Move device context array functions to device.c. 2010-03-15 15:55:57 +01:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c
basetexture.c
buffer.c
clipper.c
context.c wined3d: Move device context array functions to device.c. 2010-03-15 15:55:57 +01:00
cubetexture.c
device.c wined3d: Move device context array functions to device.c. 2010-03-15 15:55:57 +01:00
directx.c wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
surface_base.c
surface_gdi.c
swapchain.c wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
swapchain_base.c
swapchain_gdi.c
texture.c wined3d: Remove oversize texture support. 2010-03-15 14:23:15 +01:00
utils.c wined3d: Remove oversize texture support. 2010-03-15 14:23:15 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
wined3d_main.c wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
wined3d_private.h wined3d: Move device context array functions to device.c. 2010-03-15 15:55:57 +01:00