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tests
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
Makefile.in
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
async.c
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d3d10core: Add a stub ID3D10Query implementation.
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2009-12-14 12:04:05 +01:00 |
buffer.c
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wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
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2009-09-18 08:55:25 -05:00 |
d3d10core.spec
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dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer.
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2009-12-08 12:33:43 +01:00 |
d3d10core_main.c
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dxgi: The "unknown0" parameter to DXGID3D10CreateDevice() is a pointer.
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2009-12-08 12:33:43 +01:00 |
d3d10core_private.h
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
device.c
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wined3d: Implicit depth/stencil surfaces don't have a container.
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2010-08-31 14:23:47 +02:00 |
inputlayout.c
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
shader.c
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
state.c
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d3d10core: Add a stub ID3D10BlendState implementation.
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2009-11-04 13:07:56 +01:00 |
texture2d.c
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
utils.c
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wined3d: Rename WINED3DFORMAT to wined3d_format_id.
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2010-08-24 12:25:01 +02:00 |
version.rc
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…
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view.c
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |