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Sun Jan 18 17:05:58 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [include/stackframe.h] [tools/build.c] Some cleanups in stack frame building. * [misc/port.c] Implemented clone() wrapper for libc5 users. * [scheduler/mutex.c] [scheduler/synchro.c] Implemented abandoned mutexes. * [scheduler/process.c] [scheduler/thread.c] We now create a process and a thread structure as soon as possible during initialization. * [scheduler/thread.c] [scheduler/sysdeps.c] Moved system-specific thread handling to sysdeps.c. Fri Jan 16 10:45:15 1998 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [graphics/ddraw.c][include/ddraw.h] Surface handling enhanced. Some stuff already works ;) * [multimedia/dsound.c][include/dsound.h] Implemented using the Open Sound System. Slowly starts to work (sounds terrible for some programs). * [configure.in][multimedia/audio.c][include/config.h.in] Added check for OpenSoundSystem, fixed -lXxf86dga check. Replaced OS #ifdefs by #ifdef HAVE_OSS in mm/audio.c. * [if1632/relay.c][relay32/relay386.c] Do not print control characters for 'str' or 'wstr' args. * [misc/registry.c] "" seems to equals NULL in keynames. Replace where needed. Seems to help the win95 regedit.exe... * [win32/newfns.c] Implemented QueryPerformance* using gettimeofday(2) (should be done using the pentium timers probably). * [tools/ipcl] Removed useless open_pipe construct. Sun Jan 11 17:10:02 1998 Huw D M Davies <h.davies1@physics.oxford.ac.uk> * [objects/region.c] [include/region.h] [graphics/x11drv/clipping.c] Regions are now internal to Wine. The basis of this code is taken from the X11 distribution. GetRegionData() is implemented as is ExtCreateRegion() (without Xforms). CreatePolyPolygonRgn() should behave correctly now. * [objects/metafile.c] [graphics/metafiledrv/graphics.c] [graphics/metafiledrv/init.c] [include/metafile.h] [include/metafiledrv.h] Playback of META_CREATEREGION should now work. Implemented recording of META_CREATEREGION and META_PAINTREGION. * [graphics/x11drv/graphics.c] FillRgn() (and therefore its friends) respect logical co-ords. Wed Jan 7 01:21:45 1998 Steinar Hamre <steinarh@stud.fim.ntnu.no> * [configure.in] [include/acconfig.h] [tools/build.c] Now checking whether to use .string or .ascii. * [configure.in] [include/acconfig.h] [scheduler/critsection.c] Defining union semun if this is not available from header files. * [misc/lstr.c] Moved wine's own header files below <wctype.h> to avoid parse error on Solaris. Sun Jan 4 15:38:07 1998 Andrew Taylor <ataylor@cadvision.com> * [multimedia/mmsystem.c] [multimedia/mmio.c] Implemented mmioSendMessage and rearranged the mmio subsystem in terms of this function. Wed Dec 24 00:51:29 1997 Charles Duffy <cduffy@bigfoot.com> * [windows/clipboard.c] [relay32/user32.spec] GetPriorityClipboardFormat32 now has something other than just a stub. I have no idea if it works (can't test until SetClipboardData is finished) but HEdit likes things a lot more this way. |
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wine.ini |
README
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION You must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 OpenBSD/i386 2.1 or later You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. To build Wine, first do a "./configure" and then a "make depend; make". This will build the library "libwine.a" and the program "wine". The program "wine" will load and run Windows executables. The library "libwine.a" can be used to compile and link Windows source code under Unix. If you have an ELF compiler, you can use "./configure --enable-dll" to build a shared library instead. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Once Wine has been built correctly, you can do "make install"; this will install the wine executable and the man page. Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this file is explained in the man page. The file wine.ini contains a config file example. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. UPDATE: Windows 95 components are known to cause more crashes compared to the equivalent Windows 3.1 libraries. 5. GETTING MORE INFORMATION The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. Also, you may want to browse old messages on www.dejanews.com to check whether your problem is already fixed. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to julliard@lrc.epfl.ch for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch