Sweden-Number/dlls/d3d8
Henri Verbeet 1fe83c0d7e wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-04-27 12:40:52 +09:00
..
tests wined3d: Allocate system memory for complete textures. 2016-04-21 14:09:39 +09:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f(). 2016-04-27 12:40:52 +09:00
directx.c
shader.c
surface.c
swapchain.c
texture.c wined3d: Add "layer_count" parameter to wined3d_texture_create(). 2016-04-26 21:35:31 +09:00
version.rc
vertexdeclaration.c
volume.c