Sweden-Number/dlls/wined3d
Zebediah Figura 1867b095a0 wined3d: Store stream state in the wined3d_stateblock_state structure.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 22:43:13 +01:00
..
Makefile.in
adapter_gl.c wined3d: Recognise virgl. 2019-01-04 17:03:41 +01:00
arb_program_shader.c wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Ignore multisample quality for MULTISAMPLE_NONE in context_find_fbo_entry(). 2019-02-07 22:42:43 +01:00
cs.c wined3d: Do not limit draw rect to intersection of all render target views. 2019-01-10 12:33:13 -06:00
device.c wined3d: Store stream state in the wined3d_stateblock_state structure. 2019-02-07 22:43:13 +01:00
directx.c wined3d: Recognise virgl. 2019-01-04 17:03:41 +01:00
gl_compat.c
glsl_shader.c wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00
nvidia_texture_shader.c
palette.c wined3d: Execute all CS commands before setting palette entries. 2019-01-14 17:25:49 +01:00
query.c
resource.c wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags. 2019-01-31 18:13:18 +01:00
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Use lower 8 bits only from _ALPHAREF state. 2019-02-05 19:27:25 +01:00
stateblock.c wined3d: Store stream state in the wined3d_stateblock_state structure. 2019-02-07 22:43:13 +01:00
surface.c wined3d: Avoid potential out-of-bounds memory access in surface_cpu_blt_colour_fill(). 2019-01-17 16:14:05 +01:00
swapchain.c wined3d: Execute all CS commands before changing swapchain palette. 2019-01-14 17:25:49 +01:00
texture.c wined3d: Introduce wined3d_cs_finish() helper. 2018-11-29 17:48:34 +01:00
utils.c wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags. 2019-01-31 18:13:18 +01:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Store stream state in the wined3d_stateblock_state structure. 2019-02-07 22:43:13 +01:00