Attaching critical personal accounts to these free Sweden Virtual phone numbers is not recommended, as these accounts can be recovered by other users via SMS afterwards.
https://tempsmss.com/country/sweden-phone-number/
https://tempsmss.com/blog/
03468f7d4b
Sun Feb 15 12:02:59 1998 Alexandre Julliard <julliard@lrc.epfl.ch> * [graphics/x11drv/*.c] [objects/*.c] A few X11 critical section optimizations, mostly with XGet/PutPixel. * [scheduler/sysdeps.c] [misc/main.c] Make sure X11 critical section is available before any Xlib call. * [if1632/relay.c] [tools/build.c] Yet another attempt at fixing Catch/Throw. * [loader/pe_image.c] Fixed broken PE DLL loading. * [include/winnt.h] [scheduler/handle.c] [scheduler/*.c] Implemented handle access rights. Added Get/SetHandleInformation. Sun Feb 15 09:45:23 1997 Andreas Mohr <100.30936@germany.net> * [misc/winsock.c] Fixed bug in WSACleanup which lead to crashes in WINSOCK_HandleIO. * [graphics/fontengine.c] [include/font.h] Minor improvements. * [memory/global.c] Implemented GlobalEntryHandle. * [misc/toolhelp.c] Fixed a memory bug in Notify*register. * [misc/w32scomb.c] Improved Get16DLLAddress. * [objects/gdiobj.c] Implemented GdiSeeGdiDo. Sat Feb 14 14:57:39 1998 John Richardson <jrichard@zko.dec.com> * [win32/console.c] Added the console implementation, AllocConsole, FreeConsole, CONSOLE_InheritConsole. * [documentation/console] Some documentation on the console. * [include/winerror.h] Added some error defines. * [scheduler/k32obj.c] Registered the scheduler ops. Fri Feb 13 19:35:35 1998 James Moody <013263m@dragon.acadiau.ca> * [ole/ole2nls.c] Some English language fixes for missing values. * [controls/listbox.c] Fix to allow an empty listbox to deselect all items. * [relay32/user32.spec] [windows/keyboard.c] CreateAcceleratorTableA stub method. * [windows/sysmetrics.c] Added missing SM_CXCURSOR & SM_CYCURSOR initializers. * [windows/message.c] PostThreadMessage32A stub method. Fri Feb 13 17:12:24 1998 Jim Peterson <jspeter@roanoke.infi.net> * [libtest/hello3res.rc] [libtest/hello3.c] [libtest/Makefile.in] Updated the 'hello3' test so that it functions properly again. Fri Feb 13 14:08:07 1998 Martin Boehme <boehme@informatik.mu-luebeck.de> * [graphics/mapping.c] Fixed the embarrassing bugs I introduced into DPtoLP and LPtoDP. * [windows/scroll.c] Prevent ScrollWindow32 from sending WM_ERASEBKGND. Thu Feb 12 22:46:53 1998 Huw D M Davies <h.davies1@physics.oxford.ac.uk> * [objects/metafile] [include/ldt.h] Fix to cope with records longer than 64K. * [windows/clipboard.c] Clean up bitmaps and metapicts properly. Mon Feb 3 21:52:18 1998 Karl Backström <karl_b@geocities.com> * [programs/winhelp/Sw.rc] [resources/sysres_Sw.rc] Minor update of Swedish language support. |
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ipc | ||
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loader | ||
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objects | ||
ole | ||
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configure | ||
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wine.ini |
README
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION You must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 OpenBSD/i386 2.1 or later You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. To build Wine, first do a "./configure" and then a "make depend; make". This will build the library "libwine.a" and the program "wine". The program "wine" will load and run Windows executables. The library "libwine.a" can be used to compile and link Windows source code under Unix. If you have an ELF compiler, you can use "./configure --enable-dll" to build a shared library instead. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Once Wine has been built correctly, you can do "make install"; this will install the wine executable and the man page. Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this file is explained in the man page. The file wine.ini contains a config file example. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. UPDATE: Windows 95 components are known to cause more crashes compared to the equivalent Windows 3.1 libraries. 5. GETTING MORE INFORMATION The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. Also, you may want to browse old messages on www.dejanews.com to check whether your problem is already fixed. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to julliard@lrc.epfl.ch for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch