Sweden-Number/dlls/gameux
Francois Gouget 142c8df404 gameux/tests: Avoid an ever changing value in a gamestatistics failure message.
The whole point of printing the IGameStatisticsMgr::GetGameStatistics()
return value was to check whether the pointer had been modified. So
provide this information without including an ever changing value in the
failure message.

Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-17 09:04:44 +01:00
..
tests gameux/tests: Avoid an ever changing value in a gamestatistics failure message. 2020-03-17 09:04:44 +01:00
Makefile.in
factory.c
gameexplorer.c
gamestatistics.c
gameux.spec
gameux_private.h
gameux_tlb.idl
main.c
rsrc.rc