159 lines
4.8 KiB
C
159 lines
4.8 KiB
C
/*
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* Windows widgets (built-in window classes)
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*
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* Copyright 1993 Alexandre Julliard
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*/
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#include "win.h"
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#include "commctrl.h"
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#include "button.h"
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#include "static.h"
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#include "status.h"
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#include "scroll.h"
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#include "desktop.h"
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#include "mdi.h"
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#include "gdi.h"
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#include "module.h"
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#include "heap.h"
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/* Window procedures */
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extern LRESULT EditWndProc( HWND32 hwnd, UINT32 msg, WPARAM32 wParam,
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LPARAM lParam );
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extern LRESULT ListBoxWndProc( HWND32 hwnd, UINT32 msg, WPARAM32 wParam,
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LPARAM lParam );
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extern LRESULT PopupMenuWndProc( HWND32 hwnd, UINT32 msg, WPARAM32 wParam,
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LPARAM lParam );
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/* Win16 class info */
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typedef struct
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{
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UINT16 style;
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INT16 wndExtra;
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HBRUSH16 background;
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LPCSTR procName;
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LPCSTR className;
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} BUILTIN_CLASS_INFO16;
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/* Win16 built-in classes */
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static const BUILTIN_CLASS_INFO16 WIDGETS_BuiltinClasses16[] =
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{
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{ CS_GLOBALCLASS | CS_PARENTDC,
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sizeof(STATICINFO), 0, "StaticWndProc", "Static" },
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{ CS_GLOBALCLASS | CS_PARENTDC | CS_DBLCLKS,
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8, 0, "ComboBoxWndProc", "ComboBox" },
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{ CS_GLOBALCLASS | CS_DBLCLKS | CS_SAVEBITS,
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8, 0, "ComboLBoxWndProc", "ComboLBox" },
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{ CS_GLOBALCLASS, sizeof(MDICLIENTINFO),
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STOCK_LTGRAY_BRUSH, "MDIClientWndProc", "MDIClient" }
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};
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#define NB_BUILTIN_CLASSES16 \
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(sizeof(WIDGETS_BuiltinClasses16)/sizeof(WIDGETS_BuiltinClasses16[0]))
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/* Win32 built-in classes */
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static WNDCLASS32A WIDGETS_BuiltinClasses32[] =
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{
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{ CS_GLOBALCLASS | CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW | CS_PARENTDC,
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ButtonWndProc, 0, sizeof(BUTTONINFO), 0, 0, 0, 0, 0, "Button" },
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{ CS_GLOBALCLASS | CS_DBLCLKS /*| CS_PARENTDC*/,
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EditWndProc, 0, sizeof(void *), 0, 0, 0, 0, 0, "Edit" },
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{ CS_GLOBALCLASS | CS_DBLCLKS /*| CS_PARENTDC*/,
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ListBoxWndProc, 0, sizeof(void *), 0, 0, 0, 0, 0, "ListBox" },
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{ CS_GLOBALCLASS | CS_SAVEBITS, PopupMenuWndProc,
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0, sizeof(HMENU32), 0, 0, 0, 0, 0, POPUPMENU_CLASS_NAME },
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{ CS_GLOBALCLASS | CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW | CS_PARENTDC,
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ScrollBarWndProc, 0, sizeof(SCROLLBAR_INFO), 0, 0, 0, 0, 0, "ScrollBar"},
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{ CS_GLOBALCLASS, DesktopWndProc, 0, sizeof(DESKTOPINFO),
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0, 0, 0, 0, 0, DESKTOP_CLASS_NAME },
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{ CS_GLOBALCLASS | CS_SAVEBITS, DefDlgProc32A, 0, DLGWINDOWEXTRA,
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0, 0, 0, 0, 0, DIALOG_CLASS_NAME }
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};
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#define NB_BUILTIN_CLASSES32 \
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(sizeof(WIDGETS_BuiltinClasses32)/sizeof(WIDGETS_BuiltinClasses32[0]))
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/* Win32 common controls */
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static WNDCLASS32A WIDGETS_CommonControls32[] =
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{
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{ CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW, StatusWindowProc, 0,
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sizeof(STATUSWINDOWINFO), 0, 0, 0, 0, 0, STATUSCLASSNAME32A },
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};
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#define NB_COMMON_CONTROLS32 \
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(sizeof(WIDGETS_CommonControls32)/sizeof(WIDGETS_CommonControls32[0]))
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/***********************************************************************
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* WIDGETS_Init
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*
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* Initialize the built-in window classes.
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*/
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BOOL WIDGETS_Init(void)
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{
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int i;
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char *name;
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const BUILTIN_CLASS_INFO16 *info16 = WIDGETS_BuiltinClasses16;
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WNDCLASS16 class16;
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WNDCLASS32A *class32 = WIDGETS_BuiltinClasses32;
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if (!(name = SEGPTR_ALLOC( 20 * sizeof(char) ))) return FALSE;
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/* Create 16-bit classes */
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class16.cbClsExtra = 0;
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class16.hInstance = 0;
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class16.hIcon = 0;
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class16.hCursor = LoadCursor16( 0, IDC_ARROW );
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class16.lpszMenuName = (SEGPTR)0;
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class16.lpszClassName = SEGPTR_GET(name);
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for (i = 0; i < NB_BUILTIN_CLASSES16; i++, info16++)
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{
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class16.style = info16->style;
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class16.lpfnWndProc = (WNDPROC16)MODULE_GetWndProcEntry16( info16->procName );
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class16.cbWndExtra = info16->wndExtra;
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class16.hbrBackground = info16->background;
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strcpy( name, info16->className );
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if (!RegisterClass16( &class16 )) return FALSE;
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}
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/* Create 32-bit classes */
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for (i = 0; i < NB_BUILTIN_CLASSES32; i++, class32++)
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{
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/* Just to make sure the string is > 0x10000 */
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strcpy( name, (char *)class32->lpszClassName );
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class32->lpszClassName = name;
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class32->hCursor = LoadCursor16( 0, IDC_ARROW );
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if (!RegisterClass32A( class32 )) return FALSE;
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}
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SEGPTR_FREE(name);
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return TRUE;
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}
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/***********************************************************************
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* InitCommonControls (COMCTL32.15)
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*/
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void InitCommonControls(void)
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{
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int i;
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char name[30];
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WNDCLASS32A *class32 = WIDGETS_CommonControls32;
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for (i = 0; i < NB_COMMON_CONTROLS32; i++, class32++)
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{
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/* Just to make sure the string is > 0x10000 */
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strcpy( name, (char *)class32->lpszClassName );
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class32->lpszClassName = name;
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class32->hCursor = LoadCursor16( 0, IDC_ARROW );
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RegisterClass32A( class32 );
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}
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}
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