Sweden-Number/dlls/d3d9/tests
Henri Verbeet 27b72fa847 d3d9/tests: Use GetRenderTargetData() for reading back pixels.
This is the recommended way to read back render targets. It's also much faster
on current wined3d, but that's mostly a side effect of imperfections in our
resource location management.
2010-11-23 13:15:29 +01:00
..
Makefile.in
buffer.c
d3d9ex.c
device.c
query.c
shader.c
stateblock.c
surface.c
texture.c
vertexdeclaration.c
visual.c
volume.c