Sweden-Number/dlls/dmime/performance.c

1012 lines
39 KiB
C

/* IDirectMusicPerformance Implementation
*
* Copyright (C) 2003-2004 Rok Mandeljc
* Copyright (C) 2003-2004 Raphael Junqueira
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "dmime_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmime);
typedef struct DMUS_PMSGItem DMUS_PMSGItem;
struct DMUS_PMSGItem {
DMUS_PMSGItem* next;
DMUS_PMSGItem* prev;
REFERENCE_TIME rtItemTime;
BOOL bInUse;
DWORD cb;
DMUS_PMSG pMsg;
};
#define DMUS_PMSGToItem(pMSG) ((DMUS_PMSGItem*) (((unsigned char*) pPMSG) - offsetof(DMUS_PMSGItem, pMsg)))
#define DMUS_ItemToPMSG(pItem) (&(pItem->pMsg))
#define DMUS_ItemRemoveFromQueue(This,pItem) \
{\
if (pItem->prev) pItem->prev->next = pItem->next;\
if (pItem->next) pItem->next->prev = pItem->prev;\
if (This->head == pItem) This->head = pItem->next;\
if (This->imm_head == pItem) This->imm_head = pItem->next;\
pItem->bInUse = FALSE;\
}
#define PROCESSMSG_START (WM_APP + 0)
#define PROCESSMSG_EXIT (WM_APP + 1)
#define PROCESSMSG_REMOVE (WM_APP + 2)
#define PROCESSMSG_ADD (WM_APP + 4)
static DMUS_PMSGItem* ProceedMsg(IDirectMusicPerformance8Impl* This, DMUS_PMSGItem* cur) {
if (cur->pMsg.dwType == DMUS_PMSGT_NOTIFICATION) {
SetEvent(This->hNotification);
}
DMUS_ItemRemoveFromQueue(This, cur);
switch (cur->pMsg.dwType) {
case DMUS_PMSGT_WAVE:
case DMUS_PMSGT_TEMPO:
case DMUS_PMSGT_STOP:
default:
FIXME("Unhandled PMsg Type: 0x%lx\n", cur->pMsg.dwType);
break;
}
return cur;
}
static DWORD WINAPI ProcessMsgThread(LPVOID lpParam) {
IDirectMusicPerformance8Impl* This = (IDirectMusicPerformance8Impl*) lpParam;
DWORD timeOut = INFINITE;
MSG msg;
HRESULT hr;
REFERENCE_TIME rtLastTime;
REFERENCE_TIME rtCurTime;
DMUS_PMSGItem* it = NULL;
DMUS_PMSGItem* cur = NULL;
DMUS_PMSGItem* it_next = NULL;
while (TRUE) {
DWORD dwDec = This->rtLatencyTime + This->dwBumperLength;
if (timeOut > 0) MsgWaitForMultipleObjects(0, NULL, FALSE, timeOut, QS_POSTMESSAGE|QS_SENDMESSAGE|QS_TIMER);
timeOut = INFINITE;
EnterCriticalSection(&This->safe);
rtLastTime = rtCurTime;
hr = IDirectMusicPerformance8Impl_GetTime((IDirectMusicPerformance8*) This, &rtCurTime, NULL);
if (FAILED(hr)) {
goto outrefresh;
}
for (it = This->imm_head; NULL != it; ) {
it_next = it->next;
cur = ProceedMsg(This, it);
HeapFree(GetProcessHeap(), 0, cur);
it = it_next;
}
for (it = This->head; NULL != it && it->rtItemTime < rtCurTime + dwDec; ) {
it_next = it->next;
cur = ProceedMsg(This, it);
HeapFree(GetProcessHeap(), 0, cur);
it = it_next;
}
if (NULL != it) {
timeOut = ( it->rtItemTime - rtCurTime ) + This->rtLatencyTime;
}
outrefresh:
LeaveCriticalSection(&This->safe);
while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
/** if hwnd we suppose that is a windows event ... */
if (NULL != msg.hwnd) {
TranslateMessage(&msg);
DispatchMessageA(&msg);
} else {
switch (msg.message) {
case WM_QUIT:
case PROCESSMSG_EXIT:
goto outofthread;
case PROCESSMSG_START:
break;
case PROCESSMSG_ADD:
break;
case PROCESSMSG_REMOVE:
break;
default:
ERR("Unhandled message %u. Critical Path\n", msg.message);
break;
}
}
}
/** here we should run a little of current AudioPath */
}
outofthread:
TRACE("(%p): Exiting\n", This);
return 0;
}
static BOOL PostMessageToProcessMsgThread(IDirectMusicPerformance8Impl* This, UINT iMsg) {
if (FALSE == This->procThreadTicStarted && PROCESSMSG_EXIT != iMsg) {
BOOL res;
This->procThread = CreateThread(NULL, 0, ProcessMsgThread, This, 0, &This->procThreadId);
if (NULL == This->procThread) return FALSE;
SetThreadPriority(This->procThread, THREAD_PRIORITY_TIME_CRITICAL);
This->procThreadTicStarted = TRUE;
while(1) {
res = PostThreadMessageA(This->procThreadId, iMsg, 0, 0);
/* Let the thread creates its message queue (with MsgWaitForMultipleObjects call) by yielding and retrying */
if (!res && (GetLastError() == ERROR_INVALID_THREAD_ID))
Sleep(0);
else
break;
}
return res;
}
return PostThreadMessageA(This->procThreadId, iMsg, 0, 0);
}
/* IDirectMusicPerformance8 IUnknown part: */
HRESULT WINAPI IDirectMusicPerformance8Impl_QueryInterface (LPDIRECTMUSICPERFORMANCE8 iface, REFIID riid, LPVOID *ppobj) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %s,%p)\n", This, debugstr_dmguid(riid), ppobj);
if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusicPerformance) ||
IsEqualIID (riid, &IID_IDirectMusicPerformance8)) {
IDirectMusicPerformance8Impl_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p, %s,%p): not found\n", This, debugstr_dmguid(riid), ppobj);
return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicPerformance8Impl_AddRef (LPDIRECTMUSICPERFORMANCE8 iface) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p): AddRef from %ld\n", This, ref - 1);
DMIME_LockModule();
return ref;
}
ULONG WINAPI IDirectMusicPerformance8Impl_Release (LPDIRECTMUSICPERFORMANCE8 iface) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p): ReleaseRef to %ld\n", This, ref);
if (ref == 0) {
DeleteCriticalSection(&This->safe);
HeapFree(GetProcessHeap(), 0, This);
}
DMIME_UnlockModule();
return ref;
}
/* IDirectMusicPerformanceImpl IDirectMusicPerformance Interface part: */
HRESULT WINAPI IDirectMusicPerformance8Impl_Init (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusic** ppDirectMusic, LPDIRECTSOUND pDirectSound, HWND hWnd) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(iface = %p, dmusic = %p, dsound = %p, hwnd = %p)\n", This, ppDirectMusic, pDirectSound, hWnd);
if (This->pDirectMusic || This->pDirectSound)
return DMUS_E_ALREADY_INITED;
if (NULL == hWnd) {
hWnd = GetForegroundWindow();
}
if (NULL != pDirectSound) {
This->pDirectSound = (IDirectSound*) pDirectSound;
IDirectSound_AddRef((LPDIRECTSOUND) This->pDirectSound);
} else {
DirectSoundCreate8(NULL, (LPDIRECTSOUND8*) &This->pDirectSound, NULL);
/**
* as seen in msdn
*
* http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directX/htm/idirectmusicperformance8initaudio.asp
*/
if (NULL != hWnd) {
IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY);
} else {
/* how to get the ForeGround window handle ? */
/*IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY);*/
}
if (!This->pDirectSound)
return DSERR_NODRIVER;
}
if (NULL != ppDirectMusic && NULL != *ppDirectMusic) {
/* app creates it's own dmusic object and gives it to performance */
This->pDirectMusic = (IDirectMusic8*) *ppDirectMusic;
IDirectMusic8_AddRef((LPDIRECTMUSIC8) This->pDirectMusic);
} else {
/* app allows the performance to initialise itfself and needs a pointer to object*/
CoCreateInstance (&CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusic8, (void**)&This->pDirectMusic);
if (ppDirectMusic) {
*ppDirectMusic = (LPDIRECTMUSIC) This->pDirectMusic;
IDirectMusic8_AddRef((LPDIRECTMUSIC8) *ppDirectMusic);
}
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegment (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegment* pSegment, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState** ppSegmentState) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %ld, %lli, %p): stub\n", This, pSegment, dwFlags, i64StartTime, ppSegmentState);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_Stop (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegment* pSegment, IDirectMusicSegmentState* pSegmentState, MUSIC_TIME mtTime, DWORD dwFlags) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %p, %ld, %ld): stub\n", This, pSegment, pSegmentState, mtTime, dwFlags);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetSegmentState (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegmentState** ppSegmentState, MUSIC_TIME mtTime) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p,%p, %ld): stub\n", This, ppSegmentState, mtTime);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetPrepareTime (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwMilliSeconds) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %ld)\n", This, dwMilliSeconds);
This->dwPrepareTime = dwMilliSeconds;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetPrepareTime (LPDIRECTMUSICPERFORMANCE8 iface, DWORD* pdwMilliSeconds) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %p)\n", This, pdwMilliSeconds);
if (NULL == pdwMilliSeconds) {
return E_POINTER;
}
*pdwMilliSeconds = This->dwPrepareTime;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetBumperLength (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwMilliSeconds) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %ld)\n", This, dwMilliSeconds);
This->dwBumperLength = dwMilliSeconds;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetBumperLength (LPDIRECTMUSICPERFORMANCE8 iface, DWORD* pdwMilliSeconds) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %p)\n", This, pdwMilliSeconds);
if (NULL == pdwMilliSeconds) {
return E_POINTER;
}
*pdwMilliSeconds = This->dwBumperLength;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SendPMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pPMSG) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
DMUS_PMSGItem* pItem = NULL;
DMUS_PMSGItem* it = NULL;
DMUS_PMSGItem* prev_it = NULL;
DMUS_PMSGItem** queue = NULL;
FIXME("(%p, %p): stub\n", This, pPMSG);
if (NULL == pPMSG) {
return E_POINTER;
}
pItem = DMUS_PMSGToItem(pPMSG);
if (NULL == pItem) {
return E_POINTER;
}
if (pItem->bInUse) {
return DMUS_E_ALREADY_SENT;
}
/* TODO: Valid Flags */
/* TODO: DMUS_PMSGF_MUSICTIME */
pItem->rtItemTime = pPMSG->rtTime;
if (pPMSG->dwFlags & DMUS_PMSGF_TOOL_IMMEDIATE) {
queue = &This->imm_head;
} else {
queue = &This->head;
}
EnterCriticalSection(&This->safe);
for (it = *queue; NULL != it && it->rtItemTime < pItem->rtItemTime; it = it->next) {
prev_it = it;
}
if (NULL == prev_it) {
pItem->prev = NULL;
if (NULL != *queue) pItem->next = (*queue)->next;
/*assert( NULL == pItem->next->prev );*/
if (NULL != pItem->next) pItem->next->prev = pItem;
*queue = pItem;
} else {
pItem->prev = prev_it;
pItem->next = prev_it->next;
prev_it->next = pItem;
if (NULL != pItem->next) pItem->next->prev = pItem;
}
LeaveCriticalSection(&This->safe);
/** now in use, prevent from stupid Frees */
pItem->bInUse = TRUE;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToReferenceTime (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, REFERENCE_TIME* prtTime) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %ld, %p): stub\n", This, mtTime, prtTime);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_ReferenceToMusicTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME rtTime, MUSIC_TIME* pmtTime) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %lli, %p): stub\n", This, rtTime, pmtTime);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_IsPlaying (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicSegment* pSegment, IDirectMusicSegmentState* pSegState) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %p): stub\n", This, pSegment, pSegState);
return S_FALSE;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME* prtNow, MUSIC_TIME* pmtNow) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
HRESULT hr = S_OK;
REFERENCE_TIME rtCur = 0;
/*TRACE("(%p, %p, %p)\n", This, prtNow, pmtNow); */
if (This->procThreadTicStarted) {
rtCur = ((REFERENCE_TIME) GetTickCount() * 10000) - This->procThreadStartTime;
} else {
/*return DMUS_E_NO_MASTER_CLOCK;*/
}
if (NULL != prtNow) {
*prtNow = rtCur;
}
if (NULL != pmtNow) {
hr = IDirectMusicPerformance8_ReferenceToMusicTime(iface, rtCur, pmtNow);
}
return hr;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_AllocPMsg (LPDIRECTMUSICPERFORMANCE8 iface, ULONG cb, DMUS_PMSG** ppPMSG) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
DMUS_PMSGItem* pItem = NULL;
FIXME("(%p, %ld, %p): stub\n", This, cb, ppPMSG);
if (sizeof(DMUS_PMSG) > cb) {
return E_INVALIDARG;
}
if (NULL == ppPMSG) {
return E_POINTER;
}
pItem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, cb - sizeof(DMUS_PMSG) + sizeof(DMUS_PMSGItem));
if (NULL == pItem) {
return E_OUTOFMEMORY;
}
pItem->pMsg.dwSize = cb;
*ppPMSG = DMUS_ItemToPMSG(pItem);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_FreePMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pPMSG) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
DMUS_PMSGItem* pItem = NULL;
FIXME("(%p, %p): stub\n", This, pPMSG);
if (NULL == pPMSG) {
return E_POINTER;
}
pItem = DMUS_PMSGToItem(pPMSG);
if (NULL == pItem) {
return E_POINTER;
}
if (pItem->bInUse) {
/** prevent for freeing PMsg in queue (ie to be processed) */
return DMUS_E_CANNOT_FREE;
}
/** now we can remove it safely */
EnterCriticalSection(&This->safe);
DMUS_ItemRemoveFromQueue( This, pItem );
LeaveCriticalSection(&This->safe);
/** TODO: see if we should Release the pItem->pMsg->punkUser and others Interfaces */
HeapFree(GetProcessHeap(), 0, pItem);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetGraph (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicGraph** ppGraph) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): to check\n", This, ppGraph);
if (NULL != This->pToolGraph) {
*ppGraph = (LPDIRECTMUSICGRAPH) This->pToolGraph;
IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) *ppGraph);
} else {
return E_FAIL;
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetGraph (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicGraph* pGraph) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): to check\n", This, pGraph);
if (NULL != This->pToolGraph) {
/* Todo clean buffers and tools before */
IDirectMusicGraph_Release((LPDIRECTMUSICGRAPH) This->pToolGraph);
}
This->pToolGraph = pGraph;
if (NULL != This->pToolGraph) {
IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) This->pToolGraph);
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetNotificationHandle (LPDIRECTMUSICPERFORMANCE8 iface, HANDLE hNotification, REFERENCE_TIME rtMinimum) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %lli): stub\n", This, hNotification, rtMinimum);
This->hNotification = hNotification;
if (rtMinimum) This->rtMinimum = rtMinimum;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetNotificationPMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_NOTIFICATION_PMSG** ppNotificationPMsg) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): stub\n", This, ppNotificationPMsg);
if (NULL == ppNotificationPMsg) {
return E_POINTER;
}
return S_FALSE;
/*return S_OK;*/
}
HRESULT WINAPI IDirectMusicPerformance8Impl_AddNotificationType (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidNotificationType) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType));
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_RemoveNotificationType (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidNotificationType) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType));
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_AddPort (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicPort* pPort) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): stub\n", This, pPort);
IDirectMusicPort_AddRef (pPort);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_RemovePort (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicPort* pPort) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): stub\n", This, pPort);
IDirectMusicPort_Release (pPort);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannelBlock (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwBlockNum, IDirectMusicPort* pPort, DWORD dwGroup) {
int i, j, range /* min value in range */;
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %ld, %p, %ld): semi-stub\n", This, dwBlockNum, pPort, dwGroup-1);
range = 16 * dwBlockNum;
j = 0;
for (i = range; i < range+16; i++) {
/*TRACE("Setting PChannel[%i] to port %p, group %ld, MIDI port %i\n", i, pPort, dwGroup-1, j); */
This->PChannel[i].port = pPort;
This->PChannel[i].group = dwGroup - 1; /* first index is always zero */
This->PChannel[i].channel = j; /* FIXME: should this be assigned? */
j++;
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannel (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwPChannel, IDirectMusicPort* pPort, DWORD dwGroup, DWORD dwMChannel) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %ld, %p, %ld, %ld)\n", This, dwPChannel, pPort, dwGroup, dwMChannel);
This->PChannel[dwPChannel].port = pPort;
This->PChannel[dwPChannel].group = dwGroup;
This->PChannel[dwPChannel].channel = dwMChannel;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_PChannelInfo (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwPChannel, IDirectMusicPort** ppPort, DWORD* pdwGroup, DWORD* pdwMChannel) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %ld, %p, %p, %p): stub\n", This, dwPChannel, ppPort, pdwGroup, pdwMChannel);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_DownloadInstrument (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicInstrument* pInst, DWORD dwPChannel, IDirectMusicDownloadedInstrument** ppDownInst, DMUS_NOTERANGE* pNoteRanges, DWORD dwNumNoteRanges, IDirectMusicPort** ppPort, DWORD* pdwGroup, DWORD* pdwMChannel) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %ld, %p, %p, %ld, %p, %p, %p): stub\n", This, pInst, dwPChannel, ppDownInst, pNoteRanges, dwNumNoteRanges, ppPort, pdwGroup, pdwMChannel);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_Invalidate (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, DWORD dwFlags) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %ld, %ld): stub\n", This, mtTime, dwFlags);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME* pmtNext, void* pParam) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %s, %ld, %ld, %ld, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pmtNext, pParam);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, void* pParam) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %s, %ld, %ld, %ld, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pParam);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetGlobalParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, void* pParam, DWORD dwSize) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %s, %p, %ld): stub\n", This, debugstr_dmguid(rguidType), pParam, dwSize);
if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload))
memcpy(pParam, &This->fAutoDownload, sizeof(&This->fAutoDownload));
if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel))
memcpy(pParam, &This->cMasterGrooveLevel, sizeof(&This->cMasterGrooveLevel));
if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo))
memcpy(pParam, &This->fMasterTempo, sizeof(&This->fMasterTempo));
if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume))
memcpy(pParam, &This->lMasterVolume, sizeof(&This->lMasterVolume));
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetGlobalParam (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, void* pParam, DWORD dwSize) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %s, %p, %ld)\n", This, debugstr_dmguid(rguidType), pParam, dwSize);
if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload)) {
memcpy(&This->fAutoDownload, pParam, dwSize);
TRACE("=> AutoDownload set to %d\n", This->fAutoDownload);
}
if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel)) {
memcpy(&This->cMasterGrooveLevel, pParam, dwSize);
TRACE("=> MasterGrooveLevel set to %i\n", This->cMasterGrooveLevel);
}
if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo)) {
memcpy(&This->fMasterTempo, pParam, dwSize);
TRACE("=> MasterTempo set to %f\n", This->fMasterTempo);
}
if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume)) {
memcpy(&This->lMasterVolume, pParam, dwSize);
TRACE("=> MasterVolume set to %li\n", This->lMasterVolume);
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetLatencyTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME* prtTime) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
TRACE("(%p, %p): stub\n", This, prtTime);
*prtTime = This->rtLatencyTime;
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetQueueTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME* prtTime) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): stub\n", This, prtTime);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_AdjustTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME rtAmount) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %lli): stub\n", This, rtAmount);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown (LPDIRECTMUSICPERFORMANCE8 iface) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p): stub\n", This);
if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) {
WaitForSingleObject(This->procThread, INFINITE);
This->procThreadTicStarted = FALSE;
CloseHandle(This->procThread);
}
if (NULL != This->pDirectSound) {
IDirectSound_Release((LPDIRECTSOUND) This->pDirectSound);
This->pDirectSound = NULL;
}
if (NULL != This->pDirectMusic) {
IDirectMusic8_Release((LPDIRECTMUSIC8) This->pDirectMusic);
This->pDirectMusic = NULL;
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetResolvedTime (LPDIRECTMUSICPERFORMANCE8 iface, REFERENCE_TIME rtTime, REFERENCE_TIME* prtResolved, DWORD dwTimeResolveFlags) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %lli, %p, %ld): stub\n", This, rtTime, prtResolved, dwTimeResolveFlags);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_MIDIToMusic (LPDIRECTMUSICPERFORMANCE8 iface, BYTE bMIDIValue, DMUS_CHORD_KEY* pChord, BYTE bPlayMode, BYTE bChordLevel, WORD* pwMusicValue) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, bMIDIValue, pChord, bPlayMode, bChordLevel, pwMusicValue);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToMIDI (LPDIRECTMUSICPERFORMANCE8 iface, WORD wMusicValue, DMUS_CHORD_KEY* pChord, BYTE bPlayMode, BYTE bChordLevel, BYTE* pbMIDIValue) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, wMusicValue, pChord, bPlayMode, bChordLevel, pbMIDIValue);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_TimeToRhythm (LPDIRECTMUSICPERFORMANCE8 iface, MUSIC_TIME mtTime, DMUS_TIMESIGNATURE* pTimeSig, WORD* pwMeasure, BYTE* pbBeat, BYTE* pbGrid, short* pnOffset) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %ld, %p, %p, %p, %p, %p): stub\n", This, mtTime, pTimeSig, pwMeasure, pbBeat, pbGrid, pnOffset);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_RhythmToTime (LPDIRECTMUSICPERFORMANCE8 iface, WORD wMeasure, BYTE bBeat, BYTE bGrid, short nOffset, DMUS_TIMESIGNATURE* pTimeSig, MUSIC_TIME* pmtTime) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %d, %d, %d, %i, %p, %p): stub\n", This, wMeasure, bBeat, bGrid, nOffset, pTimeSig, pmtTime);
return S_OK;
}
/* IDirectMusicPerformance8 Interface part follow: */
HRESULT WINAPI IDirectMusicPerformance8Impl_InitAudio (LPDIRECTMUSICPERFORMANCE8 iface,
IDirectMusic** ppDirectMusic,
IDirectSound** ppDirectSound,
HWND hWnd,
DWORD dwDefaultPathType,
DWORD dwPChannelCount,
DWORD dwFlags,
DMUS_AUDIOPARAMS* pParams) {
IDirectSound* dsound = NULL;
HRESULT hr = S_OK;
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %p, %p, %lx, %lu, %lx, %p): to check\n", This, ppDirectMusic, ppDirectSound, hWnd, dwDefaultPathType, dwPChannelCount, dwFlags, pParams);
if (This->pDirectMusic || This->pDirectSound)
return DMUS_E_ALREADY_INITED;
if (NULL != ppDirectSound && NULL != *ppDirectSound) {
dsound = *ppDirectSound;
} else {
hr = DirectSoundCreate8 (NULL, (LPDIRECTSOUND8*) &dsound, NULL);
FIXME("return dsound(%p,%ld)\n", dsound, hr);
if (FAILED(hr) || !dsound)
return DSERR_NODRIVER;
if (ppDirectSound)
*ppDirectSound = dsound;
}
IDirectMusicPerformance8Impl_Init(iface, ppDirectMusic, dsound, hWnd);
/* Init increases the ref count of the dsound object. Decremente it if the app don't want a pointer to the object. */
if (NULL == ppDirectSound) {
IDirectSound_Release(This->pDirectSound);
}
/* as seen in msdn we need params init before audio path creation */
if (NULL != pParams) {
memcpy(&This->pParams, pParams, sizeof(DMUS_AUDIOPARAMS));
} else {
/**
* TODO, how can i fill the struct
* as seen at http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directX/htm/dmusaudioparams.asp
*/
memset(&This->pParams, 0, sizeof(DMUS_AUDIOPARAMS));
This->pParams.dwSize = sizeof(DMUS_AUDIOPARAMS);
This->pParams.fInitNow = FALSE;
This->pParams.dwValidData = DMUS_AUDIOPARAMS_FEATURES | DMUS_AUDIOPARAMS_VOICES | DMUS_AUDIOPARAMS_SAMPLERATE | DMUS_AUDIOPARAMS_DEFAULTSYNTH;
This->pParams.dwVoices = 64;
This->pParams.dwSampleRate = (DWORD) 22.050;
This->pParams.dwFeatures = dwFlags;
This->pParams.clsidDefaultSynth = CLSID_DirectMusicSynthSink;
}
hr = IDirectMusicPerformance8Impl_CreateStandardAudioPath(iface, dwDefaultPathType, dwPChannelCount, FALSE, (IDirectMusicAudioPath**) &This->pDefaultPath);
PostMessageToProcessMsgThread(This, PROCESSMSG_START);
return hr;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegmentEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSource, WCHAR* pwzSegmentName, IUnknown* pTransition, DWORD dwFlags, __int64 i64StartTime, IDirectMusicSegmentState** ppSegmentState, IUnknown* pFrom, IUnknown* pAudioPath) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %p, %p, %ld, %lli, %p, %p, %p): stub\n", This, pSource, pwzSegmentName, pTransition, dwFlags, i64StartTime, ppSegmentState, pFrom, pAudioPath);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_StopEx (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pObjectToStop, __int64 i64StopTime, DWORD dwFlags) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %lli, %ld): stub\n", This, pObjectToStop, i64StopTime, dwFlags);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_ClonePMsg (LPDIRECTMUSICPERFORMANCE8 iface, DMUS_PMSG* pSourcePMSG, DMUS_PMSG** ppCopyPMSG) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %p): stub\n", This, pSourcePMSG, ppCopyPMSG);
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_CreateAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IUnknown* pSourceConfig, BOOL fActivate, IDirectMusicAudioPath** ppNewPath) {
IDirectMusicAudioPathImpl *default_path;
IDirectMusicAudioPath *pPath;
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p, %d, %p): stub\n", This, pSourceConfig, fActivate, ppNewPath);
if (NULL == ppNewPath) {
return E_POINTER;
}
DMUSIC_CreateDirectMusicAudioPathImpl (&IID_IDirectMusicAudioPath, (LPVOID*)&pPath, NULL);
default_path = (IDirectMusicAudioPathImpl*)((char*)(pPath) - offsetof(IDirectMusicAudioPathImpl,AudioPathVtbl));
default_path->pPerf = (IDirectMusicPerformance8*) This;
/** TODO */
*ppNewPath = (LPDIRECTMUSICAUDIOPATH) pPath;
return IDirectMusicAudioPathImpl_IDirectMusicAudioPath_Activate(*ppNewPath, fActivate);
}
/**
* see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directX/htm/standardaudiopaths.asp
*/
HRESULT WINAPI IDirectMusicPerformance8Impl_CreateStandardAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, DWORD dwType, DWORD dwPChannelCount, BOOL fActivate, IDirectMusicAudioPath** ppNewPath) {
IDirectMusicAudioPathImpl *default_path;
IDirectMusicAudioPath *pPath;
DSBUFFERDESC desc;
WAVEFORMATEX format;
LPDIRECTSOUNDBUFFER buffer;
HRESULT hr = S_OK;
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p)->(%ld, %ld, %d, %p): semi-stub\n", This, dwType, dwPChannelCount, fActivate, ppNewPath);
if (NULL == ppNewPath) {
return E_POINTER;
}
DMUSIC_CreateDirectMusicAudioPathImpl (&IID_IDirectMusicAudioPath, (LPVOID*)&pPath, NULL);
default_path = (IDirectMusicAudioPathImpl*)((char*)(pPath) - offsetof(IDirectMusicAudioPathImpl,AudioPathVtbl));
default_path->pPerf = (IDirectMusicPerformance8*) This;
/* Secondary buffer description */
memset(&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = 1;
format.nSamplesPerSec = 44000;
format.nAvgBytesPerSec = 44000*2;
format.nBlockAlign = 2;
format.wBitsPerSample = 16;
format.cbSize = 0;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DSBCAPS_CTRLFX | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS;
desc.dwBufferBytes = DSBSIZE_MIN;
desc.dwReserved = 0;
desc.lpwfxFormat = &format;
desc.guid3DAlgorithm = GUID_NULL;
switch(dwType) {
case DMUS_APATH_DYNAMIC_3D:
desc.dwFlags |= DSBCAPS_CTRL3D | DSBCAPS_CTRLFREQUENCY | DSBCAPS_MUTE3DATMAXDISTANCE;
break;
case DMUS_APATH_DYNAMIC_MONO:
desc.dwFlags |= DSBCAPS_CTRLFREQUENCY;
break;
case DMUS_APATH_SHARED_STEREOPLUSREVERB:
/* normally we havet to create 2 buffers (one for music other for reverb)
* in this case. See msdn
*/
case DMUS_APATH_DYNAMIC_STEREO:
desc.dwFlags |= DSBCAPS_CTRLFREQUENCY;
format.nChannels = 2;
format.nBlockAlign *= 2;
format.nAvgBytesPerSec *=2;
break;
default:
HeapFree(GetProcessHeap(), 0, default_path);
*ppNewPath = NULL;
return E_INVALIDARG;
}
/* FIXME: Should we create one secondary buffer for each PChannel? */
hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL);
if (FAILED(hr)) {
HeapFree(GetProcessHeap(), 0, default_path);
*ppNewPath = NULL;
return DSERR_BUFFERLOST;
}
default_path->pDSBuffer = buffer;
/* Update description for creating primary buffer */
desc.dwFlags |= DSBCAPS_PRIMARYBUFFER;
desc.dwBufferBytes = 0;
desc.lpwfxFormat = NULL;
hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL);
if (FAILED(hr)) {
IDirectSoundBuffer_Release(default_path->pDSBuffer);
HeapFree(GetProcessHeap(), 0, default_path);
*ppNewPath = NULL;
return DSERR_BUFFERLOST;
}
default_path->pPrimary = buffer;
*ppNewPath = (LPDIRECTMUSICAUDIOPATH) pPath;
TRACE(" returning IDirectMusicPerformance interface at %p.\n", *ppNewPath);
return IDirectMusicAudioPathImpl_IDirectMusicAudioPath_Activate(*ppNewPath, fActivate);
}
HRESULT WINAPI IDirectMusicPerformance8Impl_SetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath* pAudioPath) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): semi-stub\n", This, pAudioPath);
if (NULL != This->pDefaultPath) {
IDirectMusicAudioPath_Release((LPDIRECTMUSICAUDIOPATH) This->pDefaultPath);
((IDirectMusicAudioPathImpl*) This->pDefaultPath)->pPerf = NULL;
This->pDefaultPath = NULL;
}
This->pDefaultPath = pAudioPath;
if (NULL != This->pDefaultPath) {
IDirectMusicAudioPath_AddRef((LPDIRECTMUSICAUDIOPATH) This->pDefaultPath);
((IDirectMusicAudioPathImpl*) This->pDefaultPath)->pPerf = (IDirectMusicPerformance8*) This;
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetDefaultAudioPath (LPDIRECTMUSICPERFORMANCE8 iface, IDirectMusicAudioPath** ppAudioPath) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %p): semi-stub (%p)\n", This, ppAudioPath, This->pDefaultPath);
if (NULL != This->pDefaultPath) {
*ppAudioPath = (LPDIRECTMUSICAUDIOPATH) This->pDefaultPath;
IDirectMusicAudioPath_AddRef(*ppAudioPath);
} else {
*ppAudioPath = NULL;
}
return S_OK;
}
HRESULT WINAPI IDirectMusicPerformance8Impl_GetParamEx (LPDIRECTMUSICPERFORMANCE8 iface, REFGUID rguidType, DWORD dwTrackID, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, MUSIC_TIME* pmtNext, void* pParam) {
IDirectMusicPerformance8Impl *This = (IDirectMusicPerformance8Impl *)iface;
FIXME("(%p, %s, %ld, %ld, %ld, %ld, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwTrackID, dwGroupBits, dwIndex, mtTime, pmtNext, pParam);
return S_OK;
}
static const IDirectMusicPerformance8Vtbl DirectMusicPerformance8_Vtbl = {
IDirectMusicPerformance8Impl_QueryInterface,
IDirectMusicPerformance8Impl_AddRef,
IDirectMusicPerformance8Impl_Release,
IDirectMusicPerformance8Impl_Init,
IDirectMusicPerformance8Impl_PlaySegment,
IDirectMusicPerformance8Impl_Stop,
IDirectMusicPerformance8Impl_GetSegmentState,
IDirectMusicPerformance8Impl_SetPrepareTime,
IDirectMusicPerformance8Impl_GetPrepareTime,
IDirectMusicPerformance8Impl_SetBumperLength,
IDirectMusicPerformance8Impl_GetBumperLength,
IDirectMusicPerformance8Impl_SendPMsg,
IDirectMusicPerformance8Impl_MusicToReferenceTime,
IDirectMusicPerformance8Impl_ReferenceToMusicTime,
IDirectMusicPerformance8Impl_IsPlaying,
IDirectMusicPerformance8Impl_GetTime,
IDirectMusicPerformance8Impl_AllocPMsg,
IDirectMusicPerformance8Impl_FreePMsg,
IDirectMusicPerformance8Impl_GetGraph,
IDirectMusicPerformance8Impl_SetGraph,
IDirectMusicPerformance8Impl_SetNotificationHandle,
IDirectMusicPerformance8Impl_GetNotificationPMsg,
IDirectMusicPerformance8Impl_AddNotificationType,
IDirectMusicPerformance8Impl_RemoveNotificationType,
IDirectMusicPerformance8Impl_AddPort,
IDirectMusicPerformance8Impl_RemovePort,
IDirectMusicPerformance8Impl_AssignPChannelBlock,
IDirectMusicPerformance8Impl_AssignPChannel,
IDirectMusicPerformance8Impl_PChannelInfo,
IDirectMusicPerformance8Impl_DownloadInstrument,
IDirectMusicPerformance8Impl_Invalidate,
IDirectMusicPerformance8Impl_GetParam,
IDirectMusicPerformance8Impl_SetParam,
IDirectMusicPerformance8Impl_GetGlobalParam,
IDirectMusicPerformance8Impl_SetGlobalParam,
IDirectMusicPerformance8Impl_GetLatencyTime,
IDirectMusicPerformance8Impl_GetQueueTime,
IDirectMusicPerformance8Impl_AdjustTime,
IDirectMusicPerformance8Impl_CloseDown,
IDirectMusicPerformance8Impl_GetResolvedTime,
IDirectMusicPerformance8Impl_MIDIToMusic,
IDirectMusicPerformance8Impl_MusicToMIDI,
IDirectMusicPerformance8Impl_TimeToRhythm,
IDirectMusicPerformance8Impl_RhythmToTime,
IDirectMusicPerformance8Impl_InitAudio,
IDirectMusicPerformance8Impl_PlaySegmentEx,
IDirectMusicPerformance8Impl_StopEx,
IDirectMusicPerformance8Impl_ClonePMsg,
IDirectMusicPerformance8Impl_CreateAudioPath,
IDirectMusicPerformance8Impl_CreateStandardAudioPath,
IDirectMusicPerformance8Impl_SetDefaultAudioPath,
IDirectMusicPerformance8Impl_GetDefaultAudioPath,
IDirectMusicPerformance8Impl_GetParamEx
};
/* for ClassFactory */
HRESULT WINAPI DMUSIC_CreateDirectMusicPerformanceImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter) {
IDirectMusicPerformance8Impl *obj;
TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicPerformance8Impl));
if (NULL == obj) {
*ppobj = (LPDIRECTMUSICPERFORMANCE8)NULL;
return E_OUTOFMEMORY;
}
obj->lpVtbl = &DirectMusicPerformance8_Vtbl;
obj->ref = 0; /* will be inited by QueryInterface */
obj->pDirectMusic = NULL;
obj->pDirectSound = NULL;
obj->pDefaultPath = NULL;
InitializeCriticalSection(&obj->safe);
/**
* @see http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c/directx/htm/latencyandbumpertime.asp
*/
obj->rtLatencyTime = 100; /* 100ms TO FIX */
obj->dwBumperLength = 50; /* 50ms default */
obj->dwPrepareTime = 1000; /* 1000ms default */
return IDirectMusicPerformance8Impl_QueryInterface ((LPDIRECTMUSICPERFORMANCE8)obj, lpcGUID, ppobj);
}