Sweden-Number/dlls/ddraw
Stefan Dösinger d877dce7a2 ddraw/tests: Make test_depth_readback work on Nvidia GPUs on Windows.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-23 20:16:29 +01:00
..
tests ddraw/tests: Make test_depth_readback work on Nvidia GPUs on Windows. 2018-01-23 20:16:29 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Validate the surface descriptor size in GetDisplayMode. 2017-12-21 16:06:02 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Store all 32 user clip planes. 2017-12-05 20:30:06 +01:00
device.c ddraw: Fix typos in comments. 2018-01-08 19:26:44 +01:00
executebuffer.c wined3d: Add support for patch list primitive type. 2017-05-19 14:01:35 +02:00
light.c
main.c
material.c
palette.c
surface.c ddraw: Set depth test state while resetting device. 2017-12-07 19:14:31 +01:00
utils.c ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view(). 2017-03-30 09:01:57 +02:00
version.rc
vertexbuffer.c ddraw: Fix typos in comments. 2018-01-08 19:26:44 +01:00
viewport.c