Sweden-Number/dlls/d3d11
Nikolay Sivov 3ce2336788 d3d11: Always initialize out view pointer in CreateRenderTargetView().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51195
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit df8ef3a54f)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
2022-03-16 23:28:16 +01:00
..
tests d3d11: Always initialize out view pointer in CreateRenderTargetView(). 2022-03-16 23:28:16 +01:00
Makefile.in
async.c
buffer.c
d3d11.spec
d3d11_main.c
d3d11_private.h d3d11: Add initial implementation of CreateDeviceContextState. 2021-06-29 23:42:27 +02:00
device.c d3d11: Always initialize out view pointer in CreateRenderTargetView(). 2022-03-16 23:28:16 +01:00
inputlayout.c
shader.c
state.c
texture.c
utils.c
version.rc
view.c