/* * Copyright 2021 Arkadiusz Hiler for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include "threaddll.h" static HANDLE detach_event; void CDECL _endthread(void); void CDECL _endthreadex(unsigned int); void WINAPI set_detach_event(HANDLE event) { detach_event = event; } static unsigned internal_thread_proc(void *param) { struct threaddll_args *args = param; SetEvent(args->confirm_running); WaitForSingleObject(args->past_free, INFINITE); if (args->exit_method == thread_exit_endthread) _endthread(); else if (args->exit_method == thread_exit_endthreadex) _endthreadex(0); return 0; } unsigned WINAPI stdcall_thread_proc(void *param) { return internal_thread_proc(param); } void CDECL cdecl_thread_proc(void *param) { internal_thread_proc(param); } BOOL WINAPI DllMain(HINSTANCE instance_new, DWORD reason, LPVOID reserved) { switch (reason) { case DLL_PROCESS_DETACH: if (detach_event) SetEvent(detach_event); break; } return TRUE; }