#ifndef __WINE_RESOURCE_H #define __WINE_RESOURCE_H #include "dlls.h" typedef struct resource_s { struct resource_s *next; HANDLE info_mem; /* this struct */ HANDLE rsc_mem; /* resource data */ /* */ HANDLE instance; /* resource instance */ LPSTR name; /* resource name */ LPSTR type; /* resource type */ int count; /* lock count */ int size; /* resource size */ int fd; /* fd */ int offset; /* offset */ struct w_files *wpnt; } RESOURCE; struct ResourceTable{ int id,type; char *name; unsigned char* value; unsigned size; }; #endif /* __WINE_RESOURCE_H */