/* * WoW64 syscall wrapping * * Copyright 2021 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winbase.h" #include "winnt.h" #include "winternl.h" #include "wow64win_private.h" extern BOOL WINAPI NtGdiFlush(void); NTSTATUS WINAPI wow64_NtGdiFlush( UINT *args ) { return NtGdiFlush(); } static void * const win32_syscalls[] = { #define SYSCALL_ENTRY(func) wow64_ ## func, ALL_WIN32_SYSCALLS #undef SYSCALL_ENTRY }; static const char * const win32_syscall_names[] = { #define SYSCALL_ENTRY(func) #func, ALL_WIN32_SYSCALLS #undef SYSCALL_ENTRY }; SYSTEM_SERVICE_TABLE sdwhwin32 = { (ULONG_PTR *)win32_syscalls, (ULONG_PTR *)win32_syscall_names, ARRAY_SIZE(win32_syscalls), NULL }; BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, void *reserved ) { if (reason == DLL_PROCESS_ATTACH) LdrDisableThreadCalloutsForDll( inst ); return TRUE; }