/* * Wine server USER definitions * * Copyright (C) 2001 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_SERVER_USER_H #define __WINE_SERVER_USER_H #include "wine/server_protocol.h" struct thread; struct window; struct msg_queue; enum user_object { USER_WINDOW = 1 }; /* user handles functions */ extern user_handle_t alloc_user_handle( void *ptr, enum user_object type ); extern void *get_user_object( user_handle_t handle, enum user_object type ); extern void *get_user_object_handle( user_handle_t *handle, enum user_object type ); extern user_handle_t get_user_full_handle( user_handle_t handle ); extern void *free_user_handle( user_handle_t handle ); extern void *next_user_handle( user_handle_t *handle, enum user_object type ); /* queue functions */ extern void free_msg_queue( struct thread *thread ); extern void inc_queue_paint_count( struct thread *thread, int incr ); extern void queue_cleanup_window( struct thread *thread, user_handle_t win ); extern int attach_thread_input( struct thread *thread_from, struct thread *thread_to ); extern void post_message( user_handle_t win, unsigned int message, unsigned int wparam, unsigned int lparam ); /* window functions */ extern void destroy_thread_windows( struct thread *thread ); extern int is_child_window( user_handle_t parent, user_handle_t child ); extern int is_top_level_window( user_handle_t window ); extern int make_window_active( user_handle_t window ); extern struct thread *get_window_thread( user_handle_t handle ); extern user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread ); #endif /* __WINE_SERVER_USER_H */