/* * X11DRV OpenGL functions * * Copyright 2000 Lionel Ulmer * Copyright 2005 Alex Woods * Copyright 2005 Raphael Junqueira * Copyright 2006 Roderick Colenbrander * Copyright 2006 Tomas Carnecky * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include "x11drv.h" #include "winternl.h" #include "wine/library.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(wgl); WINE_DECLARE_DEBUG_CHANNEL(opengl); #if defined(HAVE_GL_GL_H) && defined(HAVE_GL_GLX_H) #undef APIENTRY #undef CALLBACK #undef WINAPI #ifdef HAVE_GL_GL_H # include #endif #ifdef HAVE_GL_GLX_H # include #endif #ifdef HAVE_GL_GLEXT_H # include #endif #include "wine/wgl.h" #undef APIENTRY #undef CALLBACK #undef WINAPI /* Redefines the constants */ #define CALLBACK __stdcall #define WINAPI __stdcall #define APIENTRY WINAPI WINE_DECLARE_DEBUG_CHANNEL(fps); typedef struct wine_glcontext { HDC hdc; XVisualInfo *vis; GLXFBConfig fb_conf; GLXContext ctx; BOOL do_escape; X11DRV_PDEVICE *physDev; RECT viewport; RECT scissor; BOOL scissor_enabled; struct wine_glcontext *next; struct wine_glcontext *prev; } Wine_GLContext; typedef struct wine_glpbuffer { Drawable drawable; Display* display; int pixelFormat; int width; int height; int* attribList; HDC hdc; int use_render_texture; GLuint texture_target; GLuint texture_bind_target; GLuint texture; int texture_level; HDC prev_hdc; HGLRC prev_ctx; HDC render_hdc; HGLRC render_ctx; } Wine_GLPBuffer; typedef struct wine_glextension { const char *extName; struct { const char *funcName; void *funcAddress; } extEntryPoints[8]; } WineGLExtension; struct WineGLInfo { const char *glVersion; const char *glExtensions; int glxVersion[2]; const char *glxServerVersion; const char *glxServerExtensions; const char *glxClientVersion; const char *glxClientExtensions; const char *glxExtensions; BOOL glxDirect; char wglExtensions[4096]; }; typedef struct wine_glpixelformat { int iPixelFormat; int fbconfig; int fmt_index; } WineGLPixelFormat; static Wine_GLContext *context_list; static struct WineGLInfo WineGLInfo = { 0 }; static int use_render_texture_emulation = 0; static int use_render_texture_ati = 0; static int swap_interval = 1; #define MAX_EXTENSIONS 16 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS]; static int WineGLExtensionListSize; #define MAX_GLPIXELFORMATS 32 static WineGLPixelFormat WineGLPixelFormatList[MAX_GLPIXELFORMATS]; static int WineGLPixelFormatListSize = 0; static void X11DRV_WineGL_LoadExtensions(void); static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) { TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion); TRACE(" - dwFlags : "); #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ") TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE); TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER); TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE); TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW); TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP); TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED); TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT); TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE); TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE); TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO); TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE); TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI); TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL); TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY); TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE); TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS); #undef TEST_AND_DUMP TRACE("\n"); TRACE(" - iPixelType : "); switch (ppfd->iPixelType) { case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break; case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break; } TRACE("\n"); TRACE(" - Color : %d\n", ppfd->cColorBits); TRACE(" - Red : %d\n", ppfd->cRedBits); TRACE(" - Green : %d\n", ppfd->cGreenBits); TRACE(" - Blue : %d\n", ppfd->cBlueBits); TRACE(" - Alpha : %d\n", ppfd->cAlphaBits); TRACE(" - Accum : %d\n", ppfd->cAccumBits); TRACE(" - Depth : %d\n", ppfd->cDepthBits); TRACE(" - Stencil : %d\n", ppfd->cStencilBits); TRACE(" - Aux : %d\n", ppfd->cAuxBuffers); TRACE(" - iLayerType : "); switch (ppfd->iLayerType) { case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break; case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break; case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break; } TRACE("\n"); } /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient and include all dependencies */ #ifndef SONAME_LIBGL #define SONAME_LIBGL "libGL.so" #endif #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0) #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0) #define MAKE_FUNCPTR(f) static typeof(f) * p##f; /* GLX 1.0 */ MAKE_FUNCPTR(glXChooseVisual) MAKE_FUNCPTR(glXCreateContext) MAKE_FUNCPTR(glXCreateGLXPixmap) MAKE_FUNCPTR(glXGetCurrentContext) MAKE_FUNCPTR(glXDestroyContext) MAKE_FUNCPTR(glXDestroyGLXPixmap) MAKE_FUNCPTR(glXGetConfig) MAKE_FUNCPTR(glXIsDirect) MAKE_FUNCPTR(glXMakeCurrent) MAKE_FUNCPTR(glXSwapBuffers) MAKE_FUNCPTR(glXQueryExtension) MAKE_FUNCPTR(glXQueryVersion) MAKE_FUNCPTR(glXUseXFont) /* GLX 1.1 */ MAKE_FUNCPTR(glXGetClientString) MAKE_FUNCPTR(glXQueryExtensionsString) MAKE_FUNCPTR(glXQueryServerString) /* GLX 1.3 */ MAKE_FUNCPTR(glXGetFBConfigs) MAKE_FUNCPTR(glXChooseFBConfig) MAKE_FUNCPTR(glXCreatePbuffer) MAKE_FUNCPTR(glXDestroyPbuffer) MAKE_FUNCPTR(glXGetFBConfigAttrib) MAKE_FUNCPTR(glXGetVisualFromFBConfig) MAKE_FUNCPTR(glXMakeContextCurrent) MAKE_FUNCPTR(glXQueryDrawable) MAKE_FUNCPTR(glXGetCurrentReadDrawable) /* GLX Extensions */ static void* (*pglXGetProcAddressARB)(const GLubyte *); static BOOL (*pglXBindTexImageARB)(Display *dpy, GLXPbuffer pbuffer, int buffer); static BOOL (*pglXReleaseTexImageARB)(Display *dpy, GLXPbuffer pbuffer, int buffer); static BOOL (*pglXDrawableAttribARB)(Display *dpy, GLXDrawable draw, const int *attribList); static int (*pglXSwapIntervalSGI)(int); /* NV GLX Extension */ static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); static void (*pglXFreeMemoryNV)(GLvoid *pointer); /* Standard OpenGL */ MAKE_FUNCPTR(glBindTexture) MAKE_FUNCPTR(glBitmap) MAKE_FUNCPTR(glCopyTexSubImage1D) MAKE_FUNCPTR(glCopyTexSubImage2D) MAKE_FUNCPTR(glDisable) MAKE_FUNCPTR(glDrawBuffer) MAKE_FUNCPTR(glEnable) MAKE_FUNCPTR(glEndList) MAKE_FUNCPTR(glGetError) MAKE_FUNCPTR(glGetIntegerv) MAKE_FUNCPTR(glGetString) MAKE_FUNCPTR(glIsEnabled) MAKE_FUNCPTR(glNewList) MAKE_FUNCPTR(glPixelStorei) MAKE_FUNCPTR(glScissor) MAKE_FUNCPTR(glViewport) #undef MAKE_FUNCPTR static BOOL X11DRV_WineGL_InitOpenglInfo(void) { static BOOL infoInitialized = FALSE; int screen = DefaultScreen(gdi_display); Window win = RootWindow(gdi_display, screen); Visual *visual; XVisualInfo template; XVisualInfo *vis; int num; GLXContext ctx = NULL; if (infoInitialized) return TRUE; infoInitialized = TRUE; wine_tsx11_lock(); visual = DefaultVisual(gdi_display, screen); template.visualid = XVisualIDFromVisual(visual); vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num); if (vis) { /* Create a GLX Context. Without one we can't query GL information */ ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE); } if (ctx) { pglXMakeCurrent(gdi_display, win, ctx); } else { ERR(" couldn't initialize OpenGL, expect problems\n"); wine_tsx11_unlock(); return FALSE; } WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION); WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS)); /* Get the common GLX version supported by GLX client and server ( major/minor) */ pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]); WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION); WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS); WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION); WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS); WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen); WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx); TRACE("GL version : %s.\n", WineGLInfo.glVersion); TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]); TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion); TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion); TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False"); if(vis) XFree(vis); if(ctx) { pglXMakeCurrent(gdi_display, None, NULL); pglXDestroyContext(gdi_display, ctx); } wine_tsx11_unlock(); return TRUE; } static BOOL has_opengl(void) { static int init_done; static void *opengl_handle; const char *glx_extensions; int error_base, event_base; if (init_done) return (opengl_handle != NULL); init_done = 1; opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0); if (opengl_handle == NULL) return FALSE; pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0); if (pglXGetProcAddressARB == NULL) { ERR("could not find glXGetProcAddressARB in libGL.\n"); return FALSE; } #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found; /* GLX 1.0 */ LOAD_FUNCPTR(glXChooseVisual) LOAD_FUNCPTR(glXCreateContext) LOAD_FUNCPTR(glXCreateGLXPixmap) LOAD_FUNCPTR(glXGetCurrentContext) LOAD_FUNCPTR(glXDestroyContext) LOAD_FUNCPTR(glXDestroyGLXPixmap) LOAD_FUNCPTR(glXGetConfig) LOAD_FUNCPTR(glXIsDirect) LOAD_FUNCPTR(glXMakeCurrent) LOAD_FUNCPTR(glXSwapBuffers) LOAD_FUNCPTR(glXQueryExtension) LOAD_FUNCPTR(glXQueryVersion) LOAD_FUNCPTR(glXUseXFont) /* GLX 1.1 */ LOAD_FUNCPTR(glXGetClientString) LOAD_FUNCPTR(glXQueryExtensionsString) LOAD_FUNCPTR(glXQueryServerString) /* GLX 1.3 */ LOAD_FUNCPTR(glXCreatePbuffer) LOAD_FUNCPTR(glXDestroyPbuffer) LOAD_FUNCPTR(glXMakeContextCurrent) LOAD_FUNCPTR(glXGetCurrentReadDrawable) LOAD_FUNCPTR(glXGetFBConfigs) /* Standard OpenGL calls */ LOAD_FUNCPTR(glBindTexture) LOAD_FUNCPTR(glBitmap) LOAD_FUNCPTR(glCopyTexSubImage1D) LOAD_FUNCPTR(glCopyTexSubImage2D) LOAD_FUNCPTR(glDisable) LOAD_FUNCPTR(glDrawBuffer) LOAD_FUNCPTR(glEnable) LOAD_FUNCPTR(glEndList) LOAD_FUNCPTR(glGetError) LOAD_FUNCPTR(glGetIntegerv) LOAD_FUNCPTR(glGetString) LOAD_FUNCPTR(glIsEnabled) LOAD_FUNCPTR(glNewList) LOAD_FUNCPTR(glPixelStorei) LOAD_FUNCPTR(glScissor) LOAD_FUNCPTR(glViewport) #undef LOAD_FUNCPTR /* It doesn't matter if these fail. They'll only be used if the driver reports the associated extension is available (and if a driver reports the extension is available but fails to provide the functions, it's quite broken) */ #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f); /* NV GLX Extension */ LOAD_FUNCPTR(glXAllocateMemoryNV) LOAD_FUNCPTR(glXFreeMemoryNV) #undef LOAD_FUNCPTR if(!X11DRV_WineGL_InitOpenglInfo()) { ERR("Intialization of OpenGL info failed, disabling OpenGL!\n"); wine_dlclose(opengl_handle, NULL, 0); opengl_handle = NULL; return FALSE; } wine_tsx11_lock(); if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) { TRACE("GLX is up and running error_base = %d\n", error_base); } else { wine_dlclose(opengl_handle, NULL, 0); opengl_handle = NULL; } /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used * as in general only that is hardware accelerated. In some cases like in case of remote X indirect * rendering is used. * * The main problem for our OpenGL code is that we need certain GLX calls but their presence * depends on the reported GLX client / server version and on the client / server extension list. * Those don't have to be the same. * * In general the server GLX information should be used in case of indirect rendering. When direct * rendering is used, the OpenGL client library is responsible for which GLX calls are available. * Nvidia's OpenGL drivers are the best in terms of GLX features. At the moment of writing their * 8762 drivers support 1.3 for the server and 1.4 for the client and they support lots of extensions. * Unfortunately it is much more complicated for Mesa/DRI-based drivers and ATI's drivers. * Both sets of drivers report a server version of 1.2 and the client version can be 1.3 or 1.4. * Further, in case of at least ATI's drivers, one crucial extension needed for our pixel format code * is only available in the list of server extensions and not in the client list. * * The versioning checks below try to take into account the comments from above. */ /* Depending on the use of direct or indirect rendering we need either the list of extensions * exported by the client or by the server. */ if(WineGLInfo.glxDirect) glx_extensions = WineGLInfo.glxClientExtensions; else glx_extensions = WineGLInfo.glxServerExtensions; /* Based on the default opengl context we decide whether direct or indirect rendering is used. * In case of indirect rendering we check if the GLX version of the server is 1.2 and else * the client version is checked. */ if ((!WineGLInfo.glxDirect && !strcmp("1.2", WineGLInfo.glxServerVersion)) || (WineGLInfo.glxDirect && !strcmp("1.2", WineGLInfo.glxClientVersion))) { if (NULL != strstr(glx_extensions, "GLX_SGIX_fbconfig")) { pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX"); pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX"); pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX"); } else { ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxClientVersion); } } else { pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig"); pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib"); pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig"); } /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only * enable this function when the Xserver understand GLX 1.3 or newer */ if (!strcmp("1.2", WineGLInfo.glxServerVersion)) pglXQueryDrawable = NULL; else pglXQueryDrawable = wine_dlsym(RTLD_DEFAULT, "glXQueryDrawable", NULL, 0); if (NULL != strstr(glx_extensions, "GLX_ATI_render_texture")) { pglXBindTexImageARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageARB"); pglXReleaseTexImageARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageARB"); pglXDrawableAttribARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribARB"); } X11DRV_WineGL_LoadExtensions(); wine_tsx11_unlock(); return (opengl_handle != NULL); sym_not_found: wine_dlclose(opengl_handle, NULL, 0); opengl_handle = NULL; return FALSE; } static inline Wine_GLContext *alloc_context(void) { Wine_GLContext *ret; if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext)))) { ret->next = context_list; if (context_list) context_list->prev = ret; context_list = ret; } return ret; } static inline void free_context(Wine_GLContext *context) { if (context->next != NULL) context->next->prev = context->prev; if (context->prev != NULL) context->prev->next = context->next; else context_list = context->next; HeapFree(GetProcessHeap(), 0, context); } static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx) { Wine_GLContext *ret; if (!ctx) return NULL; for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break; return ret; } /** * get_hdc_from_Drawable (internal) * * For use by wglGetCurrentReadDCARB. */ inline static HDC get_hdc_from_Drawable(GLXDrawable d) { Wine_GLContext *ret; for (ret = context_list; ret; ret = ret->next) { if (d == ret->physDev->drawable) { return ret->hdc; } } return NULL; } inline static BOOL is_valid_context( Wine_GLContext *ctx ) { Wine_GLContext *ptr; for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break; return (ptr != NULL); } static int describeContext(Wine_GLContext* ctx) { int tmp; int ctx_vis_id; TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis); pglXGetFBConfigAttrib(gdi_display, ctx->fb_conf, GLX_FBCONFIG_ID, &tmp); TRACE(" - FBCONFIG_ID 0x%x\n", tmp); pglXGetFBConfigAttrib(gdi_display, ctx->fb_conf, GLX_VISUAL_ID, &tmp); TRACE(" - VISUAL_ID 0x%x\n", tmp); ctx_vis_id = tmp; return ctx_vis_id; } static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) { int tmp; int nElements; int attribList[3] = { GLX_FBCONFIG_ID, 0, None }; GLXFBConfig *fbCfgs; if (pglXQueryDrawable == NULL) { /** glXQueryDrawable not available so returns not supported */ return -1; } TRACE(" Drawable %p have :\n", (void*) drawable); pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp); TRACE(" - WIDTH as %d\n", tmp); pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp); TRACE(" - HEIGHT as %d\n", tmp); pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp); TRACE(" - FBCONFIG_ID as 0x%x\n", tmp); attribList[1] = tmp; fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements); if (fbCfgs == NULL) { return -1; } pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp); TRACE(" - VISUAL_ID as 0x%x\n", tmp); XFree(fbCfgs); return tmp; } static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) { int nAttribs = 0; unsigned cur = 0; int pop; int drawattrib = 0; int isColor = 0; int wantColorBits = 0; int sz_alpha = 0; /* The list of WGL attributes is allowed to be NULL, so don't return -1 (error) but just 0 */ if(iWGLAttr == NULL) return 0; while (0 != iWGLAttr[cur]) { TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]); switch (iWGLAttr[cur]) { case WGL_COLOR_BITS_ARB: pop = iWGLAttr[++cur]; wantColorBits = pop; /** see end */ break; case WGL_BLUE_BITS_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop); TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop); break; case WGL_RED_BITS_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_RED_SIZE, pop); TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop); break; case WGL_GREEN_BITS_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop); TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop); break; case WGL_ALPHA_BITS_ARB: pop = iWGLAttr[++cur]; sz_alpha = pop; PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop); TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop); break; case WGL_DEPTH_BITS_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop); TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop); break; case WGL_STENCIL_BITS_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop); TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop); break; case WGL_DOUBLE_BUFFER_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop); TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop); break; case WGL_PIXEL_TYPE_ARB: pop = iWGLAttr[++cur]; switch (pop) { case WGL_TYPE_COLORINDEX_ARB: pop = GLX_COLOR_INDEX_BIT; isColor = 1; break ; case WGL_TYPE_RGBA_ARB: pop = GLX_RGBA_BIT; break ; case WGL_TYPE_RGBA_FLOAT_ATI: pop = GLX_RGBA_FLOAT_ATI_BIT; break ; default: ERR("unexpected PixelType(%x)\n", pop); pop = 0; } PUSH2(oGLXAttr, GLX_RENDER_TYPE, pop); TRACE("pAttr[%d] = GLX_RENDER_TYPE: %d\n", cur, pop); break; case WGL_SUPPORT_GDI_ARB: pop = iWGLAttr[++cur]; /* We only support a limited number of formats which are all renderable by X (similar to GDI). * Ignore this attribute to prevent us from not finding a match due to the limited * amount of formats supported right now. This option could be matched to GLX_X_RENDERABLE * but the issue is that when a program asks for no GDI support, there's no format we can return * as all our supported formats are renderable by X. */ TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop); break; case WGL_DRAW_TO_BITMAP_ARB: pop = iWGLAttr[++cur]; TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop); /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */ if (pop) { drawattrib |= GLX_PIXMAP_BIT; } break; case WGL_DRAW_TO_WINDOW_ARB: pop = iWGLAttr[++cur]; TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop); /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */ if (pop) { drawattrib |= GLX_WINDOW_BIT; } break; case WGL_DRAW_TO_PBUFFER_ARB: pop = iWGLAttr[++cur]; TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop); /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */ if (pop) { drawattrib |= GLX_PBUFFER_BIT; } break; case WGL_ACCELERATION_ARB: case WGL_SUPPORT_OPENGL_ARB: pop = iWGLAttr[++cur]; /** nothing to do, if we are here, supposing support Accelerated OpenGL */ TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop); break; case WGL_PBUFFER_LARGEST_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop); TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop); break; case WGL_SAMPLE_BUFFERS_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop); TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop); break; case WGL_SAMPLES_ARB: pop = iWGLAttr[++cur]; PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop); TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop); break; case WGL_TEXTURE_FORMAT_ARB: case WGL_TEXTURE_TARGET_ARB: case WGL_MIPMAP_TEXTURE_ARB: TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]); pop = iWGLAttr[++cur]; if (NULL == pbuf) { ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]); } if (use_render_texture_ati) { /** nothing to do here */ } else if (!use_render_texture_emulation) { if (WGL_NO_TEXTURE_ARB != pop) { ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]); return -1; /** error: don't support it */ } else { PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop); drawattrib |= GLX_PBUFFER_BIT; } } break ; case WGL_BIND_TO_TEXTURE_RGB_ARB: case WGL_BIND_TO_TEXTURE_RGBA_ARB: pop = iWGLAttr[++cur]; /** cannot be converted, see direct handling on * - wglGetPixelFormatAttribivARB * TODO: wglChoosePixelFormat */ break ; default: FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]); break; } ++cur; } /** * Trick as WGL_COLOR_BITS_ARB != GLX_BUFFER_SIZE * WGL_COLOR_BITS_ARB + WGL_ALPHA_BITS_ARB == GLX_BUFFER_SIZE * * WGL_COLOR_BITS_ARB * The number of color bitplanes in each color buffer. For RGBA * pixel types, it is the size of the color buffer, excluding the * alpha bitplanes. For color-index pixels, it is the size of the * color index buffer. * * GLX_BUFFER_SIZE * This attribute defines the number of bits per color buffer. * For GLX FBConfigs that correspond to a PseudoColor or StaticColor visual, * this is equal to the depth value reported in the X11 visual. * For GLX FBConfigs that correspond to TrueColor or DirectColor visual, * this is the sum of GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_BLUE_SIZE, and GLX_ALPHA_SIZE. * */ if (0 < wantColorBits) { if (!isColor) { wantColorBits += sz_alpha; } if (32 < wantColorBits) { ERR("buggy %d GLX_BUFFER_SIZE default to 32\n", wantColorBits); wantColorBits = 32; } PUSH2(oGLXAttr, GLX_BUFFER_SIZE, wantColorBits); TRACE("pAttr[%d] = WGL_COLOR_BITS_ARB: %d\n", cur, wantColorBits); } /* Apply the OR'd drawable type bitmask now. */ if (drawattrib) { PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib); TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib); } return nAttribs; } BOOL get_fbconfig_from_visualid(Display *display, Visual *visual, int *fmt_id, int *fmt_index) { GLXFBConfig* cfgs = NULL; int i; int nCfgs; int tmp_fmt_id; int tmp_vis_id; VisualID visualid; if(!display || !display) { ERR("Invalid display or visual\n"); } visualid = XVisualIDFromVisual(visual); /* Get a list of all available framebuffer configurations */ cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs); if (NULL == cfgs || 0 == nCfgs) { ERR("glXChooseFBConfig returns NULL\n"); if(cfgs != NULL) XFree(cfgs); return 0; } /* Find the requested offscreen format and count the number of offscreen formats */ for(i=0; i WineGLPixelFormatListSize)) { ERR("invalid iPixelFormat %d\n", iPixelFormat); ret = FALSE; *fmt_index = -1; } else { ret = TRUE; *fmt_index = WineGLPixelFormatList[iPixelFormat-1].fmt_index; } *fmt_count = WineGLPixelFormatListSize; TRACE("Returning fmt_index=%d, fmt_count=%d for iPixelFormat=%d\n", *fmt_index, *fmt_count, iPixelFormat); return ret; } /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */ static int ConvertPixelFormatGLXtoWGL(Display *display, int fbconfig) { int i; /* Init the list of pixel formats when we need it */ if(!WineGLPixelFormatListSize) init_formats(display, DefaultScreen(display), visual); for(i=0; ivisualid); } else { int dwFlags = 0; int iPixelType = 0; int value = 0; /* Pixel type */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_RENDER_TYPE, &value); if (value & GLX_RGBA_BIT) iPixelType = PFD_TYPE_RGBA; else iPixelType = PFD_TYPE_COLORINDEX; if (ppfd->iPixelType != iPixelType) { TRACE("pixel type mismatch\n"); goto choose_exit; } /* Doublebuffer */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_DOUBLEBUFFER, &value); if (value) dwFlags |= PFD_DOUBLEBUFFER; if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && (ppfd->dwFlags & PFD_DOUBLEBUFFER)) { if (!(dwFlags & PFD_DOUBLEBUFFER)) { TRACE("dbl buffer mismatch\n"); goto choose_exit; } } /* Stereo */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_STEREO, &value); if (value) dwFlags |= PFD_STEREO; if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE) && (ppfd->dwFlags & PFD_STEREO)) { if (!(dwFlags & PFD_STEREO)) { TRACE("stereo mismatch\n"); goto choose_exit; } } /* Alpha bits */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_ALPHA_SIZE, &value); if (ppfd->iPixelType==PFD_TYPE_RGBA && ppfd->cAlphaBits && !value) { TRACE("alpha mismatch\n"); goto choose_exit; } /* Depth bits */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_DEPTH_SIZE, &value); if (ppfd->cDepthBits && !value) { TRACE("depth mismatch\n"); goto choose_exit; } /* Stencil bits */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_STENCIL_SIZE, &value); if (ppfd->cStencilBits && !value) { TRACE("stencil mismatch\n"); goto choose_exit; } /* Aux buffers */ pglXGetFBConfigAttrib(gdi_display, cfgs[fmt_index], GLX_AUX_BUFFERS, &value); if (ppfd->cAuxBuffers && !value) { TRACE("aux mismatch\n"); goto choose_exit; } /* When we pass all the checks we have found a matching format :) */ ret = 1; TRACE("Successfully found a matching mode, returning index: %d\n", ret); } choose_exit: if(!ret) TRACE("No matching mode was found returning 0\n"); if (NULL != cfgs) XFree(cfgs); wine_tsx11_unlock(); return ret; } /** * X11DRV_DescribePixelFormat * * Get the pixel-format descriptor associated to the given id */ int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev, int iPixelFormat, UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd) { /*XVisualInfo *vis;*/ int value; int rb,gb,bb,ab; GLXFBConfig* cfgs = NULL; GLXFBConfig cur; int nCfgs = 0; int ret = 0; int fmt_count = 0; int fmt_index = 0; BOOL res = FALSE; if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd); wine_tsx11_lock(); cfgs = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs); wine_tsx11_unlock(); if (NULL == cfgs || 0 == nCfgs) { ERR("unexpected iPixelFormat(%d), returns NULL\n", iPixelFormat); return 0; /* unespected error */ } /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */ res = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, &fmt_index, &fmt_count); if (ppfd == NULL) { /* The application is only querying the number of visuals */ wine_tsx11_lock(); if (NULL != cfgs) XFree(cfgs); wine_tsx11_unlock(); return fmt_count; } else if(res == FALSE) { WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count); wine_tsx11_lock(); if (NULL != cfgs) XFree(cfgs); wine_tsx11_unlock(); return 0; } if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) { ERR("Wrong structure size !\n"); /* Should set error */ return 0; } ret = fmt_count; cur = cfgs[fmt_index]; memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR); ppfd->nVersion = 1; /* These flags are always the same... */ ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; /* Now the flags extracted from the Visual */ wine_tsx11_lock(); pglXGetFBConfigAttrib(gdi_display, cur, GLX_CONFIG_CAVEAT, &value); if(value == GLX_SLOW_CONFIG) ppfd->dwFlags |= PFD_GENERIC_ACCELERATED; pglXGetFBConfigAttrib(gdi_display, cur, GLX_DOUBLEBUFFER, &value); if (value) ppfd->dwFlags |= PFD_DOUBLEBUFFER; pglXGetFBConfigAttrib(gdi_display, cur, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO; /* Pixel type */ pglXGetFBConfigAttrib(gdi_display, cur, GLX_RENDER_TYPE, &value); if (value & GLX_RGBA_BIT) ppfd->iPixelType = PFD_TYPE_RGBA; else ppfd->iPixelType = PFD_TYPE_COLORINDEX; /* Color bits */ pglXGetFBConfigAttrib(gdi_display, cur, GLX_BUFFER_SIZE, &value); ppfd->cColorBits = value; /* Red, green, blue and alpha bits / shifts */ if (ppfd->iPixelType == PFD_TYPE_RGBA) { pglXGetFBConfigAttrib(gdi_display, cur, GLX_RED_SIZE, &rb); pglXGetFBConfigAttrib(gdi_display, cur, GLX_GREEN_SIZE, &gb); pglXGetFBConfigAttrib(gdi_display, cur, GLX_BLUE_SIZE, &bb); pglXGetFBConfigAttrib(gdi_display, cur, GLX_ALPHA_SIZE, &ab); ppfd->cRedBits = rb; ppfd->cRedShift = gb + bb + ab; ppfd->cBlueBits = bb; ppfd->cBlueShift = ab; ppfd->cGreenBits = gb; ppfd->cGreenShift = bb + ab; ppfd->cAlphaBits = ab; ppfd->cAlphaShift = 0; } else { ppfd->cRedBits = 0; ppfd->cRedShift = 0; ppfd->cBlueBits = 0; ppfd->cBlueShift = 0; ppfd->cGreenBits = 0; ppfd->cGreenShift = 0; ppfd->cAlphaBits = 0; ppfd->cAlphaShift = 0; } /* Accums : to do ... */ /* Depth bits */ pglXGetFBConfigAttrib(gdi_display, cur, GLX_DEPTH_SIZE, &value); ppfd->cDepthBits = value; /* stencil bits */ pglXGetFBConfigAttrib(gdi_display, cur, GLX_STENCIL_SIZE, &value); ppfd->cStencilBits = value; wine_tsx11_unlock(); /* Aux : to do ... */ ppfd->iLayerType = PFD_MAIN_PLANE; if (TRACE_ON(opengl)) { dump_PIXELFORMATDESCRIPTOR(ppfd); } wine_tsx11_lock(); if (NULL != cfgs) XFree(cfgs); wine_tsx11_unlock(); return ret; } /** * X11DRV_GetPixelFormat * * Get the pixel-format id used by this DC */ int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) { TRACE("(%p): returns %d\n", physDev, physDev->current_pf); return physDev->current_pf; } /** * X11DRV_SetPixelFormat * * Set the pixel-format id used by this DC */ BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd) { int fmt_index = 0; int value; TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */ if(!ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, &fmt_index, &value)) { ERR("Invalid iPixelFormat: %d\n", iPixelFormat); return 0; } physDev->current_pf = iPixelFormat; if (TRACE_ON(opengl)) { int nCfgs_fmt = 0; GLXFBConfig* cfgs_fmt = NULL; GLXFBConfig cur_cfg; int gl_test = 0; /* * How to test if hdc current drawable is compatible (visual/FBConfig) ? * * in case of root window created HDCs we crash here :( * Drawable drawable = get_drawable( physDev->hdc ); TRACE(" drawable (%p,%p) have :\n", drawable, root_window); pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value); TRACE(" - FBCONFIG_ID as 0x%x\n", tmp); pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value); TRACE(" - VISUAL_ID as 0x%x\n", tmp); pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value); TRACE(" - WIDTH as %d\n", tmp); pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value); TRACE(" - HEIGHT as %d\n", tmp); */ cfgs_fmt = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs_fmt); cur_cfg = cfgs_fmt[fmt_index]; gl_test = pglXGetFBConfigAttrib(gdi_display, cur_cfg, GLX_FBCONFIG_ID, &value); if (gl_test) { ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n"); } else { TRACE(" FBConfig have :\n"); TRACE(" - FBCONFIG_ID 0x%x\n", value); pglXGetFBConfigAttrib(gdi_display, cur_cfg, GLX_VISUAL_ID, &value); TRACE(" - VISUAL_ID 0x%x\n", value); pglXGetFBConfigAttrib(gdi_display, cur_cfg, GLX_DRAWABLE_TYPE, &value); TRACE(" - DRAWABLE_TYPE 0x%x\n", value); } XFree(cfgs_fmt); } return TRUE; } /** * X11DRV_wglCreateContext * * For OpenGL32 wglCreateContext. */ HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) { Wine_GLContext *ret; GLXFBConfig* cfgs_fmt = NULL; GLXFBConfig cur_cfg; int hdcPF = physDev->current_pf; int fmt_count = 0; int fmt_index = 0; int nCfgs_fmt = 0; int value = 0; int gl_test = 0; HDC hdc = physDev->hdc; TRACE("(%p)->(PF:%d)\n", hdc, hdcPF); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } /* First, get the visual in use by the X11DRV */ if (!gdi_display) return 0; /* We can only render using the iPixelFormat (1) of Wine's Main visual, we need to get the corresponding GLX format. * If this fails something is very wrong on the system. */ if(!ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, &fmt_index, &fmt_count)) { ERR("Cannot get FB Config for main iPixelFormat 1, expect problems!\n"); SetLastError(ERROR_INVALID_PIXEL_FORMAT); return NULL; } cfgs_fmt = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs_fmt); if (NULL == cfgs_fmt || 0 == nCfgs_fmt) { ERR("Cannot get FB Configs, expect problems.\n"); SetLastError(ERROR_INVALID_PIXEL_FORMAT); return NULL; } if (fmt_count < hdcPF) { ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, hdcPF, fmt_count); SetLastError(ERROR_INVALID_PIXEL_FORMAT); return NULL; } cur_cfg = cfgs_fmt[fmt_index]; gl_test = pglXGetFBConfigAttrib(gdi_display, cur_cfg, GLX_FBCONFIG_ID, &value); if (gl_test) { ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n"); SetLastError(ERROR_INVALID_PIXEL_FORMAT); return NULL; } XFree(cfgs_fmt); /* The context will be allocated in the wglMakeCurrent call */ wine_tsx11_lock(); ret = alloc_context(); wine_tsx11_unlock(); ret->hdc = hdc; ret->physDev = physDev; ret->fb_conf = cur_cfg; /*ret->vis = vis;*/ ret->vis = pglXGetVisualFromFBConfig(gdi_display, cur_cfg); TRACE(" creating context %p (GL context creation delayed)\n", ret); return (HGLRC) ret; } /** * X11DRV_wglDeleteContext * * For OpenGL32 wglDeleteContext. */ BOOL X11DRV_wglDeleteContext(HGLRC hglrc) { Wine_GLContext *ctx = (Wine_GLContext *) hglrc; BOOL ret = TRUE; TRACE("(%p)\n", hglrc); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } wine_tsx11_lock(); /* A game (Half Life not to name it) deletes twice the same context, * so make sure it is valid first */ if (is_valid_context( ctx )) { if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx); free_context(ctx); } else { WARN("Error deleting context !\n"); SetLastError(ERROR_INVALID_HANDLE); ret = FALSE; } wine_tsx11_unlock(); return ret; } /** * X11DRV_wglGetCurrentReadDCARB * * For OpenGL32 wglGetCurrentReadDCARB. */ static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void) { GLXDrawable gl_d; HDC ret; TRACE("()\n"); wine_tsx11_lock(); gl_d = pglXGetCurrentReadDrawable(); ret = get_hdc_from_Drawable(gl_d); wine_tsx11_unlock(); TRACE(" returning %p (GL drawable %lu)\n", ret, gl_d); return ret; } /** * X11DRV_wglGetProcAddress * * For OpenGL32 wglGetProcAddress. */ PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) { int i, j; const WineGLExtension *ext; int padding = 32 - strlen(lpszProc); if (padding < 0) padding = 0; if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } /* Check the table of WGL extensions to see if we need to return a WGL extension * or a function pointer to a native OpenGL function. */ if(strncmp(lpszProc, "wgl", 3) != 0) { return pglXGetProcAddressARB((const GLubyte*)lpszProc); } else { TRACE("('%s'):%*s", lpszProc, padding, " "); for (i = 0; i < WineGLExtensionListSize; ++i) { ext = WineGLExtensionList[i]; for (j = 0; ext->extEntryPoints[j].funcName; ++j) { if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) { TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress); return ext->extEntryPoints[j].funcAddress; } } } } ERR("(%s) - not found\n", lpszProc); return NULL; } /*********************************************************************** * sync_current_drawable * * Adjust the current viewport and scissor in order to position * and size the current drawable correctly on the parent window. */ static void sync_current_drawable(BOOL updatedc) { int dy; int width; int height; RECT rc; Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext; TRACE("\n"); if (ctx && ctx->physDev) { if (updatedc) GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */ dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top - ctx->physDev->dc_rect.bottom; width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left; height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top; wine_tsx11_lock(); pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left, dy + ctx->viewport.top, ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width, ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height); pglEnable(GL_SCISSOR_TEST); if (ctx->scissor_enabled) pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)), dy + min(height, max(0, ctx->scissor.top)), min(width, max(0, ctx->scissor.right - ctx->scissor.left)), min(height, max(0, ctx->scissor.bottom - ctx->scissor.top))); else pglScissor(ctx->physDev->dc_rect.left, dy, width, height); wine_tsx11_unlock(); } } /** * X11DRV_wglMakeCurrent * * For OpenGL32 wglMakeCurrent. */ BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) { BOOL ret; HDC hdc = physDev->hdc; DWORD type = GetObjectType(hdc); TRACE("(%p,%p)\n", hdc, hglrc); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } wine_tsx11_lock(); if (hglrc == NULL) { ret = pglXMakeCurrent(gdi_display, None, NULL); NtCurrentTeb()->glContext = NULL; } else { Wine_GLContext *ctx = (Wine_GLContext *) hglrc; Drawable drawable = physDev->drawable; if (ctx->ctx == NULL) { /* The describe lines below are for debugging purposes only */ if (TRACE_ON(wgl)) { describeDrawable(ctx, drawable); describeContext(ctx); } /* Create a GLX context using the same visual as chosen earlier in wglCreateContext. * We are certain that the drawable and context are compatible as we only allow compatible formats. */ TRACE(" Creating GLX Context\n"); ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True); TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx); } TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx); ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx); NtCurrentTeb()->glContext = ctx; if(ret) { ctx->physDev = physDev; if (type == OBJ_MEMDC) { ctx->do_escape = TRUE; pglDrawBuffer(GL_FRONT_LEFT); } else { sync_current_drawable(FALSE); } } } wine_tsx11_unlock(); TRACE(" returning %s\n", (ret ? "True" : "False")); return ret; } /** * X11DRV_wglMakeContextCurrentARB * * For OpenGL32 wglMakeContextCurrentARB */ BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) { BOOL ret; TRACE("(%p,%p,%p)\n", hDrawDev, hReadDev, hglrc); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } wine_tsx11_lock(); if (hglrc == NULL) { ret = pglXMakeCurrent(gdi_display, None, NULL); NtCurrentTeb()->glContext = NULL; } else { if (NULL == pglXMakeContextCurrent) { ret = FALSE; } else { Wine_GLContext *ctx = (Wine_GLContext *) hglrc; Drawable d_draw = get_glxdrawable(hDrawDev); Drawable d_read = get_glxdrawable(hReadDev); if (ctx->ctx == NULL) { ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(hDrawDev->hdc) == OBJ_MEMDC ? False : True); TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx); } ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx); NtCurrentTeb()->glContext = ctx; } } wine_tsx11_unlock(); TRACE(" returning %s\n", (ret ? "True" : "False")); return ret; } /** * X11DRV_wglShareLists * * For OpenGL32 wglShaderLists. */ BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) { Wine_GLContext *org = (Wine_GLContext *) hglrc1; Wine_GLContext *dest = (Wine_GLContext *) hglrc2; TRACE("(%p, %p)\n", org, dest); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } if (NULL != dest && dest->ctx != NULL) { ERR("Could not share display lists, context already created !\n"); return FALSE; } else { if (org->ctx == NULL) { wine_tsx11_lock(); describeContext(org); org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True); wine_tsx11_unlock(); TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org); } if (NULL != dest) { wine_tsx11_lock(); describeContext(dest); /* Create the destination context with display lists shared */ dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True); wine_tsx11_unlock(); TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx); return TRUE; } } return FALSE; } static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*)) { /* We are running using client-side rendering fonts... */ GLYPHMETRICS gm; unsigned int glyph; int size = 0; void *bitmap = NULL, *gl_bitmap = NULL; int org_alignment; wine_tsx11_lock(); pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment); pglPixelStorei(GL_UNPACK_ALIGNMENT, 4); wine_tsx11_unlock(); for (glyph = first; glyph < first + count; glyph++) { unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL); int height, width_int; TRACE("Glyph : %3d / List : %d\n", glyph, listBase); if (needed_size == GDI_ERROR) { TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size); goto error; } else { TRACE(" - needed size : %d\n", needed_size); } if (needed_size > size) { size = needed_size; HeapFree(GetProcessHeap(), 0, bitmap); HeapFree(GetProcessHeap(), 0, gl_bitmap); bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size); } if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error; if (TRACE_ON(opengl)) { unsigned int height, width, bitmask; unsigned char *bitmap_ = (unsigned char *) bitmap; TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY); TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y); TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY); if (needed_size != 0) { TRACE(" - bitmap :\n"); for (height = 0; height < gm.gmBlackBoxY; height++) { TRACE(" "); for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) { if (bitmask == 0) { bitmap_ += 1; bitmask = 0x80; } if (*bitmap_ & bitmask) TRACE("*"); else TRACE(" "); } bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03)); TRACE("\n"); } } } /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the * glyph for it to be drawn properly. */ if (needed_size != 0) { width_int = (gm.gmBlackBoxX + 31) / 32; for (height = 0; height < gm.gmBlackBoxY; height++) { int width; for (width = 0; width < width_int; width++) { ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] = ((int *) bitmap)[height * width_int + width]; } } } wine_tsx11_lock(); pglNewList(listBase++, GL_COMPILE); if (needed_size != 0) { pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY, 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y, gm.gmCellIncX, gm.gmCellIncY, gl_bitmap); } else { /* This is the case of 'empty' glyphs like the space character */ pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL); } pglEndList(); wine_tsx11_unlock(); } wine_tsx11_lock(); pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment); wine_tsx11_unlock(); HeapFree(GetProcessHeap(), 0, bitmap); HeapFree(GetProcessHeap(), 0, gl_bitmap); return TRUE; error: wine_tsx11_lock(); pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment); wine_tsx11_unlock(); HeapFree(GetProcessHeap(), 0, bitmap); HeapFree(GetProcessHeap(), 0, gl_bitmap); return FALSE; } /** * X11DRV_wglUseFontBitmapsA * * For OpenGL32 wglUseFontBitmapsA. */ BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase) { Font fid = physDev->font; TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } if (fid == 0) { return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA); } wine_tsx11_lock(); /* I assume that the glyphs are at the same position for X and for Windows */ pglXUseXFont(fid, first, count, listBase); wine_tsx11_unlock(); return TRUE; } /** * X11DRV_wglUseFontBitmapsW * * For OpenGL32 wglUseFontBitmapsW. */ BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase) { Font fid = physDev->font; TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid); if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } if (fid == 0) { return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW); } WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n"); wine_tsx11_lock(); /* I assume that the glyphs are at the same position for X and for Windows */ pglXUseXFont(fid, first, count, listBase); wine_tsx11_unlock(); return TRUE; } static void WINAPI X11DRV_wglDisable(GLenum cap) { if (cap == GL_SCISSOR_TEST) { Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext; if (ctx) ctx->scissor_enabled = FALSE; } else { wine_tsx11_lock(); pglDisable(cap); wine_tsx11_unlock(); } } static void WINAPI X11DRV_wglEnable(GLenum cap) { if (cap == GL_SCISSOR_TEST) { Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext; if (ctx) ctx->scissor_enabled = TRUE; } else { wine_tsx11_lock(); pglEnable(cap); wine_tsx11_unlock(); } } /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */ static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params) { wine_tsx11_lock(); switch(pname) { case GL_DEPTH_BITS: { GLXContext gl_ctx = pglXGetCurrentContext(); Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx); pglGetIntegerv(pname, params); /** * if we cannot find a Wine Context * we only have the default wine desktop context, * so if we have only a 24 depth say we have 32 */ if (NULL == ret && 24 == *params) { *params = 32; } TRACE("returns GL_DEPTH_BITS as '%d'\n", *params); break; } case GL_ALPHA_BITS: { GLXContext gl_ctx = pglXGetCurrentContext(); Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx); pglXGetFBConfigAttrib(gdi_display, ret->fb_conf, GLX_ALPHA_SIZE, params); TRACE("returns GL_ALPHA_BITS as '%d'\n", *params); break; } default: pglGetIntegerv(pname, params); break; } wine_tsx11_unlock(); } static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap) { GLboolean enabled = False; if (cap == GL_SCISSOR_TEST) { Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext; if (ctx) enabled = ctx->scissor_enabled; } else { wine_tsx11_lock(); enabled = pglIsEnabled(cap); wine_tsx11_unlock(); } return enabled; } static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height) { Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext; if (ctx) { ctx->scissor.left = x; ctx->scissor.top = y; ctx->scissor.right = x + width; ctx->scissor.bottom = y + height; sync_current_drawable(TRUE); } } static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height) { Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext; if (ctx) { ctx->viewport.left = x; ctx->viewport.top = y; ctx->viewport.right = x + width; ctx->viewport.bottom = y + height; sync_current_drawable(TRUE); } } /** * X11DRV_wglGetExtensionsStringARB * * WGL_ARB_extensions_string: wglGetExtensionsStringARB */ static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) { TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions); return WineGLInfo.wglExtensions; } /** * X11DRV_wglCreatePbufferARB * * WGL_ARB_pbuffer: wglCreatePbufferARB */ static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList) { Wine_GLPBuffer* object = NULL; GLXFBConfig* cfgs = NULL; int nCfgs = 0; int attribs[256]; unsigned nAttribs = 0; int fmt_index = 0; TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList); if (0 >= iPixelFormat) { ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat); SetLastError(ERROR_INVALID_PIXEL_FORMAT); return NULL; /* unexpected error */ } cfgs = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs); if (NULL == cfgs || 0 == nCfgs) { ERR("(%p): Cannot get FB Configs for iPixelFormat(%d), returns NULL\n", hdc, iPixelFormat); SetLastError(ERROR_INVALID_PIXEL_FORMAT); return NULL; /* unexpected error */ } /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */ if(!ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, &fmt_index, &nCfgs)) { ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs); SetLastError(ERROR_INVALID_PIXEL_FORMAT); goto create_failed; /* unexpected error */ } object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer)); if (NULL == object) { SetLastError(ERROR_NO_SYSTEM_RESOURCES); goto create_failed; /* unexpected error */ } object->hdc = hdc; object->display = gdi_display; object->width = iWidth; object->height = iHeight; object->pixelFormat = iPixelFormat; nAttribs = ConvertAttribWGLtoGLX(piAttribList, attribs, object); if (-1 == nAttribs) { WARN("Cannot convert WGL to GLX attributes\n"); goto create_failed; } PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth); PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight); while (piAttribList && 0 != *piAttribList) { int attr_v; switch (*piAttribList) { case WGL_TEXTURE_FORMAT_ARB: { ++piAttribList; attr_v = *piAttribList; TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v); if (use_render_texture_ati) { int type = 0; switch (attr_v) { case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ; case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ; case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ; default: SetLastError(ERROR_INVALID_DATA); goto create_failed; } object->use_render_texture = 1; PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type); } else { if (WGL_NO_TEXTURE_ARB == attr_v) { object->use_render_texture = 0; } else { if (!use_render_texture_emulation) { SetLastError(ERROR_INVALID_DATA); goto create_failed; } switch (attr_v) { case WGL_TEXTURE_RGB_ARB: object->use_render_texture = GL_RGB; break; case WGL_TEXTURE_RGBA_ARB: object->use_render_texture = GL_RGBA; break; default: SetLastError(ERROR_INVALID_DATA); goto create_failed; } } } break; } case WGL_TEXTURE_TARGET_ARB: { ++piAttribList; attr_v = *piAttribList; TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v); if (use_render_texture_ati) { int type = 0; switch (attr_v) { case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ; case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ; case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ; case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ; default: SetLastError(ERROR_INVALID_DATA); goto create_failed; } PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type); } else { if (WGL_NO_TEXTURE_ARB == attr_v) { object->texture_target = 0; } else { if (!use_render_texture_emulation) { SetLastError(ERROR_INVALID_DATA); goto create_failed; } switch (attr_v) { case WGL_TEXTURE_CUBE_MAP_ARB: { if (iWidth != iHeight) { SetLastError(ERROR_INVALID_DATA); goto create_failed; } object->texture_target = GL_TEXTURE_CUBE_MAP; object->texture_bind_target = GL_TEXTURE_CUBE_MAP; break; } case WGL_TEXTURE_1D_ARB: { if (1 != iHeight) { SetLastError(ERROR_INVALID_DATA); goto create_failed; } object->texture_target = GL_TEXTURE_1D; object->texture_bind_target = GL_TEXTURE_1D; break; } case WGL_TEXTURE_2D_ARB: { object->texture_target = GL_TEXTURE_2D; object->texture_bind_target = GL_TEXTURE_2D; break; } default: SetLastError(ERROR_INVALID_DATA); goto create_failed; } } } break; } case WGL_MIPMAP_TEXTURE_ARB: { ++piAttribList; attr_v = *piAttribList; TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v); if (use_render_texture_ati) { PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v); } else { if (!use_render_texture_emulation) { SetLastError(ERROR_INVALID_DATA); goto create_failed; } } break; } } ++piAttribList; } PUSH1(attribs, None); object->drawable = pglXCreatePbuffer(gdi_display, cfgs[fmt_index], attribs); TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable); if (!object->drawable) { SetLastError(ERROR_NO_SYSTEM_RESOURCES); goto create_failed; /* unexpected error */ } TRACE("->(%p)\n", object); /** free list */ XFree(cfgs); return (HPBUFFERARB) object; create_failed: if (NULL != cfgs) XFree(cfgs); HeapFree(GetProcessHeap(), 0, object); TRACE("->(FAILED)\n"); return (HPBUFFERARB) NULL; } /** * X11DRV_wglDestroyPbufferARB * * WGL_ARB_pbuffer: wglDestroyPbufferARB */ static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer) { Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer; TRACE("(%p)\n", hPbuffer); if (NULL == object) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } pglXDestroyPbuffer(object->display, object->drawable); HeapFree(GetProcessHeap(), 0, object); return GL_TRUE; } /** * X11DRV_wglGetPbufferDCARB * * WGL_ARB_pbuffer: wglGetPbufferDCARB * The function wglGetPbufferDCARB returns a device context for a pbuffer. * Gdi32 implements the part of this function which creates a device context. * This part associates the physDev with the X drawable of the pbuffer. */ HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer) { Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer; if (NULL == object) { SetLastError(ERROR_INVALID_HANDLE); return NULL; } /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected. * All formats in our pixelformat list are compatible with each other and the main drawable. */ physDev->current_pf = object->pixelFormat; physDev->drawable = object->drawable; TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc); return physDev->hdc; } /** * X11DRV_wglQueryPbufferARB * * WGL_ARB_pbuffer: wglQueryPbufferARB */ static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue) { Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer; TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue); if (NULL == object) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } switch (iAttribute) { case WGL_PBUFFER_WIDTH_ARB: pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue); break; case WGL_PBUFFER_HEIGHT_ARB: pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue); break; case WGL_PBUFFER_LOST_ARB: FIXME("unsupported WGL_PBUFFER_LOST_ARB (need glXSelectEvent/GLX_DAMAGED work)\n"); break; case WGL_TEXTURE_FORMAT_ARB: if (use_render_texture_ati) { unsigned int tmp; int type = WGL_NO_TEXTURE_ARB; pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp); switch (tmp) { case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ; case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ; case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ; } *piValue = type; } else { if (!object->use_render_texture) { *piValue = WGL_NO_TEXTURE_ARB; } else { if (!use_render_texture_emulation) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } if (GL_RGBA == object->use_render_texture) { *piValue = WGL_TEXTURE_RGBA_ARB; } else { *piValue = WGL_TEXTURE_RGB_ARB; } } } break; case WGL_TEXTURE_TARGET_ARB: if (use_render_texture_ati) { unsigned int tmp; int type = WGL_NO_TEXTURE_ARB; pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp); switch (tmp) { case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ; case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ; case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ; case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ; } *piValue = type; } else { if (!object->texture_target) { *piValue = WGL_NO_TEXTURE_ARB; } else { if (!use_render_texture_emulation) { SetLastError(ERROR_INVALID_DATA); return GL_FALSE; } switch (object->texture_target) { case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break; case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_1D_ARB; break; case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_2D_ARB; break; } } } break; case WGL_MIPMAP_TEXTURE_ARB: if (use_render_texture_ati) { pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue); } else { *piValue = GL_FALSE; /** don't support that */ FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute); } break; default: FIXME("unexpected attribute %x\n", iAttribute); break; } return GL_TRUE; } /** * X11DRV_wglReleasePbufferDCARB * * WGL_ARB_pbuffer: wglReleasePbufferDCARB */ static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc) { TRACE("(%p, %p)\n", hPbuffer, hdc); DeleteDC(hdc); return 0; } /** * X11DRV_wglSetPbufferAttribARB * * WGL_ARB_pbuffer: wglSetPbufferAttribARB */ static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList) { Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer; WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList); if (NULL == object) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } if (!object->use_render_texture) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } if (!use_render_texture_ati && 1 == use_render_texture_emulation) { return GL_TRUE; } if (NULL != pglXDrawableAttribARB) { if (use_render_texture_ati) { FIXME("Need conversion for GLX_ATI_render_texture\n"); } return pglXDrawableAttribARB(object->display, object->drawable, piAttribList); } return GL_FALSE; } /** * X11DRV_wglChoosePixelFormatARB * * WGL_ARB_pixel_format: wglChoosePixelFormatARB */ static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) { int gl_test = 0; int attribs[256]; int nAttribs = 0; GLXFBConfig* cfgs = NULL; int nCfgs = 0; UINT it; int fmt_id; GLXFBConfig* cfgs_fmt = NULL; int nCfgs_fmt = 0; int fmt = 0; int pfmt_it = 0; TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats); if (NULL != pfAttribFList) { FIXME("unused pfAttribFList\n"); } nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL); if (-1 == nAttribs) { WARN("Cannot convert WGL to GLX attributes\n"); return GL_FALSE; } PUSH1(attribs, None); /* Search for FB configurations matching the requirements in attribs */ cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs); if (NULL == cfgs) { WARN("Compatible Pixel Format not found\n"); return GL_FALSE; } /* Get a list of all FB configurations */ cfgs_fmt = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs_fmt); if (NULL == cfgs_fmt) { ERR("Failed to get All FB Configs\n"); XFree(cfgs); return GL_FALSE; } /* Loop through all matching formats and check if they are suitable. * Note that this function should at max return nMaxFormats different formats */ for (it = 0; pfmt_it < nMaxFormats && it < nCfgs; ++it) { gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id); if (gl_test) { ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n"); continue; } /* Search for the format in our list of compatible formats */ fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id); if(!fmt) continue; piFormats[pfmt_it] = fmt; TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d/%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it], nCfgs_fmt); pfmt_it++; } *nNumFormats = pfmt_it; /** free list */ XFree(cfgs); XFree(cfgs_fmt); return GL_TRUE; } /** * X11DRV_wglGetPixelFormatAttribivARB * * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB */ static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues) { UINT i; GLXFBConfig* cfgs = NULL; GLXFBConfig curCfg = NULL; int nCfgs = 0; int hTest; int tmp; int curGLXAttr = 0; int nWGLFormats = 0; int fmt_index = 0; TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues); if (0 < iLayerPlane) { FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane); return GL_FALSE; } cfgs = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs); if (NULL == cfgs) { ERR("no FB Configs found for display(%p)\n", gdi_display); return GL_FALSE; } /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted. * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */ if(!ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, &fmt_index, &nWGLFormats)) { WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat); } for (i = 0; i < nAttributes; ++i) { const int curWGLAttr = piAttributes[i]; TRACE("pAttr[%d] = %x\n", i, curWGLAttr); switch (curWGLAttr) { case WGL_NUMBER_PIXEL_FORMATS_ARB: piValues[i] = nWGLFormats; continue; case WGL_SUPPORT_OPENGL_ARB: piValues[i] = GL_TRUE; continue; case WGL_ACCELERATION_ARB: curGLXAttr = GLX_CONFIG_CAVEAT; if (nCfgs < iPixelFormat || 0 >= iPixelFormat) goto pix_error; curCfg = cfgs[iPixelFormat - 1]; hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, curGLXAttr, &tmp); if (hTest) goto get_error; switch (tmp) { case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break; case GLX_SLOW_CONFIG: piValues[i] = WGL_NO_ACCELERATION_ARB; break; case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break; default: ERR("unexpected Config Caveat(%x)\n", tmp); piValues[i] = WGL_NO_ACCELERATION_ARB; } continue; case WGL_TRANSPARENT_ARB: curGLXAttr = GLX_TRANSPARENT_TYPE; /* Check if the format is supported by checking if iPixelFormat isn't larger than the max number of * supported WGLFormats and also check if the GLX fmt_index is valid. */ if((iPixelFormat > nWGLFormats) || (fmt_index > nCfgs)) goto pix_error; curCfg = cfgs[fmt_index]; hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, curGLXAttr, &tmp); if (hTest) goto get_error; piValues[i] = GL_FALSE; if (GLX_NONE != tmp) piValues[i] = GL_TRUE; continue; case WGL_PIXEL_TYPE_ARB: curGLXAttr = GLX_RENDER_TYPE; /* Check if the format is supported by checking if iPixelFormat isn't larger than the max number of * supported WGLFormats and also check if the GLX fmt_index is valid. */ if((iPixelFormat > nWGLFormats) || (fmt_index > nCfgs)) goto pix_error; curCfg = cfgs[fmt_index]; hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, curGLXAttr, &tmp); if (hTest) goto get_error; TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp); if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; } else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; } else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; } else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; } else { ERR("unexpected RenderType(%x)\n", tmp); piValues[i] = WGL_TYPE_RGBA_ARB; } continue; case WGL_COLOR_BITS_ARB: /** see ConvertAttribWGLtoGLX for explain */ /* Check if the format is supported by checking if iPixelFormat isn't larger than the max number of * supported WGLFormats and also check if the GLX fmt_index is valid. */ if((iPixelFormat > nWGLFormats) || (fmt_index > nCfgs)) goto pix_error; curCfg = cfgs[fmt_index]; hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, GLX_BUFFER_SIZE, piValues + i); if (hTest) goto get_error; TRACE("WGL_COLOR_BITS_ARB: GLX_BUFFER_SIZE = %d\n", piValues[i]); hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, GLX_ALPHA_SIZE, &tmp); if (hTest) goto get_error; TRACE("WGL_COLOR_BITS_ARB: GLX_ALPHA_SIZE = %d\n", tmp); piValues[i] = piValues[i] - tmp; continue; case WGL_BIND_TO_TEXTURE_RGB_ARB: if (use_render_texture_ati) { curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI; break; } case WGL_BIND_TO_TEXTURE_RGBA_ARB: if (use_render_texture_ati) { curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI; break; } if (!use_render_texture_emulation) { piValues[i] = GL_FALSE; continue; } curGLXAttr = GLX_RENDER_TYPE; /* Check if the format is supported by checking if iPixelFormat isn't larger than the max number of * supported WGLFormats and also check if the GLX fmt_index is valid. */ if((iPixelFormat > nWGLFormats) || (fmt_index > nCfgs)) goto pix_error; curCfg = cfgs[fmt_index]; hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, curGLXAttr, &tmp); if (hTest) goto get_error; if (GLX_COLOR_INDEX_BIT == tmp) { piValues[i] = GL_FALSE; continue; } hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, GLX_DRAWABLE_TYPE, &tmp); if (hTest) goto get_error; piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE; continue; case WGL_BLUE_BITS_ARB: curGLXAttr = GLX_BLUE_SIZE; break; case WGL_RED_BITS_ARB: curGLXAttr = GLX_RED_SIZE; break; case WGL_GREEN_BITS_ARB: curGLXAttr = GLX_GREEN_SIZE; break; case WGL_ALPHA_BITS_ARB: curGLXAttr = GLX_ALPHA_SIZE; break; case WGL_DEPTH_BITS_ARB: curGLXAttr = GLX_DEPTH_SIZE; break; case WGL_STENCIL_BITS_ARB: curGLXAttr = GLX_STENCIL_SIZE; break; case WGL_DOUBLE_BUFFER_ARB: curGLXAttr = GLX_DOUBLEBUFFER; break; case WGL_STEREO_ARB: curGLXAttr = GLX_STEREO; break; case WGL_AUX_BUFFERS_ARB: curGLXAttr = GLX_AUX_BUFFERS; break; case WGL_SUPPORT_GDI_ARB: case WGL_DRAW_TO_WINDOW_ARB: case WGL_DRAW_TO_BITMAP_ARB: /* We only supported a limited number of formats right now which are all renderable by X 'GLX_X_RENDERABLE' */ piValues[i] = GL_TRUE; continue; case WGL_DRAW_TO_PBUFFER_ARB: hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, GLX_DRAWABLE_TYPE, &tmp); if (hTest) goto get_error; piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE; continue; case WGL_PBUFFER_LARGEST_ARB: curGLXAttr = GLX_LARGEST_PBUFFER; break; case WGL_SAMPLE_BUFFERS_ARB: curGLXAttr = GLX_SAMPLE_BUFFERS_ARB; break; case WGL_SAMPLES_ARB: curGLXAttr = GLX_SAMPLES_ARB; break; default: FIXME("unsupported %x WGL Attribute\n", curWGLAttr); } /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB. * * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows * and check which options can work using iPixelFormat=0 and which not. * A problem would be that this function is an extension. This would * mean that the behavior could differ between different vendors (ATI, Nvidia, ..). */ if (0 != curGLXAttr && iPixelFormat != 0) { /* Check if the format is supported by checking if iPixelFormat isn't larger than the max number of * supported WGLFormats and also check if the GLX fmt_index is valid. */ if((iPixelFormat > 0) && ((iPixelFormat > nWGLFormats) || (fmt_index > nCfgs))) goto pix_error; curCfg = cfgs[fmt_index]; hTest = pglXGetFBConfigAttrib(gdi_display, curCfg, curGLXAttr, piValues + i); if (hTest) goto get_error; curGLXAttr = 0; } else { piValues[i] = GL_FALSE; } } return GL_TRUE; get_error: ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr); XFree(cfgs); return GL_FALSE; pix_error: ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nCfgs); XFree(cfgs); return GL_FALSE; } /** * X11DRV_wglGetPixelFormatAttribfvARB * * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB */ static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues) { int *attr; int ret; int i; TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues); /* Allocate a temporary array to store integer values */ attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int)); if (!attr) { ERR("couldn't allocate %d array\n", nAttributes); return GL_FALSE; } /* Piggy-back on wglGetPixelFormatAttribivARB */ ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr); if (ret) { /* Convert integer values to float. Should also check for attributes that can give decimal values here */ for (i=0; iuse_render_texture) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } /* Disable WGL_ARB_render_texture support until it is implemented properly * using pbuffers or FBOs */ #if 0 if (!use_render_texture_ati && 1 == use_render_texture_emulation) { int do_init = 0; GLint prev_binded_tex; pglGetIntegerv(object->texture_target, &prev_binded_tex); if (NULL == object->render_ctx) { object->render_hdc = X11DRV_wglGetPbufferDCARB(hPbuffer); /* FIXME: This is routed through gdi32.dll to winex11.drv, replace this with GLX calls */ object->render_ctx = wglCreateContext(object->render_hdc); do_init = 1; } object->prev_hdc = wglGetCurrentDC(); object->prev_ctx = wglGetCurrentContext(); /* FIXME: This is routed through gdi32.dll to winex11.drv, replace this with GLX calls */ wglMakeCurrent(object->render_hdc, object->render_ctx); /* if (do_init) { glBindTexture(object->texture_target, object->texture); if (GL_RGBA == object->use_render_texture) { glTexImage2D(object->texture_target, 0, GL_RGBA8, object->width, object->height, 0, GL_RGBA, GL_FLOAT, NULL); } else { glTexImage2D(object->texture_target, 0, GL_RGB8, object->width, object->height, 0, GL_RGB, GL_FLOAT, NULL); } } */ object->texture = prev_binded_tex; return GL_TRUE; } #endif if (NULL != pglXBindTexImageARB) { return pglXBindTexImageARB(object->display, object->drawable, iBuffer); } return GL_FALSE; } /** * X11DRV_wglReleaseTexImageARB * * WGL_ARB_render_texture: wglReleaseTexImageARB */ static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer) { Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer; TRACE("(%p, %d)\n", hPbuffer, iBuffer); if (NULL == object) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } if (!object->use_render_texture) { SetLastError(ERROR_INVALID_HANDLE); return GL_FALSE; } if (!use_render_texture_ati && 1 == use_render_texture_emulation) { /* GLint prev_binded_tex; glGetIntegerv(object->texture_target, &prev_binded_tex); if (GL_TEXTURE_1D == object->texture_target) { glCopyTexSubImage1D(object->texture_target, object->texture_level, 0, 0, 0, object->width); } else { glCopyTexSubImage2D(object->texture_target, object->texture_level, 0, 0, 0, 0, object->width, object->height); } glBindTexture(object->texture_target, prev_binded_tex); SwapBuffers(object->render_hdc); */ pglBindTexture(object->texture_target, object->texture); if (GL_TEXTURE_1D == object->texture_target) { pglCopyTexSubImage1D(object->texture_target, object->texture_level, 0, 0, 0, object->width); } else { pglCopyTexSubImage2D(object->texture_target, object->texture_level, 0, 0, 0, 0, object->width, object->height); } /* FIXME: This is routed through gdi32.dll to winex11.drv, replace this with GLX calls */ wglMakeCurrent(object->prev_hdc, object->prev_ctx); return GL_TRUE; } if (NULL != pglXReleaseTexImageARB) { return pglXReleaseTexImageARB(object->display, object->drawable, iBuffer); } return GL_FALSE; } /** * X11DRV_wglGetExtensionsStringEXT * * WGL_EXT_extensions_string: wglGetExtensionsStringEXT */ static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) { TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions); return WineGLInfo.wglExtensions; } /** * X11DRV_wglGetSwapIntervalEXT * * WGL_EXT_swap_control: wglGetSwapIntervalEXT */ static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) { FIXME("(),stub!\n"); return swap_interval; } /** * X11DRV_wglSwapIntervalEXT * * WGL_EXT_swap_control: wglSwapIntervalEXT */ static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) { TRACE("(%d)\n", interval); swap_interval = interval; if (NULL != pglXSwapIntervalSGI) { return 0 == pglXSwapIntervalSGI(interval); } WARN("(): GLX_SGI_swap_control extension seems not supported\n"); return TRUE; } /** * X11DRV_wglAllocateMemoryNV * * WGL_NV_vertex_array_range: wglAllocateMemoryNV */ static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) { TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority ); if (pglXAllocateMemoryNV == NULL) return NULL; return pglXAllocateMemoryNV(size, readfreq, writefreq, priority); } /** * X11DRV_wglFreeMemoryNV * * WGL_NV_vertex_array_range: wglFreeMemoryNV */ static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) { TRACE("(%p)\n", pointer); if (pglXFreeMemoryNV == NULL) return; pglXFreeMemoryNV(pointer); } /** * glxRequireVersion (internal) * * Check if the supported GLX version matches requiredVersion. */ static BOOL glxRequireVersion(int requiredVersion) { /* Both requiredVersion and glXVersion[1] contains the minor GLX version */ if(requiredVersion <= WineGLInfo.glxVersion[1]) return TRUE; return FALSE; } static BOOL glxRequireExtension(const char *requiredExtension) { if (strstr(WineGLInfo.glxClientExtensions, requiredExtension) == NULL) { return FALSE; } return TRUE; } static BOOL register_extension(const WineGLExtension * ext) { int i; assert( WineGLExtensionListSize < MAX_EXTENSIONS ); WineGLExtensionList[WineGLExtensionListSize++] = ext; strcat(WineGLInfo.wglExtensions, " "); strcat(WineGLInfo.wglExtensions, ext->extName); TRACE("'%s'\n", ext->extName); for (i = 0; ext->extEntryPoints[i].funcName; ++i) TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName); return TRUE; } static const WineGLExtension WGL_internal_functions = { "", { { "wglDisable", X11DRV_wglDisable }, { "wglEnable", X11DRV_wglEnable }, { "wglGetIntegerv", X11DRV_wglGetIntegerv }, { "wglIsEnabled", X11DRV_wglIsEnabled }, { "wglScissor", X11DRV_wglScissor }, { "wglViewport", X11DRV_wglViewport }, } }; static const WineGLExtension WGL_ARB_extensions_string = { "WGL_ARB_extensions_string", { { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB }, } }; static const WineGLExtension WGL_ARB_make_current_read = { "WGL_ARB_make_current_read", { { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB }, { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB }, } }; static const WineGLExtension WGL_ARB_multisample = { "WGL_ARB_multisample", }; static const WineGLExtension WGL_ARB_pbuffer = { "WGL_ARB_pbuffer", { { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB }, { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB }, { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB }, { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB }, { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB }, { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB }, } }; static const WineGLExtension WGL_ARB_pixel_format = { "WGL_ARB_pixel_format", { { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB }, { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB }, { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB }, } }; static const WineGLExtension WGL_ARB_render_texture = { "WGL_ARB_render_texture", { { "wglBindTexImageARB", X11DRV_wglBindTexImageARB }, { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB }, } }; static const WineGLExtension WGL_EXT_extensions_string = { "WGL_EXT_extensions_string", { { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT }, } }; static const WineGLExtension WGL_EXT_swap_control = { "WGL_EXT_swap_control", { { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT }, { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT }, } }; static const WineGLExtension WGL_NV_vertex_array_range = { "WGL_NV_vertex_array_range", { { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV }, { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV }, } }; /** * X11DRV_WineGL_LoadExtensions */ static void X11DRV_WineGL_LoadExtensions(void) { WineGLInfo.wglExtensions[0] = 0; /* Load Wine internal functions */ register_extension(&WGL_internal_functions); /* ARB Extensions */ register_extension(&WGL_ARB_extensions_string); if (glxRequireVersion(3)) register_extension(&WGL_ARB_make_current_read); if (glxRequireExtension("GLX_ARB_multisample")) register_extension(&WGL_ARB_multisample); /* In general pbuffer functionality requires support in the X-server. The functionality is * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3. * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers. * * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support * without support in the X-server (which other Mesa based drivers require). * * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it * is available pbuffers must be available too. */ if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture")) register_extension(&WGL_ARB_pbuffer); register_extension(&WGL_ARB_pixel_format); if (glxRequireExtension("GLX_ATI_render_texture") || glxRequireExtension("GLX_ARB_render_texture")) register_extension(&WGL_ARB_render_texture); /* EXT Extensions */ register_extension(&WGL_EXT_extensions_string); if (glxRequireExtension("GLX_SGI_swap_control")) register_extension(&WGL_EXT_swap_control); /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */ if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL) register_extension(&WGL_NV_vertex_array_range); } static XID create_glxpixmap(X11DRV_PDEVICE *physDev) { GLXPixmap ret; XVisualInfo *vis; XVisualInfo template; int num; wine_tsx11_lock(); /* Retrieve the visualid from our main visual which is the only visual we can use */ template.visualid = XVisualIDFromVisual(visual); vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num); ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap); XFree(vis); wine_tsx11_unlock(); TRACE("return %lx\n", ret); return ret; } Drawable get_glxdrawable(X11DRV_PDEVICE *physDev) { Drawable ret; if(physDev->bitmap) { if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap) ret = physDev->drawable; /* PBuffer */ else { if(!physDev->bitmap->glxpixmap) physDev->bitmap->glxpixmap = create_glxpixmap(physDev); ret = physDev->bitmap->glxpixmap; } } else ret = physDev->drawable; return ret; } BOOL destroy_glxpixmap(XID glxpixmap) { wine_tsx11_lock(); pglXDestroyGLXPixmap(gdi_display, glxpixmap); wine_tsx11_unlock(); return TRUE; } /** * X11DRV_SwapBuffers * * Swap the buffers of this DC */ BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) { GLXDrawable drawable; if (!has_opengl()) { ERR("No libGL on this box - disabling OpenGL support !\n"); return 0; } TRACE_(opengl)("(%p)\n", physDev); drawable = get_glxdrawable(physDev); wine_tsx11_lock(); pglXSwapBuffers(gdi_display, drawable); wine_tsx11_unlock(); /* FPS support */ if (TRACE_ON(fps)) { static long prev_time, frames; DWORD time = GetTickCount(); frames++; /* every 1.5 seconds */ if (time - prev_time > 1500) { TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time)); prev_time = time; frames = 0; } } return TRUE; } /*********************************************************************** * X11DRV_setup_opengl_visual * * Setup the default visual used for OpenGL and Direct3D, and the desktop * window (if it exists). If OpenGL isn't available, the visual is simply * set to the default visual for the display */ XVisualInfo *X11DRV_setup_opengl_visual( Display *display ) { XVisualInfo *visual = NULL; /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support, */ int dblBuf[] = {GLX_RGBA,GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DOUBLEBUFFER, None}; if (!has_opengl()) return NULL; wine_tsx11_lock(); visual = pglXChooseVisual(display, DefaultScreen(display), dblBuf); wine_tsx11_unlock(); if (visual == NULL) { /* fallback to 16 bits depth, no alpha */ int dblBuf2[] = {GLX_RGBA,GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, GLX_DOUBLEBUFFER, None}; WARN("Failed to get a visual with at least 24 bits depth\n"); wine_tsx11_lock(); visual = pglXChooseVisual(display, DefaultScreen(display), dblBuf2); wine_tsx11_unlock(); if (visual == NULL) { /* fallback to no stencil */ int dblBuf2[] = {GLX_RGBA,GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, None}; WARN("Failed to get a visual with at least 8 bits of stencil\n"); wine_tsx11_lock(); visual = pglXChooseVisual(display, DefaultScreen(display), dblBuf2); wine_tsx11_unlock(); if (visual == NULL) { /* This should only happen if we cannot find a match with a depth size 16 */ FIXME("Failed to find a suitable visual\n"); return visual; } } } TRACE("Visual ID %lx Chosen\n",visual->visualid); return visual; } #else /* no OpenGL includes */ /*********************************************************************** * ChoosePixelFormat (X11DRV.@) */ int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev, const PIXELFORMATDESCRIPTOR *ppfd) { ERR("No OpenGL support compiled in.\n"); return 0; } /*********************************************************************** * DescribePixelFormat (X11DRV.@) */ int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev, int iPixelFormat, UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd) { ERR("No OpenGL support compiled in.\n"); return 0; } /*********************************************************************** * GetPixelFormat (X11DRV.@) */ int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) { ERR("No OpenGL support compiled in.\n"); return 0; } /*********************************************************************** * SetPixelFormat (X11DRV.@) */ BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd) { ERR("No OpenGL support compiled in.\n"); return FALSE; } /*********************************************************************** * SwapBuffers (X11DRV.@) */ BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } /** * X11DRV_wglCreateContext * * For OpenGL32 wglCreateContext. */ HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) { ERR_(opengl)("No OpenGL support compiled in.\n"); return NULL; } /** * X11DRV_wglDeleteContext * * For OpenGL32 wglDeleteContext. */ BOOL X11DRV_wglDeleteContext(HGLRC hglrc) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } /** * X11DRV_wglGetProcAddress * * For OpenGL32 wglGetProcAddress. */ PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) { ERR_(opengl)("No OpenGL support compiled in.\n"); return NULL; } HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer) { ERR_(opengl)("No OpenGL support compiled in.\n"); return NULL; } BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } /** * X11DRV_wglMakeCurrent * * For OpenGL32 wglMakeCurrent. */ BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } /** * X11DRV_wglShareLists * * For OpenGL32 wglShaderLists. */ BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } /** * X11DRV_wglUseFontBitmapsA * * For OpenGL32 wglUseFontBitmapsA. */ BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } /** * X11DRV_wglUseFontBitmapsW * * For OpenGL32 wglUseFontBitmapsW. */ BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase) { ERR_(opengl)("No OpenGL support compiled in.\n"); return FALSE; } XVisualInfo *X11DRV_setup_opengl_visual( Display *display ) { return NULL; } Drawable get_glxdrawable(X11DRV_PDEVICE *physDev) { return 0; } BOOL destroy_glxpixmap(XID glxpixmap) { return FALSE; } #endif /* defined(HAVE_OPENGL) */