/* DirectMusic Private Include * * Copyright (C) 2003-2004 Rok Mandeljc * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __WINE_DMUSIC_PRIVATE_H #define __WINE_DMUSIC_PRIVATE_H #include #define COBJMACROS #include "windef.h" #include "winbase.h" #include "winnt.h" #include "wingdi.h" #include "winuser.h" #include "wine/debug.h" #include "wine/list.h" #include "wine/unicode.h" #include "winreg.h" #include "objbase.h" #include "dmusici.h" #include "dmusicf.h" #include "dmusics.h" /***************************************************************************** * Interfaces */ typedef struct IDirectMusic8Impl IDirectMusic8Impl; typedef struct IDirectMusicBufferImpl IDirectMusicBufferImpl; typedef struct IDirectMusicDownloadedInstrumentImpl IDirectMusicDownloadedInstrumentImpl; typedef struct IDirectMusicDownloadImpl IDirectMusicDownloadImpl; typedef struct IDirectMusicPortDownloadImpl IDirectMusicPortDownloadImpl; typedef struct IDirectMusicPortImpl IDirectMusicPortImpl; typedef struct IDirectMusicThruImpl IDirectMusicThruImpl; typedef struct IReferenceClockImpl IReferenceClockImpl; typedef struct IDirectMusicCollectionImpl IDirectMusicCollectionImpl; typedef struct IDirectMusicInstrumentImpl IDirectMusicInstrumentImpl; /***************************************************************************** * Predeclare the interface implementation structures */ extern const IDirectMusicPortVtbl DirectMusicPort_Vtbl; /***************************************************************************** * Some stuff to make my life easier :=) */ /* some sort of aux. midi channel: big fake at the moment; accepts only priority changes... more coming soon */ typedef struct DMUSIC_PRIVATE_MCHANNEL_ { DWORD priority; } DMUSIC_PRIVATE_MCHANNEL, *LPDMUSIC_PRIVATE_MCHANNEL; /* some sort of aux. channel group: collection of 16 midi channels */ typedef struct DMUSIC_PRIVATE_CHANNEL_GROUP_ { DMUSIC_PRIVATE_MCHANNEL channel[16]; /* 16 channels in a group */ } DMUSIC_PRIVATE_CHANNEL_GROUP, *LPDMUSIC_PRIVATE_CHANNEL_GROUP; /***************************************************************************** * ClassFactory */ extern HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DMUSIC_CreateDirectMusicBufferImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadedInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DMUSIC_CreateDirectMusicDownloadImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DMUSIC_CreateReferenceClockImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DMUSIC_CreateDirectMusicCollectionImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DMUSIC_CreateDirectMusicInstrumentImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter); /***************************************************************************** * IDirectMusic8Impl implementation structure */ struct IDirectMusic8Impl { /* IUnknown fields */ const IDirectMusic8Vtbl *lpVtbl; LONG ref; /* IDirectMusicImpl fields */ IReferenceClockImpl* pMasterClock; IDirectMusicPort** ppPorts; int nrofports; }; /* IUnknown: */ extern ULONG WINAPI IDirectMusic8Impl_AddRef (LPDIRECTMUSIC8 iface); /***************************************************************************** * IDirectMusicBufferImpl implementation structure */ struct IDirectMusicBufferImpl { /* IUnknown fields */ const IDirectMusicBufferVtbl *lpVtbl; LONG ref; /* IDirectMusicBufferImpl fields */ }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicBufferImpl_AddRef (LPDIRECTMUSICBUFFER iface); /***************************************************************************** * IDirectMusicDownloadedInstrumentImpl implementation structure */ struct IDirectMusicDownloadedInstrumentImpl { /* IUnknown fields */ const IDirectMusicDownloadedInstrumentVtbl *lpVtbl; LONG ref; /* IDirectMusicDownloadedInstrumentImpl fields */ }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicDownloadedInstrumentImpl_AddRef (LPDIRECTMUSICDOWNLOADEDINSTRUMENT iface); /* IDirectMusicDownloadedInstrumentImpl: */ /* none yet */ /***************************************************************************** * IDirectMusicDownloadImpl implementation structure */ struct IDirectMusicDownloadImpl { /* IUnknown fields */ const IDirectMusicDownloadVtbl *lpVtbl; LONG ref; /* IDirectMusicDownloadImpl fields */ }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicDownloadImpl_AddRef (LPDIRECTMUSICDOWNLOAD iface); /***************************************************************************** * IDirectMusicPortDownloadImpl implementation structure */ struct IDirectMusicPortDownloadImpl { /* IUnknown fields */ const IDirectMusicPortDownloadVtbl *lpVtbl; LONG ref; /* IDirectMusicPortDownloadImpl fields */ }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicPortDownloadImpl_AddRef (LPDIRECTMUSICPORTDOWNLOAD iface); /***************************************************************************** * IDirectMusicPortImpl implementation structure */ struct IDirectMusicPortImpl { /* IUnknown fields */ const IDirectMusicPortVtbl *lpVtbl; LONG ref; /* IDirectMusicPortImpl fields */ IDirectSound* pDirectSound; IReferenceClock* pLatencyClock; BOOL fActive; DMUS_PORTCAPS caps; DMUS_PORTPARAMS params; int nrofgroups; DMUSIC_PRIVATE_CHANNEL_GROUP group[1]; }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicPortImpl_AddRef (LPDIRECTMUSICPORT iface); extern HRESULT WINAPI IDirectMusicPortImpl_Activate (LPDIRECTMUSICPORT iface, BOOL fActive); /** Internal factory */ extern HRESULT WINAPI DMUSIC_CreateDirectMusicPortImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter, LPDMUS_PORTPARAMS pPortParams, LPDMUS_PORTCAPS pPortCaps); /***************************************************************************** * IDirectMusicThruImpl implementation structure */ struct IDirectMusicThruImpl { /* IUnknown fields */ const IDirectMusicThruVtbl *lpVtbl; LONG ref; /* IDirectMusicThruImpl fields */ }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicThruImpl_AddRef (LPDIRECTMUSICTHRU iface); /***************************************************************************** * IReferenceClockImpl implementation structure */ struct IReferenceClockImpl { /* IUnknown fields */ const IReferenceClockVtbl *lpVtbl; LONG ref; /* IReferenceClockImpl fields */ REFERENCE_TIME rtTime; DMUS_CLOCKINFO pClockInfo; }; /* IUnknown: */ extern ULONG WINAPI IReferenceClockImpl_AddRef (IReferenceClock *iface); typedef struct _DMUS_PRIVATE_INSTRUMENT_ENTRY { struct list entry; /* for listing elements */ IDirectMusicInstrument* pInstrument; } DMUS_PRIVATE_INSTRUMENTENTRY, *LPDMUS_PRIVATE_INSTRUMENTENTRY; typedef struct _DMUS_PRIVATE_POOLCUE { struct list entry; /* for listing elements */ } DMUS_PRIVATE_POOLCUE, *LPDMUS_PRIVATE_POOLCUE; /***************************************************************************** * IDirectMusicCollectionImpl implementation structure */ struct IDirectMusicCollectionImpl { /* IUnknown fields */ const IUnknownVtbl *UnknownVtbl; const IDirectMusicCollectionVtbl *CollectionVtbl; const IDirectMusicObjectVtbl *ObjectVtbl; const IPersistStreamVtbl *PersistStreamVtbl; LONG ref; /* IDirectMusicCollectionImpl fields */ IStream *pStm; /* stream from which we load collection and later instruments */ LARGE_INTEGER liCollectionPosition; /* offset in a stream where collection was loaded from */ LARGE_INTEGER liWavePoolTablePosition; /* offset in a stream where wave pool table can be found */ LPDMUS_OBJECTDESC pDesc; CHAR* szCopyright; /* FIXME: should probably placed somewhere else */ LPDLSHEADER pHeader; /* pool table */ LPPOOLTABLE pPoolTable; LPPOOLCUE pPoolCues; /* instruments */ struct list Instruments; }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicCollectionImpl_IUnknown_AddRef (LPUNKNOWN iface); /* IDirectMusicCollection: */ extern ULONG WINAPI IDirectMusicCollectionImpl_IDirectMusicCollection_AddRef (LPDIRECTMUSICCOLLECTION iface); /* IDirectMusicObject: */ extern ULONG WINAPI IDirectMusicCollectionImpl_IDirectMusicObject_AddRef (LPDIRECTMUSICOBJECT iface); /* IPersistStream: */ extern ULONG WINAPI IDirectMusicCollectionImpl_IPersistStream_AddRef (LPPERSISTSTREAM iface); /***************************************************************************** * IDirectMusicInstrumentImpl implementation structure */ struct IDirectMusicInstrumentImpl { /* IUnknown fields */ const IUnknownVtbl *UnknownVtbl; const IDirectMusicInstrumentVtbl *InstrumentVtbl; LONG ref; /* IDirectMusicInstrumentImpl fields */ LARGE_INTEGER liInstrumentPosition; /* offset in a stream where instrument chunk can be found */ LPGUID pInstrumentID; LPINSTHEADER pHeader; WCHAR wszName[DMUS_MAX_NAME]; /* instrument data */ }; /* IUnknown: */ extern ULONG WINAPI IDirectMusicInstrumentImpl_IUnknown_AddRef (LPUNKNOWN iface); /* IDirectMusicInstrumentImpl: */ extern ULONG WINAPI IDirectMusicInstrumentImpl_IDirectMusicInstrument_AddRef (LPDIRECTMUSICINSTRUMENT iface); /* custom :) */ extern HRESULT WINAPI IDirectMusicInstrumentImpl_Custom_Load (LPDIRECTMUSICINSTRUMENT iface, LPSTREAM pStm); /********************************************************************** * Dll lifetime tracking declaration for dmusic.dll */ extern LONG DMUSIC_refCount; static inline void DMUSIC_LockModule(void) { InterlockedIncrement( &DMUSIC_refCount ); } static inline void DMUSIC_UnlockModule(void) { InterlockedDecrement( &DMUSIC_refCount ); } /***************************************************************************** * Helper Functions */ void register_waveport (LPGUID lpGUID, LPCSTR lpszDesc, LPCSTR lpszDrvName, LPVOID lpContext); /***************************************************************************** * Misc. */ /* my custom ICOM stuff */ #define ICOM_NAME_MULTI(impl,field,iface,name) impl* const name=(impl*)((char*)(iface) - offsetof(impl,field)) #define ICOM_THIS_MULTI(impl,field,iface) ICOM_NAME_MULTI(impl,field,iface,This) /* for simpler reading */ typedef struct _DMUS_PRIVATE_CHUNK { FOURCC fccID; /* FOURCC ID of the chunk */ DWORD dwSize; /* size of the chunk */ } DMUS_PRIVATE_CHUNK, *LPDMUS_PRIVATE_CHUNK; /* used for generic dumping (copied from ddraw) */ typedef struct { DWORD val; const char* name; } flag_info; typedef struct { const GUID *guid; const char* name; } guid_info; /* used for initialising structs (primarily for DMUS_OBJECTDESC) */ #define DM_STRUCT_INIT(x) \ do { \ memset((x), 0, sizeof(*(x))); \ (x)->dwSize = sizeof(*x); \ } while (0) #define FE(x) { x, #x } #define GE(x) { &x, #x } /* dwPatch from MIDILOCALE */ extern DWORD MIDILOCALE2Patch (LPMIDILOCALE pLocale); /* MIDILOCALE from dwPatch */ extern void Patch2MIDILOCALE (DWORD dwPatch, LPMIDILOCALE pLocale); /* check whether the given DWORD is even (return 0) or odd (return 1) */ extern int even_or_odd (DWORD number); /* FOURCC to string conversion for debug messages */ extern const char *debugstr_fourcc (DWORD fourcc); /* DMUS_VERSION struct to string conversion for debug messages */ extern const char *debugstr_dmversion (LPDMUS_VERSION version); /* returns name of given GUID */ extern const char *debugstr_dmguid (const GUID *id); /* returns name of given error code */ extern const char *debugstr_dmreturn (DWORD code); /* generic flags-dumping function */ extern const char *debugstr_flags (DWORD flags, const flag_info* names, size_t num_names); extern const char *debugstr_DMUS_OBJ_FLAGS (DWORD flagmask); /* dump whole DMUS_OBJECTDESC struct */ extern const char *debugstr_DMUS_OBJECTDESC (LPDMUS_OBJECTDESC pDesc); #endif /* __WINE_DMUSIC_PRIVATE_H */