/* * IDirect3DVertexDeclaration9 implementation * * Copyright 2002-2003 Raphael Junqueira * Jason Edmeades * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "d3d9_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d9); /* IDirect3DVertexDeclaration9 IUnknown parts follow: */ HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) { IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface; if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) { IUnknown_AddRef(iface); *ppobj = This; return D3D_OK; } WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); return E_NOINTERFACE; } ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) { IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface; ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p) : AddRef from %ld\n", This, ref - 1); return ref; } ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) { IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface; ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p) : ReleaseRef to %ld\n", This, ref); if (ref == 0) { IWineD3DVertexDeclaration_Release(This->wineD3DVertexDeclaration); IUnknown_Release(This->parentDevice); HeapFree(GetProcessHeap(), 0, This); } return ref; } /* IDirect3DVertexDeclaration9 Interface follow: */ HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) { IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface; IWineD3DDevice *myDevice = NULL; HRESULT hr = D3D_OK; TRACE("(%p) : Relay\n", iface); hr = IWineD3DVertexDeclaration_GetDevice(This->wineD3DVertexDeclaration, &myDevice); if (hr == D3D_OK && myDevice != NULL) { hr = IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice); IWineD3DDevice_Release(myDevice); } return hr; } HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) { IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface; DWORD NumElements; HRESULT hr; TRACE("(%p) : Relay\n", iface); hr = IWineD3DVertexDeclaration_GetDeclaration(This->wineD3DVertexDeclaration, pDecl, &NumElements); *pNumElements = NumElements; return hr; } const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl = { /* IUnknown */ IDirect3DVertexDeclaration9Impl_QueryInterface, IDirect3DVertexDeclaration9Impl_AddRef, IDirect3DVertexDeclaration9Impl_Release, /* IDirect3DVertexDeclaration9 */ IDirect3DVertexDeclaration9Impl_GetDevice, IDirect3DVertexDeclaration9Impl_GetDeclaration }; /* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */ HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) { IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; IDirect3DVertexDeclaration9Impl *object = NULL; HRESULT hr = D3D_OK; TRACE("(%p) : Relay\n", iface); if (NULL == ppDecl) { WARN("(%p) : Caller passed NULL As ppDecl, returning D3DERR_INVALIDCALL",This); return D3DERR_INVALIDCALL; } /* Allocate the storage for the device */ object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexDeclaration9Impl)); if (NULL == object) { FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n"); return D3DERR_OUTOFVIDEOMEMORY; } object->lpVtbl = &Direct3DVertexDeclaration9_Vtbl; object->ref = 1; hr = IWineD3DDevice_CreateVertexDeclaration(This->WineD3DDevice, pVertexElements, &object->wineD3DVertexDeclaration, (IUnknown *)object); if (FAILED(hr)) { /* free up object */ FIXME("(%p) call to IWineD3DDevice_CreateVertexDeclaration failed\n", This); HeapFree(GetProcessHeap(), 0, object); } else { IUnknown_AddRef(iface); object->parentDevice = iface; *ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object; TRACE("(%p) : Created vertex declatanio %p\n", This, object); } return hr; } HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) { IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl; HRESULT hr = D3D_OK; TRACE("(%p) : Relay\n", iface); hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl == NULL ? NULL : pDeclImpl->wineD3DVertexDeclaration); return hr; } HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) { IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface; IWineD3DVertexDeclaration* pTest = NULL; HRESULT hr = D3D_OK; TRACE("(%p) : Relay+\n", iface); if (NULL == ppDecl) { return D3DERR_INVALIDCALL; } *ppDecl = NULL; hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest); if (hr == D3D_OK && NULL != pTest) { IWineD3DResource_GetParent(pTest, (IUnknown **)ppDecl); IWineD3DResource_Release(pTest); } else { *ppDecl = NULL; } TRACE("(%p) : returning %p\n", This, *ppDecl); return hr; }