/* * Unit test suite for graphics objects * * Copyright (C) 2007 Google (Evan Stade) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "windows.h" #include "gdiplus.h" #include "wingdi.h" #include "wine/test.h" #define expect(expected, got) ok(got == expected, "Expected %.8x, got %.8x\n", expected, got) #define TABLE_LEN (23) static void test_constructor_destructor(void) { GpStatus stat; GpGraphics *graphics = NULL; HDC hdc = GetDC(0); stat = GdipCreateFromHDC(NULL, &graphics); expect(OutOfMemory, stat); stat = GdipDeleteGraphics(graphics); expect(InvalidParameter, stat); stat = GdipCreateFromHDC(hdc, &graphics); expect(Ok, stat); stat = GdipDeleteGraphics(graphics); expect(Ok, stat); stat = GdipCreateFromHWND(NULL, &graphics); expect(Ok, stat); stat = GdipDeleteGraphics(graphics); expect(Ok, stat); stat = GdipDeleteGraphics(NULL); expect(InvalidParameter, stat); ReleaseDC(0, hdc); } typedef struct node{ GraphicsState data; struct node * next; } node; /* Linked list prepend function. */ static void log_state(GraphicsState data, node ** log) { node * new_entry = HeapAlloc(GetProcessHeap(), 0, sizeof(node)); new_entry->data = data; new_entry->next = *log; *log = new_entry; } /* Checks if there are duplicates in the list, and frees it. */ static void check_no_duplicates(node * log) { INT dups = 0; node * temp = NULL; if(!log) goto end; do{ HeapFree(GetProcessHeap(), 0, temp); temp = log; while((temp = temp->next)) if(log->data == temp->data) dups++; }while((log = log->next)); HeapFree(GetProcessHeap(), 0, temp); end: expect(0, dups); } static void test_save_restore(void) { GpStatus stat; GraphicsState state_a, state_b, state_c; InterpolationMode mode; GpGraphics *graphics1, *graphics2; node * state_log = NULL; HDC hdc = GetDC(0); /* Invalid saving. */ GdipCreateFromHDC(hdc, &graphics1); stat = GdipSaveGraphics(graphics1, NULL); expect(InvalidParameter, stat); stat = GdipSaveGraphics(NULL, &state_a); expect(InvalidParameter, stat); GdipDeleteGraphics(graphics1); log_state(state_a, &state_log); /* Basic save/restore. */ GdipCreateFromHDC(hdc, &graphics1); GdipSetInterpolationMode(graphics1, InterpolationModeBilinear); stat = GdipSaveGraphics(graphics1, &state_a); todo_wine expect(Ok, stat); GdipSetInterpolationMode(graphics1, InterpolationModeBicubic); stat = GdipRestoreGraphics(graphics1, state_a); todo_wine expect(Ok, stat); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBilinear, mode); GdipDeleteGraphics(graphics1); log_state(state_a, &state_log); /* Restoring garbage doesn't affect saves. */ GdipCreateFromHDC(hdc, &graphics1); GdipSetInterpolationMode(graphics1, InterpolationModeBilinear); GdipSaveGraphics(graphics1, &state_a); GdipSetInterpolationMode(graphics1, InterpolationModeBicubic); GdipSaveGraphics(graphics1, &state_b); GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor); stat = GdipRestoreGraphics(graphics1, 0xdeadbeef); todo_wine expect(Ok, stat); GdipRestoreGraphics(graphics1, state_b); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBicubic, mode); GdipRestoreGraphics(graphics1, state_a); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBilinear, mode); GdipDeleteGraphics(graphics1); log_state(state_a, &state_log); log_state(state_b, &state_log); /* Restoring older state invalidates newer saves (but not older saves). */ GdipCreateFromHDC(hdc, &graphics1); GdipSetInterpolationMode(graphics1, InterpolationModeBilinear); GdipSaveGraphics(graphics1, &state_a); GdipSetInterpolationMode(graphics1, InterpolationModeBicubic); GdipSaveGraphics(graphics1, &state_b); GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor); GdipSaveGraphics(graphics1, &state_c); GdipSetInterpolationMode(graphics1, InterpolationModeHighQualityBilinear); GdipRestoreGraphics(graphics1, state_b); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBicubic, mode); GdipRestoreGraphics(graphics1, state_c); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBicubic, mode); GdipRestoreGraphics(graphics1, state_a); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBilinear, mode); GdipDeleteGraphics(graphics1); log_state(state_a, &state_log); log_state(state_b, &state_log); log_state(state_c, &state_log); /* Restoring older save from one graphics object does not invalidate * newer save from other graphics object. */ GdipCreateFromHDC(hdc, &graphics1); GdipCreateFromHDC(hdc, &graphics2); GdipSetInterpolationMode(graphics1, InterpolationModeBilinear); GdipSaveGraphics(graphics1, &state_a); GdipSetInterpolationMode(graphics2, InterpolationModeBicubic); GdipSaveGraphics(graphics2, &state_b); GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor); GdipSetInterpolationMode(graphics2, InterpolationModeNearestNeighbor); GdipRestoreGraphics(graphics1, state_a); GdipGetInterpolationMode(graphics1, &mode); todo_wine expect(InterpolationModeBilinear, mode); GdipRestoreGraphics(graphics2, state_b); GdipGetInterpolationMode(graphics2, &mode); todo_wine expect(InterpolationModeBicubic, mode); GdipDeleteGraphics(graphics1); GdipDeleteGraphics(graphics2); /* You can't restore a state to a graphics object that didn't save it. */ GdipCreateFromHDC(hdc, &graphics1); GdipCreateFromHDC(hdc, &graphics2); GdipSetInterpolationMode(graphics1, InterpolationModeBilinear); GdipSaveGraphics(graphics1, &state_a); GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor); GdipSetInterpolationMode(graphics2, InterpolationModeNearestNeighbor); GdipRestoreGraphics(graphics2, state_a); GdipGetInterpolationMode(graphics2, &mode); expect(InterpolationModeNearestNeighbor, mode); GdipDeleteGraphics(graphics1); GdipDeleteGraphics(graphics2); log_state(state_a, &state_log); /* The same state value should never be returned twice. */ todo_wine check_no_duplicates(state_log); ReleaseDC(0, hdc); } START_TEST(graphics) { struct GdiplusStartupInput gdiplusStartupInput; ULONG_PTR gdiplusToken; gdiplusStartupInput.GdiplusVersion = 1; gdiplusStartupInput.DebugEventCallback = NULL; gdiplusStartupInput.SuppressBackgroundThread = 0; gdiplusStartupInput.SuppressExternalCodecs = 0; GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL); test_constructor_destructor(); test_save_restore(); GdiplusShutdown(gdiplusToken); }