/* * Copyright (C) the Wine project * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __DSOUND_INCLUDED__ #define __DSOUND_INCLUDED__ #ifndef DIRECTSOUND_VERSION #define DIRECTSOUND_VERSION 0x0900 #endif #define COM_NO_WINDOWS_H #include <objbase.h> #include <float.h> #ifdef __cplusplus extern "C" { #endif /* defined(__cplusplus) */ #ifndef DX_SHARED_DEFINES typedef float D3DVALUE, *LPD3DVALUE; #ifndef D3DCOLOR_DEFINED typedef DWORD D3DCOLOR, *LPD3DCOLOR; #define D3DCOLOR_DEFINED #endif #ifndef D3DVECTOR_DEFINED typedef struct _D3DVECTOR { float x; float y; float z; } D3DVECTOR; #define D3DVECTOR_DEFINED #endif #ifndef LPD3DVECTOR_DEFINED typedef D3DVECTOR *LPD3DVECTOR; #define LPD3DVECTOR_DEFINED #endif #define DX_SHARED_DEFINES #endif /* DX_SHARED_DEFINES */ /***************************************************************************** * Predeclare the interfaces */ DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00); DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b); DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x08, 0x00, 0xa0, 0xc9, 0x25, 0xcd, 0x16); DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1); DEFINE_GUID(CLSID_DirectSoundFullDuplex,0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d); DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSound *LPDIRECTSOUND,**LPLPDIRECTSOUND; DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93,0xF395,0x4834,0x9E,0xF6,0x7F,0xA9,0x9D,0xE5,0x09,0x66); typedef struct IDirectSound8 *LPDIRECTSOUND8,**LPLPDIRECTSOUND8; DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER; DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825A449,0x7524,0x4D82,0x92,0x0F,0x50,0xE3,0x6A,0xB3,0xAB,0x1E); typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8; DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY; #define IID_IDirectSoundNotify8 IID_IDirectSoundNotify DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER; DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER; DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE; #define IID_IDirectSoundCapture8 IID_IDirectSoundCapture typedef struct IDirectSoundCapture IDirectSoundCapture8,*LPDIRECTSOUNDCAPTURE8,**LPLPDIRECTSOUNDCAPTURE8; DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER; DEFINE_GUID(IID_IDirectSoundCaptureBuffer8,0x00990DF4,0x0DBB,0x4872,0x83,0x3E,0x6D,0x30,0x3E,0x80,0xAE,0xB6); typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8; DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xEDCB4C7A,0xDAAB,0x4216,0xA4,0x2E,0x6C,0x50,0x59,0x6D,0xDC,0x1D); typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX; #define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4); typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB; #define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb #define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8; DEFINE_GUID(DSDEVID_DefaultPlayback, 0xDEF00000,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); DEFINE_GUID(DSDEVID_DefaultCapture, 0xDEF00001,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); DEFINE_GUID(DSDEVID_DefaultVoicePlayback,0xDEF00002,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xDEF00003,0x9C6D,0x47ED,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03); DEFINE_GUID(DSDEVID_WinePlayback, 0x40316A1D,0x605B,0xD611,0x87,0xC6,0x00,0x80,0xAD,0x00,0x02,0xFE); #define DS3DALG_DEFAULT GUID_NULL DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f,0x1c1b,0x11d2,0x94,0xf5,0x00,0xc0,0x4f,0xc2,0x8a,0xca); DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340,0x1c1b,0x11d2,0x94,0xf5,0x00,0xc0,0x4f,0xc2,0x8a,0xca); DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342,0x1c1b,0x11d2,0x94,0xf5,0x00,0xc0,0x4f,0xc2,0x8a,0xca); DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xDAFD8210,0x5711,0x4B91,0x9F,0xE3,0xF7,0x5B,0x7A,0xE2,0x79,0xBF); DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xEFE6629C,0x81F7,0x4281,0xBD,0x91,0xC9,0xD6,0x04,0xA9,0x5A,0xF6); DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xEFCA3D92,0xDFD8,0x4672,0xA6,0x03,0x74,0x20,0x89,0x4B,0xAD,0x98); DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xEF3E932C,0xD40B,0x4F51,0x8C,0xCF,0x3F,0x98,0xF1,0xB2,0x9D,0x5D); DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xEF114C90,0xCD1D,0x484E,0x96,0xE5,0x09,0xCF,0xAF,0x91,0x2A,0x21); DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xEF011F79,0x4000,0x406D,0x87,0xAF,0xBF,0xFB,0x3F,0xC3,0x9D,0x57); DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120CED89,0x3BF4,0x4173,0xA1,0x32,0x3C,0xB4,0x06,0xCF,0x32,0x31); DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xEF985E71,0xD5C7,0x42D4,0xBA,0x4D,0x2D,0x07,0x3E,0x2E,0x96,0xF4); DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87FC0268,0x9A55,0x4360,0x95,0xAA,0x00,0x4A,0x1D,0x9D,0xE2,0x6C); DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80,0xC559,0x11D0,0x8A,0x2B,0x00,0xA0,0xC9,0x25,0x5A,0xC1); DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xCDEBB919,0x379A,0x488A,0x87,0x65,0xF5,0x3C,0xFD,0x36,0xDE,0x40); DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1C22C56D,0x9879,0x4F5B,0xA3,0x89,0x27,0x99,0x6D,0xDC,0x28,0x10); DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xE07F903F,0x62FD,0x4E60,0x8C,0xDD,0xDE,0xA7,0x23,0x66,0x65,0xB5); DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11C5C73B,0x66E9,0x4BA1,0xA0,0xBA,0xE8,0x14,0xC6,0xEE,0xD9,0x2D); DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5AB0882E,0x7274,0x4516,0x87,0x7D,0x4E,0xEE,0x99,0xBA,0x4F,0xD0); DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352,0xd622,0x11ce,0xaa,0xc5,0x00,0x20,0xaf,0x0b,0x99,0xa3); #define IDirectSoundFXGargle8 IDirectSoundFXGargle typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8; #define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3,0x145f,0x43e6,0xa9,0x34,0xa7,0x18,0x06,0xe5,0x05,0x47); #define IDirectSoundFXChorus8 IDirectSoundFXChorus typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8; #define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878,0x2c92,0x4072,0x9b,0x2c,0xea,0x68,0xf5,0x39,0x67,0x83); #define IDirectSoundFXFlanger8 IDirectSoundFXFlanger typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8; #define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf,0x50db,0x4e92,0xa2,0xbd,0x44,0x54,0x88, 0xd1,0xed,0x42); #define IDirectSoundFXEcho8 IDirectSoundFXEcho typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8; #define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326,0x455f,0x4d8b,0xbd,0xa9,0x8d,0x5d,0x3e,0x9e,0x3e,0x0b); #define IDirectSoundFXDistortion8 IDirectSoundFXDistortion typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8; #define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154,0x62f6,0x4e2c,0xa1,0x5c,0xd3,0xb6,0xc4,0x17,0xf7,0xa0); #define IDirectSoundFXCompressor8 IDirectSoundFXCompressor typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8; #define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe,0xfe90,0x4204,0x80,0x78,0x82,0x33,0x4c,0xd1,0x77,0xda); #define IDirectSoundFXParamEq8 IDirectSoundFXParamEq typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8; #define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq DEFINE_GUID(IID_IDirectSoundFXWavesReverb, 0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25); #define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8; #define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb #define _FACDS 0x878 #define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code) #define DS_OK 0 #define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10) #define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20) #define DSERR_ALLOCATED MAKE_DSHRESULT(10) #define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) #define DSERR_INVALIDPARAM E_INVALIDARG #define DSERR_INVALIDCALL MAKE_DSHRESULT(50) #define DSERR_GENERIC E_FAIL #define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) #define DSERR_OUTOFMEMORY E_OUTOFMEMORY #define DSERR_BADFORMAT MAKE_DSHRESULT(100) #define DSERR_UNSUPPORTED E_NOTIMPL #define DSERR_NODRIVER MAKE_DSHRESULT(120) #define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) #define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION #define DSERR_BUFFERLOST MAKE_DSHRESULT(150) #define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) #define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) #define DSERR_NOINTERFACE E_NOINTERFACE #define DSERR_ACCESSDENIED E_ACCESSDENIED #define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180) #define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190) #define DSERR_SENDLOOP MAKE_DSHRESULT(200) #define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210) #define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220) #define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449) #define DSCAPS_PRIMARYMONO 0x00000001 #define DSCAPS_PRIMARYSTEREO 0x00000002 #define DSCAPS_PRIMARY8BIT 0x00000004 #define DSCAPS_PRIMARY16BIT 0x00000008 #define DSCAPS_CONTINUOUSRATE 0x00000010 #define DSCAPS_EMULDRIVER 0x00000020 #define DSCAPS_CERTIFIED 0x00000040 #define DSCAPS_SECONDARYMONO 0x00000100 #define DSCAPS_SECONDARYSTEREO 0x00000200 #define DSCAPS_SECONDARY8BIT 0x00000400 #define DSCAPS_SECONDARY16BIT 0x00000800 #define DSSCL_NORMAL 1 #define DSSCL_PRIORITY 2 #define DSSCL_EXCLUSIVE 3 #define DSSCL_WRITEPRIMARY 4 typedef struct _DSCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwMinSecondarySampleRate; DWORD dwMaxSecondarySampleRate; DWORD dwPrimaryBuffers; DWORD dwMaxHwMixingAllBuffers; DWORD dwMaxHwMixingStaticBuffers; DWORD dwMaxHwMixingStreamingBuffers; DWORD dwFreeHwMixingAllBuffers; DWORD dwFreeHwMixingStaticBuffers; DWORD dwFreeHwMixingStreamingBuffers; DWORD dwMaxHw3DAllBuffers; DWORD dwMaxHw3DStaticBuffers; DWORD dwMaxHw3DStreamingBuffers; DWORD dwFreeHw3DAllBuffers; DWORD dwFreeHw3DStaticBuffers; DWORD dwFreeHw3DStreamingBuffers; DWORD dwTotalHwMemBytes; DWORD dwFreeHwMemBytes; DWORD dwMaxContigFreeHwMemBytes; DWORD dwUnlockTransferRateHwBuffers; DWORD dwPlayCpuOverheadSwBuffers; DWORD dwReserved1; DWORD dwReserved2; } DSCAPS,*LPDSCAPS; typedef const DSCAPS *LPCDSCAPS; #define DSBPLAY_LOOPING 0x00000001 #define DSBPLAY_LOCHARDWARE 0x00000002 #define DSBPLAY_LOCSOFTWARE 0x00000004 #define DSBPLAY_TERMINATEBY_TIME 0x00000008 #define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010 #define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020 #define DSBSTATUS_PLAYING 0x00000001 #define DSBSTATUS_BUFFERLOST 0x00000002 #define DSBSTATUS_LOOPING 0x00000004 #define DSBSTATUS_LOCHARDWARE 0x00000008 #define DSBSTATUS_LOCSOFTWARE 0x00000010 #define DSBSTATUS_TERMINATED 0x00000020 #define DSBLOCK_FROMWRITECURSOR 0x00000001 #define DSBLOCK_ENTIREBUFFER 0x00000002 #define DSBCAPS_PRIMARYBUFFER 0x00000001 #define DSBCAPS_STATIC 0x00000002 #define DSBCAPS_LOCHARDWARE 0x00000004 #define DSBCAPS_LOCSOFTWARE 0x00000008 #define DSBCAPS_CTRL3D 0x00000010 #define DSBCAPS_CTRLFREQUENCY 0x00000020 #define DSBCAPS_CTRLPAN 0x00000040 #define DSBCAPS_CTRLVOLUME 0x00000080 #define DSBCAPS_CTRLDEFAULT 0x000000E0 /* Pan + volume + frequency. */ #define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 #define DSBCAPS_CTRLFX 0x00000200 #define DSBCAPS_CTRLALL 0x000001F0 /* All control capabilities */ #define DSBCAPS_STICKYFOCUS 0x00004000 #define DSBCAPS_GLOBALFOCUS 0x00008000 #define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/ #define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 #define DSBCAPS_LOCDEFER 0x00040000 #define DSBSIZE_MIN 4 #define DSBSIZE_MAX 0xFFFFFFF #define DSBPAN_LEFT -10000 #define DSBPAN_CENTER 0 #define DSBPAN_RIGHT 10000 #define DSBVOLUME_MAX 0 #define DSBVOLUME_MIN -10000 #define DSBFREQUENCY_MIN 100 #define DSBFREQUENCY_MAX 200000 #define DSBFREQUENCY_ORIGINAL 0 #define DSBNOTIFICATIONS_MAX 100000U typedef struct _DSBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwUnlockTransferRate; DWORD dwPlayCpuOverhead; } DSBCAPS,*LPDSBCAPS; typedef const DSBCAPS *LPCDSBCAPS; #define DSSCL_NORMAL 1 #define DSSCL_PRIORITY 2 #define DSSCL_EXCLUSIVE 3 #define DSSCL_WRITEPRIMARY 4 typedef struct _DSEFFECTDESC { DWORD dwSize; DWORD dwFlags; GUID guidDSFXClass; DWORD_PTR dwReserved1; DWORD_PTR dwReserved2; } DSEFFECTDESC,*LPDSEFFECTDESC; typedef const DSEFFECTDESC *LPCDSEFFECTDESC; #define DSFX_LOCHARDWARE 0x00000001 #define DSFX_LOCSOFTWARE 0x00000002 enum { DSFXR_PRESENT, DSFXR_LOCHARDWARE, DSFXR_LOCSOFTWARE, DSFXR_UNALLOCATED, DSFXR_FAILED, DSFXR_UNKNOWN, DSFXR_SENDLOOP }; typedef struct _DSBUFFERDESC1 { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSBUFFERDESC1,*LPDSBUFFERDESC1; typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1; typedef struct _DSBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; GUID guid3DAlgorithm; } DSBUFFERDESC,*LPDSBUFFERDESC; typedef const DSBUFFERDESC *LPCDSBUFFERDESC; typedef struct _DSBPOSITIONNOTIFY { DWORD dwOffset; HANDLE hEventNotify; } DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY; typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; #define DSSPEAKER_DIRECTOUT 0 #define DSSPEAKER_HEADPHONE 1 #define DSSPEAKER_MONO 2 #define DSSPEAKER_QUAD 3 #define DSSPEAKER_STEREO 4 #define DSSPEAKER_SURROUND 5 #define DSSPEAKER_5POINT1 6 #define DSSPEAKER_5POINT1_BACK 6 #define DSSPEAKER_7POINT1 7 #define DSSPEAKER_7POINT1_WIDE 7 #define DSSPEAKER_7POINT1_SURROUND 8 #define DSSPEAKER_5POINT1_SURROUND 9 #define DSSPEAKER_GEOMETRY_MIN 0x00000005 /* 5 degrees */ #define DSSPEAKER_GEOMETRY_NARROW 0x0000000A /* 10 degrees */ #define DSSPEAKER_GEOMETRY_WIDE 0x00000014 /* 20 degrees */ #define DSSPEAKER_GEOMETRY_MAX 0x000000B4 /* 180 degrees */ #define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) #define DSSPEAKER_CONFIG(a) ((BYTE)(a)) #define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) #define DS_CERTIFIED 0x00000000 #define DS_UNCERTIFIED 0x00000001 typedef struct _DSCEFFECTDESC { DWORD dwSize; DWORD dwFlags; GUID guidDSCFXClass; GUID guidDSCFXInstance; DWORD dwReserved1; DWORD dwReserved2; } DSCEFFECTDESC, *LPDSCEFFECTDESC; typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC; #define DSCFX_LOCHARDWARE 0x00000001 #define DSCFX_LOCSOFTWARE 0x00000002 #define DSCFXR_LOCHARDWARE 0x00000010 #define DSCFXR_LOCSOFTWARE 0x00000020 typedef struct _DSCBUFFERDESC1 { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSCBUFFERDESC1, *LPDSCBUFFERDESC1; typedef struct _DSCBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; DWORD dwFXCount; LPDSCEFFECTDESC lpDSCFXDesc; } DSCBUFFERDESC, *LPDSCBUFFERDESC; typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; typedef struct _DSCCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwFormats; DWORD dwChannels; } DSCCAPS, *LPDSCCAPS; typedef const DSCCAPS *LPCDSCCAPS; typedef struct _DSCBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; } DSCBCAPS, *LPDSCBCAPS; typedef const DSCBCAPS *LPCDSCBCAPS; typedef struct _DSFXI3DL2Reverb { LONG lRoom; LONG lRoomHF; FLOAT flRoomRolloffFactor; FLOAT flDecayTime; FLOAT flDecayHFRatio; LONG lReflections; FLOAT flReflectionsDelay; LONG lReverb; FLOAT flReverbDelay; FLOAT flDiffusion; FLOAT flDensity; FLOAT flHFReference; } DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb; #define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f #define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f #define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f #define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f #define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f #define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f #define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f #define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f #define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f #define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f #define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f #define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f #define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f #define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f #define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f #define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2 #define DSFX_I3DL2REVERB_QUALITY_MIN 0 #define DSFX_I3DL2REVERB_QUALITY_MAX 3 #define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602) #define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000) #define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000 #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f #define DSFX_I3DL2REVERB_REVERB_MIN (-10000) #define DSFX_I3DL2REVERB_REVERB_MAX 2000 #define DSFX_I3DL2REVERB_REVERB_DEFAULT 200 #define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f #define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f #define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f #define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000) #define DSFX_I3DL2REVERB_ROOM_MIN (-10000) #define DSFX_I3DL2REVERB_ROOM_MAX 0 #define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000) #define DSFX_I3DL2REVERB_ROOMHF_MAX 0 #define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100) #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb; #define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER #define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED #define DSCCAPS_MULTIPLECAPTURE 0x00000001 #define DSCBCAPS_WAVEMAPPED 0x80000000 #define DSCBCAPS_CTRLFX 0x00000200 #define DSCBLOCK_ENTIREBUFFER 0x00000001 #define DSCBSTART_LOOPING 0x00000001 #define DSCBPN_OFFSET_STOP 0xffffffff #define DSCBSTATUS_CAPTURING 0x00000001 #define DSCBSTATUS_LOOPING 0x00000002 #ifndef __LPCGUID_DEFINED__ #define __LPCGUID_DEFINED__ typedef const GUID *LPCGUID; #endif typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID,LPCWSTR,LPCWSTR,LPVOID); typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID,LPCSTR,LPCSTR,LPVOID); DECL_WINELIB_TYPE_AW(LPDSENUMCALLBACK) extern HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND *ppDS,LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID); extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID); #define DirectSoundEnumerate WINELIB_NAME_AW(DirectSoundEnumerate) extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID); extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID); #define DirectSoundCaptureEnumerate WINELIB_NAME_AW(DirectSoundCaptureEnumerate) extern HRESULT WINAPI DirectSoundCreate8(LPCGUID lpGUID,LPDIRECTSOUND8 *ppDS8,LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice, LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX *ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter); #define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate extern HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest); /***************************************************************************** * IDirectSound interface */ #define INTERFACE IDirectSound DECLARE_INTERFACE_(IDirectSound,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSound methods ***/ STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE; STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE; STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE; STDMETHOD(Compact)(THIS) PURE; STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE; STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE; STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSound methods ***/ #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) #define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) #define IDirectSound_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a) #define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else /*** IUnknown methods ***/ #define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound_AddRef(p) (p)->AddRef() #define IDirectSound_Release(p) (p)->Release() /*** IDirectSound methods ***/ #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) #define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectSound_Compact(p) (p)->Compact() #define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) #define IDirectSound_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a) #define IDirectSound_Initialize(p,a) (p)->Initialize(a) #endif /***************************************************************************** * IDirectSound8 interface */ #define INTERFACE IDirectSound8 DECLARE_INTERFACE_(IDirectSound8,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSound8 methods ***/ STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE; STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE; STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE; STDMETHOD(Compact)(THIS) PURE; STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE; STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE; STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE; STDMETHOD(VerifyCertification)(THIS_ LPDWORD pdwCertified) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSound8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound8_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSound methods ***/ #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) #define IDirectSound8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) #define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectSound8_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectSound8_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) #define IDirectSound8_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a) #define IDirectSound8_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) /*** IDirectSound8 methods ***/ #define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a) #else /*** IUnknown methods ***/ #define IDirectSound8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound8_AddRef(p) (p)->AddRef() #define IDirectSound8_Release(p) (p)->Release() /*** IDirectSound methods ***/ #define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) #define IDirectSound8_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) #define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectSound8_Compact(p) (p)->Compact() #define IDirectSound8_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) #define IDirectSound8_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a) #define IDirectSound8_Initialize(p,a) (p)->Initialize(a) /*** IDirectSound8 methods ***/ #define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a) #endif /***************************************************************************** * IDirectSoundBuffer interface */ #define INTERFACE IDirectSoundBuffer DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundBuffer methods ***/ STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE; STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE; STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE; STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE; STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE; STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE; STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE; STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE; STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE; STDMETHOD(SetPan)(THIS_ LONG lPan) PURE; STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE; STDMETHOD(Stop)(THIS) PURE; STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE; STDMETHOD(Restore)(THIS) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundBuffer methods ***/ #define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) #define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) #define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) #define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) #else /*** IUnknown methods ***/ #define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundBuffer_AddRef(p) (p)->AddRef() #define IDirectSoundBuffer_Release(p) (p)->Release() /*** IDirectSoundBuffer methods ***/ #define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) #define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) #define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) #define IDirectSoundBuffer_Stop(p) (p)->Stop() #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->Restore() #endif /***************************************************************************** * IDirectSoundBuffer8 interface */ #define INTERFACE IDirectSoundBuffer8 DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundBuffer8 methods ***/ STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE; STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE; STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE; STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE; STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE; STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE; STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE; STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE; STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE; STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE; STDMETHOD(SetPan)(THIS_ LONG lPan) PURE; STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE; STDMETHOD(Stop)(THIS) PURE; STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE; STDMETHOD(Restore)(THIS) PURE; STDMETHOD(SetFX)(THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE; STDMETHOD(AcquireResources)(THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE; STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; }; #undef INTERFACE DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5); #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundBuffer8_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundBuffer methods ***/ #define IDirectSoundBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundBuffer8_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) #define IDirectSoundBuffer8_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) #define IDirectSoundBuffer8_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) #define IDirectSoundBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer8_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) #define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) #define IDirectSoundBuffer8_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) #define IDirectSoundBuffer8_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) #define IDirectSoundBuffer8_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) #define IDirectSoundBuffer8_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) #define IDirectSoundBuffer8_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #define IDirectSoundBuffer8_Restore(p) (p)->lpVtbl->Restore(p) /*** IDirectSoundBuffer8 methods ***/ #define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c) #define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c) #define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) #else /*** IUnknown methods ***/ #define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundBuffer8_AddRef(p) (p)->AddRef() #define IDirectSoundBuffer8_Release(p) (p)->Release() /*** IDirectSoundBuffer methods ***/ #define IDirectSoundBuffer8_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundBuffer8_GetVolume(p,a) (p)->GetVolume(a) #define IDirectSoundBuffer8_GetPan(p,a) (p)->GetPan(a) #define IDirectSoundBuffer8_GetFrequency(p,a) (p)->GetFrequency(a) #define IDirectSoundBuffer8_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundBuffer8_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundBuffer8_Play(p,a,b,c) (p)->Play(a,b,c) #define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) #define IDirectSoundBuffer8_SetFormat(p,a) (p)->SetFormat(a) #define IDirectSoundBuffer8_SetVolume(p,a) (p)->SetVolume(a) #define IDirectSoundBuffer8_SetPan(p,a) (p)->SetPan(a) #define IDirectSoundBuffer8_SetFrequency(p,a) (p)->SetFrequency(a) #define IDirectSoundBuffer8_Stop(p) (p)->Stop() #define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #define IDirectSoundBuffer8_Restore(p) (p)->Restore() /*** IDirectSoundBuffer8 methods ***/ #define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c) #define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c) #define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) #endif /***************************************************************************** * IDirectSoundCapture interface */ #define INTERFACE IDirectSoundCapture DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundCapture methods ***/ STDMETHOD(CreateCaptureBuffer)(THIS_ LPCDSCBUFFERDESC lpcDSCBufferDesc,LPDIRECTSOUNDCAPTUREBUFFER *lplpDSCaptureBuffer, LPUNKNOWN pUnk) PURE; STDMETHOD(GetCaps)(THIS_ LPDSCCAPS lpDSCCaps) PURE; STDMETHOD(Initialize)(THIS_ LPCGUID lpcGUID) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundCapture methods ***/ #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else /*** IUnknown methods ***/ #define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundCapture_AddRef(p) (p)->AddRef() #define IDirectSoundCapture_Release(p) (p)->Release() /*** IDirectSoundCapture methods ***/ #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) #endif /***************************************************************************** * IDirectSoundCaptureBuffer interface */ #define INTERFACE IDirectSoundCaptureBuffer DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundCaptureBuffer methods ***/ STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE; STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE; STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE; STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE; STDMETHOD(Stop)(THIS) PURE; STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundCaptureBuffer methods ***/ #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #else /*** IUnknown methods ***/ #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef() #define IDirectSoundCaptureBuffer_Release(p) (p)->Release() /*** IDirectSoundCaptureBuffer methods ***/ #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #endif /***************************************************************************** * IDirectSoundCaptureBuffer8 interface */ #define INTERFACE IDirectSoundCaptureBuffer8 DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundCaptureBuffer methods ***/ STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE; STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE; STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE; STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE; STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE; STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE; STDMETHOD(Stop)(THIS) PURE; STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE; /*** IDirectSoundCaptureBuffer8 methods ***/ STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; STDMETHOD(GetFXStatus)(THIS_ DWORD dwFXCount, LPDWORD pdwFXStatus) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundCaptureBuffer8_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundCaptureBuffer methods ***/ #define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer8_Start(p,a) (p)->lpVtbl->Start(p,a) #define IDirectSoundCaptureBuffer8_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) /*** IDirectSoundCaptureBuffer8 methods ***/ #define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) #define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b) #else /*** IUnknown methods ***/ #define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundCaptureBuffer8_AddRef(p) (p)->AddRef() #define IDirectSoundCaptureBuffer8_Release(p) (p)->Release() /*** IDirectSoundCaptureBuffer methods ***/ #define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer8_Start(p,a) (p)->Start(a) #define IDirectSoundCaptureBuffer8_Stop(p) (p)->Stop() #define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) /*** IDirectSoundCaptureBuffer8 methods ***/ #define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) #define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b) #endif /***************************************************************************** * IDirectSoundNotify interface */ #define WINE_NOBUFFER 0x80000000 #define DSBPN_OFFSETSTOP -1 #define INTERFACE IDirectSoundNotify DECLARE_INTERFACE_(IDirectSoundNotify,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundNotify methods ***/ STDMETHOD(SetNotificationPositions)(THIS_ DWORD cPositionNotifies, LPCDSBPOSITIONNOTIFY lpcPositionNotifies) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundNotify methods ***/ #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) #else /*** IUnknown methods ***/ #define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundNotify_AddRef(p) (p)->AddRef() #define IDirectSoundNotify_Release(p) (p)->Release() /*** IDirectSoundNotify methods ***/ #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) #endif /***************************************************************************** * IDirectSound3DListener interface */ #define DS3DMODE_NORMAL 0x00000000 #define DS3DMODE_HEADRELATIVE 0x00000001 #define DS3DMODE_DISABLE 0x00000002 #define DS3D_IMMEDIATE 0x00000000 #define DS3D_DEFERRED 0x00000001 #define DS3D_MINDISTANCEFACTOR FLT_MIN #define DS3D_MAXDISTANCEFACTOR FLT_MAX #define DS3D_DEFAULTDISTANCEFACTOR 1.0f #define DS3D_MINROLLOFFFACTOR 0.0f #define DS3D_MAXROLLOFFFACTOR 10.0f #define DS3D_DEFAULTROLLOFFFACTOR 1.0f #define DS3D_MINDOPPLERFACTOR 0.0f #define DS3D_MAXDOPPLERFACTOR 10.0f #define DS3D_DEFAULTDOPPLERFACTOR 1.0f #define DS3D_DEFAULTMINDISTANCE 1.0f #define DS3D_DEFAULTMAXDISTANCE 1000000000.0f #define DS3D_MINCONEANGLE 0 #define DS3D_MAXCONEANGLE 360 #define DS3D_DEFAULTCONEANGLE 360 #define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX typedef struct _DS3DLISTENER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; D3DVECTOR vOrientFront; D3DVECTOR vOrientTop; D3DVALUE flDistanceFactor; D3DVALUE flRolloffFactor; D3DVALUE flDopplerFactor; } DS3DLISTENER, *LPDS3DLISTENER; typedef const DS3DLISTENER *LPCDS3DLISTENER; #define INTERFACE IDirectSound3DListener DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSound3DListener methods ***/ STDMETHOD(GetAllParameters)(THIS_ LPDS3DLISTENER lpListener) PURE; STDMETHOD(GetDistanceFactor)(THIS_ LPD3DVALUE lpflDistanceFactor) PURE; STDMETHOD(GetDopplerFactor)(THIS_ LPD3DVALUE lpflDopplerFactor) PURE; STDMETHOD(GetOrientation)(THIS_ LPD3DVECTOR lpvOrientFront, LPD3DVECTOR lpvOrientTop) PURE; STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE; STDMETHOD(GetRolloffFactor)(THIS_ LPD3DVALUE lpflRolloffFactor) PURE; STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE; STDMETHOD(SetAllParameters)(THIS_ LPCDS3DLISTENER lpcListener, DWORD dwApply) PURE; STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetRolloffFactor)(THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(CommitDeferredSettings)(THIS) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSound3DListener methods ***/ #define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) #else /*** IUnknown methods ***/ #define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound3DListener_AddRef(p) (p)->AddRef() #define IDirectSound3DListener_Release(p) (p)->Release() /*** IDirectSound3DListener methods ***/ #define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() #endif /***************************************************************************** * IDirectSound3DBuffer interface */ typedef struct _DS3DBUFFER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; DWORD dwInsideConeAngle; DWORD dwOutsideConeAngle; D3DVECTOR vConeOrientation; LONG lConeOutsideVolume; D3DVALUE flMinDistance; D3DVALUE flMaxDistance; DWORD dwMode; } DS3DBUFFER, *LPDS3DBUFFER; typedef const DS3DBUFFER *LPCDS3DBUFFER; #define INTERFACE IDirectSound3DBuffer DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSound3DBuffer methods ***/ STDMETHOD(GetAllParameters)(THIS_ LPDS3DBUFFER lpDs3dBuffer) PURE; STDMETHOD(GetConeAngles)(THIS_ LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle) PURE; STDMETHOD(GetConeOrientation)(THIS_ LPD3DVECTOR lpvOrientation) PURE; STDMETHOD(GetConeOutsideVolume)(THIS_ LPLONG lplConeOutsideVolume) PURE; STDMETHOD(GetMaxDistance)(THIS_ LPD3DVALUE lpflMaxDistance) PURE; STDMETHOD(GetMinDistance)(THIS_ LPD3DVALUE lpflMinDistance) PURE; STDMETHOD(GetMode)(THIS_ LPDWORD lpwdMode) PURE; STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE; STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE; STDMETHOD(SetAllParameters)(THIS_ LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply) PURE; STDMETHOD(SetConeAngles)(THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE; STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetConeOutsideVolume)(THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE; STDMETHOD(SetMaxDistance)(THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; STDMETHOD(SetMinDistance)(THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; STDMETHOD(SetMode)(THIS_ DWORD dwMode, DWORD dwApply) PURE; STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSound3DBuffer methods ***/ #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #else /*** IUnknown methods ***/ #define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound3DBuffer_AddRef(p) (p)->AddRef() #define IDirectSound3DBuffer_Release(p) (p)->Release() /*** IDirectSound3DBuffer methods ***/ #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #endif /***************************************************************************** * IKsPropertySet interface */ #ifndef _IKsPropertySet_ #define _IKsPropertySet_ #define __IKsPropertySet_FWD_DEFINED__ typedef struct IKsPropertySet *LPKSPROPERTYSET; DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93); #define KSPROPERTY_SUPPORT_GET 1 #define KSPROPERTY_SUPPORT_SET 2 #define INTERFACE IKsPropertySet DECLARE_INTERFACE_(IKsPropertySet,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IKsPropertySet methods ***/ STDMETHOD(Get)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3,ULONG *px4) PURE; STDMETHOD(Set)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3) PURE; STDMETHOD(QuerySupport)(THIS_ REFGUID rgid,ULONG x1,ULONG *px2) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p) #define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p) /*** IKsPropertySet methods ***/ #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) #else /*** IUnknown methods ***/ #define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IKsPropertySet_AddRef(p) (p)->AddRef() #define IKsPropertySet_Release(p) (p)->Release() /*** IKsPropertySet methods ***/ #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) #endif #endif /* _IKsPropertySet_ */ /***************************************************************************** * IDirectSoundFullDuplex interface */ #define INTERFACE IDirectSoundFullDuplex DECLARE_INTERFACE_(IDirectSoundFullDuplex,IUnknown) { /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFullDuplex methods ***/ STDMETHOD(Initialize)(THIS_ LPCGUID pCaptureGuid,LPCGUID pRendererGuid,LPCDSCBUFFERDESC lpDscBufferDesc,LPCDSBUFFERDESC lpDsBufferDesc,HWND hWnd,DWORD dwLevel,LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) /*** IUnknown methods ***/ #define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFullDuplex_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFullDuplex_Release(p) (p)->lpVtbl->Release(p) /*** IDirectSoundFullDuplex methods ***/ #define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h) #else /*** IUnknown methods ***/ #define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundFullDuplex_AddRef(p) (p)->AddRef() #define IDirectSoundFullDuplex_Release(p) (p)->Release() /*** IDirectSoundFullDuplex methods ***/ #define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h) #endif /***************************************************************************** * IDirectSoundFXI3DL2Reverb interface */ #define INTERFACE IDirectSoundFXI3DL2Reverb DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXI3DL2Reverb methods ***/ STDMETHOD(SetAllParameters)(THIS_ LPCDSFXI3DL2Reverb reverb) PURE; STDMETHOD(GetAllParameters)(THIS_ LPDSFXI3DL2Reverb reverb) PURE; STDMETHOD(SetPreset)(THIS_ DWORD preset) PURE; STDMETHOD(GetPreset)(THIS_ DWORD *preset) PURE; STDMETHOD(SetQuality)(THIS_ LONG quality) PURE; STDMETHOD(GetQuality)(THIS_ LONG *quality) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXI3DL2Reverb_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXI3DL2Reverb_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a) #define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a) #else #define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundFXI3DL2Reverb_AddRef(p) (p)->AddRef() #define IDirectSoundFXI3DL2Reverb_Release(p) (p)->Release() #define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a) #define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a) #endif typedef struct _DSFXGargle { DWORD dwRateHz; DWORD dwWaveShape; } DSFXGargle, *LPDSFXGargle; typedef const DSFXGargle *LPCDSFXGargle; #define DSFXGARGLE_RATEHZ_MIN 1 #define DSFXGARGLE_RATEHZ_MAX 1000 #define DSFXGARGLE_WAVE_SQUARE 1 #define DSFXGARGLE_WAVE_TRIANGLE 0 #define INTERFACE IDirectSoundFXGargle DECLARE_INTERFACE_(IDirectSoundFXGargle,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXGargle methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXGargle *gargle) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXGargle *gargle) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXGargle_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXGargle_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXGargle_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXGargle_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXGargle_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXGargle_Release(p) (p)->Release(p) #define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXChorus { FLOAT fWetDryMix; FLOAT fDepth; FLOAT fFeedback; FLOAT fFrequency; LONG lWaveform; FLOAT fDelay; LONG lPhase; } DSFXChorus, *LPDSFXChorus; typedef const DSFXChorus *LPCDSFXChorus; #define DSFXCHORUS_DEPTH_MIN 0.0f #define DSFXCHORUS_DEPTH_MAX 100.0f #define DSFXCHORUS_DELAY_MIN 0.0f #define DSFXCHORUS_DELAY_MAX 20.0f #define DSFXCHORUS_FEEDBACK_MIN -99.0f #define DSFXCHORUS_FEEDBACK_MAX 99.0f #define DSFXCHORUS_FREQUENCY_MIN 0.0f #define DSFXCHORUS_FREQUENCY_MAX 10.0f #define DSFXCHORUS_PHASE_MIN 0 #define DSFXCHORUS_PHASE_MAX 4 #define DSFXCHORUS_PHASE_NEG_180 0 #define DSFXCHORUS_PHASE_NEG_90 1 #define DSFXCHORUS_PHASE_ZERO 2 #define DSFXCHORUS_PHASE_90 3 #define DSFXCHORUS_PHASE_180 4 #define DSFXCHORUS_WAVE_TRIANGLE 0 #define DSFXCHORUS_WAVE_SIN 1 #define DSFXCHORUS_WETDRYMIX_MIN 0.0f #define DSFXCHORUS_WETDRYMIX_MAX 100.0f #define INTERFACE IDirectSoundFXChorus DECLARE_INTERFACE_(IDirectSoundFXChorus,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXChorus methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXChorus *chorus) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXChorus *chorus) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXChorus_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXChorus_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXChorus_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXChorus_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXChorus_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXChorus_Release(p) (p)->Release(p) #define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXFlanger { FLOAT fWetDryMix; FLOAT fDepth; FLOAT fFeedback; FLOAT fFrequency; LONG lWaveform; FLOAT fDelay; LONG lPhase; } DSFXFlanger, *LPDSFXFlanger; typedef const DSFXFlanger *LPCDSFXFlanger; #define DSFXFLANGER_DELAY_MIN 0.0f #define DSFXFLANGER_DELAY_MAX 4.0f #define DSFXFLANGER_DEPTH_MIN 0.0f #define DSFXFLANGER_DEPTH_MAX 100.0f #define DSFXFLANGER_FREQUENCY_MIN 0.0f #define DSFXFLANGER_FREQUENCY_MAX 10.0f #define DSFXFLANGER_FEEDBACK_MIN -99.0f #define DSFXFLANGER_FEEDBACK_MAX 99.0f #define DSFXFLANGER_PHASE_MIN 0 #define DSFXFLANGER_PHASE_MAX 4 #define DSFXFLANGER_PHASE_NEG_180 0 #define DSFXFLANGER_PHASE_NEG_90 1 #define DSFXFLANGER_PHASE_ZERO 2 #define DSFXFLANGER_PHASE_90 3 #define DSFXFLANGER_PHASE_180 4 #define DSFXFLANGER_WAVE_SIN 1 #define DSFXFLANGER_WAVE_TRIANGLE 0 #define DSFXFLANGER_WETDRYMIX_MIN 0.0f #define DSFXFLANGER_WETDRYMIX_MAX 100.0f #define INTERFACE IDirectSoundFXFlanger DECLARE_INTERFACE_(IDirectSoundFXFlanger,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXFlanger methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXFlanger *flanger) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXFlanger *flanger) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXFlanger_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXFlanger_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXFlanger_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXFlanger_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXFlanger_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXFlanger_Release(p) (p)->Release(p) #define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXEcho { FLOAT fWetDryMix; FLOAT fFeedback; FLOAT fLeftDelay; FLOAT fRightDelay; LONG lPanDelay; } DSFXEcho, *LPDSFXEcho; typedef const DSFXEcho *LPCDSFXEcho; #define DSFXECHO_FEEDBACK_MIN 0.0f #define DSFXECHO_FEEDBACK_MAX 100.0f #define DSFXECHO_LEFTDELAY_MIN 1.0f #define DSFXECHO_LEFTDELAY_MAX 2000.0f #define DSFXECHO_PANDELAY_MIN 0 #define DSFXECHO_PANDELAY_MAX 1 #define DSFXECHO_RIGHTDELAY_MIN 1.0f #define DSFXECHO_RIGHTDELAY_MAX 2000.0f #define DSFXECHO_WETDRYMIX_MIN 0.0f #define DSFXECHO_WETDRYMIX_MAX 100.0f #define INTERFACE IDirectSoundFXEcho DECLARE_INTERFACE_(IDirectSoundFXEcho,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXEcho methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXEcho *echo) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXEcho *echo) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXEcho_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXEcho_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXEcho_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXEcho_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXEcho_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXEcho_Release(p) (p)->Release(p) #define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXDistortion { FLOAT fGain; FLOAT fEdge; FLOAT fPostEQCenterFrequency; FLOAT fPostEQBandwidth; FLOAT fPreLowpassCutoff; } DSFXDistortion, *LPDSFXDistortion; typedef const DSFXDistortion *LPCDSFXDistortion; #define DSFXDISTORTION_EDGE_MIN 0.0f #define DSFXDISTORTION_EDGE_MAX 100.0f #define DSFXDISTORTION_GAIN_MIN -60.0f #define DSFXDISTORTION_GAIN_MAX 0.0f #define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f #define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f #define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f #define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f #define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f #define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f #define INTERFACE IDirectSoundFXDistortion DECLARE_INTERFACE_(IDirectSoundFXDistortion,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXDistortion methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXDistortion *distortion) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXDistortion *distortion) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXDistortion_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXDistortion_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXDistortion_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXDistortion_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXDistortion_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXDistortion_Release(p) (p)->Release(p) #define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXCompressor { FLOAT fGain; FLOAT fAttack; FLOAT fRelease; FLOAT fThreshold; FLOAT fRatio; FLOAT fPredelay; } DSFXCompressor, *LPDSFXCompressor; typedef const DSFXCompressor *LPCDSFXCompressor; #define DSFXCOMPRESSOR_ATTACK_MIN 0.01f #define DSFXCOMPRESSOR_ATTACK_MAX 500.0f #define DSFXCOMPRESSOR_GAIN_MIN -60.0f #define DSFXCOMPRESSOR_GAIN_MAX 60.0f #define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f #define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f #define DSFXCOMPRESSOR_RATIO_MIN 1.0f #define DSFXCOMPRESSOR_RATIO_MAX 100.0f #define DSFXCOMPRESSOR_RELEASE_MIN 50.0f #define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f #define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f #define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f #define INTERFACE IDirectSoundFXCompressor DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXCompressor methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXCompressor *compressor) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXCompressor *compressor) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXCompressor_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXCompressor_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXCompressor_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXCompressor_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXCompressor_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXCompressor_Release(p) (p)->Release(p) #define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXParamEq { FLOAT fCenter; FLOAT fBandwidth; FLOAT fGain; } DSFXParamEq, *LPDSFXParamEq; typedef const DSFXParamEq *LPCDSFXParamEq; #define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f #define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f #define DSFXPARAMEQ_CENTER_MIN 80.0f #define DSFXPARAMEQ_CENTER_MAX 16000.0f #define DSFXPARAMEQ_GAIN_MIN -15.0f #define DSFXPARAMEQ_GAIN_MAX 15.0f #define INTERFACE IDirectSoundFXParamEq DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXParamEq methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXParamEq *param) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXParamEq *param) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXParamEq_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXParamEq_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXParamEq_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXParamEq_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXParamEq_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXParamEq_Release(p) (p)->Release(p) #define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif typedef struct _DSFXWavesReverb { FLOAT fInGain; FLOAT fReverbMix; FLOAT fReverbTime; FLOAT fHighFreqRTRatio; } DSFXWavesReverb, *LPDSFXWavesReverb; typedef const DSFXWavesReverb *LPCDSFXWavesReverb; #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f #define DSFX_WAVESREVERB_INGAIN_MIN -96.0f #define DSFX_WAVESREVERB_INGAIN_MAX 0.0f #define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f #define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f #define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f #define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f #define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f #define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f #define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f #define INTERFACE IDirectSoundFXWavesReverb DECLARE_INTERFACE_(IDirectSoundFXWavesReverb,IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectSoundFXWavesReverb methods ***/ STDMETHOD(SetAllParameters)(THIS_ const DSFXWavesReverb *reverb) PURE; STDMETHOD(GetAllParameters)(THIS_ DSFXWavesReverb *reverb) PURE; }; #undef INTERFACE #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundFXWavesReverb_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundFXWavesReverb_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b) #define IDirectSoundFXWavesReverb_AddRef(p) (p)->AddRef(p) #define IDirectSoundFXWavesReverb_Release(p) (p)->Release(p) #define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif enum { DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW, DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW, DSFX_I3DL2_MATERIAL_PRESET_THINDOOR, DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR, DSFX_I3DL2_MATERIAL_PRESET_WOODWALL, DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL, DSFX_I3DL2_MATERIAL_PRESET_STONEWALL, DSFX_I3DL2_MATERIAL_PRESET_CURTAIN }; #define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f #define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f #define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f #define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f #define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f #define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f #define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f #define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f enum { DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT, DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC, DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL, DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM, DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE, DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA, DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR, DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY, DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY, DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR, DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY, DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST, DSFX_I3DL2_ENVIRONMENT_PRESET_CITY, DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS, DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY, DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN, DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT, DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE, DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER, DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE }; #define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000,-100,0.0f,1.49f,0.83f,-2602,0.007f,200,0.011f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000,-100,0.0f,1.49f,0.83f,-2602,0.007f,200,0.011f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000,0.0f,0.17f,0.10f,-1204,0.001f,207,0.002f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_ROOM -1000,-454,0.0f,0.40f,0.83f,-1646,0.002f,53,0.003f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200,0.0f,1.49f,0.54f,-370,0.007f,1030,0.011f,100.0f,60.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000,0.0f,0.50f,0.10f,-1376,0.003f,-1104,0.004f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000,-300,0.0f,2.31f,0.64f,-711,0.012f,83,0.017f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000,-476,0.0f,4.32f,0.59f,-789,0.020f,-289,0.030f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000,-500,0.0f,3.92f,0.70f,-1230,0.020f,-2,0.029f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_CAVE -1000,0,0.0f,2.91f,1.30f,-602,0.015f,-302,0.022f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_ARENA -1000,-698,0.0f,7.24f,0.33f,-1166,0.020f,16,0.030f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000,0.0f,10.05f,0.23f,-602,0.020f,198,0.030f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000,0.0f,0.30f,0.10f,-1831,0.002f,-1630,0.030f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000,-300,0.0f,1.49f,0.59f,-1219,0.007f,441,0.011f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000,-237,0.0f,2.70f,0.79f,-1214,0.013f,395,0.020f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000,-270,0.0f,1.49f,0.86f,-1204,0.007f,-4,0.011f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300,0.0f,1.49f,0.54f,-2560,0.162f,-613,0.088f,79.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_CITY -1000,-800,0.0f,1.49f,0.67f,-2273,0.007f,2217,0.011f,50.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500,0.0f,1.49f,0.21f,-2780,0.300f,-2014,0.100f,27.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000,0.0f,1.49f,0.83f,-10000,0.061f,500,0.025f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000,0.0f,1.49f,0.50f,-2466,0.179f,-2514,0.100f,21.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000,0,0.0f,1.65f,1.50f,-1363,0.008f,-1153,0.012f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000,0.0f,2.81f,0.14f,429,0.014f,648,0.011f,80.0f,60.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000,0.0f,1.49f,0.10f,-449,0.007f,1700,0.011f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000,-600,0.0f,1.10f,0.83f,-400,0.005f,500,0.010f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000,-600,0.0f,1.30f,0.83f,-1000,0.010f,-200,0.020f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000,-600,0.0f,1.50f,0.83f,-1600,0.020f,-1000,0.040f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000,-600,0.0f,1.80f,0.70f,-1300,0.015f,-800,0.030f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000,-600,0.0f,1.80f,0.70f,-2000,0.030f,-1400,0.060f,100.0f,100.0f,5000.0f #define I3DL2_ENVIRONMENT_PRESET_PLATE -1000,-200,0.0f,1.30f,0.90f,0,0.002f,0,0.010f,100.0f,75.0f,5000.0f #ifdef __cplusplus } /* extern "C" */ #endif /* defined(__cplusplus) */ #endif /* __DSOUND_INCLUDED__ */