/* DirectDraw/Direct3D Z-Buffer stand in * * Copyright 2000 TransGaming Technologies Inc. * * This class provides a DirectDrawSurface implementation that represents * a Z-Buffer surface. However it does not store an image and does not * support Lock/Unlock or GetDC. It is merely a placeholder required by the * Direct3D architecture. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include #include #define NONAMELESSUNION #define NONAMELESSSTRUCT #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "ddraw.h" #include "d3d.h" #include "wine/debug.h" #include "ddcomimpl.h" #include "ddraw_private.h" #include "d3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(ddraw); static const IDirectDrawSurface7Vtbl FakeZBuffer_IDirectDrawSurface7_VTable; #ifdef HAVE_OPENGL static void zbuffer_lock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags) { /* Note that this does not do anything for now... At least it's not needed for Grim Fandango :-) */ } static void zbuffer_unlock_update(IDirectDrawSurfaceImpl* This, LPCRECT pRect) { ((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory = TRUE; } static BOOLEAN zbuffer_get_dirty_status(IDirectDrawSurfaceImpl* This, LPCRECT pRect) { if (((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory) { ((FakeZBuffer_DirectDrawSurfaceImpl *) This->private)->in_memory = FALSE; return TRUE; } return FALSE; } #endif HRESULT FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl *This, IDirectDrawImpl *pDD, const DDSURFACEDESC2 *pDDSD) { HRESULT hr; BYTE zdepth = 16; /* Default value.. Should use the one from GL */ assert(pDDSD->ddsCaps.dwCaps & DDSCAPS_ZBUFFER); hr = Main_DirectDrawSurface_Construct(This, pDD, pDDSD); if (FAILED(hr)) return hr; ICOM_INIT_INTERFACE(This, IDirectDrawSurface7, FakeZBuffer_IDirectDrawSurface7_VTable); This->final_release = FakeZBuffer_DirectDrawSurface_final_release; This->duplicate_surface = FakeZBuffer_DirectDrawSurface_duplicate_surface; #ifdef HAVE_OPENGL if (opengl_initialized) { This->lock_update = zbuffer_lock_update; This->unlock_update = zbuffer_unlock_update; This->get_dirty_status = zbuffer_get_dirty_status; } #endif /* Beginning of some D3D hacks :-) */ if (This->surface_desc.dwFlags & DDSD_ZBUFFERBITDEPTH) { zdepth = This->surface_desc.u2.dwMipMapCount; /* This is where the Z buffer depth is stored in 'old' versions */ } if ((This->surface_desc.dwFlags & DDSD_PIXELFORMAT) == 0) { This->surface_desc.dwFlags |= DDSD_PIXELFORMAT; This->surface_desc.u4.ddpfPixelFormat.dwSize = sizeof(This->surface_desc.u4.ddpfPixelFormat); This->surface_desc.u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; This->surface_desc.u4.ddpfPixelFormat.u1.dwZBufferBitDepth = zdepth; } if ((This->surface_desc.dwFlags & DDSD_PITCH) == 0) { This->surface_desc.dwFlags |= DDSD_PITCH; This->surface_desc.u1.lPitch = ((zdepth + 7) / 8) * This->surface_desc.dwWidth; } This->surface_desc.lpSurface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->surface_desc.u1.lPitch * This->surface_desc.dwHeight); return DD_OK; } /* Not an API */ HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf, IUnknown* pUnkOuter) { IDirectDrawSurfaceImpl* This; HRESULT hr; assert(pUnkOuter == NULL); This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*This) + sizeof(FakeZBuffer_DirectDrawSurfaceImpl)); if (This == NULL) return E_OUTOFMEMORY; This->private = (FakeZBuffer_DirectDrawSurfaceImpl*)(This+1); hr = FakeZBuffer_DirectDrawSurface_Construct(This, pDD, pDDSD); if (FAILED(hr)) HeapFree(GetProcessHeap(), 0, This); else *ppSurf = ICOM_INTERFACE(This, IDirectDrawSurface7); return hr; } void FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This) { Main_DirectDrawSurface_final_release(This); } HRESULT FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This, LPDIRECTDRAWSURFACE7* ppDup) { return FakeZBuffer_DirectDrawSurface_Create(This->ddraw_owner, &This->surface_desc, ppDup, NULL); } /* put your breakpoint/abort call here */ static HRESULT cant_do_that(const char *s) { FIXME("attempt to %s fake z-buffer\n", s); return DDERR_UNSUPPORTED; } HRESULT WINAPI FakeZBuffer_DirectDrawSurface_Blt(LPDIRECTDRAWSURFACE7 iface, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx) { IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; if (TRACE_ON(ddraw)) { TRACE("(%p)->(%p,%p,%p,%08lx,%p)\n", This,rdst,src,rsrc,dwFlags,lpbltfx); if (rdst) TRACE("\tdestrect :%ldx%ld-%ldx%ld\n",rdst->left,rdst->top,rdst->right,rdst->bottom); if (rsrc) TRACE("\tsrcrect :%ldx%ld-%ldx%ld\n",rsrc->left,rsrc->top,rsrc->right,rsrc->bottom); TRACE("\tflags: "); DDRAW_dump_DDBLT(dwFlags); if (dwFlags & DDBLT_DDFX) { TRACE("\tblitfx: "); DDRAW_dump_DDBLTFX(lpbltfx->dwDDFX); } } /* We only support the BLT with DEPTH_FILL for now */ if ((dwFlags & DDBLT_DEPTHFILL) && (This->ddraw_owner->d3d_private != NULL)) { if (This->ddraw_owner->current_device != NULL) { D3DRECT rect; if (rdst) { rect.u1.x1 = rdst->left; rect.u2.y1 = rdst->top; rect.u3.x2 = rdst->right; rect.u4.y2 = rdst->bottom; } This->ddraw_owner->current_device->clear(This->ddraw_owner->current_device, (rdst == NULL ? 0 : 1), &rect, D3DCLEAR_ZBUFFER, 0x00000000, ((double) lpbltfx->u5.dwFillDepth) / 4294967295.0, 0x00000000); return DD_OK; } } return cant_do_that("blt to a"); } HRESULT WINAPI FakeZBuffer_DirectDrawSurface_BltFast(LPDIRECTDRAWSURFACE7 iface, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans) { IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface; if (TRACE_ON(ddraw)) { FIXME("(%p)->(%ld,%ld,%p,%p,%08lx)\n", This,dstx,dsty,src,rsrc,trans ); FIXME("\ttrans:"); if (FIXME_ON(ddraw)) DDRAW_dump_DDBLTFAST(trans); if (rsrc) FIXME("\tsrcrect: %ldx%ld-%ldx%ld\n",rsrc->left,rsrc->top,rsrc->right,rsrc->bottom); else FIXME(" srcrect: NULL\n"); } return cant_do_that("bltfast to a"); } HRESULT WINAPI FakeZBuffer_DirectDrawSurface_GetDC(LPDIRECTDRAWSURFACE7 iface, HDC *phDC) { return cant_do_that("get a DC for a"); } HRESULT WINAPI FakeZBuffer_DirectDrawSurface_ReleaseDC(LPDIRECTDRAWSURFACE7 iface, HDC hDC) { return cant_do_that("release a DC for a"); } HRESULT WINAPI FakeZBuffer_DirectDrawSurface_Restore(LPDIRECTDRAWSURFACE7 iface) { return DD_OK; } HRESULT WINAPI FakeZBuffer_DirectDrawSurface_SetSurfaceDesc(LPDIRECTDRAWSURFACE7 iface, LPDDSURFACEDESC2 pDDSD, DWORD dwFlags) { /* XXX */ abort(); return E_FAIL; } static const IDirectDrawSurface7Vtbl FakeZBuffer_IDirectDrawSurface7_VTable= { Main_DirectDrawSurface_QueryInterface, Main_DirectDrawSurface_AddRef, Main_DirectDrawSurface_Release, Main_DirectDrawSurface_AddAttachedSurface, Main_DirectDrawSurface_AddOverlayDirtyRect, FakeZBuffer_DirectDrawSurface_Blt, Main_DirectDrawSurface_BltBatch, FakeZBuffer_DirectDrawSurface_BltFast, Main_DirectDrawSurface_DeleteAttachedSurface, Main_DirectDrawSurface_EnumAttachedSurfaces, Main_DirectDrawSurface_EnumOverlayZOrders, Main_DirectDrawSurface_Flip, Main_DirectDrawSurface_GetAttachedSurface, Main_DirectDrawSurface_GetBltStatus, Main_DirectDrawSurface_GetCaps, Main_DirectDrawSurface_GetClipper, Main_DirectDrawSurface_GetColorKey, FakeZBuffer_DirectDrawSurface_GetDC, Main_DirectDrawSurface_GetFlipStatus, Main_DirectDrawSurface_GetOverlayPosition, Main_DirectDrawSurface_GetPalette, Main_DirectDrawSurface_GetPixelFormat, Main_DirectDrawSurface_GetSurfaceDesc, Main_DirectDrawSurface_Initialize, Main_DirectDrawSurface_IsLost, Main_DirectDrawSurface_Lock, FakeZBuffer_DirectDrawSurface_ReleaseDC, FakeZBuffer_DirectDrawSurface_Restore, Main_DirectDrawSurface_SetClipper, Main_DirectDrawSurface_SetColorKey, Main_DirectDrawSurface_SetOverlayPosition, Main_DirectDrawSurface_SetPalette, Main_DirectDrawSurface_Unlock, Main_DirectDrawSurface_UpdateOverlay, Main_DirectDrawSurface_UpdateOverlayDisplay, Main_DirectDrawSurface_UpdateOverlayZOrder, Main_DirectDrawSurface_GetDDInterface, Main_DirectDrawSurface_PageLock, Main_DirectDrawSurface_PageUnlock, FakeZBuffer_DirectDrawSurface_SetSurfaceDesc, Main_DirectDrawSurface_SetPrivateData, Main_DirectDrawSurface_GetPrivateData, Main_DirectDrawSurface_FreePrivateData, Main_DirectDrawSurface_GetUniquenessValue, Main_DirectDrawSurface_ChangeUniquenessValue, Main_DirectDrawSurface_SetPriority, Main_DirectDrawSurface_GetPriority, Main_DirectDrawSurface_SetLOD, Main_DirectDrawSurface_GetLOD };