/* * Copyright (C) 2005 Henri Verbeet * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include #include "wine/test.h" static HMODULE d3d9_handle = 0; static HWND create_window(void) { WNDCLASS wc = {0}; wc.lpfnWndProc = &DefWindowProc; wc.lpszClassName = "d3d9_test_wc"; RegisterClass(&wc); return CreateWindow("d3d9_test_wc", "d3d9_test", 0, 0, 0, 0, 0, 0, 0, 0, 0); } static IDirect3DDevice9 *init_d3d9(void) { IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0; IDirect3D9 *d3d9_ptr = 0; IDirect3DDevice9 *device_ptr = 0; D3DPRESENT_PARAMETERS present_parameters; HRESULT hres; d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n"); if (!d3d9_create) return NULL; d3d9_ptr = d3d9_create(D3D_SDK_VERSION); ok(d3d9_ptr != NULL, "Failed to create IDirect3D9 object\n"); if (!d3d9_ptr) return NULL; ZeroMemory(&present_parameters, sizeof(present_parameters)); present_parameters.Windowed = TRUE; present_parameters.hDeviceWindow = create_window(); present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; hres = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); ok(hres == D3D_OK, "IDirect3D_CreateDevice returned: 0x%lx\n", hres); return device_ptr; } static int get_refcount(IUnknown *object) { IUnknown_AddRef(object); return IUnknown_Release(object); } static IDirect3DVertexDeclaration9 *test_create_vertex_declaration(IDirect3DDevice9 *device_ptr, D3DVERTEXELEMENT9 *vertex_decl) { IDirect3DVertexDeclaration9 *decl_ptr = 0; HRESULT hret = 0; hret = IDirect3DDevice9_CreateVertexDeclaration(device_ptr, vertex_decl, &decl_ptr); ok(hret == D3D_OK && decl_ptr != NULL, "CreateVertexDeclaration returned: hret 0x%lx, decl_ptr %p. " "Expected hret 0x%lx, decl_ptr != %p. Aborting.\n", hret, decl_ptr, D3D_OK, NULL); return decl_ptr; } static void test_get_set_vertex_declaration(IDirect3DDevice9 *device_ptr, IDirect3DVertexDeclaration9 *decl_ptr) { IDirect3DVertexDeclaration9 *current_decl_ptr = 0; HRESULT hret = 0; int decl_refcount = 0; int i = 0; /* SetVertexDeclaration should not touch the declaration's refcount. */ i = get_refcount((IUnknown *)decl_ptr); hret = IDirect3DDevice9_SetVertexDeclaration(device_ptr, decl_ptr); decl_refcount = get_refcount((IUnknown *)decl_ptr); ok(hret == D3D_OK && decl_refcount == i, "SetVertexDeclaration returned: hret 0x%lx, refcount %d. " "Expected hret 0x%lx, refcount %d.\n", hret, decl_refcount, D3D_OK, i); /* GetVertexDeclaration should increase the declaration's refcount by one. */ i = decl_refcount+1; hret = IDirect3DDevice9_GetVertexDeclaration(device_ptr, ¤t_decl_ptr); decl_refcount = get_refcount((IUnknown *)decl_ptr); ok(hret == D3D_OK && decl_refcount == i && current_decl_ptr == decl_ptr, "GetVertexDeclaration returned: hret 0x%lx, current_decl_ptr %p refcount %d. " "Expected hret 0x%lx, current_decl_ptr %p, refcount %d.\n", hret, current_decl_ptr, decl_refcount, D3D_OK, decl_ptr, i); } static void test_get_declaration(IDirect3DVertexDeclaration9 *decl_ptr, D3DVERTEXELEMENT9 *vertex_decl, UINT expected_num_elements) { int i; UINT num_elements = 0; D3DVERTEXELEMENT9 *decl = 0; HRESULT hret = 0; /* First test only getting the number of elements */ num_elements = 0x1337c0de; hret = IDirect3DVertexDeclaration9_GetDeclaration(decl_ptr, NULL, &num_elements); ok(hret == D3D_OK && num_elements == expected_num_elements, "GetDeclaration returned: hret 0x%lx, num_elements %d. " "Expected hret 0x%lx, num_elements %d.\n", hret, num_elements, D3D_OK, expected_num_elements); num_elements = 0; hret = IDirect3DVertexDeclaration9_GetDeclaration(decl_ptr, NULL, &num_elements); ok(hret == D3D_OK && num_elements == expected_num_elements, "GetDeclaration returned: hret 0x%lx, num_elements %d. " "Expected hret 0x%lx, num_elements %d.\n", hret, num_elements, D3D_OK, expected_num_elements); /* Also test the returned data */ decl = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(D3DVERTEXELEMENT9) * expected_num_elements); num_elements = 0x1337c0de; hret = IDirect3DVertexDeclaration9_GetDeclaration(decl_ptr, decl, &num_elements); ok(hret == D3D_OK && num_elements == expected_num_elements, "GetDeclaration returned: hret 0x%lx, num_elements %d. " "Expected hret 0x%lx, num_elements %d.\n", hret, num_elements, D3D_OK, expected_num_elements); i = memcmp(decl, vertex_decl, sizeof(vertex_decl)); ok (!i, "Original and returned vertexdeclarations are not the same\n"); ZeroMemory(decl, sizeof(D3DVERTEXELEMENT9) * expected_num_elements); num_elements = 0; hret = IDirect3DVertexDeclaration9_GetDeclaration(decl_ptr, decl, &num_elements); ok(hret == D3D_OK && num_elements == expected_num_elements, "GetDeclaration returned: hret 0x%lx, num_elements %d. " "Expected hret 0x%lx, num_elements %d.\n", hret, num_elements, D3D_OK, expected_num_elements); i = memcmp(decl, vertex_decl, sizeof(vertex_decl)); ok (!i, "Original and returned vertexdeclarations are not the same\n"); HeapFree(GetProcessHeap(), 0, decl); } START_TEST(vertexdeclaration) { static D3DVERTEXELEMENT9 simple_decl[] = { { 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 }, D3DDECL_END()}; UINT simple_decl_num_elements = sizeof(simple_decl) / sizeof(*simple_decl); IDirect3DDevice9 *device_ptr = 0; IDirect3DVertexDeclaration9 *decl_ptr = 0; d3d9_handle = LoadLibraryA("d3d9.dll"); if (!d3d9_handle) { trace("Could not load d3d9.dll, skipping tests\n"); return; } device_ptr = init_d3d9(); if (!device_ptr) { trace("Failed to initialise d3d9, aborting test.\n"); return; } decl_ptr = test_create_vertex_declaration(device_ptr, simple_decl); if (!decl_ptr) { trace("Failed to create a vertex declaration, aborting test.\n"); return; } test_get_set_vertex_declaration(device_ptr, decl_ptr); test_get_declaration(decl_ptr, simple_decl, simple_decl_num_elements); }