TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../../.. SRCDIR = @srcdir@ VPATH = @srcdir@ TESTDLL = d3d9.dll IMPORTS = user32 kernel32 EXTRALIBS = -ldxerr9 CTESTS = \ device.c \ shader.c \ stateblock.c \ vertexdeclaration.c @MAKE_TEST_RULES@ ### Dependencies: