/* * Copyright 2009 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "d3d10core_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_ID3D10RenderTargetView) || IsEqualGUID(riid, &IID_ID3D10View) || IsEqualGUID(riid, &IID_ID3D10DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView *iface) { struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTargetView *iface) { struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u\n", This, refcount); if (!refcount) { IWineD3DRendertargetView_Release(This->wined3d_view); HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView *iface, ID3D10Device **device) { FIXME("iface %p, device %p stub!\n", iface, device); } static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView *iface, REFGUID guid, UINT *data_size, void *data) { FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateData(ID3D10RenderTargetView *iface, REFGUID guid, UINT data_size, const void *data) { FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateDataInterface(ID3D10RenderTargetView *iface, REFGUID guid, const IUnknown *data) { FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); return E_NOTIMPL; } /* ID3D10View methods */ static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView *iface, ID3D10Resource **resource) { struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; IWineD3DResource *wined3d_resource; IUnknown *parent; HRESULT hr; TRACE("iface %p, resource %p\n", iface, resource); hr = IWineD3DRendertargetView_GetResource(This->wined3d_view, &wined3d_resource); if (FAILED(hr)) { ERR("Failed to get wined3d resource, hr %#x\n", hr); *resource = NULL; return; } hr = IWineD3DResource_GetParent(wined3d_resource, &parent); IWineD3DResource_Release(wined3d_resource); if (FAILED(hr)) { ERR("Failed to get wined3d resource parent, hr %#x\n", hr); *resource = NULL; return; } hr = IUnknown_QueryInterface(parent, &IID_ID3D10Resource, (void **)&resource); IUnknown_Release(parent); if (FAILED(hr)) { ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr); *resource = NULL; return; } } /* ID3D10RenderTargetView methods */ static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView* iface, D3D10_RENDER_TARGET_VIEW_DESC *desc) { struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; TRACE("iface %p, desc %p\n", iface, desc); *desc = This->desc; } const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl = { /* IUnknown methods */ d3d10_rendertarget_view_QueryInterface, d3d10_rendertarget_view_AddRef, d3d10_rendertarget_view_Release, /* ID3D10DeviceChild methods */ d3d10_rendertarget_view_GetDevice, d3d10_rendertarget_view_GetPrivateData, d3d10_rendertarget_view_SetPrivateData, d3d10_rendertarget_view_SetPrivateDataInterface, /* ID3D10View methods */ d3d10_rendertarget_view_GetResource, /* ID3D10RenderTargetView methods */ d3d10_rendertarget_view_GetDesc, };