/* * Win16 BiDi functions * Copyright 2000 Erez Volk * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * * NOTE: Right now, most of these functions do nothing. */ #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "wine/winuser16.h" #include "winerror.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(user); /*********************************************************************** * ChangeDialogTemplate (USER.905) * FIXME: The prototypes of this function have not been found yet. */ LONG WINAPI ChangeDialogTemplate16(void) { FIXME("stub (no prototype)\n"); return 0; } /*********************************************************************** * BiDiMessageBoxEx (USER.910) * FIXME: The prototypes of this function have not been found yet. */ LONG WINAPI BiDiMessageBoxEx16(void) { FIXME("stub (no prototype)\n"); return 0; } /****************************************************************************** * ChangeKeyboardCodePage [USER.924] * Change the keyboard layouts to a new pair. * If the language IDs are set to -1, the language is not to be changed. */ DWORD WINAPI ChangeKeyboardCodePage16( UINT16 iLangLeft, UINT16 iLangRight ) { FIXME( "( %hu, %hu ): stub\n", iLangLeft, iLangRight ); return 0; } /****************************************************************************** * ChangeKeyboardLanguage [USER.912] * Change the keyboard layouts to a new pair. * * RETURNS * The old keyboard layout pair. */ DWORD WINAPI ChangeKeyboardLanguage16( UINT16 iLangLeft, UINT16 iLangRight ) { FIXME( "( %hu, %hu ): stub\n", iLangLeft, iLangRight ); return 0; } /****************************************************************************** * CreateDialogIndirectParamML [USER.916] */ HWND16 WINAPI CreateDialogIndirectParamML16( HINSTANCE16 hinstWnd, const void * lpvDlgTmp, HWND16 hwndOwner, DLGPROC16 dlgProc, LPARAM lParamInit, UINT16 iCodePage, UINT16 iLang, LPCSTR lpDlgName, HINSTANCE16 hinstLoad ) { FIXME( "( %04hx, %p, %04hx, %p, %08lx, %hu, %hu, %p, %04hx ): stub\n", hinstWnd, lpvDlgTmp, hwndOwner, dlgProc, lParamInit, iCodePage, iLang, lpDlgName, hinstLoad ); return 0; } /****************************************************************************** * DialogBoxIndirectParamML [USER.918] */ HWND16 WINAPI DialogBoxIndirectParamML16( HINSTANCE16 hinstWnd, HGLOBAL16 hglbDlgTemp, HWND16 hwndOwner, DLGPROC16 dlgprc, LPARAM lParamInit, UINT16 iCodePage, UINT16 iLang, LPCSTR lpDlgName, HINSTANCE16 hinstLoad ) { FIXME( "( %04hx, %04hx, %04hx, %p, %08lx, %hu, %hu, %p, %04hx ): stub\n", hinstWnd, hglbDlgTemp, hwndOwner, dlgprc, lParamInit, iCodePage, iLang, lpDlgName, hinstLoad ); return 0; } /****************************************************************************** * FindLanguageResource [USER.923] */ HRSRC16 WINAPI FindLanguageResource16( HINSTANCE16 hinst, LPCSTR lpRes, LPCSTR lpResType, UINT16 iLang ) { FIXME( "( %04hx, %p, %p, %hu ): stub\n", hinst, lpRes, lpResType, iLang ); return 0; } /****************************************************************************** * GetAppCodePage [USER.915] * Returns the code page and language of the window * * RETURNS * The low word contains the code page, the high word contains the resource language. */ DWORD WINAPI GetAppCodePage16( HWND16 hwnd ) { FIXME( "( %04hx ): stub\n", hwnd ); return 0; } /****************************************************************************** * GetBaseCodePage [USER.922] * Returns the base code page and resource language. * For example, Hebrew windows will return HebrewCodePage in the low word * and English in the high word. */ DWORD WINAPI GetBaseCodePage16( void ) { FIXME( ": stub\n" ); return 0; } /****************************************************************************** * GetCodePageSystemFont [USER.913] * Returns the stock font for the requested code page. */ HFONT16 WINAPI GetCodePageSystemFont16( UINT16 iFont, UINT16 iCodePage ) { FIXME( "( %hu, %hu ): stub\n", iFont, iCodePage ); return 0; } /****************************************************************************** * GetLanguageName [USER.907] * Returns the name of one language in (possibly) a different language. * Currently only handles language 0 (english). * * RETURNS * Success: The number of bytes copied to the buffer, not including the null. * Failure: 0 */ UINT WINAPI GetLanguageName16( UINT16 iLang, UINT16 iName, LPSTR lpszName, UINT16 cbBuffer ) { if ( (iLang == 0) && (iName == 0) ) { if ( !lpszName || cbBuffer < 8 ) { SetLastError( ERROR_INVALID_PARAMETER ); return 0; } strcpy( lpszName, "English" ); return 7; } FIXME( "( %hu, %hu, %p, %hu ): No BiDi16\n", iLang, iName, lpszName, cbBuffer ); return 0; } /****************************************************************************** * GetNumLanguages [USER.906] * Returns the number of languages in the system. */ UINT WINAPI GetNumLanguages16( void ) { FIXME( ": No Bidi16\n" ); return 1; } /****************************************************************************** * GetProcessDefaultLayout [USER.1001] * * Gets the default layout for parentless windows. * Right now, just returns 0 (left-to-right). * * RETURNS * Success: Nonzero * Failure: Zero */ BOOL16 WINAPI GetProcessDefaultLayout16( DWORD *pdwDefaultLayout ) { FIXME( "( %p ): no BiDi16\n", pdwDefaultLayout ); return GetProcessDefaultLayout( pdwDefaultLayout ); } /****************************************************************************** * LoadLanguageString [USER.919] * Loads a string for a specific language. * * RETURNS * SUCCESS: The length of the string loaded. * FAILURE: Zero. */ UINT16 WINAPI LoadLanguageString16( HINSTANCE16 hinst, UINT16 id, UINT16 iLang, LPSTR lpszText, INT16 nBytes ) { FIXME( "( %04hx, %hu, %hu, %p, %hd ): stub\n", hinst, id, iLang, lpszText, nBytes ); return 0; } /****************************************************************************** * LoadSystemLanguageString [USER.902] * Loads a string which is in one of the system language modules. * * RETURNS * Success: The length of the string loaded * Failure: Zero */ UINT WINAPI LoadSystemLanguageString16( HINSTANCE16 hinstCaller, UINT16 id, LPSTR lpszText, INT16 nBytes, UINT16 iLang ) { FIXME( "( %04hx, %hu, %p, %hd, %hu ): stub\n", hinstCaller, id, lpszText, nBytes, iLang ); return 0; } /*********************************************************************** * MessageBoxEx [USER.930] * The multilingual version of MessageBox. */ INT16 WINAPI MessageBoxEx16( HWND16 hwndParent, LPCSTR lpszText, LPCSTR lpszTitle, UINT16 fuStyle, UINT16 iLang ) { FIXME( "( %04hx, %p, %p, %hu, %hu ): stub\n", hwndParent, lpszText, lpszTitle, fuStyle, iLang ); return 0; } /*********************************************************************** * QueryCodePage [USER.914] * Query code page specific data. */ LRESULT WINAPI QueryCodePage16( UINT16 idxLang, UINT16 msg, WPARAM16 wParam, LPARAM lParam ) { FIXME( "( %hu, %hu, %04hx, %08lx ): stub\n", idxLang, msg, wParam, lParam ); return 0; } /*********************************************************************** * SetAppCodePage [USER.920] * Set the code page and language of the window to new values. * * RETURNS * The low word contains the old code page, the high word contains * the old resource language. */ DWORD WINAPI SetAppCodePage16( HWND16 hwnd, UINT16 iCodePage, UINT16 iLang, UINT16 fRedraw ) { FIXME( "( %04hx, %hu, %hu, %hu ): stub\n", hwnd, iCodePage, iLang, fRedraw ); return 0; } /*********************************************************************** * SetDlgItemTextEx [USER.911] * Sets the title or text of a control in a dialog box. * Currently only works for language 0 (english) */ void WINAPI SetDlgItemTextEx16( HWND16 hwnd, INT16 id, LPCSTR lpszText, UINT16 iLang ) { FIXME( "( %04hx, %hd, %p, %hu ): stub\n", hwnd, id, lpszText, iLang ); } /****************************************************************************** * SetProcessDefaultLayout [USER.1000] * * Sets the default layout for parentless windows. * Right now, only accepts 0 (left-to-right). * * RETURNS * Success: Nonzero * Failure: Zero */ BOOL16 WINAPI SetProcessDefaultLayout16( DWORD dwDefaultLayout ) { FIXME( "( %08lx ): No BiDi16\n", dwDefaultLayout ); return SetProcessDefaultLayout( dwDefaultLayout ); } /****************************************************************************** * SetWindowTextEx [USER.909] * Sets the given window's title to the specified text in the specified language. */ void WINAPI SetWindowTextEx16( HWND16 hwnd, LPCSTR lpsz, UINT16 iLang ) { FIXME( "( %04hx, %p, %hu ): stub\n", hwnd, lpsz, iLang ); }