/* * Button-class extra info * * Copyright 1994 Alexandre Julliard */ #ifndef __WINE_BUTTON_H #define __WINE_BUTTON_H #include "wingdi.h" /* Extra info for BUTTON windows */ /* Note: under MS-Windows, state is a BYTE and this structure is */ /* only 3 bytes long. I don't think there are programs out there */ /* broken enough to rely on this :-) */ typedef struct { WORD state; /* Current state */ HFONT16 hFont; /* Button font (or 0 for system font) */ } BUTTONINFO; /* Button state values */ #define BUTTON_UNCHECKED 0x00 #define BUTTON_CHECKED 0x01 #define BUTTON_3STATE 0x02 #define BUTTON_HIGHLIGHTED 0x04 #define BUTTON_HASFOCUS 0x08 #define BUTTON_STATE(hwnd) ((WIN_FindWndPtr(hwnd))->wExtra[0]) extern LRESULT WINAPI ButtonWndProc( HWND32 hWnd, UINT32 uMsg, WPARAM32 wParam, LPARAM lParam ); #endif /* __WINE_BUTTON_H */