#ifndef __WINE_DPLAY_H #define __WINE_DPLAY_H /* FIXME: GCC doesn't yet support annon structures so some of the structures * defined here don't match the sdk exactly. I've tried to come up with * suitably terse names, but this file won't cut it for inclusion into a * Winelib app. */ #include "wine/obj_base.h" #ifdef __cplusplus extern "C" { #endif /* defined(__cplusplus) */ #include "pshpack1.h" typedef LPVOID (*LPRGLPVOID)[]; typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID; #define VOL volatile typedef VOID *VOL LPVOIDV; /***************************************************************************** * Predeclare the interfaces */ DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72); typedef struct IDirectPlay IDirectPlay,*LPDIRECTPLAY; DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); typedef struct IDirectPlay2 IDirectPlay2,*LPDIRECTPLAY2; DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); typedef struct IDirectPlay2 IDirectPlay2A,*LPDIRECTPLAY2A; DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); typedef struct IDirectPlay3 IDirectPlay3,*LPDIRECTPLAY3; DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); typedef struct IDirectPlay3 IDirectPlay3A,*LPDIRECTPLAY3A; DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); typedef struct IDirectPlay4 IDirectPlay4,*LPDIRECTPLAY4; DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); typedef struct IDirectPlay4 IDirectPlay4A,*LPDIRECTPLAY4A; /* * GUIDS used by Service Providers shipped with DirectPlay * Use these to identify Service Provider returned by EnumConnections */ /* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */ DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); /* GUID for TCP/IP service provider {36E95EE0-8577-11cf-960C-0080C7534E82} */ DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); /* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */ DEFINE_GUID(DPSPGUID_SERIAL, 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /* GUID for Modem service provider {44EAA760-CB68-11cf-9C4E-00A0C905425E} */ DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /***************************************************************************** * Miscellaneous */ /* Return Values for Direct Play */ #define _FACDP 0x877 #define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code ) #define DP_OK S_OK #define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 ) #define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 ) #define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 ) #define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 ) #define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 ) #define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 ) #define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 ) #define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 ) #define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 ) #define DPERR_EXCEPTION MAKE_DPHRESULT( 90 ) #define DPERR_GENERIC E_FAIL #define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 ) #define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 ) #define DPERR_INVALIDPARAM E_INVALIDARG #define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM #define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 ) #define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 ) #define DPERR_NOCAPS MAKE_DPHRESULT( 160 ) #define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 ) #define DPERR_NOMEMORY E_OUTOFMEMORY #define DPERR_OUTOFMEMORY DPERR_NOMEMORY #define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 ) #define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 ) #define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 ) #define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 ) #define DPERR_PENDING E_PENDING #define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 ) #define DPERR_TIMEOUT MAKE_DPHRESULT( 240 ) #define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 ) #define DPERR_UNSUPPORTED E_NOTIMPL #define DPERR_BUSY MAKE_DPHRESULT( 270 ) #define DPERR_USERCANCEL MAKE_DPHRESULT( 280 ) #define DPERR_NOINTERFACE E_NOINTERFACE #define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 ) #define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 ) #define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 ) #define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 ) #define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 ) #define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 ) #define DPERR_CONNECTING MAKE_DPHRESULT( 350 ) #define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 ) #define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 ) #define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 ) #define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 ) #define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 ) #define DPERR_CANCELLED MAKE_DPHRESULT( 410 ) #define DPERR_ABORTED MAKE_DPHRESULT( 420 ) #define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 ) #define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 ) #define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 ) #define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 ) #define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 ) #define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 ) #define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 ) #define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 ) #define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 ) #define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 ) #define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 ) #define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 ) #define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 ) #define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 ) #define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 ) #define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 ) #define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 ) #define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 ) #define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 ) /* DPID - DirectPlay player and group ID */ typedef DWORD DPID, *LPDPID; /* DPID from whence originate messages - just an ID */ #define DPID_SYSMSG 0 /* DPID of system */ #define DPID_ALLPLAYERS 0 /* DPID of all players */ #define DPID_SERVERPLAYER 1 /* DPID of the server player */ #define DPID_UNKNOWN 0xFFFFFFFF /* Player ID is unknown */ /* DPCAPS - Used to obtain the capabilities of a DirectPlay object */ typedef struct tagDPCAPS { DWORD dwSize; /* Size of structure in bytes */ DWORD dwFlags; DWORD dwMaxBufferSize; DWORD dwMaxQueueSize; /* Obsolete. */ DWORD dwMaxPlayers; /* Maximum players/groups (local + remote) */ DWORD dwHundredBaud; /* Bandwidth in 100 bits per second units; * i.e. 24 is 2400, 96 is 9600, etc. */ DWORD dwLatency; /* Estimated latency; 0 = unknown */ DWORD dwMaxLocalPlayers; /* Maximum # of locally created players */ DWORD dwHeaderLength; /* Maximum header length in bytes */ DWORD dwTimeout; /* Service provider's suggested timeout value * This is how long DirectPlay will wait for * responses to system messages */ } DPCAPS, *LPDPCAPS; typedef struct tagDPNAME { DWORD dwSize; DWORD dwFlags; /* Not used must be 0 */ union /*playerShortName */ /* Player's Handle? */ { LPWSTR lpszShortName; LPSTR lpszShortNameA; }psn; union /*playerLongName */ /* Player's formal/real name */ { LPWSTR lpszLongName; LPSTR lpszLongNameA; }pln; } DPNAME, *LPDPNAME; #define DPLONGNAMELEN 52 #define DPSHORTNAMELEN 20 #define DPSESSIONNAMELEN 32 #define DPPASSWORDLEN 16 #define DPUSERRESERVED 16 typedef struct tagDPSESSIONDESC { DWORD dwSize; GUID guidSession; DWORD dwSession; DWORD dwMaxPlayers; DWORD dwCurrentPlayers; DWORD dwFlags; char szSessionName[ DPSESSIONNAMELEN ]; char szUserField[ DPUSERRESERVED ]; DWORD dwReserved1; char szPassword[ DPPASSWORDLEN ]; DWORD dwReserved2; DWORD dwUser1; DWORD dwUser2; DWORD dwUser3; DWORD dwUser4; } DPSESSIONDESC, *LPDPSESSIONDESC; typedef struct tagDPSESSIONDESC2 { DWORD dwSize; DWORD dwFlags; GUID guidInstance; GUID guidApplication; /* GUID of the DP application, GUID_NULL if * all applications! */ DWORD dwMaxPlayers; DWORD dwCurrentPlayers; /* (read only value) */ union /* Session name */ { LPWSTR lpszSessionName; LPSTR lpszSessionNameA; }sess; union /* Optional password */ { LPWSTR lpszPassword; LPSTR lpszPasswordA; }pass; DWORD dwReserved1; DWORD dwReserved2; DWORD dwUser1; /* For use by the application */ DWORD dwUser2; DWORD dwUser3; DWORD dwUser4; } DPSESSIONDESC2, *LPDPSESSIONDESC2; typedef const DPSESSIONDESC2* LPCDPSESSIONDESC2; #define DPOPEN_JOIN 0x00000001 #define DPOPEN_CREATE 0x00000002 #define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS #define DPSESSION_NEWPLAYERSDISABLED 0x00000001 #define DPSESSION_MIGRATEHOST 0x00000004 #define DPSESSION_NOMESSAGEID 0x00000008 #define DPSESSION_JOINDISABLED 0x00000020 #define DPSESSION_KEEPALIVE 0x00000040 #define DPSESSION_NODATAMESSAGES 0x00000080 #define DPSESSION_SECURESERVER 0x00000100 #define DPSESSION_PRIVATE 0x00000200 #define DPSESSION_PASSWORDREQUIRED 0x00000400 #define DPSESSION_MULTICASTSERVER 0x00000800 #define DPSESSION_CLIENTSERVER 0x00001000 typedef struct tagDPLCONNECTION { DWORD dwSize; DWORD dwFlags; LPDPSESSIONDESC2 lpSessionDesc; /* Ptr to session desc to use for connect */ LPDPNAME lpPlayerName; /* Ptr to player name structure */ GUID guidSP; /* GUID of Service Provider to use */ LPVOID lpAddress; /* Ptr to Address of Service Provider to use */ DWORD dwAddressSize; /* Size of address data */ } DPLCONNECTION, *LPDPLCONNECTION; /* DPLCONNECTION flags (for dwFlags) */ #define DPLCONNECTION_CREATESESSION DPOPEN_CREATE #define DPLCONNECTION_JOINSESSION DPOPEN_JOIN typedef struct tagDPCHAT { DWORD dwSize; DWORD dwFlags; union { /* Message string */ LPWSTR lpszMessage; /* Unicode */ LPSTR lpszMessageA; /* ANSI */ }msgstr; } DPCHAT, *LPDPCHAT; typedef struct { UINT len; PUCHAR pData; } SGBUFFER, *PSGBUFFER, *LPSGBUFFER; typedef struct tagDPSECURITYDESC { DWORD dwSize; /* Size of structure */ DWORD dwFlags; /* Not used. Must be zero. */ union { /* SSPI provider name */ LPWSTR lpszSSPIProvider; /* Unicode */ LPSTR lpszSSPIProviderA; /* ANSI */ }sspi; union { /* CAPI provider name */ LPWSTR lpszCAPIProvider; /* Unicode */ LPSTR lpszCAPIProviderA; /* ANSI */ }capi; DWORD dwCAPIProviderType; /* Crypto Service Provider type */ DWORD dwEncryptionAlgorithm; /* Encryption Algorithm type */ } DPSECURITYDESC, *LPDPSECURITYDESC; typedef const DPSECURITYDESC *LPCDPSECURITYDESC; typedef struct tagDPCREDENTIALS { DWORD dwSize; /* Size of structure */ DWORD dwFlags; /* Not used. Must be zero. */ union { /* User name of the account */ LPWSTR lpszUsername; /* Unicode */ LPSTR lpszUsernameA; /* ANSI */ }name; union { /* Password of the account */ LPWSTR lpszPassword; /* Unicode */ LPSTR lpszPasswordA; /* ANSI */ }pass; union { /* Domain name of the account */ LPWSTR lpszDomain; /* Unicode */ LPSTR lpszDomainA; /* ANSI */ }domain; } DPCREDENTIALS, *LPDPCREDENTIALS; typedef const DPCREDENTIALS *LPCDPCREDENTIALS; typedef BOOL CALLBACK (*LPDPENUMDPCALLBACKW)( LPGUID lpguidSP, LPWSTR lpSPName, DWORD dwMajorVersion, DWORD dwMinorVersion, LPVOID lpContext); typedef BOOL CALLBACK (*LPDPENUMDPCALLBACKA)( LPGUID lpguidSP, LPSTR lpSPName, /* ptr to str w/ driver description */ DWORD dwMajorVersion, /* Major # of driver spec in lpguidSP */ DWORD dwMinorVersion, /* Minor # of driver spec in lpguidSP */ LPVOID lpContext); /* User given */ typedef const GUID *LPCGUID; typedef const DPNAME *LPCDPNAME; typedef BOOL CALLBACK (*LPDPENUMCONNECTIONSCALLBACK)( LPCGUID lpguidSP, LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext); typedef BOOL CALLBACK (*LPDPENUMSESSIONSCALLBACK)( LPDPSESSIONDESC lpDPSessionDesc, LPVOID lpContext, LPDWORD lpdwTimeOut, DWORD dwFlags); extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID ); extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW, LPVOID ); extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk); typedef BOOL CALLBACK (*LPDPENUMPLAYERSCALLBACK)( DPID dpId, LPSTR lpFriendlyName, LPSTR lpFormalName, DWORD dwFlags, LPVOID lpContext ); typedef BOOL CALLBACK (*LPDPENUMPLAYERSCALLBACK2)( DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext ); typedef BOOL CALLBACK (*LPDPENUMSESSIONSCALLBACK2)( LPCDPSESSIONDESC2 lpThisSD, LPDWORD lpdwTimeOut, DWORD dwFlags, LPVOID lpContext ); #define DPESC_TIMEDOUT 0x00000001 #include "poppack.h" /***************************************************************************** * IDirectPlay interface */ #define ICOM_INTERFACE IDirectPlay #define IDirectPlay_METHODS \ ICOM_METHOD2(HRESULT,AddPlayerToGroup, DPID,idGroup, DPID,idPlayer) \ ICOM_METHOD (HRESULT,Close) \ ICOM_METHOD4(HRESULT,CreatePlayer, LPDPID,lpidPlayer, LPSTR,lpPlayerName, LPSTR,, LPHANDLE,) \ ICOM_METHOD3(HRESULT,CreateGroup, LPDPID,lpidGroup, LPSTR,lpGroupName, LPSTR,) \ ICOM_METHOD2(HRESULT,DeletePlayerFromGroup, DPID,idGroup, DPID,idPlayer) \ ICOM_METHOD1(HRESULT,DestroyPlayer, DPID,idPlayer) \ ICOM_METHOD1(HRESULT,DestroyGroup, DPID,idGroup) \ ICOM_METHOD1(HRESULT,EnableNewPlayers, BOOL,) \ ICOM_METHOD4(HRESULT,EnumGroupPlayers, DPID,idGroup, LPDPENUMPLAYERSCALLBACK,lpEnumPlayersCallback, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,EnumGroups, DWORD,, LPDPENUMPLAYERSCALLBACK,lpEnumPlayersCallback, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,EnumPlayers, DWORD,, LPDPENUMPLAYERSCALLBACK,lpEnumPlayersCallback, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD5(HRESULT,EnumSessions, LPDPSESSIONDESC,lpsd, DWORD,dwTimeout, LPDPENUMSESSIONSCALLBACK,lpEnumSessionsCallback, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD1(HRESULT,GetCaps, LPDPCAPS,lpDPCaps) \ ICOM_METHOD2(HRESULT,GetMessageCount, DPID,idPlayer, LPDWORD,lpdwCount) \ ICOM_METHOD2(HRESULT,GetPlayerCaps, DPID,idPlayer, LPDPCAPS,lpPlayerCaps) \ ICOM_METHOD5(HRESULT,GetPlayerName, DPID,idPlayer, LPSTR,, LPDWORD,, LPSTR,, LPDWORD,) \ ICOM_METHOD1(HRESULT,Initialize, LPGUID,lpGUID) \ ICOM_METHOD1(HRESULT,Open, LPDPSESSIONDESC,lpsd) \ ICOM_METHOD5(HRESULT,Receive, LPDPID,lpidFrom, LPDPID,lpidTo, DWORD,dwFlags, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD1(HRESULT,SaveSession, LPSTR,) \ ICOM_METHOD5(HRESULT,Send, DPID,idFrom, DPID,idTo, DWORD,dwFlags, LPVOID,lpData, DWORD,dwDataSize) \ ICOM_METHOD3(HRESULT,SetPlayerName, DPID,idPlayer, LPSTR,lpPlayerName, LPSTR,) #define IDirectPlay_IMETHODS \ IUnknown_IMETHODS \ IDirectPlay_METHODS ICOM_DEFINE(IDirectPlay,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectPlay_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectPlay_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectPlay_Release(p) ICOM_CALL (Release,p) /*** IDirectPlay methods ***/ #define IDirectPlay_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b) #define IDirectPlay_Close(p) ICOM_CALL (Close,p) #define IDirectPlay_CreatePlayer(p,a,b,c,d) ICOM_CALL4(CreatePlayer,p,a,b,c,d) #define IDirectPlay_CreateGroup(p,a,b,c) ICOM_CALL3(CreateGroup,p,a,b,c) #define IDirectPlay_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b) #define IDirectPlay_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a) #define IDirectPlay_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a) #define IDirectPlay_EnableNewPlayers(p,a) ICOM_CALL1(EnableNewPlayers,p,a) #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) ICOM_CALL4(EnumGroupPlayers,p,a,b,c,d) #define IDirectPlay_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d) #define IDirectPlay_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d) #define IDirectPlay_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e) #define IDirectPlay_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a) #define IDirectPlay_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b) #define IDirectPlay_GetPlayerCaps(p,a,b) ICOM_CALL2(GetPlayerCaps,p,a,b) #define IDirectPlay_GetPlayerName(p,a,b,c,d,e) ICOM_CALL5(GetPlayerName,p,a,b,c,d,e) #define IDirectPlay_Initialize(p,a) ICOM_CALL1(Initialize,p,a) #define IDirectPlay_Open(p,a) ICOM_CALL1(Open,p,a) #define IDirectPlay_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e) #define IDirectPlay_SaveSession(p,a) ICOM_CALL1(SaveSession,p,a) #define IDirectPlay_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e) #define IDirectPlay_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c) /***************************************************************************** * IDirectPlay2 and IDirectPlay2A interface */ #define ICOM_INTERFACE IDirectPlay2 #define IDirectPlay2_METHODS \ ICOM_METHOD2(HRESULT,AddPlayerToGroup, DPID,idGroup, DPID,idPlayer) \ ICOM_METHOD (HRESULT,Close) \ ICOM_METHOD5(HRESULT,CreateGroup, LPDPID,lpidGroup, LPDPNAME,lpGroupName, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \ ICOM_METHOD6(HRESULT,CreatePlayer, LPDPID,lpidPlayer, LPDPNAME,lpPlayerName, HANDLE,hEvent, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \ ICOM_METHOD2(HRESULT,DeletePlayerFromGroup, DPID,idGroup, DPID,idPlayer) \ ICOM_METHOD1(HRESULT,DestroyGroup, DPID,idGroup) \ ICOM_METHOD1(HRESULT,DestroyPlayer, DPID,idPlayer) \ ICOM_METHOD5(HRESULT,EnumGroupPlayers, DPID,idGroup, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumPlayersCallback2, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,EnumGroups, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumPlayersCallback2, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,EnumPlayers, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumPlayersCallback2, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD5(HRESULT,EnumSessions, LPDPSESSIONDESC2,lpsd, DWORD,dwTimeout, LPDPENUMSESSIONSCALLBACK2,lpEnumSessionsCallback2, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD2(HRESULT,GetCaps, LPDPCAPS,lpDPCaps, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,GetGroupData, DPID,idGroup, LPVOID,lpData, LPDWORD,lpdwDataSize, DWORD,dwFlags) \ ICOM_METHOD3(HRESULT,GetGroupName, DPID,idGroup, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD2(HRESULT,GetMessageCount, DPID,idPlayer, LPDWORD,lpdwCount) \ ICOM_METHOD3(HRESULT,GetPlayerAddress, DPID,idPlayer, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD3(HRESULT,GetPlayerCaps, DPID,idPlayer, LPDPCAPS,lpPlayerCaps, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,GetPlayerData, DPID,idPlayer, LPVOID,lpData, LPDWORD,lpdwDataSize, DWORD,dwFlags) \ ICOM_METHOD3(HRESULT,GetPlayerName, DPID,idPlayer, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD2(HRESULT,GetSessionDesc, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD1(HRESULT,Initialize, LPGUID,lpGUID) \ ICOM_METHOD2(HRESULT,Open, LPDPSESSIONDESC2,lpsd, DWORD,dwFlags) \ ICOM_METHOD5(HRESULT,Receive, LPDPID,lpidFrom, LPDPID,lpidTo, DWORD,dwFlags, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD5(HRESULT,Send, DPID,idFrom, DPID,idTo, DWORD,dwFlags, LPVOID,lpData, DWORD,dwDataSize) \ ICOM_METHOD4(HRESULT,SetGroupData, DPID,idGroup, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \ ICOM_METHOD3(HRESULT,SetGroupName, DPID,idGroup, LPDPNAME,lpGroupName, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,SetPlayerData, DPID,idPlayer, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \ ICOM_METHOD3(HRESULT,SetPlayerName, DPID,idPlayer, LPDPNAME,lpPlayerName, DWORD,dwFlags) \ ICOM_METHOD2(HRESULT,SetSessionDesc, LPDPSESSIONDESC2,lpSessDesc, DWORD,dwFlags) #define IDirectPlay2_IMETHODS \ IUnknown_IMETHODS \ IDirectPlay2_METHODS ICOM_DEFINE(IDirectPlay2,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectPlay2_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectPlay2_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectPlay2_Release(p) ICOM_CALL (Release,p) /*** IDirectPlay2 methods ***/ #define IDirectPlay2_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b) #define IDirectPlay2_Close(p) ICOM_CALL (Close,p) #define IDirectPlay2_CreateGroup(p,a,b,c,d,e) ICOM_CALL5(CreateGroup,p,a,b,c,d,e) #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) ICOM_CALL6(CreatePlayer,p,a,b,c,d,e,f) #define IDirectPlay2_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b) #define IDirectPlay2_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a) #define IDirectPlay2_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a) #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) ICOM_CALL5(EnumGroupPlayers,p,a,b,c,d,e) #define IDirectPlay2_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d) #define IDirectPlay2_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d) #define IDirectPlay2_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e) #define IDirectPlay2_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b) #define IDirectPlay2_GetGroupData(p,a,b,c,d) ICOM_CALL4(GetGroupData,p,a,b,c,d) #define IDirectPlay2_GetGroupName(p,a,b,c) ICOM_CALL3(GetGroupName,p,a,b,c) #define IDirectPlay2_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b) #define IDirectPlay2_GetPlayerAddress(p,a,b,c) ICOM_CALL3(GetPlayerAddress,p,a,b,c) #define IDirectPlay2_GetPlayerCaps(p,a,b,c) ICOM_CALL3(GetPlayerCaps,p,a,b,c) #define IDirectPlay2_GetPlayerData(p,a,b,c,d) ICOM_CALL4(GetPlayerData,p,a,b,c,d) #define IDirectPlay2_GetPlayerName(p,a,b,c) ICOM_CALL3(GetPlayerName,p,a,b,c) #define IDirectPlay2_GetSessionDesc(p,a,b) ICOM_CALL2(GetSessionDesc,p,a,b) #define IDirectPlay2_Initialize(p,a) ICOM_CALL1(Initialize,p,a) #define IDirectPlay2_Open(p,a,b) ICOM_CALL2(Open,p,a,b) #define IDirectPlay2_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e) #define IDirectPlay2_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e) #define IDirectPlay2_SetGroupData(p,a,b,c,d) ICOM_CALL4(SetGroupData,p,a,b,c,d) #define IDirectPlay2_SetGroupName(p,a,b,c) ICOM_CALL3(SetGroupName,p,a,b,c) #define IDirectPlay2_SetPlayerData(p,a,b,c,d) ICOM_CALL4(SetPlayerData,p,a,b,c,d) #define IDirectPlay2_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c) #define IDirectPlay2_SetSessionDesc(p,a,b) ICOM_CALL2(SetSessionDesc,p,a,b) /***************************************************************************** * IDirectPlay3 and IDirectPlay3A interface */ #define ICOM_INTERFACE IDirectPlay3 #define IDirectPlay3_METHODS \ ICOM_METHOD2(HRESULT,AddGroupToGroup, DPID,idParentGroup, DPID,idGroup) \ ICOM_METHOD6(HRESULT,CreateGroupInGroup, DPID,idParentGroup, LPDPID,lpidGroup, LPDPNAME,lpGroupName, LPVOID,lpData, DWORD,dwDataSize, DWORD,dwFlags) \ ICOM_METHOD2(HRESULT,DeleteGroupFromGroup, DPID,idParentGroup, DPID,idGroup) \ ICOM_METHOD4(HRESULT,EnumConnections, LPCGUID,lpguidApplication, LPDPENUMCONNECTIONSCALLBACK,lpEnumCallback, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD5(HRESULT,EnumGroupsInGroup, DPID,idGroup, LPGUID,lpguidInstance, LPDPENUMPLAYERSCALLBACK2,lpEnumCallback, LPVOID,lpContext, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,GetGroupConnectionSettings, DWORD,dwFlags, DPID,idGroup, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD2(HRESULT,InitializeConnection, LPVOID,lpConnection, DWORD,dwFlags) \ ICOM_METHOD4(HRESULT,SecureOpen, LPCDPSESSIONDESC2,lpsd, DWORD,dwFlags, LPCDPSECURITYDESC,lpSecurity, LPCDPCREDENTIALS,lpCredentials) \ ICOM_METHOD4(HRESULT,SendChatMessage, DPID,idFrom, DPID,idTo, DWORD,dwFlags, LPDPCHAT,lpChatMessage) \ ICOM_METHOD3(HRESULT,SetGroupConnectionSettings, DWORD,dwFlags, DPID,idGroup, LPDPLCONNECTION,lpConnection) \ ICOM_METHOD2(HRESULT,StartSession, DWORD,dwFlags, DPID,idGroup) \ ICOM_METHOD2(HRESULT,GetGroupFlags, DPID,idGroup, LPDWORD,lpdwFlags) \ ICOM_METHOD2(HRESULT,GetGroupParent, DPID,idGroup, LPDPID,lpidParent) \ ICOM_METHOD4(HRESULT,GetPlayerAccount, DPID,idPlayer, DWORD,dwFlags, LPVOID,lpData, LPDWORD,lpdwDataSize) \ ICOM_METHOD2(HRESULT,GetPlayerFlags, DPID,idPlayer, LPDWORD,lpdwFlags) #define IDirectPlay3_IMETHODS \ IDirectPlay2_IMETHODS \ IDirectPlay3_METHODS ICOM_DEFINE(IDirectPlay3,IDirectPlay2) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectPlay3_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectPlay3_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectPlay3_Release(p) ICOM_CALL (Release,p) /*** IDirectPlay2 methods ***/ #define IDirectPlay3_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b) #define IDirectPlay3_Close(p) ICOM_CALL (Close,p) #define IDirectPlay3_CreateGroup(p,a,b,c,d,e) ICOM_CALL5(CreateGroup,p,a,b,c,d,e) #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) ICOM_CALL6(CreatePlayer,p,a,b,c,d,e,f) #define IDirectPlay3_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b) #define IDirectPlay3_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a) #define IDirectPlay3_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a) #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) ICOM_CALL5(EnumGroupPlayers,p,a,b,c,d,e) #define IDirectPlay3_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d) #define IDirectPlay3_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d) #define IDirectPlay3_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e) #define IDirectPlay3_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b) #define IDirectPlay3_GetGroupData(p,a,b,c,d) ICOM_CALL4(GetGroupData,p,a,b,c,d) #define IDirectPlay3_GetGroupName(p,a,b,c) ICOM_CALL3(GetGroupName,p,a,b,c) #define IDirectPlay3_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b) #define IDirectPlay3_GetPlayerAddress(p,a,b,c) ICOM_CALL3(GetPlayerAddress,p,a,b,c) #define IDirectPlay3_GetPlayerCaps(p,a,b,c) ICOM_CALL3(GetPlayerCaps,p,a,b,c) #define IDirectPlay3_GetPlayerData(p,a,b,c,d) ICOM_CALL4(GetPlayerData,p,a,b,c,d) #define IDirectPlay3_GetPlayerName(p,a,b,c) ICOM_CALL3(GetPlayerName,p,a,b,c) #define IDirectPlay3_GetSessionDesc(p,a,b) ICOM_CALL2(GetSessionDesc,p,a,b) #define IDirectPlay3_Initialize(p,a) ICOM_CALL1(Initialize,p,a) #define IDirectPlay3_Open(p,a,b) ICOM_CALL2(Open,p,a,b) #define IDirectPlay3_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e) #define IDirectPlay3_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e) #define IDirectPlay3_SetGroupData(p,a,b,c,d) ICOM_CALL4(SetGroupData,p,a,b,c,d) #define IDirectPlay3_SetGroupName(p,a,b,c) ICOM_CALL3(SetGroupName,p,a,b,c) #define IDirectPlay3_SetPlayerData(p,a,b,c,d) ICOM_CALL4(SetPlayerData,p,a,b,c,d) #define IDirectPlay3_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c) #define IDirectPlay3_SetSessionDesc(p,a,b) ICOM_CALL2(SetSessionDesc,p,a,b) /*** IDirectPlay3 methods ***/ #define IDirectPlay3_AddGroupToGroup(p,a,b) ICOM_CALL2(AddGroupToGroup,p,a,b) #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) ICOM_CALL6(CreateGroupInGroup,p,a,b,c,d,e,f) #define IDirectPlay3_DeleteGroupFromGroup(p,a,b) ICOM_CALL2(DeleteGroupFromGroup,p,a,b) #define IDirectPlay3_EnumConnections(p,a,b,c,d) ICOM_CALL4(EnumConnections,p,a,b,c,d) #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) ICOM_CALL5(EnumGroupsInGroup,p,a,b,c,d,e) #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) ICOM_CALL4(GetGroupConnectionSettings,p,a,b,c,d) #define IDirectPlay3_InitializeConnection(p,a,b) ICOM_CALL2(InitializeConnection,p,a,b) #define IDirectPlay3_SecureOpen(p,a,b,c,d) ICOM_CALL4(SecureOpen,p,a,b,c,d) #define IDirectPlay3_SendChatMessage(p,a,b,c,d) ICOM_CALL4(SendChatMessage,p,a,b,c,d) #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) ICOM_CALL3(SetGroupConnectionSettings,p,a,b,c) #define IDirectPlay3_StartSession(p,a,b) ICOM_CALL2(StartSession,p,a,b) #define IDirectPlay3_GetGroupFlags(p,a,b) ICOM_CALL2(GetGroupFlags,p,a,b) #define IDirectPlay3_GetGroupParent(p,a,b) ICOM_CALL2(GetGroupParent,p,a,b) #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) ICOM_CALL4(GetPlayerAccount,p,a,b,c,d) #define IDirectPlay3_GetPlayerFlags(p,a,b) ICOM_CALL2(GetPlayerFlags,p,a,b) /***************************************************************************** * IDirectPlay4 and IDirectPlay4A interface */ #define ICOM_INTERFACE IDirectPlay4 #define IDirectPlay4_METHODS \ ICOM_METHOD2( HRESULT, GetGroupOwner, DPID,, LPDPID, ) \ ICOM_METHOD2( HRESULT, SetGroupOwner, DPID,, DPID, ) \ ICOM_METHOD9( HRESULT, SendEx, DPID,, DPID,, DWORD,, LPVOID,, DWORD,, DWORD,, DWORD,, LPVOID,, LPDWORD, ) \ ICOM_METHOD5( HRESULT, GetMessageQueue, DPID,, DPID,, DWORD,, LPDWORD,, LPDWORD, ) \ ICOM_METHOD2( HRESULT, CancelMessage, DWORD,, DWORD, ) \ ICOM_METHOD3( HRESULT, CancelPriority, DWORD,, DWORD,, DWORD, ) #define IDirectPlay4_IMETHODS \ IDirectPlay3_IMETHODS \ IDirectPlay4_METHODS ICOM_DEFINE(IDirectPlay4,IDirectPlay3) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectPlayX_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectPlayX_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectPlayX_Release(p) ICOM_CALL (Release,p) /*** IDirectPlay2 methods ***/ #define IDirectPlayX_AddPlayerToGroup(p,a,b) ICOM_CALL2(AddPlayerToGroup,p,a,b) #define IDirectPlayX_Close(p) ICOM_CALL (Close,p) #define IDirectPlayX_CreateGroup(p,a,b,c,d,e) ICOM_CALL5(CreateGroup,p,a,b,c,d,e) #define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) ICOM_CALL6(CreatePlayer,p,a,b,c,d,e,f) #define IDirectPlayX_DeletePlayerFromGroup(p,a,b) ICOM_CALL2(DeletePlayerFromGroup,p,a,b) #define IDirectPlayX_DestroyGroup(p,a) ICOM_CALL1(DestroyGroup,p,a) #define IDirectPlayX_DestroyPlayer(p,a) ICOM_CALL1(DestroyPlayer,p,a) #define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) ICOM_CALL5(EnumGroupPlayers,p,a,b,c,d,e) #define IDirectPlayX_EnumGroups(p,a,b,c,d) ICOM_CALL4(EnumGroups,p,a,b,c,d) #define IDirectPlayX_EnumPlayers(p,a,b,c,d) ICOM_CALL4(EnumPlayers,p,a,b,c,d) #define IDirectPlayX_EnumSessions(p,a,b,c,d,e) ICOM_CALL5(EnumSessions,p,a,b,c,d,e) #define IDirectPlayX_GetCaps(p,a,b) ICOM_CALL2(GetCaps,p,a,b) #define IDirectPlayX_GetGroupData(p,a,b,c,d) ICOM_CALL4(GetGroupData,p,a,b,c,d) #define IDirectPlayX_GetGroupName(p,a,b,c) ICOM_CALL3(GetGroupName,p,a,b,c) #define IDirectPlayX_GetMessageCount(p,a,b) ICOM_CALL2(GetMessageCount,p,a,b) #define IDirectPlayX_GetPlayerAddress(p,a,b,c) ICOM_CALL3(GetPlayerAddress,p,a,b,c) #define IDirectPlayX_GetPlayerCaps(p,a,b,c) ICOM_CALL3(GetPlayerCaps,p,a,b,c) #define IDirectPlayX_GetPlayerData(p,a,b,c,d) ICOM_CALL4(GetPlayerData,p,a,b,c,d) #define IDirectPlayX_GetPlayerName(p,a,b,c) ICOM_CALL3(GetPlayerName,p,a,b,c) #define IDirectPlayX_GetSessionDesc(p,a,b) ICOM_CALL2(GetSessionDesc,p,a,b) #define IDirectPlayX_Initialize(p,a) ICOM_CALL1(Initialize,p,a) #define IDirectPlayX_Open(p,a,b) ICOM_CALL2(Open,p,a,b) #define IDirectPlayX_Receive(p,a,b,c,d,e) ICOM_CALL5(Receive,p,a,b,c,d,e) #define IDirectPlayX_Send(p,a,b,c,d,e) ICOM_CALL5(Send,p,a,b,c,d,e) #define IDirectPlayX_SetGroupData(p,a,b,c,d) ICOM_CALL4(SetGroupData,p,a,b,c,d) #define IDirectPlayX_SetGroupName(p,a,b,c) ICOM_CALL3(SetGroupName,p,a,b,c) #define IDirectPlayX_SetPlayerData(p,a,b,c,d) ICOM_CALL4(SetPlayerData,p,a,b,c,d) #define IDirectPlayX_SetPlayerName(p,a,b,c) ICOM_CALL3(SetPlayerName,p,a,b,c) #define IDirectPlayX_SetSessionDesc(p,a,b) ICOM_CALL2(SetSessionDesc,p,a,b) /*** IDirectPlay3 methods ***/ #define IDirectPlayX_AddGroupToGroup(p,a,b) ICOM_CALL2(AddGroupToGroup,p,a,b) #define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) ICOM_CALL6(CreateGroupInGroup,p,a,b,c,d,e,f) #define IDirectPlayX_DeleteGroupFromGroup(p,a,b) ICOM_CALL2(DeleteGroupFromGroup,p,a,b) #define IDirectPlayX_EnumConnections(p,a,b,c,d) ICOM_CALL4(EnumConnections,p,a,b,c,d) #define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) ICOM_CALL5(EnumGroupsInGroup,p,a,b,c,d,e) #define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) ICOM_CALL4(GetGroupConnectionSettings,p,a,b,c,d) #define IDirectPlayX_InitializeConnection(p,a,b) ICOM_CALL2(InitializeConnection,p,a,b) #define IDirectPlayX_SecureOpen(p,a,b,c,d) ICOM_CALL4(SecureOpen,p,a,b,c,d) #define IDirectPlayX_SendChatMessage(p,a,b,c,d) ICOM_CALL4(SendChatMessage,p,a,b,c,d) #define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) ICOM_CALL3(SetGroupConnectionSettings,p,a,b,c) #define IDirectPlayX_StartSession(p,a,b) ICOM_CALL2(StartSession,p,a,b) #define IDirectPlayX_GetGroupFlags(p,a,b) ICOM_CALL2(GetGroupFlags,p,a,b) #define IDirectPlayX_GetGroupParent(p,a,b) ICOM_CALL2(GetGroupParent,p,a,b) #define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) ICOM_CALL4(GetPlayerAccount,p,a,b,c,d) #define IDirectPlayX_GetPlayerFlags(p,a,b) ICOM_CALL2(GetPlayerFlags,p,a,b) /*** IDirectPlay4 methods ***/ #define IDirectPlayX_GetGroupOwner(p,a,b) ICOM_CALL2(GetGroupOwner,p,a,b) #define IDirectPlayX_SetGroupOwner(p,a,b) ICOM_CALL2(SetGroupOwner,p,a,b) #define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) ICOM_CALL9(SendEx,a,b,c,d,e,f,g,h,i) #define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) ICOM_CALL5(GetMessageQueue,a,b,c,d,e) #define IDirectPlayX_CancelMessage(p,a,b) ICOM_CALL2(CancelMessage,a,b) #define IDirectPlayX_CancelPriority(p,a,b,c) ICOM_CALL3(CancelPriority,a,b,c) /* For DirectPlay::EnumConnections */ #define DPCONNECTION_DIRECTPLAY 0x00000001 #define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002 /* For DirectPlay::EnumPlayers and DirectPlay::EnumGroups */ #define DPENUMPLAYERS_ALL 0x00000000 #define DPENUMPLAYERS_LOCAL 0x00000008 #define DPENUMPLAYERS_REMOTE 0x00000010 #define DPENUMPLAYERS_GROUP 0x00000020 #define DPENUMPLAYERS_SESSION 0x00000080 #define DPENUMPLAYERS_SERVERPLAYER 0x00000100 #define DPENUMPLAYERS_SPECTATOR 0x00000200 #define DPENUMPLAYERS_OWNER 0x00002000 #define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL #define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL #define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE #define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION #define DPENUMGROUPS_SHORTCUT 0x00000400 #define DPENUMGROUPS_STAGINGAREA 0x00000800 #define DPENUMGROUPS_HIDDEN 0x00001000 /* For DirectPlay::CreatePlayer */ #define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER #define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR #define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL #define DPPLAYER_OWNER DPENUMPLAYERS_OWNER /* For DirectPlay::CreateGroup */ #define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA #define DPGROUP_LOCAL DPENUMGROUPS_LOCAL #define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN /* For DirectPlay::EnumSessions */ #define DPENUMSESSIONS_AVAILABLE 0x00000001 #define DPENUMSESSIONS_ALL 0x00000002 #define DPENUMSESSIONS_ASYNC 0x00000010 #define DPENUMSESSIONS_STOPASYNC 0x00000020 #define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040 #define DPENUMSESSIONS_RETURNSTATUS 0x00000080 /* For DirectPlay::GetCaps and DirectPlay::GetPlayerCaps */ #define DPGETCAPS_GUARANTEED 0x00000001 /* For DirectPlay::GetGroupData and DirectPlay::GetPlayerData */ #define DPGET_REMOTE 0x00000000 #define DPGET_LOCAL 0x00000001 /* For DirectPlay::Receive */ #define DPRECEIVE_ALL 0x00000001 #define DPRECEIVE_TOPLAYER 0x00000002 #define DPRECEIVE_FROMPLAYER 0x00000004 #define DPRECEIVE_PEEK 0x00000008 /* For DirectPlay::Send */ #define DPSEND_NONGUARANTEED 0x00000000 #define DPSEND_GUARANTEED 0x00000001 #define DPSEND_HIGHPRIORITY 0x00000002 #define DPSEND_OPENSTREAM 0x00000008 #define DPSEND_CLOSESTREAM 0x00000010 #define DPSEND_SIGNED 0x00000020 #define DPSEND_ENCRYPTED 0x00000040 #define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080 #define DPSEND_ASYNC 0x00000200 #define DPSEND_NOSENDCOMPLETEMSG 0x00000400 #define DPSEND_MAX_PRI 0x0000FFFF #define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI /* For DirectPlay::SetGroupData, DirectPlay::SetGroupName, * DirectPlay::SetPlayerData, DirectPlay::SetPlayerName and * DirectPlay::SetSessionDesc. */ #define DPSET_REMOTE 0x00000000 #define DPSET_LOCAL 0x00000001 #define DPSET_GUARANTEED 0x00000002 /* For DirectPlay::GetMessageQueue */ #define DPMESSAGEQUEUE_SEND 0x00000001 #define DPMESSAGEQUEUE_RECEIVE 0x00000002 /* DirectPlay::Connect */ #define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS) /** DirectPlay system messages **/ /* A new player or group has been created in the session */ #define DPSYS_CREATEPLAYERORGROUP 0x0003 /* A player or group has been deleted from the session */ #define DPSYS_DESTROYPLAYERORGROUP 0x0005 /* A player has been added to a group */ #define DPSYS_ADDPLAYERTOGROUP 0x0007 /* A player has been deleted from a group */ #define DPSYS_DELETEPLAYERFROMGROUP 0x0021 /* Session lost for this object - ie lost contact with all players */ #define DPSYS_SESSIONLOST 0x0031 /* The current host has left the session */ #define DPSYS_HOST 0x0101 /* Player or group data has changed */ #define DPSYS_SETPLAYERORGROUPDATA 0x0102 /* The name of a player or group has changed */ #define DPSYS_SETPLAYERORGROUPNAME 0x0103 /* The session description has changed */ #define DPSYS_SETSESSIONDESC 0x0104 /* A group has been added to a group */ #define DPSYS_ADDGROUPTOGROUP 0x0105 /* A group has been deleted from a group */ #define DPSYS_DELETEGROUPFROMGROUP 0x0106 /* A secure player to player message has arrived */ #define DPSYS_SECUREMESSAGE 0x0107 /* Start a new session */ #define DPSYS_STARTSESSION 0x0108 /* A chat message has arrived */ #define DPSYS_CHAT 0x0109 /* The owner of a group has changed */ #define DPSYS_SETGROUPOWNER 0x010A /* An async send is done (finished normally, failed or cancelled) */ #define DPSYS_SENDCOMPLETE 0x010d /** DirectPlay System Messages **/ #define DPPLAYERTYPE_GROUP 0x00000000 #define DPPLAYERTYPE_PLAYER 0x00000001 /* NOTE: DPMSG_HOST and DPMSG_GENERIC share the same format */ typedef struct tagDPMSG_GENERIC { DWORD dwType; /* Use message type as described above */ } DPMSG_GENERIC, *LPDPMSG_GENERIC, DPMSG_HOST, *LPDPMSG_HOST, DPMSG_SESSIONLOST, *LPDPMSG_SESSIONLOST; typedef struct tagDPMSG_CREATEPLAYERORGROUP { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of the player/group */ DWORD dwCurrentPlayers; /* Current number of players/groups in session */ LPVOID lpData; /* Pointer to data */ DWORD dwDataSize; /* Size of data */ DPNAME dpnName; /* Name info */ /* dpIdParent and dwFlags are only valid in DirectPlay3 and later. What * does that mean about the message size before? -PH */ DPID dpIdParent; /* id of parent group */ DWORD dwFlags; /* Flags for the player/group */ } DPMSG_CREATEPLAYERORGROUP, *LPDPMSG_CREATEPLAYERORGROUP; typedef struct tagDPMSG_DESTROYPLAYERORGROUP { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of player/group to be deleted */ LPVOID lpLocalData; /* Pointer to local data */ DWORD dwLocalDataSize; /* Sizeof local data */ LPVOID lpRemoteData; /* Pointer to remote data */ DWORD dwRemoteDataSize; /* Sizeof remote data */ /* dpnName, dpIdParent and dwFlags are only valid in DirectPlay3 and later. What * does that mean about the message size before? -PH */ DPNAME dpnName; /* Name info */ DPID dpIdParent; /* id of parent group */ DWORD dwFlags; /* Flags for the player/group */ } DPMSG_DESTROYPLAYERORGROUP, *LPDPMSG_DESTROYPLAYERORGROUP; /* NOTE: DPMSG_ADDPLAYERTOGROUP and DPMSG_DELETEPLAYERFROMGROUP are the same */ typedef struct tagDPMSG_ADDPLAYERTOGROUP { DWORD dwType; /* Use message type as described above */ DPID dpIdGroup; /* Group ID to add player into */ DPID dpIdPlayer; /* ID of player to add */ } DPMSG_ADDPLAYERTOGROUP, *LPDPMSG_ADDPLAYERTOGROUP, DPMSG_DELETEPLAYERFROMGROUP, *LPDPMSG_DELETEPLAYERFROMGROUP; /* NOTE: DPMSG_ADDGROUPTOGROUP and DPMSG_DELETEGROUPFROMGROUP are the same */ typedef struct tagDPMSG_ADDGROUPTOGROUP { DWORD dwType; /* Use message type as described above */ DPID dpIdParentGroup; /* Group ID to add group into */ DPID dpIdGroup; /* ID of group to add */ } DPMSG_ADDGROUPTOGROUP, *LPDPMSG_ADDGROUPTOGROUP, DPMSG_DELETEGROUPFROMGROUP, *LPDPMSG_DELETEGROUPFROMGROUP; typedef struct tagDPMSG_SETPLAYERORGROUPDATA { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of player/group */ LPVOID lpData; /* Pointer to data */ DWORD dwDataSize; /* Size of data */ } DPMSG_SETPLAYERORGROUPDATA, *LPDPMSG_SETPLAYERORGROUPDATA; typedef struct tagDPMSG_SETPLAYERORGROUPNAME { DWORD dwType; /* Use message type as described above */ DWORD dwPlayerType; /* Use DPPLAYERTYPE_GROUP or DPPLAYERTYPE_PLAYER */ DPID dpId; /* ID of player/group */ DPNAME dpnName; /* New name */ } DPMSG_SETPLAYERORGROUPNAME, *LPDPMSG_SETPLAYERORGROUPNAME; typedef struct tagDPMSG_SETSESSIONDESC { DWORD dwType; /* Use message type as described above */ DPSESSIONDESC2 dpDesc; /* New session desc */ } DPMSG_SETSESSIONDESC, *LPDPMSG_SETSESSIONDESC; typedef struct tagDPMSG_SECUREMESSAGE { DWORD dwType; /* Use message type as described above */ DWORD dwFlags; /* Signed/Encrypted */ DPID dpIdFrom; /* ID of from player */ LPVOID lpData; /* Message sent */ DWORD dwDataSize; /* Size of message */ } DPMSG_SECUREMESSAGE, *LPDPMSG_SECUREMESSAGE; typedef struct tagDPMSG_STARTSESSION { DWORD dwType; /* Use message type as described above */ LPDPLCONNECTION lpConn; /* DPLCONNECTION structure */ } DPMSG_STARTSESSION, *LPDPMSG_STARTSESSION; typedef struct tagDPMSG_CHAT { DWORD dwType; /* Use message type as described above */ DWORD dwFlags; /* Message flags */ DPID idFromPlayer; /* ID of sender */ DPID idToPlayer; /* ID of who msg is for */ DPID idToGroup; /* ID of what group msg is for */ LPDPCHAT lpChat; /* Chat message */ } DPMSG_CHAT, *LPDPMSG_CHAT; typedef struct tagDPMSG_SETGROUPOWNER { DWORD dwType; /* Use message type as described above */ DPID idGroup; /* Group ID */ DPID idNewOwner; /* ID of player who now owns group */ DPID idOldOwner; /* ID of player who used to own group */ } DPMSG_SETGROUPOWNER, *LPDPMSG_SETGROUPOWNER; typedef struct { DWORD dwType; /* Use message type as described above */ DPID idFrom; /* ID from */ DPID idTo; /* ID to */ DWORD dwFlags; DWORD dwPriority; DWORD dwTimeout; LPVOID lpvContext; DWORD dwMsgID; HRESULT hr; DWORD dwSendTime; /* When sent ? */ } DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE; #ifdef __cplusplus } /* extern "C" */ #endif /* defined(__cplusplus) */ #endif /* __WINE_DPLAY_H */