/* * Copyright (c) 2015 Mark Harmstone * Copyright (c) 2015 Andrew Eikum for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #define NONAMELESSUNION #define COBJMACROS #include "xaudio_private.h" #include "ole2.h" #include "rpcproxy.h" #include "xapofx.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(xaudio2); WINE_DECLARE_DEBUG_CHANNEL(winediag); static ALCdevice *(ALC_APIENTRY *palcLoopbackOpenDeviceSOFT)(const ALCchar*); static void (ALC_APIENTRY *palcRenderSamplesSOFT)(ALCdevice*, ALCvoid*, ALCsizei); static ALCboolean (ALC_APIENTRY *palcSetThreadContext)(ALCcontext*); static HINSTANCE instance; #define IN_AL_PERIODS 4 #if XAUDIO2_VER == 0 #define COMPAT_E_INVALID_CALL E_INVALIDARG #define COMPAT_E_DEVICE_INVALIDATED XAUDIO20_E_DEVICE_INVALIDATED #else #define COMPAT_E_INVALID_CALL XAUDIO2_E_INVALID_CALL #define COMPAT_E_DEVICE_INVALIDATED XAUDIO2_E_DEVICE_INVALIDATED #endif static void dump_fmt(const WAVEFORMATEX *fmt) { TRACE("wFormatTag: 0x%x (", fmt->wFormatTag); switch(fmt->wFormatTag){ #define DOCASE(x) case x: TRACE(#x); break; DOCASE(WAVE_FORMAT_PCM) DOCASE(WAVE_FORMAT_IEEE_FLOAT) DOCASE(WAVE_FORMAT_EXTENSIBLE) #undef DOCASE default: TRACE("Unknown"); break; } TRACE(")\n"); TRACE("nChannels: %u\n", fmt->nChannels); TRACE("nSamplesPerSec: %u\n", fmt->nSamplesPerSec); TRACE("nAvgBytesPerSec: %u\n", fmt->nAvgBytesPerSec); TRACE("nBlockAlign: %u\n", fmt->nBlockAlign); TRACE("wBitsPerSample: %u\n", fmt->wBitsPerSample); TRACE("cbSize: %u\n", fmt->cbSize); if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE){ WAVEFORMATEXTENSIBLE *fmtex = (void*)fmt; TRACE("dwChannelMask: %08x\n", fmtex->dwChannelMask); TRACE("Samples: %04x\n", fmtex->Samples.wReserved); TRACE("SubFormat: %s\n", wine_dbgstr_guid(&fmtex->SubFormat)); }else if(fmt->wFormatTag == WAVE_FORMAT_ADPCM){ ADPCMWAVEFORMAT *fmtadpcm = (void*)fmt; TRACE("wSamplesPerBlock: %u\n", fmtadpcm->wSamplesPerBlock); } } BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD reason, void *pReserved) { TRACE("(%p, %d, %p)\n", hinstDLL, reason, pReserved); switch (reason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: instance = hinstDLL; DisableThreadLibraryCalls( hinstDLL ); if(!alcIsExtensionPresent(NULL, "ALC_SOFT_loopback") || !(palcLoopbackOpenDeviceSOFT = alcGetProcAddress(NULL, "alcLoopbackOpenDeviceSOFT")) || !(palcRenderSamplesSOFT = alcGetProcAddress(NULL, "alcRenderSamplesSOFT"))){ ERR("XAudio2 requires the ALC_SOFT_loopback extension (OpenAL-Soft >= 1.14)\n"); return FALSE; } if(!alcIsExtensionPresent(NULL, "ALC_EXT_thread_local_context") || !(palcSetThreadContext = alcGetProcAddress(NULL, "alcSetThreadContext"))){ ERR("XAudio2 requires the ALC_EXT_thread_local_context extension (OpenAL-Soft >= 1.12)\n"); return FALSE; } break; } return TRUE; } HRESULT WINAPI DllCanUnloadNow(void) { return S_FALSE; } HRESULT WINAPI DllRegisterServer(void) { TRACE("\n"); return __wine_register_resources(instance); } HRESULT WINAPI DllUnregisterServer(void) { TRACE("\n"); return __wine_unregister_resources(instance); } static XA2SourceImpl *impl_from_IXAudio2SourceVoice(IXAudio2SourceVoice *iface) { return CONTAINING_RECORD(iface, XA2SourceImpl, IXAudio2SourceVoice_iface); } static XA2SubmixImpl *impl_from_IXAudio2SubmixVoice(IXAudio2SubmixVoice *iface) { return CONTAINING_RECORD(iface, XA2SubmixImpl, IXAudio2SubmixVoice_iface); } static inline IXAudio2Impl *impl_from_IXAudio2(IXAudio2 *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio2_iface); } static IXAudio2Impl *impl_from_IXAudio2MasteringVoice(IXAudio2MasteringVoice *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio2MasteringVoice_iface); } static DWORD get_channel_mask(unsigned int channels) { switch(channels){ case 0: return 0; case 1: return KSAUDIO_SPEAKER_MONO; case 2: return KSAUDIO_SPEAKER_STEREO; case 3: return KSAUDIO_SPEAKER_STEREO | SPEAKER_LOW_FREQUENCY; case 4: return KSAUDIO_SPEAKER_QUAD; /* not _SURROUND */ case 5: return KSAUDIO_SPEAKER_QUAD | SPEAKER_LOW_FREQUENCY; case 6: return KSAUDIO_SPEAKER_5POINT1; /* not 5POINT1_SURROUND */ case 7: return KSAUDIO_SPEAKER_5POINT1 | SPEAKER_BACK_CENTER; case 8: return KSAUDIO_SPEAKER_7POINT1_SURROUND; /* Vista deprecates 7POINT1 */ } FIXME("Unknown speaker configuration: %u\n", channels); return 0; } static void WINAPI XA2SRC_GetVoiceDetails(IXAudio2SourceVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p\n", This, pVoiceDetails); pVoiceDetails->CreationFlags = 0; pVoiceDetails->ActiveFlags = 0; pVoiceDetails->InputChannels = This->fmt->nChannels; pVoiceDetails->InputSampleRate = This->fmt->nSamplesPerSec; } static HRESULT WINAPI XA2SRC_SetOutputVoices(IXAudio2SourceVoice *iface, const XAUDIO2_VOICE_SENDS *pSendList) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); int i; XAUDIO2_VOICE_SENDS def_send; XAUDIO2_SEND_DESCRIPTOR def_desc; TRACE("%p, %p\n", This, pSendList); if(!pSendList){ def_desc.Flags = 0; def_desc.pOutputVoice = (IXAudio2Voice*)&This->xa2->IXAudio2MasteringVoice_iface; def_send.SendCount = 1; def_send.pSends = &def_desc; pSendList = &def_send; } if(TRACE_ON(xaudio2)){ for(i = 0; i < pSendList->SendCount; ++i){ XAUDIO2_SEND_DESCRIPTOR *desc = &pSendList->pSends[i]; TRACE("Outputting to: 0x%x, %p\n", desc->Flags, desc->pOutputVoice); } } if(This->nsends < pSendList->SendCount){ HeapFree(GetProcessHeap(), 0, This->sends); This->sends = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->sends) * pSendList->SendCount); This->nsends = pSendList->SendCount; }else memset(This->sends, 0, sizeof(*This->sends) * This->nsends); memcpy(This->sends, pSendList->pSends, sizeof(*This->sends) * pSendList->SendCount); return S_OK; } static HRESULT WINAPI XA2SRC_SetEffectChain(IXAudio2SourceVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p\n", This, pEffectChain); return S_OK; } static HRESULT WINAPI XA2SRC_EnableEffect(IXAudio2SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, 0x%x\n", This, EffectIndex, OperationSet); return S_OK; } static HRESULT WINAPI XA2SRC_DisableEffect(IXAudio2SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, 0x%x\n", This, EffectIndex, OperationSet); return S_OK; } static void WINAPI XA2SRC_GetEffectState(IXAudio2SourceVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, %p\n", This, EffectIndex, pEnabled); } static HRESULT WINAPI XA2SRC_SetEffectParameters(IXAudio2SourceVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, %p, 0x%x, 0x%x\n", This, EffectIndex, pParameters, ParametersByteSize, OperationSet); return S_OK; } static HRESULT WINAPI XA2SRC_GetEffectParameters(IXAudio2SourceVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, %p, 0x%x\n", This, EffectIndex, pParameters, ParametersByteSize); return S_OK; } static HRESULT WINAPI XA2SRC_SetFilterParameters(IXAudio2SourceVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p, 0x%x\n", This, pParameters, OperationSet); return S_OK; } static void WINAPI XA2SRC_GetFilterParameters(IXAudio2SourceVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p\n", This, pParameters); } static HRESULT WINAPI XA2SRC_SetOutputFilterParameters(IXAudio2SourceVoice *iface, IXAudio2Voice *pDestinationVoice, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p, %p, 0x%x\n", This, pDestinationVoice, pParameters, OperationSet); return S_OK; } static void WINAPI XA2SRC_GetOutputFilterParameters(IXAudio2SourceVoice *iface, IXAudio2Voice *pDestinationVoice, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p, %p\n", This, pDestinationVoice, pParameters); } static HRESULT WINAPI XA2SRC_SetVolume(IXAudio2SourceVoice *iface, float Volume, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); ALfloat al_gain; TRACE("%p, %f, 0x%x\n", This, Volume, OperationSet); al_gain = Volume; palcSetThreadContext(This->xa2->al_ctx); alSourcef(This->al_src, AL_GAIN, al_gain); return S_OK; } static void WINAPI XA2SRC_GetVolume(IXAudio2SourceVoice *iface, float *pVolume) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p\n", This, pVolume); } static HRESULT WINAPI XA2SRC_SetChannelVolumes(IXAudio2SourceVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, %p, 0x%x\n", This, Channels, pVolumes, OperationSet); return S_OK; } static void WINAPI XA2SRC_GetChannelVolumes(IXAudio2SourceVoice *iface, UINT32 Channels, float *pVolumes) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u, %p\n", This, Channels, pVolumes); } static HRESULT WINAPI XA2SRC_SetOutputMatrix(IXAudio2SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p, %u, %u, %p, 0x%x\n", This, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix, OperationSet); return S_OK; } static void WINAPI XA2SRC_GetOutputMatrix(IXAudio2SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p, %u, %u, %p\n", This, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA2SRC_DestroyVoice(IXAudio2SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); ALint processed; TRACE("%p\n", This); palcSetThreadContext(This->xa2->al_ctx); EnterCriticalSection(&This->lock); if(!This->in_use){ LeaveCriticalSection(&This->lock); return; } This->in_use = FALSE; This->running = FALSE; IXAudio2SourceVoice_Stop(iface, 0, 0); alSourceStop(This->al_src); /* unqueue all buffers */ alSourcei(This->al_src, AL_BUFFER, AL_NONE); alGetSourcei(This->al_src, AL_BUFFERS_PROCESSED, &processed); if(processed > 0){ ALuint al_buffers[XAUDIO2_MAX_QUEUED_BUFFERS]; alSourceUnqueueBuffers(This->al_src, processed, al_buffers); } HeapFree(GetProcessHeap(), 0, This->fmt); alDeleteBuffers(XAUDIO2_MAX_QUEUED_BUFFERS, This->al_bufs); alDeleteSources(1, &This->al_src); This->in_al_bytes = 0; This->al_bufs_used = 0; This->played_frames = 0; This->nbufs = 0; This->first_buf = 0; This->cur_buf = 0; LeaveCriticalSection(&This->lock); } static HRESULT WINAPI XA2SRC_Start(IXAudio2SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, 0x%x, 0x%x\n", This, Flags, OperationSet); EnterCriticalSection(&This->lock); This->running = TRUE; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI XA2SRC_Stop(IXAudio2SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, 0x%x, 0x%x\n", This, Flags, OperationSet); EnterCriticalSection(&This->lock); This->running = FALSE; LeaveCriticalSection(&This->lock); return S_OK; } static ALenum get_al_format(const WAVEFORMATEX *fmt) { WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)fmt; if(fmt->wFormatTag == WAVE_FORMAT_PCM || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))){ switch(fmt->wBitsPerSample){ case 8: switch(fmt->nChannels){ case 1: return AL_FORMAT_MONO8; case 2: return AL_FORMAT_STEREO8; case 4: return AL_FORMAT_QUAD8; case 6: return AL_FORMAT_51CHN8; case 7: return AL_FORMAT_61CHN8; case 8: return AL_FORMAT_71CHN8; } break; case 16: switch(fmt->nChannels){ case 1: return AL_FORMAT_MONO16; case 2: return AL_FORMAT_STEREO16; case 4: return AL_FORMAT_QUAD16; case 6: return AL_FORMAT_51CHN16; case 7: return AL_FORMAT_61CHN16; case 8: return AL_FORMAT_71CHN16; } break; } }else if(fmt->wFormatTag == WAVE_FORMAT_IEEE_FLOAT || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){ if(fmt->wBitsPerSample == 32){ switch(fmt->nChannels){ case 1: return AL_FORMAT_MONO_FLOAT32; case 2: return AL_FORMAT_STEREO_FLOAT32; } } } return 0; } static HRESULT WINAPI XA2SRC_SubmitSourceBuffer(IXAudio2SourceVoice *iface, const XAUDIO2_BUFFER *pBuffer, const XAUDIO2_BUFFER_WMA *pBufferWMA) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); XA2Buffer *buf; UINT32 buf_idx; TRACE("%p, %p, %p\n", This, pBuffer, pBufferWMA); if(TRACE_ON(xaudio2)){ TRACE("Flags: 0x%x\n", pBuffer->Flags); TRACE("AudioBytes: %u\n", pBuffer->AudioBytes); TRACE("pAudioData: %p\n", pBuffer->pAudioData); TRACE("PlayBegin: %u\n", pBuffer->PlayBegin); TRACE("PlayLength: %u\n", pBuffer->PlayLength); TRACE("LoopBegin: %u\n", pBuffer->LoopBegin); TRACE("LoopLength: %u\n", pBuffer->LoopLength); TRACE("LoopCount: %u\n", pBuffer->LoopCount); TRACE("pContext: %p\n", pBuffer->pContext); } EnterCriticalSection(&This->lock); if(This->nbufs >= XAUDIO2_MAX_QUEUED_BUFFERS){ TRACE("Too many buffers queued!\n"); LeaveCriticalSection(&This->lock); return COMPAT_E_INVALID_CALL; } buf_idx = (This->first_buf + This->nbufs) % XAUDIO2_MAX_QUEUED_BUFFERS; buf = &This->buffers[buf_idx]; memset(buf, 0, sizeof(*buf)); /* API contract: pAudioData must remain valid until this buffer is played, * but pBuffer itself may be reused immediately */ memcpy(&buf->xa2buffer, pBuffer, sizeof(*pBuffer)); #if XAUDIO2_VER == 0 if(buf->xa2buffer.LoopCount == XAUDIO20_LOOP_INFINITE) buf->xa2buffer.LoopCount = XAUDIO2_LOOP_INFINITE; #endif /* convert samples offsets to bytes */ if(This->fmt->wFormatTag == WAVE_FORMAT_ADPCM){ /* ADPCM gives us a number of samples per block, so round down to * nearest block and convert to bytes */ buf->xa2buffer.PlayBegin = buf->xa2buffer.PlayBegin / ((ADPCMWAVEFORMAT*)This->fmt)->wSamplesPerBlock * This->fmt->nBlockAlign; buf->xa2buffer.PlayLength = buf->xa2buffer.PlayLength / ((ADPCMWAVEFORMAT*)This->fmt)->wSamplesPerBlock * This->fmt->nBlockAlign; buf->xa2buffer.LoopBegin = buf->xa2buffer.LoopBegin / ((ADPCMWAVEFORMAT*)This->fmt)->wSamplesPerBlock * This->fmt->nBlockAlign; buf->xa2buffer.LoopLength = buf->xa2buffer.LoopLength / ((ADPCMWAVEFORMAT*)This->fmt)->wSamplesPerBlock * This->fmt->nBlockAlign; }else{ buf->xa2buffer.PlayBegin *= This->fmt->nBlockAlign; buf->xa2buffer.PlayLength *= This->fmt->nBlockAlign; buf->xa2buffer.LoopBegin *= This->fmt->nBlockAlign; buf->xa2buffer.LoopLength *= This->fmt->nBlockAlign; } if(buf->xa2buffer.PlayLength == 0) /* set to end of buffer */ buf->xa2buffer.PlayLength = buf->xa2buffer.AudioBytes - buf->xa2buffer.PlayBegin; buf->play_end_bytes = buf->xa2buffer.PlayBegin + buf->xa2buffer.PlayLength; if(buf->xa2buffer.LoopCount){ if(buf->xa2buffer.LoopLength == 0) /* set to end of play range */ buf->xa2buffer.LoopLength = buf->play_end_bytes - buf->xa2buffer.LoopBegin; if(buf->xa2buffer.LoopBegin >= buf->play_end_bytes){ /* this actually crashes on native xaudio 2.7 */ LeaveCriticalSection(&This->lock); return COMPAT_E_INVALID_CALL; } buf->loop_end_bytes = buf->xa2buffer.LoopBegin + buf->xa2buffer.LoopLength; /* xaudio 2.7 allows some invalid looping setups, but later versions * return an error */ #if XAUDIO2_VER > 7 if(buf->loop_end_bytes > buf->play_end_bytes){ LeaveCriticalSection(&This->lock); return COMPAT_E_INVALID_CALL; } if(buf->loop_end_bytes <= buf->xa2buffer.PlayBegin){ LeaveCriticalSection(&This->lock); return COMPAT_E_INVALID_CALL; } #else if(buf->loop_end_bytes <= buf->xa2buffer.PlayBegin){ buf->xa2buffer.LoopCount = 0; buf->loop_end_bytes = buf->play_end_bytes; } #endif }else{ buf->xa2buffer.LoopLength = buf->xa2buffer.PlayLength; buf->xa2buffer.LoopBegin = buf->xa2buffer.PlayBegin; buf->loop_end_bytes = buf->play_end_bytes; } buf->offs_bytes = buf->xa2buffer.PlayBegin; buf->cur_end_bytes = buf->loop_end_bytes; buf->latest_al_buf = -1; ++This->nbufs; TRACE("%p: queued buffer %u (%u bytes), now %u buffers held\n", This, buf_idx, buf->xa2buffer.AudioBytes, This->nbufs); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI XA2SRC_FlushSourceBuffers(IXAudio2SourceVoice *iface) { UINT i, first, last, to_flush; XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p\n", This); EnterCriticalSection(&This->lock); if(This->running && This->nbufs > 0){ /* when running, flush only completely unused buffers; the rest remain * in queue */ last = (This->first_buf + This->nbufs) % XAUDIO2_MAX_QUEUED_BUFFERS; first = (This->cur_buf + 1) % XAUDIO2_MAX_QUEUED_BUFFERS; if(This->cur_buf == last) /* nothing to do */ to_flush = 0; else if(last >= first) to_flush = last - first; else to_flush = last + XAUDIO2_MAX_QUEUED_BUFFERS - first; }else{ /* when stopped, flush all buffers */ first = This->first_buf; last = (This->first_buf + This->nbufs) % XAUDIO2_MAX_QUEUED_BUFFERS; to_flush = This->nbufs; } for(i = first; i < (first + to_flush) % XAUDIO2_MAX_QUEUED_BUFFERS; i = (i + 1) % XAUDIO2_MAX_QUEUED_BUFFERS){ if(This->cb) IXAudio2VoiceCallback_OnBufferEnd(This->cb, This->buffers[i].xa2buffer.pContext); } This->nbufs -= to_flush; This->cur_buf = (This->first_buf + This->nbufs) % XAUDIO2_MAX_QUEUED_BUFFERS; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI XA2SRC_Discontinuity(IXAudio2SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p\n", This); EnterCriticalSection(&This->lock); if(This->nbufs > 0){ DWORD last = (This->first_buf + This->nbufs - 1) % XAUDIO2_MAX_QUEUED_BUFFERS; This->buffers[last].xa2buffer.Flags |= XAUDIO2_END_OF_STREAM; } LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI XA2SRC_ExitLoop(IXAudio2SourceVoice *iface, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, 0x%x\n", This, OperationSet); EnterCriticalSection(&This->lock); This->buffers[This->cur_buf].looped = XAUDIO2_LOOP_INFINITE; LeaveCriticalSection(&This->lock); return S_OK; } static void WINAPI XA2SRC_GetState(IXAudio2SourceVoice *iface, XAUDIO2_VOICE_STATE *pVoiceState, UINT32 Flags) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p, 0x%x\n", This, pVoiceState, Flags); EnterCriticalSection(&This->lock); if(!(Flags & XAUDIO2_VOICE_NOSAMPLESPLAYED)) pVoiceState->SamplesPlayed = This->played_frames; else pVoiceState->SamplesPlayed = 0; if(This->nbufs) pVoiceState->pCurrentBufferContext = This->buffers[This->first_buf].xa2buffer.pContext; else pVoiceState->pCurrentBufferContext = NULL; pVoiceState->BuffersQueued = This->nbufs; LeaveCriticalSection(&This->lock); TRACE("returning %s, queued: %u\n", wine_dbgstr_longlong(pVoiceState->SamplesPlayed), This->nbufs); } static HRESULT WINAPI XA2SRC_SetFrequencyRatio(IXAudio2SourceVoice *iface, float Ratio, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); ALfloat r; TRACE("%p, %f, 0x%x\n", This, Ratio, OperationSet); if(Ratio < XAUDIO2_MIN_FREQ_RATIO) r = XAUDIO2_MIN_FREQ_RATIO; else if (Ratio > XAUDIO2_MAX_FREQ_RATIO) r = XAUDIO2_MAX_FREQ_RATIO; else r = Ratio; palcSetThreadContext(This->xa2->al_ctx); alSourcef(This->al_src, AL_PITCH, r); return S_OK; } static void WINAPI XA2SRC_GetFrequencyRatio(IXAudio2SourceVoice *iface, float *pRatio) { ALfloat ratio; XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %p\n", This, pRatio); palcSetThreadContext(This->xa2->al_ctx); alGetSourcef(This->al_src, AL_PITCH, &ratio); *pRatio = ratio; } static HRESULT WINAPI XA2SRC_SetSourceSampleRate( IXAudio2SourceVoice *iface, UINT32 NewSourceSampleRate) { XA2SourceImpl *This = impl_from_IXAudio2SourceVoice(iface); TRACE("%p, %u\n", This, NewSourceSampleRate); EnterCriticalSection(&This->lock); if(This->nbufs){ LeaveCriticalSection(&This->lock); return COMPAT_E_INVALID_CALL; } This->fmt->nSamplesPerSec = NewSourceSampleRate; LeaveCriticalSection(&This->lock); return S_OK; } static const IXAudio2SourceVoiceVtbl XAudio2SourceVoice_Vtbl = { XA2SRC_GetVoiceDetails, XA2SRC_SetOutputVoices, XA2SRC_SetEffectChain, XA2SRC_EnableEffect, XA2SRC_DisableEffect, XA2SRC_GetEffectState, XA2SRC_SetEffectParameters, XA2SRC_GetEffectParameters, XA2SRC_SetFilterParameters, XA2SRC_GetFilterParameters, XA2SRC_SetOutputFilterParameters, XA2SRC_GetOutputFilterParameters, XA2SRC_SetVolume, XA2SRC_GetVolume, XA2SRC_SetChannelVolumes, XA2SRC_GetChannelVolumes, XA2SRC_SetOutputMatrix, XA2SRC_GetOutputMatrix, XA2SRC_DestroyVoice, XA2SRC_Start, XA2SRC_Stop, XA2SRC_SubmitSourceBuffer, XA2SRC_FlushSourceBuffers, XA2SRC_Discontinuity, XA2SRC_ExitLoop, XA2SRC_GetState, XA2SRC_SetFrequencyRatio, XA2SRC_GetFrequencyRatio, XA2SRC_SetSourceSampleRate }; static void WINAPI XA2M_GetVoiceDetails(IXAudio2MasteringVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p\n", This, pVoiceDetails); pVoiceDetails->CreationFlags = 0; pVoiceDetails->ActiveFlags = 0; pVoiceDetails->InputChannels = This->fmt.Format.nChannels; pVoiceDetails->InputSampleRate = This->fmt.Format.nSamplesPerSec; } static HRESULT WINAPI XA2M_SetOutputVoices(IXAudio2MasteringVoice *iface, const XAUDIO2_VOICE_SENDS *pSendList) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p\n", This, pSendList); return S_OK; } static HRESULT WINAPI XA2M_SetEffectChain(IXAudio2MasteringVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p\n", This, pEffectChain); return S_OK; } static HRESULT WINAPI XA2M_EnableEffect(IXAudio2MasteringVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, 0x%x\n", This, EffectIndex, OperationSet); return S_OK; } static HRESULT WINAPI XA2M_DisableEffect(IXAudio2MasteringVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, 0x%x\n", This, EffectIndex, OperationSet); return S_OK; } static void WINAPI XA2M_GetEffectState(IXAudio2MasteringVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, %p\n", This, EffectIndex, pEnabled); } static HRESULT WINAPI XA2M_SetEffectParameters(IXAudio2MasteringVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, %p, 0x%x, 0x%x\n", This, EffectIndex, pParameters, ParametersByteSize, OperationSet); return S_OK; } static HRESULT WINAPI XA2M_GetEffectParameters(IXAudio2MasteringVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, %p, 0x%x\n", This, EffectIndex, pParameters, ParametersByteSize); return S_OK; } static HRESULT WINAPI XA2M_SetFilterParameters(IXAudio2MasteringVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p, 0x%x\n", This, pParameters, OperationSet); return S_OK; } static void WINAPI XA2M_GetFilterParameters(IXAudio2MasteringVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p\n", This, pParameters); } static HRESULT WINAPI XA2M_SetOutputFilterParameters(IXAudio2MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p, %p, 0x%x\n", This, pDestinationVoice, pParameters, OperationSet); return S_OK; } static void WINAPI XA2M_GetOutputFilterParameters(IXAudio2MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, XAUDIO2_FILTER_PARAMETERS *pParameters) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p, %p\n", This, pDestinationVoice, pParameters); } static HRESULT WINAPI XA2M_SetVolume(IXAudio2MasteringVoice *iface, float Volume, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %f, 0x%x\n", This, Volume, OperationSet); return S_OK; } static void WINAPI XA2M_GetVolume(IXAudio2MasteringVoice *iface, float *pVolume) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p\n", This, pVolume); } static HRESULT WINAPI XA2M_SetChannelVolumes(IXAudio2MasteringVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, %p, 0x%x\n", This, Channels, pVolumes, OperationSet); return S_OK; } static void WINAPI XA2M_GetChannelVolumes(IXAudio2MasteringVoice *iface, UINT32 Channels, float *pVolumes) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %u, %p\n", This, Channels, pVolumes); } static HRESULT WINAPI XA2M_SetOutputMatrix(IXAudio2MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p, %u, %u, %p, 0x%x\n", This, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix, OperationSet); return S_OK; } static void WINAPI XA2M_GetOutputMatrix(IXAudio2MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, float *pLevelMatrix) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p, %p, %u, %u, %p\n", This, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA2M_DestroyVoice(IXAudio2MasteringVoice *iface) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p\n", This); EnterCriticalSection(&This->lock); if(!This->aclient){ LeaveCriticalSection(&This->lock); return; } This->running = FALSE; IAudioRenderClient_Release(This->render); This->render = NULL; IAudioClient_Release(This->aclient); This->aclient = NULL; alcDestroyContext(This->al_ctx); This->al_ctx = NULL; alcCloseDevice(This->al_device); This->al_device = NULL; LeaveCriticalSection(&This->lock); } /* not present in XAudio2 2.7 */ static void WINAPI XA2M_GetChannelMask(IXAudio2MasteringVoice *iface, DWORD *pChannelMask) { IXAudio2Impl *This = impl_from_IXAudio2MasteringVoice(iface); TRACE("%p %p\n", This, pChannelMask); *pChannelMask = This->fmt.dwChannelMask; } static const struct IXAudio2MasteringVoiceVtbl XAudio2MasteringVoice_Vtbl = { XA2M_GetVoiceDetails, XA2M_SetOutputVoices, XA2M_SetEffectChain, XA2M_EnableEffect, XA2M_DisableEffect, XA2M_GetEffectState, XA2M_SetEffectParameters, XA2M_GetEffectParameters, XA2M_SetFilterParameters, XA2M_GetFilterParameters, XA2M_SetOutputFilterParameters, XA2M_GetOutputFilterParameters, XA2M_SetVolume, XA2M_GetVolume, XA2M_SetChannelVolumes, XA2M_GetChannelVolumes, XA2M_SetOutputMatrix, XA2M_GetOutputMatrix, XA2M_DestroyVoice, XA2M_GetChannelMask }; static void WINAPI XA2SUB_GetVoiceDetails(IXAudio2SubmixVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p\n", This, pVoiceDetails); *pVoiceDetails = This->details; } static HRESULT WINAPI XA2SUB_SetOutputVoices(IXAudio2SubmixVoice *iface, const XAUDIO2_VOICE_SENDS *pSendList) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p\n", This, pSendList); return S_OK; } static HRESULT WINAPI XA2SUB_SetEffectChain(IXAudio2SubmixVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p\n", This, pEffectChain); return S_OK; } static HRESULT WINAPI XA2SUB_EnableEffect(IXAudio2SubmixVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, 0x%x\n", This, EffectIndex, OperationSet); return S_OK; } static HRESULT WINAPI XA2SUB_DisableEffect(IXAudio2SubmixVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, 0x%x\n", This, EffectIndex, OperationSet); return S_OK; } static void WINAPI XA2SUB_GetEffectState(IXAudio2SubmixVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, %p\n", This, EffectIndex, pEnabled); } static HRESULT WINAPI XA2SUB_SetEffectParameters(IXAudio2SubmixVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, %p, 0x%x, 0x%x\n", This, EffectIndex, pParameters, ParametersByteSize, OperationSet); return S_OK; } static HRESULT WINAPI XA2SUB_GetEffectParameters(IXAudio2SubmixVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, %p, 0x%x\n", This, EffectIndex, pParameters, ParametersByteSize); return S_OK; } static HRESULT WINAPI XA2SUB_SetFilterParameters(IXAudio2SubmixVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p, 0x%x\n", This, pParameters, OperationSet); return S_OK; } static void WINAPI XA2SUB_GetFilterParameters(IXAudio2SubmixVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p\n", This, pParameters); } static HRESULT WINAPI XA2SUB_SetOutputFilterParameters(IXAudio2SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p, %p, 0x%x\n", This, pDestinationVoice, pParameters, OperationSet); return S_OK; } static void WINAPI XA2SUB_GetOutputFilterParameters(IXAudio2SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p, %p\n", This, pDestinationVoice, pParameters); } static HRESULT WINAPI XA2SUB_SetVolume(IXAudio2SubmixVoice *iface, float Volume, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %f, 0x%x\n", This, Volume, OperationSet); return S_OK; } static void WINAPI XA2SUB_GetVolume(IXAudio2SubmixVoice *iface, float *pVolume) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p\n", This, pVolume); } static HRESULT WINAPI XA2SUB_SetChannelVolumes(IXAudio2SubmixVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, %p, 0x%x\n", This, Channels, pVolumes, OperationSet); return S_OK; } static void WINAPI XA2SUB_GetChannelVolumes(IXAudio2SubmixVoice *iface, UINT32 Channels, float *pVolumes) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %u, %p\n", This, Channels, pVolumes); } static HRESULT WINAPI XA2SUB_SetOutputMatrix(IXAudio2SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p, %u, %u, %p, 0x%x\n", This, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix, OperationSet); return S_OK; } static void WINAPI XA2SUB_GetOutputMatrix(IXAudio2SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p, %p, %u, %u, %p\n", This, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA2SUB_DestroyVoice(IXAudio2SubmixVoice *iface) { XA2SubmixImpl *This = impl_from_IXAudio2SubmixVoice(iface); TRACE("%p\n", This); EnterCriticalSection(&This->lock); This->in_use = FALSE; LeaveCriticalSection(&This->lock); } static const struct IXAudio2SubmixVoiceVtbl XAudio2SubmixVoice_Vtbl = { XA2SUB_GetVoiceDetails, XA2SUB_SetOutputVoices, XA2SUB_SetEffectChain, XA2SUB_EnableEffect, XA2SUB_DisableEffect, XA2SUB_GetEffectState, XA2SUB_SetEffectParameters, XA2SUB_GetEffectParameters, XA2SUB_SetFilterParameters, XA2SUB_GetFilterParameters, XA2SUB_SetOutputFilterParameters, XA2SUB_GetOutputFilterParameters, XA2SUB_SetVolume, XA2SUB_GetVolume, XA2SUB_SetChannelVolumes, XA2SUB_GetChannelVolumes, XA2SUB_SetOutputMatrix, XA2SUB_GetOutputMatrix, XA2SUB_DestroyVoice }; static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid, void **ppvObject) { IXAudio2Impl *This = impl_from_IXAudio2(iface); TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject); if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IXAudio28) || IsEqualGUID(riid, &IID_IXAudio2)) *ppvObject = &This->IXAudio2_iface; else if(IsEqualGUID(riid, &IID_IXAudio27)){ /* all xaudio versions before 28 share an IID */ #if XAUDIO2_VER == 0 *ppvObject = &This->IXAudio20_iface; #elif XAUDIO2_VER <= 2 *ppvObject = &This->IXAudio22_iface; #elif XAUDIO2_VER <= 7 *ppvObject = &This->IXAudio27_iface; #else *ppvObject = NULL; #endif }else *ppvObject = NULL; if(*ppvObject){ IUnknown_AddRef((IUnknown*)*ppvObject); return S_OK; } FIXME("(%p)->(%s,%p), not found\n", This,debugstr_guid(riid), ppvObject); return E_NOINTERFACE; } static ULONG WINAPI IXAudio2Impl_AddRef(IXAudio2 *iface) { IXAudio2Impl *This = impl_from_IXAudio2(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p)->(): Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface) { IXAudio2Impl *This = impl_from_IXAudio2(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p)->(): Refcount now %u\n", This, ref); if (!ref) { int i; XA2SourceImpl *src, *src2; XA2SubmixImpl *sub, *sub2; if(This->engine){ This->stop_engine = TRUE; SetEvent(This->mmevt); WaitForSingleObject(This->engine, INFINITE); CloseHandle(This->engine); } LIST_FOR_EACH_ENTRY_SAFE(src, src2, &This->source_voices, XA2SourceImpl, entry){ HeapFree(GetProcessHeap(), 0, src->sends); IXAudio2SourceVoice_DestroyVoice(&src->IXAudio2SourceVoice_iface); src->lock.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&src->lock); HeapFree(GetProcessHeap(), 0, src); } LIST_FOR_EACH_ENTRY_SAFE(sub, sub2, &This->submix_voices, XA2SubmixImpl, entry){ IXAudio2SubmixVoice_DestroyVoice(&sub->IXAudio2SubmixVoice_iface); sub->lock.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&sub->lock); HeapFree(GetProcessHeap(), 0, sub); } IXAudio2MasteringVoice_DestroyVoice(&This->IXAudio2MasteringVoice_iface); if(This->devenum) IMMDeviceEnumerator_Release(This->devenum); for(i = 0; i < This->ndevs; ++i) CoTaskMemFree(This->devids[i]); HeapFree(GetProcessHeap(), 0, This->devids); HeapFree(GetProcessHeap(), 0, This->cbs); CloseHandle(This->mmevt); This->lock.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->lock); HeapFree(GetProcessHeap(), 0, This); } return ref; } static HRESULT WINAPI IXAudio2Impl_RegisterForCallbacks(IXAudio2 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio2(iface); int i; TRACE("(%p)->(%p)\n", This, pCallback); EnterCriticalSection(&This->lock); for(i = 0; i < This->ncbs; ++i){ if(!This->cbs[i] || This->cbs[i] == pCallback){ This->cbs[i] = pCallback; LeaveCriticalSection(&This->lock); return S_OK; } } This->ncbs *= 2; This->cbs = HeapReAlloc(GetProcessHeap(), 0, This->cbs, This->ncbs * sizeof(*This->cbs)); This->cbs[i] = pCallback; LeaveCriticalSection(&This->lock); return S_OK; } static void WINAPI IXAudio2Impl_UnregisterForCallbacks(IXAudio2 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio2(iface); int i; TRACE("(%p)->(%p)\n", This, pCallback); EnterCriticalSection(&This->lock); for(i = 0; i < This->ncbs; ++i){ if(This->cbs[i] == pCallback) break; } for(; i < This->ncbs - 1 && This->cbs[i + 1]; ++i) This->cbs[i] = This->cbs[i + 1]; if(i < This->ncbs) This->cbs[i] = NULL; LeaveCriticalSection(&This->lock); } static WAVEFORMATEX *copy_waveformat(const WAVEFORMATEX *wfex) { WAVEFORMATEX *pwfx; if(wfex->wFormatTag == WAVE_FORMAT_PCM){ pwfx = HeapAlloc(GetProcessHeap(), 0, sizeof(WAVEFORMATEX)); CopyMemory(pwfx, wfex, sizeof(PCMWAVEFORMAT)); pwfx->cbSize = 0; }else{ pwfx = HeapAlloc(GetProcessHeap(), 0, sizeof(WAVEFORMATEX) + wfex->cbSize); CopyMemory(pwfx, wfex, sizeof(WAVEFORMATEX) + wfex->cbSize); } return pwfx; } static HRESULT WINAPI IXAudio2Impl_CreateSourceVoice(IXAudio2 *iface, IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat, UINT32 flags, float maxFrequencyRatio, IXAudio2VoiceCallback *pCallback, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio2(iface); XA2SourceImpl *src; HRESULT hr; TRACE("(%p)->(%p, %p, 0x%x, %f, %p, %p, %p)\n", This, ppSourceVoice, pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList, pEffectChain); dump_fmt(pSourceFormat); palcSetThreadContext(This->al_ctx); EnterCriticalSection(&This->lock); LIST_FOR_EACH_ENTRY(src, &This->source_voices, XA2SourceImpl, entry){ EnterCriticalSection(&src->lock); if(!src->in_use) break; LeaveCriticalSection(&src->lock); } if(&src->entry == &This->source_voices){ src = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*src)); if(!src){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } list_add_head(&This->source_voices, &src->entry); src->IXAudio2SourceVoice_iface.lpVtbl = &XAudio2SourceVoice_Vtbl; #if XAUDIO2_VER == 0 src->IXAudio20SourceVoice_iface.lpVtbl = &XAudio20SourceVoice_Vtbl; #elif XAUDIO2_VER <= 3 src->IXAudio23SourceVoice_iface.lpVtbl = &XAudio23SourceVoice_Vtbl; #elif XAUDIO2_VER <= 7 src->IXAudio27SourceVoice_iface.lpVtbl = &XAudio27SourceVoice_Vtbl; #endif InitializeCriticalSection(&src->lock); src->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": XA2SourceImpl.lock"); src->xa2 = This; EnterCriticalSection(&src->lock); } src->in_use = TRUE; src->running = FALSE; LeaveCriticalSection(&This->lock); src->cb = pCallback; src->al_fmt = get_al_format(pSourceFormat); if(!src->al_fmt){ src->in_use = FALSE; LeaveCriticalSection(&src->lock); WARN("OpenAL can't convert this format!\n"); return AUDCLNT_E_UNSUPPORTED_FORMAT; } src->submit_blocksize = pSourceFormat->nBlockAlign; src->fmt = copy_waveformat(pSourceFormat); hr = XA2SRC_SetOutputVoices(&src->IXAudio2SourceVoice_iface, pSendList); if(FAILED(hr)){ HeapFree(GetProcessHeap(), 0, src->fmt); src->in_use = FALSE; LeaveCriticalSection(&src->lock); return hr; } alGenSources(1, &src->al_src); if(!src->al_src){ static int once = 0; if(!once++) ERR_(winediag)("OpenAL ran out of sources, consider increasing its source limit.\n"); HeapFree(GetProcessHeap(), 0, src->fmt); src->in_use = FALSE; LeaveCriticalSection(&src->lock); return E_OUTOFMEMORY; } alGenBuffers(XAUDIO2_MAX_QUEUED_BUFFERS, src->al_bufs); alSourcePlay(src->al_src); LeaveCriticalSection(&src->lock); #if XAUDIO2_VER == 0 *ppSourceVoice = (IXAudio2SourceVoice*)&src->IXAudio20SourceVoice_iface; #elif XAUDIO2_VER <= 3 *ppSourceVoice = (IXAudio2SourceVoice*)&src->IXAudio23SourceVoice_iface; #elif XAUDIO2_VER <= 7 *ppSourceVoice = (IXAudio2SourceVoice*)&src->IXAudio27SourceVoice_iface; #else *ppSourceVoice = &src->IXAudio2SourceVoice_iface; #endif TRACE("Created source voice: %p\n", src); return S_OK; } static HRESULT WINAPI IXAudio2Impl_CreateSubmixVoice(IXAudio2 *iface, IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio2(iface); XA2SubmixImpl *sub; TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p, %p)\n", This, ppSubmixVoice, inputChannels, inputSampleRate, flags, processingStage, pSendList, pEffectChain); EnterCriticalSection(&This->lock); LIST_FOR_EACH_ENTRY(sub, &This->submix_voices, XA2SubmixImpl, entry){ EnterCriticalSection(&sub->lock); if(!sub->in_use) break; LeaveCriticalSection(&sub->lock); } if(&sub->entry == &This->submix_voices){ sub = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*sub)); if(!sub){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } list_add_head(&This->submix_voices, &sub->entry); sub->IXAudio2SubmixVoice_iface.lpVtbl = &XAudio2SubmixVoice_Vtbl; #if XAUDIO2_VER == 0 sub->IXAudio20SubmixVoice_iface.lpVtbl = &XAudio20SubmixVoice_Vtbl; #elif XAUDIO2_VER <= 3 sub->IXAudio23SubmixVoice_iface.lpVtbl = &XAudio23SubmixVoice_Vtbl; #elif XAUDIO2_VER <= 7 sub->IXAudio27SubmixVoice_iface.lpVtbl = &XAudio27SubmixVoice_Vtbl; #endif InitializeCriticalSection(&sub->lock); sub->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": XA2SubmixImpl.lock"); EnterCriticalSection(&sub->lock); } sub->in_use = TRUE; sub->details.CreationFlags = flags; sub->details.ActiveFlags = flags; sub->details.InputChannels = inputChannels; sub->details.InputSampleRate = inputSampleRate; LeaveCriticalSection(&This->lock); LeaveCriticalSection(&sub->lock); #if XAUDIO2_VER == 0 *ppSubmixVoice = (IXAudio2SubmixVoice*)&sub->IXAudio20SubmixVoice_iface; #elif XAUDIO2_VER <= 3 *ppSubmixVoice = (IXAudio2SubmixVoice*)&sub->IXAudio23SubmixVoice_iface; #elif XAUDIO2_VER <= 7 *ppSubmixVoice = (IXAudio2SubmixVoice*)&sub->IXAudio27SubmixVoice_iface; #else *ppSubmixVoice = &sub->IXAudio2SubmixVoice_iface; #endif TRACE("Created submix voice: %p\n", sub); return S_OK; } static ALenum al_get_loopback_format(const WAVEFORMATEXTENSIBLE *fmt) { if(fmt->Format.wFormatTag == WAVE_FORMAT_PCM || (fmt->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmt->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))){ switch(fmt->Format.wBitsPerSample){ case 8: return ALC_UNSIGNED_BYTE_SOFT; case 16: return ALC_SHORT_SOFT; case 32: return ALC_INT_SOFT; } }else if(fmt->Format.wFormatTag == WAVE_FORMAT_IEEE_FLOAT || (fmt->Format.wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmt->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){ if(fmt->Format.wBitsPerSample == 32) return ALC_FLOAT_SOFT; } return 0; } static HRESULT WINAPI IXAudio2Impl_CreateMasteringVoice(IXAudio2 *iface, IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, const WCHAR *deviceId, const XAUDIO2_EFFECT_CHAIN *pEffectChain, AUDIO_STREAM_CATEGORY streamCategory) { IXAudio2Impl *This = impl_from_IXAudio2(iface); IMMDevice *dev; HRESULT hr; WAVEFORMATEX *fmt; ALCint attrs[11]; REFERENCE_TIME period, bufdur; TRACE("(%p)->(%p, %u, %u, 0x%x, %s, %p, 0x%x)\n", This, ppMasteringVoice, inputChannels, inputSampleRate, flags, wine_dbgstr_w(deviceId), pEffectChain, streamCategory); if(flags != 0) WARN("Unknown flags set: 0x%x\n", flags); if(pEffectChain) WARN("Effect chain is unimplemented\n"); EnterCriticalSection(&This->lock); /* there can only be one Mastering Voice, so just build it into XA2 */ if(This->aclient){ LeaveCriticalSection(&This->lock); return COMPAT_E_INVALID_CALL; } if(!deviceId){ if(This->ndevs == 0){ LeaveCriticalSection(&This->lock); return E_NOTFOUND; } deviceId = This->devids[0]; } hr = IMMDeviceEnumerator_GetDevice(This->devenum, deviceId, &dev); if(FAILED(hr)){ WARN("GetDevice failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } hr = IMMDevice_Activate(dev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, (void**)&This->aclient); if(FAILED(hr)){ WARN("Activate(IAudioClient) failed: %08x\n", hr); IMMDevice_Release(dev); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } IMMDevice_Release(dev); hr = IAudioClient_GetMixFormat(This->aclient, &fmt); if(FAILED(hr)){ WARN("GetMixFormat failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } if(sizeof(WAVEFORMATEX) + fmt->cbSize > sizeof(WAVEFORMATEXTENSIBLE)){ FIXME("Mix format doesn't fit into WAVEFORMATEXTENSIBLE!\n"); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } if(inputChannels == XAUDIO2_DEFAULT_CHANNELS) inputChannels = fmt->nChannels; if(inputSampleRate == XAUDIO2_DEFAULT_SAMPLERATE) inputSampleRate = fmt->nSamplesPerSec; memcpy(&This->fmt, fmt, sizeof(WAVEFORMATEX) + fmt->cbSize); This->fmt.Format.nChannels = inputChannels; This->fmt.Format.nSamplesPerSec = inputSampleRate; This->fmt.Format.nBlockAlign = This->fmt.Format.nChannels * This->fmt.Format.wBitsPerSample / 8; This->fmt.Format.nAvgBytesPerSec = This->fmt.Format.nSamplesPerSec * This->fmt.Format.nBlockAlign; This->fmt.dwChannelMask = get_channel_mask(This->fmt.Format.nChannels); CoTaskMemFree(fmt); fmt = NULL; hr = IAudioClient_IsFormatSupported(This->aclient, AUDCLNT_SHAREMODE_SHARED, &This->fmt.Format, &fmt); if(hr == S_FALSE){ if(sizeof(WAVEFORMATEX) + fmt->cbSize > sizeof(WAVEFORMATEXTENSIBLE)){ FIXME("Mix format doesn't fit into WAVEFORMATEXTENSIBLE!\n"); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } memcpy(&This->fmt, fmt, sizeof(WAVEFORMATEX) + fmt->cbSize); } CoTaskMemFree(fmt); hr = IAudioClient_GetDevicePeriod(This->aclient, &period, NULL); if(FAILED(hr)){ WARN("GetDevicePeriod failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } /* 3 periods or 0.1 seconds */ bufdur = max(3 * period, 1000000); hr = IAudioClient_Initialize(This->aclient, AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, bufdur, 0, &This->fmt.Format, NULL); if(FAILED(hr)){ WARN("Initialize failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } This->period_frames = MulDiv(period, inputSampleRate, 10000000); hr = IAudioClient_SetEventHandle(This->aclient, This->mmevt); if(FAILED(hr)){ WARN("Initialize failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } hr = IAudioClient_GetService(This->aclient, &IID_IAudioRenderClient, (void**)&This->render); if(FAILED(hr)){ WARN("GetService(IAudioRenderClient) failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } /* setup openal context */ attrs[0] = ALC_FORMAT_CHANNELS_SOFT; switch(inputChannels){ case 1: attrs[1] = ALC_MONO_SOFT; break; case 2: attrs[1] = ALC_STEREO_SOFT; break; case 4: attrs[1] = ALC_QUAD_SOFT; break; case 6: attrs[1] = ALC_5POINT1_SOFT; break; case 7: attrs[1] = ALC_6POINT1_SOFT; break; case 8: attrs[1] = ALC_7POINT1_SOFT; break; default: WARN("OpenAL doesn't support %u channels\n", inputChannels); LeaveCriticalSection(&This->lock); return AUDCLNT_E_UNSUPPORTED_FORMAT; } attrs[2] = ALC_FREQUENCY; attrs[3] = inputSampleRate; attrs[4] = ALC_FORMAT_TYPE_SOFT; attrs[5] = al_get_loopback_format(&This->fmt); /* some games create very many sources */ attrs[6] = ALC_STEREO_SOURCES; attrs[7] = 1024; attrs[8] = ALC_MONO_SOURCES; attrs[9] = 1024; attrs[10] = 0; if(!attrs[5]){ WARN("OpenAL can't output samples in this format\n"); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } This->al_device = palcLoopbackOpenDeviceSOFT(NULL); if(!This->al_device){ WARN("alcLoopbackOpenDeviceSOFT failed\n"); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } This->al_ctx = alcCreateContext(This->al_device, attrs); if(!This->al_ctx){ WARN("alcCreateContext failed\n"); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } hr = IAudioClient_Start(This->aclient); if (FAILED(hr)) { WARN("Start(IAudioClient) failed: %08x\n", hr); hr = COMPAT_E_DEVICE_INVALIDATED; goto exit; } #if XAUDIO2_VER == 0 *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->IXAudio20MasteringVoice_iface; #elif XAUDIO2_VER <= 3 *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->IXAudio23MasteringVoice_iface; #elif XAUDIO2_VER <= 7 *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->IXAudio27MasteringVoice_iface; #else *ppMasteringVoice = &This->IXAudio2MasteringVoice_iface; #endif exit: if(FAILED(hr)){ if(This->render){ IAudioRenderClient_Release(This->render); This->render = NULL; } if(This->aclient){ IAudioClient_Release(This->aclient); This->aclient = NULL; } if(This->al_ctx){ alcDestroyContext(This->al_ctx); This->al_ctx = NULL; } if(This->al_device){ alcCloseDevice(This->al_device); This->al_device = NULL; } } LeaveCriticalSection(&This->lock); return hr; } static DWORD WINAPI engine_threadproc(void *arg); static HRESULT WINAPI IXAudio2Impl_StartEngine(IXAudio2 *iface) { IXAudio2Impl *This = impl_from_IXAudio2(iface); TRACE("(%p)->()\n", This); This->running = TRUE; if(!This->engine) This->engine = CreateThread(NULL, 0, engine_threadproc, This, 0, NULL); return S_OK; } static void WINAPI IXAudio2Impl_StopEngine(IXAudio2 *iface) { IXAudio2Impl *This = impl_from_IXAudio2(iface); TRACE("(%p)->()\n", This); This->running = FALSE; } static HRESULT WINAPI IXAudio2Impl_CommitChanges(IXAudio2 *iface, UINT32 operationSet) { IXAudio2Impl *This = impl_from_IXAudio2(iface); TRACE("(%p)->(0x%x): stub!\n", This, operationSet); return E_NOTIMPL; } static void WINAPI IXAudio2Impl_GetPerformanceData(IXAudio2 *iface, XAUDIO2_PERFORMANCE_DATA *pPerfData) { IXAudio2Impl *This = impl_from_IXAudio2(iface); TRACE("(%p)->(%p): stub!\n", This, pPerfData); memset(pPerfData, 0, sizeof(*pPerfData)); } static void WINAPI IXAudio2Impl_SetDebugConfiguration(IXAudio2 *iface, const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration, void *pReserved) { IXAudio2Impl *This = impl_from_IXAudio2(iface); FIXME("(%p)->(%p, %p): stub!\n", This, pDebugConfiguration, pReserved); } /* XAudio2 2.8 */ static const IXAudio2Vtbl XAudio2_Vtbl = { IXAudio2Impl_QueryInterface, IXAudio2Impl_AddRef, IXAudio2Impl_Release, IXAudio2Impl_RegisterForCallbacks, IXAudio2Impl_UnregisterForCallbacks, IXAudio2Impl_CreateSourceVoice, IXAudio2Impl_CreateSubmixVoice, IXAudio2Impl_CreateMasteringVoice, IXAudio2Impl_StartEngine, IXAudio2Impl_StopEngine, IXAudio2Impl_CommitChanges, IXAudio2Impl_GetPerformanceData, IXAudio2Impl_SetDebugConfiguration }; struct xaudio2_cf { IClassFactory IClassFactory_iface; LONG ref; }; static struct xaudio2_cf *impl_from_IClassFactory(IClassFactory *iface) { return CONTAINING_RECORD(iface, struct xaudio2_cf, IClassFactory_iface); } static HRESULT WINAPI XAudio2CF_QueryInterface(IClassFactory *iface, REFIID riid, void **ppobj) { if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IClassFactory)) { IClassFactory_AddRef(iface); *ppobj = iface; return S_OK; } *ppobj = NULL; WARN("(%p)->(%s, %p): interface not found\n", iface, debugstr_guid(riid), ppobj); return E_NOINTERFACE; } static ULONG WINAPI XAudio2CF_AddRef(IClassFactory *iface) { struct xaudio2_cf *This = impl_from_IClassFactory(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p)->(): Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI XAudio2CF_Release(IClassFactory *iface) { struct xaudio2_cf *This = impl_from_IClassFactory(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p)->(): Refcount now %u\n", This, ref); if (!ref) HeapFree(GetProcessHeap(), 0, This); return ref; } static HRESULT initialize_mmdevices(IXAudio2Impl *This) { IMMDeviceCollection *devcoll; UINT devcount; HRESULT hr; if(!This->devenum){ hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &IID_IMMDeviceEnumerator, (void**)&This->devenum); if(FAILED(hr)) return hr; } hr = IMMDeviceEnumerator_EnumAudioEndpoints(This->devenum, eRender, DEVICE_STATE_ACTIVE, &devcoll); if(FAILED(hr)){ return hr; } hr = IMMDeviceCollection_GetCount(devcoll, &devcount); if(FAILED(hr)){ IMMDeviceCollection_Release(devcoll); return hr; } if(devcount > 0){ UINT i, count = 1; IMMDevice *dev, *def_dev; /* make sure that device 0 is the default device */ IMMDeviceEnumerator_GetDefaultAudioEndpoint(This->devenum, eRender, eConsole, &def_dev); This->devids = HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR *) * devcount); for(i = 0; i < devcount; ++i){ hr = IMMDeviceCollection_Item(devcoll, i, &dev); if(SUCCEEDED(hr)){ UINT idx; if(dev == def_dev) idx = 0; else{ idx = count; ++count; } hr = IMMDevice_GetId(dev, &This->devids[idx]); if(FAILED(hr)){ WARN("GetId failed: %08x\n", hr); HeapFree(GetProcessHeap(), 0, This->devids); This->devids = NULL; IMMDevice_Release(dev); return hr; } IMMDevice_Release(dev); }else{ WARN("Item failed: %08x\n", hr); HeapFree(GetProcessHeap(), 0, This->devids); This->devids = NULL; IMMDeviceCollection_Release(devcoll); return hr; } } } IMMDeviceCollection_Release(devcoll); This->ndevs = devcount; return S_OK; } static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *pOuter, REFIID riid, void **ppobj) { struct xaudio2_cf *This = impl_from_IClassFactory(iface); HRESULT hr; IXAudio2Impl *object; TRACE("(%p)->(%p,%s,%p)\n", This, pOuter, debugstr_guid(riid), ppobj); *ppobj = NULL; if(pOuter) return CLASS_E_NOAGGREGATION; object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if(!object) return E_OUTOFMEMORY; object->IXAudio2_iface.lpVtbl = &XAudio2_Vtbl; object->IXAudio2MasteringVoice_iface.lpVtbl = &XAudio2MasteringVoice_Vtbl; #if XAUDIO2_VER == 0 object->IXAudio20_iface.lpVtbl = &XAudio20_Vtbl; #elif XAUDIO2_VER <= 2 object->IXAudio22_iface.lpVtbl = &XAudio22_Vtbl; #elif XAUDIO2_VER <= 7 object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl; #endif #if XAUDIO2_VER == 0 object->IXAudio20MasteringVoice_iface.lpVtbl = &XAudio20MasteringVoice_Vtbl; #elif XAUDIO2_VER <= 3 object->IXAudio23MasteringVoice_iface.lpVtbl = &XAudio23MasteringVoice_Vtbl; #elif XAUDIO2_VER <= 7 object->IXAudio27MasteringVoice_iface.lpVtbl = &XAudio27MasteringVoice_Vtbl; #endif list_init(&object->source_voices); list_init(&object->submix_voices); object->mmevt = CreateEventW(NULL, FALSE, FALSE, NULL); InitializeCriticalSection(&object->lock); object->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IXAudio2Impl.lock"); hr = IXAudio2_QueryInterface(&object->IXAudio2_iface, riid, ppobj); if(FAILED(hr)){ HeapFree(GetProcessHeap(), 0, object); return hr; } hr = initialize_mmdevices(object); if(FAILED(hr)){ IUnknown_Release((IUnknown*)*ppobj); return hr; } object->ncbs = 4; object->cbs = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, object->ncbs * sizeof(*object->cbs)); IXAudio2_StartEngine(&object->IXAudio2_iface); TRACE("Created XAudio version %u: %p\n", 20 + XAUDIO2_VER, object); return hr; } static HRESULT WINAPI XAudio2CF_LockServer(IClassFactory *iface, BOOL dolock) { FIXME("(static)->(%d): stub!\n", dolock); return S_OK; } static const IClassFactoryVtbl XAudio2CF_Vtbl = { XAudio2CF_QueryInterface, XAudio2CF_AddRef, XAudio2CF_Release, XAudio2CF_CreateInstance, XAudio2CF_LockServer }; static IClassFactory *make_xaudio2_factory(void) { struct xaudio2_cf *ret = HeapAlloc(GetProcessHeap(), 0, sizeof(struct xaudio2_cf)); ret->IClassFactory_iface.lpVtbl = &XAudio2CF_Vtbl; ret->ref = 0; return &ret->IClassFactory_iface; } HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **ppv) { IClassFactory *factory = NULL; TRACE("(%s, %s, %p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv); if(IsEqualGUID(rclsid, &CLSID_XAudio20) || IsEqualGUID(rclsid, &CLSID_XAudio21) || IsEqualGUID(rclsid, &CLSID_XAudio22) || IsEqualGUID(rclsid, &CLSID_XAudio23) || IsEqualGUID(rclsid, &CLSID_XAudio24) || IsEqualGUID(rclsid, &CLSID_XAudio25) || IsEqualGUID(rclsid, &CLSID_XAudio26) || IsEqualGUID(rclsid, &CLSID_XAudio27)){ factory = make_xaudio2_factory(); }else if(IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter20) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter21) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter22) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter23) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter24) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter25) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter26) || IsEqualGUID(rclsid, &CLSID_AudioVolumeMeter27)){ factory = make_xapo_factory(&CLSID_AudioVolumeMeter27); }else if(IsEqualGUID(rclsid, &CLSID_AudioReverb20) || IsEqualGUID(rclsid, &CLSID_AudioReverb21) || IsEqualGUID(rclsid, &CLSID_AudioReverb22) || IsEqualGUID(rclsid, &CLSID_AudioReverb23) || IsEqualGUID(rclsid, &CLSID_AudioReverb24) || IsEqualGUID(rclsid, &CLSID_AudioReverb25) || IsEqualGUID(rclsid, &CLSID_AudioReverb26) || IsEqualGUID(rclsid, &CLSID_AudioReverb27)){ factory = make_xapo_factory(&CLSID_FXReverb); } if(!factory) return CLASS_E_CLASSNOTAVAILABLE; return IClassFactory_QueryInterface(factory, riid, ppv); } HRESULT xaudio2_initialize(IXAudio2Impl *This, UINT32 flags, XAUDIO2_PROCESSOR proc) { if(flags) FIXME("Unimplemented flags: 0x%x\n", flags); return S_OK; } #if XAUDIO2_VER >= 8 HRESULT WINAPI XAudio2Create(IXAudio2 **ppxa2, UINT32 flags, XAUDIO2_PROCESSOR proc) { HRESULT hr; IXAudio2 *xa2; IClassFactory *cf; TRACE("%p 0x%x 0x%x\n", ppxa2, flags, proc); cf = make_xaudio2_factory(); hr = IClassFactory_CreateInstance(cf, NULL, &IID_IXAudio2, (void**)&xa2); IClassFactory_Release(cf); if(FAILED(hr)) return hr; hr = xaudio2_initialize(impl_from_IXAudio2(xa2), flags, proc); if(FAILED(hr)){ IXAudio2_Release(xa2); return hr; } *ppxa2 = xa2; return S_OK; } #endif /* XAUDIO2_VER >= 8 */ /* returns TRUE if there is more data available in the buffer, FALSE if the * buffer's data has all been queued */ static BOOL xa2buffer_queue_period(XA2SourceImpl *src, XA2Buffer *buf, ALuint al_buf) { UINT32 submit_bytes; const BYTE *submit_buf = NULL; if(buf->offs_bytes >= buf->cur_end_bytes){ WARN("Shouldn't happen: Trying to push frames from a spent buffer?\n"); return FALSE; } submit_bytes = min(src->xa2->period_frames * src->submit_blocksize, buf->cur_end_bytes - buf->offs_bytes); submit_buf = buf->xa2buffer.pAudioData + buf->offs_bytes; buf->offs_bytes += submit_bytes; alBufferData(al_buf, src->al_fmt, submit_buf, submit_bytes, src->fmt->nSamplesPerSec); alSourceQueueBuffers(src->al_src, 1, &al_buf); src->in_al_bytes += submit_bytes; src->al_bufs_used++; buf->latest_al_buf = al_buf; TRACE("queueing %u bytes, now %u in AL\n", submit_bytes, src->in_al_bytes); return buf->offs_bytes < buf->cur_end_bytes; } #if XAUDIO2_VER > 0 static UINT32 get_underrun_warning(XA2SourceImpl *src) { UINT32 period_bytes = src->xa2->period_frames * src->submit_blocksize; UINT32 total = 0, i; for(i = 0; i < src->nbufs && total < IN_AL_PERIODS * period_bytes; ++i){ XA2Buffer *buf = &src->buffers[(src->first_buf + i) % XAUDIO2_MAX_QUEUED_BUFFERS]; total += buf->cur_end_bytes - buf->offs_bytes; if(buf->xa2buffer.LoopCount == XAUDIO2_LOOP_INFINITE) return 0; if(buf->xa2buffer.LoopCount > 0){ total += (buf->loop_end_bytes - buf->xa2buffer.LoopBegin) * (buf->xa2buffer.LoopCount - buf->looped); total += buf->play_end_bytes - buf->loop_end_bytes; } } if(total >= IN_AL_PERIODS * period_bytes) return 0; return ((IN_AL_PERIODS * period_bytes - total) / period_bytes + 1) * period_bytes; } #endif /* Looping: * * The looped section of a buffer is a subset of the play area which is looped * LoopCount times. * * v PlayBegin * vvvvvvvvvvvvvvvvvv PlayLength * v (PlayEnd) * [-----PPPLLLLLLLLPPPPPPP------] * ^ LoopBegin * ^^^^^^^^ LoopLength * ^ (LoopEnd) * * In the simple case, playback will start at PlayBegin. At LoopEnd, playback * will move to LoopBegin and repeat that loop LoopCount times. Then, playback * will cease at PlayEnd. * * If PlayLength is zero, then PlayEnd is the end of the buffer. * * If LoopLength is zero, then LoopEnd is PlayEnd. * * For corner cases and version differences, see tests. */ static void update_source_state(XA2SourceImpl *src) { int i; ALint processed; ALint bufpos; alGetSourcei(src->al_src, AL_BUFFERS_PROCESSED, &processed); if(processed > 0){ ALuint al_buffers[XAUDIO2_MAX_QUEUED_BUFFERS]; alSourceUnqueueBuffers(src->al_src, processed, al_buffers); src->first_al_buf += processed; src->first_al_buf %= XAUDIO2_MAX_QUEUED_BUFFERS; src->al_bufs_used -= processed; for(i = 0; i < processed; ++i){ ALint bufsize; alGetBufferi(al_buffers[i], AL_SIZE, &bufsize); src->in_al_bytes -= bufsize; src->played_frames += bufsize / src->submit_blocksize; if(al_buffers[i] == src->buffers[src->first_buf].latest_al_buf){ DWORD old_buf = src->first_buf; src->first_buf++; src->first_buf %= XAUDIO2_MAX_QUEUED_BUFFERS; src->nbufs--; TRACE("%p: done with buffer %u\n", src, old_buf); if(src->buffers[old_buf].xa2buffer.Flags & XAUDIO2_END_OF_STREAM) src->played_frames = 0; if(src->cb){ IXAudio2VoiceCallback_OnBufferEnd(src->cb, src->buffers[old_buf].xa2buffer.pContext); if(src->buffers[old_buf].xa2buffer.Flags & XAUDIO2_END_OF_STREAM) IXAudio2VoiceCallback_OnStreamEnd(src->cb); if(src->nbufs > 0) IXAudio2VoiceCallback_OnBufferStart(src->cb, src->buffers[src->first_buf].xa2buffer.pContext); } } } } alGetSourcei(src->al_src, AL_BYTE_OFFSET, &bufpos); /* maintain IN_AL_PERIODS periods in AL */ while(src->cur_buf != (src->first_buf + src->nbufs) % XAUDIO2_MAX_QUEUED_BUFFERS && src->in_al_bytes - bufpos < IN_AL_PERIODS * src->xa2->period_frames * src->submit_blocksize){ TRACE("%p: going to queue a period from buffer %u\n", src, src->cur_buf); /* starting from an empty buffer */ if(src->cb && src->cur_buf == src->first_buf && src->buffers[src->cur_buf].offs_bytes == 0 && !src->buffers[src->cur_buf].looped) IXAudio2VoiceCallback_OnBufferStart(src->cb, src->buffers[src->first_buf].xa2buffer.pContext); if(!xa2buffer_queue_period(src, &src->buffers[src->cur_buf], src->al_bufs[(src->first_al_buf + src->al_bufs_used) % XAUDIO2_MAX_QUEUED_BUFFERS])){ XA2Buffer *cur = &src->buffers[src->cur_buf]; if(cur->looped < cur->xa2buffer.LoopCount){ if(cur->xa2buffer.LoopCount != XAUDIO2_LOOP_INFINITE) ++cur->looped; else cur->looped = 1; /* indicate that we are executing a loop */ cur->offs_bytes = cur->xa2buffer.LoopBegin; if(cur->looped == cur->xa2buffer.LoopCount) cur->cur_end_bytes = cur->play_end_bytes; else cur->cur_end_bytes = cur->loop_end_bytes; if(src->cb) IXAudio2VoiceCallback_OnLoopEnd(src->cb, src->buffers[src->cur_buf].xa2buffer.pContext); }else{ /* buffer is spent, move on */ src->cur_buf++; src->cur_buf %= XAUDIO2_MAX_QUEUED_BUFFERS; } } } } static void do_engine_tick(IXAudio2Impl *This) { BYTE *buf; XA2SourceImpl *src; HRESULT hr; UINT32 nframes, i, pad; /* maintain up to 3 periods in mmdevapi */ hr = IAudioClient_GetCurrentPadding(This->aclient, &pad); if(FAILED(hr)){ WARN("GetCurrentPadding failed: 0x%x\n", hr); return; } nframes = This->period_frames * 3 - pad; TRACE("frames available: %u\n", nframes); if(nframes < This->period_frames) return; if(!nframes) return; for(i = 0; i < This->ncbs && This->cbs[i]; ++i) IXAudio2EngineCallback_OnProcessingPassStart(This->cbs[i]); LIST_FOR_EACH_ENTRY(src, &This->source_voices, XA2SourceImpl, entry){ ALint st = 0; EnterCriticalSection(&src->lock); if(!src->in_use || !src->running){ LeaveCriticalSection(&src->lock); continue; } if(src->cb){ #if XAUDIO2_VER == 0 IXAudio20VoiceCallback_OnVoiceProcessingPassStart((IXAudio20VoiceCallback*)src->cb); #else UINT32 underrun; underrun = get_underrun_warning(src); if(underrun > 0) TRACE("Calling OnVoiceProcessingPassStart with BytesRequired: %u\n", underrun); IXAudio2VoiceCallback_OnVoiceProcessingPassStart(src->cb, underrun); #endif } update_source_state(src); alGetSourcei(src->al_src, AL_SOURCE_STATE, &st); if(st != AL_PLAYING) alSourcePlay(src->al_src); if(src->cb) IXAudio2VoiceCallback_OnVoiceProcessingPassEnd(src->cb); LeaveCriticalSection(&src->lock); } hr = IAudioRenderClient_GetBuffer(This->render, nframes, &buf); if(FAILED(hr)) WARN("GetBuffer failed: %08x\n", hr); palcRenderSamplesSOFT(This->al_device, buf, nframes); hr = IAudioRenderClient_ReleaseBuffer(This->render, nframes, 0); if(FAILED(hr)) WARN("ReleaseBuffer failed: %08x\n", hr); for(i = 0; i < This->ncbs && This->cbs[i]; ++i) IXAudio2EngineCallback_OnProcessingPassEnd(This->cbs[i]); } static DWORD WINAPI engine_threadproc(void *arg) { IXAudio2Impl *This = arg; while(1){ WaitForSingleObject(This->mmevt, INFINITE); if(This->stop_engine) break; EnterCriticalSection(&This->lock); if(!This->running || !This->aclient){ LeaveCriticalSection(&This->lock); continue; } palcSetThreadContext(This->al_ctx); do_engine_tick(This); LeaveCriticalSection(&This->lock); } return 0; }