/* * Copyright 2012 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); ULONG CDECL wined3d_sampler_incref(struct wined3d_sampler *sampler) { ULONG refcount = InterlockedIncrement(&sampler->refcount); TRACE("%p increasing refcount to %u.\n", sampler, refcount); return refcount; } ULONG CDECL wined3d_sampler_decref(struct wined3d_sampler *sampler) { ULONG refcount = InterlockedDecrement(&sampler->refcount); TRACE("%p decreasing refcount to %u.\n", sampler, refcount); if (!refcount) HeapFree(GetProcessHeap(), 0, sampler); return refcount; } void * CDECL wined3d_sampler_get_parent(const struct wined3d_sampler *sampler) { TRACE("sampler %p.\n", sampler); return sampler->parent; } static void wined3d_sampler_init(struct wined3d_sampler *sampler, void *parent) { sampler->refcount = 1; sampler->parent = parent; } HRESULT CDECL wined3d_sampler_create(void *parent, struct wined3d_sampler **sampler) { struct wined3d_sampler *object; TRACE("parent %p, sampler %p.\n", parent, sampler); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; wined3d_sampler_init(object, parent); TRACE("Created sampler %p.\n", object); *sampler = object; return WINED3D_OK; }