#ifndef __guid_h_ #define __guid_h_ #define INITGUID /* FIXME: we include all the header files containing GUIDs * so that the corresponding variables get defined. But they * don't even all belong to the same DLL !!! */ #include "oleobj.h" #include "objbase.h" #include "servprov.h" #include "ddraw.h" #include "d3d.h" #include "dinput.h" #include "dsound.h" #include "dplay.h" #include "vfw.h" #endif