/* * Wine server processes * * Copyright (C) 1999 Alexandre Julliard */ #ifndef __WINE_SERVER_PROCESS_H #define __WINE_SERVER_PROCESS_H #ifndef __WINE_SERVER__ #error This file can only be used in the Wine server #endif #include "server/object.h" /* process structures */ struct process; struct process_snapshot { struct process *process; /* process ptr */ struct process *parent; /* process parent */ int threads; /* number of threads */ int priority; /* priority class */ }; /* process functions */ extern struct process *create_initial_process(void); extern struct process *create_process( struct new_process_request *req ); extern struct process *get_process_from_id( void *id ); extern struct process *get_process_from_handle( int handle, unsigned int access ); extern int get_process_init_info( struct process *process, struct init_process_reply *reply ); extern void add_process_thread( struct process *process, struct thread *thread ); extern void remove_process_thread( struct process *process, struct thread *thread ); extern void kill_process( struct process *process, int exit_code ); extern void get_process_info( struct process *process, struct get_process_info_reply *reply ); extern void set_process_info( struct process *process, struct set_process_info_request *req ); extern int alloc_console( struct process *process ); extern int free_console( struct process *process ); extern struct object *get_console( struct process *process, int output ); extern struct process_snapshot *process_snap( int *count ); /* handle functions */ /* alloc_handle takes a void *obj for convenience, but you better make sure */ /* that the thing pointed to starts with a struct object... */ extern int alloc_handle( struct process *process, void *obj, unsigned int access, int inherit ); extern int close_handle( struct process *process, int handle ); extern int set_handle_info( struct process *process, int handle, int mask, int flags ); extern struct object *get_handle_obj( struct process *process, int handle, unsigned int access, const struct object_ops *ops ); extern int duplicate_handle( struct process *src, int src_handle, struct process *dst, unsigned int access, int inherit, int options ); extern int open_object( const char *name, const struct object_ops *ops, unsigned int access, int inherit ); #endif /* __WINE_SERVER_PROCESS_H */