/* * DirectSound renderer filter unit tests * * Copyright (C) 2010 Maarten Lankhorst for CodeWeavers * Copyright (C) 2007 Google (Lei Zhang) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include "dshow.h" #include "initguid.h" #include "dsound.h" #include "amaudio.h" #include "wine/test.h" static const WCHAR sink_id[] = {'A','u','d','i','o',' ','I','n','p','u','t',' ','p','i','n',' ','(','r','e','n','d','e','r','e','d',')',0}; static IBaseFilter *create_dsound_render(void) { IBaseFilter *filter = NULL; HRESULT hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (void **)&filter); ok(hr == S_OK, "Got hr %#x.\n", hr); return filter; } static ULONG get_refcount(void *iface) { IUnknown *unknown = iface; IUnknown_AddRef(unknown); return IUnknown_Release(unknown); } static HRESULT WINAPI property_bag_QueryInterface(IPropertyBag *iface, REFIID iid, void **out) { ok(0, "Unexpected call (iid %s).\n", wine_dbgstr_guid(iid)); return E_NOINTERFACE; } static ULONG WINAPI property_bag_AddRef(IPropertyBag *iface) { ok(0, "Unexpected call.\n"); return 2; } static ULONG WINAPI property_bag_Release(IPropertyBag *iface) { ok(0, "Unexpected call.\n"); return 1; } static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, const WCHAR *name, VARIANT *var, IErrorLog *log) { static const WCHAR dsguidW[] = {'D','S','G','u','i','d',0}; WCHAR guidstr[39]; ok(!lstrcmpW(name, dsguidW), "Got unexpected name %s.\n", wine_dbgstr_w(name)); ok(V_VT(var) == VT_BSTR, "Got unexpected type %u.\n", V_VT(var)); StringFromGUID2(&DSDEVID_DefaultPlayback, guidstr, ARRAY_SIZE(guidstr)); V_BSTR(var) = SysAllocString(guidstr); return S_OK; } static HRESULT WINAPI property_bag_Write(IPropertyBag *iface, const WCHAR *name, VARIANT *var) { ok(0, "Unexpected call (name %s).\n", wine_dbgstr_w(name)); return E_FAIL; } static const IPropertyBagVtbl property_bag_vtbl = { property_bag_QueryInterface, property_bag_AddRef, property_bag_Release, property_bag_Read, property_bag_Write, }; static void test_property_bag(void) { IPropertyBag property_bag = {&property_bag_vtbl}; IPersistPropertyBag *ppb; HRESULT hr; ULONG ref; hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, &IID_IPersistPropertyBag, (void **)&ppb); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr != S_OK) return; hr = IPersistPropertyBag_InitNew(ppb); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IPersistPropertyBag_Load(ppb, &property_bag, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = IPersistPropertyBag_Release(ppb); ok(!ref, "Got unexpected refcount %d.\n", ref); } #define check_interface(a, b, c) check_interface_(__LINE__, a, b, c) static void check_interface_(unsigned int line, void *iface_ptr, REFIID iid, BOOL supported) { IUnknown *iface = iface_ptr; HRESULT hr, expected_hr; IUnknown *unk; expected_hr = supported ? S_OK : E_NOINTERFACE; hr = IUnknown_QueryInterface(iface, iid, (void **)&unk); ok_(__FILE__, line)(hr == expected_hr, "Got hr %#x, expected %#x.\n", hr, expected_hr); if (SUCCEEDED(hr)) IUnknown_Release(unk); } static void test_interfaces(void) { IBaseFilter *filter = create_dsound_render(); IPin *pin; check_interface(filter, &IID_IAMDirectSound, TRUE); check_interface(filter, &IID_IBaseFilter, TRUE); check_interface(filter, &IID_IBasicAudio, TRUE); todo_wine check_interface(filter, &IID_IDirectSound3DBuffer, TRUE); check_interface(filter, &IID_IMediaFilter, TRUE); check_interface(filter, &IID_IMediaPosition, TRUE); check_interface(filter, &IID_IMediaSeeking, TRUE); check_interface(filter, &IID_IPersist, TRUE); todo_wine check_interface(filter, &IID_IPersistPropertyBag, TRUE); check_interface(filter, &IID_IQualityControl, TRUE); check_interface(filter, &IID_IReferenceClock, TRUE); check_interface(filter, &IID_IUnknown, TRUE); check_interface(filter, &IID_IAMFilterMiscFlags, FALSE); check_interface(filter, &IID_IBasicVideo, FALSE); check_interface(filter, &IID_IDispatch, FALSE); check_interface(filter, &IID_IKsPropertySet, FALSE); check_interface(filter, &IID_IPin, FALSE); check_interface(filter, &IID_IQualProp, FALSE); check_interface(filter, &IID_IVideoWindow, FALSE); IBaseFilter_FindPin(filter, sink_id, &pin); check_interface(pin, &IID_IPin, TRUE); check_interface(pin, &IID_IMemInputPin, TRUE); todo_wine check_interface(pin, &IID_IQualityControl, TRUE); check_interface(pin, &IID_IUnknown, TRUE); check_interface(pin, &IID_IAsyncReader, FALSE); check_interface(pin, &IID_IMediaPosition, FALSE); check_interface(pin, &IID_IMediaSeeking, FALSE); IPin_Release(pin); IBaseFilter_Release(filter); } static const GUID test_iid = {0x33333333}; static LONG outer_ref = 1; static HRESULT WINAPI outer_QueryInterface(IUnknown *iface, REFIID iid, void **out) { if (IsEqualGUID(iid, &IID_IUnknown) || IsEqualGUID(iid, &IID_IBaseFilter) || IsEqualGUID(iid, &test_iid)) { *out = (IUnknown *)0xdeadbeef; return S_OK; } ok(0, "unexpected call %s\n", wine_dbgstr_guid(iid)); return E_NOINTERFACE; } static ULONG WINAPI outer_AddRef(IUnknown *iface) { return InterlockedIncrement(&outer_ref); } static ULONG WINAPI outer_Release(IUnknown *iface) { return InterlockedDecrement(&outer_ref); } static const IUnknownVtbl outer_vtbl = { outer_QueryInterface, outer_AddRef, outer_Release, }; static IUnknown test_outer = {&outer_vtbl}; static void test_aggregation(void) { IBaseFilter *filter, *filter2; IUnknown *unk, *unk2; HRESULT hr; ULONG ref; filter = (IBaseFilter *)0xdeadbeef; hr = CoCreateInstance(&CLSID_DSoundRender, &test_outer, CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (void **)&filter); ok(hr == E_NOINTERFACE, "Got hr %#x.\n", hr); ok(!filter, "Got interface %p.\n", filter); hr = CoCreateInstance(&CLSID_DSoundRender, &test_outer, CLSCTX_INPROC_SERVER, &IID_IUnknown, (void **)&unk); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); ok(unk != &test_outer, "Returned IUnknown should not be outer IUnknown.\n"); ref = get_refcount(unk); ok(ref == 1, "Got unexpected refcount %d.\n", ref); ref = IUnknown_AddRef(unk); ok(ref == 2, "Got unexpected refcount %d.\n", ref); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); ref = IUnknown_Release(unk); ok(ref == 1, "Got unexpected refcount %d.\n", ref); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); hr = IUnknown_QueryInterface(unk, &IID_IUnknown, (void **)&unk2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(unk2 == unk, "Got unexpected IUnknown %p.\n", unk2); IUnknown_Release(unk2); hr = IUnknown_QueryInterface(unk, &IID_IBaseFilter, (void **)&filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_QueryInterface(filter, &IID_IUnknown, (void **)&unk2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(unk2 == (IUnknown *)0xdeadbeef, "Got unexpected IUnknown %p.\n", unk2); hr = IBaseFilter_QueryInterface(filter, &IID_IBaseFilter, (void **)&filter2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(filter2 == (IBaseFilter *)0xdeadbeef, "Got unexpected IBaseFilter %p.\n", filter2); hr = IUnknown_QueryInterface(unk, &test_iid, (void **)&unk2); ok(hr == E_NOINTERFACE, "Got hr %#x.\n", hr); ok(!unk2, "Got unexpected IUnknown %p.\n", unk2); hr = IBaseFilter_QueryInterface(filter, &test_iid, (void **)&unk2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(unk2 == (IUnknown *)0xdeadbeef, "Got unexpected IUnknown %p.\n", unk2); IBaseFilter_Release(filter); ref = IUnknown_Release(unk); ok(!ref, "Got unexpected refcount %d.\n", ref); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); } static void test_enum_pins(void) { IBaseFilter *filter = create_dsound_render(); IEnumPins *enum1, *enum2; ULONG count, ref; IPin *pins[2]; HRESULT hr; ref = get_refcount(filter); ok(ref == 1, "Got unexpected refcount %d.\n", ref); hr = IBaseFilter_EnumPins(filter, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = IBaseFilter_EnumPins(filter, &enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = get_refcount(filter); ok(ref == 2, "Got unexpected refcount %d.\n", ref); ref = get_refcount(enum1); ok(ref == 1, "Got unexpected refcount %d.\n", ref); hr = IEnumPins_Next(enum1, 1, NULL, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 1, pins, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = get_refcount(filter); ok(ref == 3, "Got unexpected refcount %d.\n", ref); ref = get_refcount(pins[0]); ok(ref == 3, "Got unexpected refcount %d.\n", ref); ref = get_refcount(enum1); ok(ref == 1, "Got unexpected refcount %d.\n", ref); IPin_Release(pins[0]); ref = get_refcount(filter); ok(ref == 2, "Got unexpected refcount %d.\n", ref); hr = IEnumPins_Next(enum1, 1, pins, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 1, pins, &count); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(count == 1, "Got count %u.\n", count); IPin_Release(pins[0]); hr = IEnumPins_Next(enum1, 1, pins, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(!count, "Got count %u.\n", count); hr = IEnumPins_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 2, pins, NULL); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 2, pins, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(count == 1, "Got count %u.\n", count); IPin_Release(pins[0]); hr = IEnumPins_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Clone(enum1, &enum2); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Skip(enum1, 2); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Skip(enum1, 1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Skip(enum1, 1); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 1, pins, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum2, 1, pins, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); IPin_Release(pins[0]); IEnumPins_Release(enum2); IEnumPins_Release(enum1); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_find_pin(void) { static const WCHAR inW[] = {'I','n',0}; static const WCHAR input_pinW[] = {'i','n','p','u','t',' ','p','i','n',0}; IBaseFilter *filter = create_dsound_render(); IEnumPins *enum_pins; IPin *pin, *pin2; HRESULT hr; ULONG ref; hr = IBaseFilter_FindPin(filter, inW, &pin); ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr); hr = IBaseFilter_FindPin(filter, input_pinW, &pin); ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr); hr = IBaseFilter_FindPin(filter, sink_id, &pin); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_EnumPins(filter, &enum_pins); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum_pins, 1, &pin2, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(pin == pin2, "Expected pin %p, got %p.\n", pin2, pin); IPin_Release(pin); IPin_Release(pin2); IEnumPins_Release(enum_pins); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_pin_info(void) { IBaseFilter *filter = create_dsound_render(); PIN_DIRECTION dir; PIN_INFO info; HRESULT hr; WCHAR *id; ULONG ref; IPin *pin; hr = IBaseFilter_FindPin(filter, sink_id, &pin); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = get_refcount(filter); ok(ref == 2, "Got unexpected refcount %d.\n", ref); ref = get_refcount(pin); ok(ref == 2, "Got unexpected refcount %d.\n", ref); hr = IPin_QueryPinInfo(pin, &info); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(info.pFilter == filter, "Expected filter %p, got %p.\n", filter, info.pFilter); ok(info.dir == PINDIR_INPUT, "Got direction %d.\n", info.dir); ok(!lstrcmpW(info.achName, sink_id), "Got name %s.\n", wine_dbgstr_w(info.achName)); ref = get_refcount(filter); ok(ref == 3, "Got unexpected refcount %d.\n", ref); ref = get_refcount(pin); ok(ref == 3, "Got unexpected refcount %d.\n", ref); IBaseFilter_Release(info.pFilter); hr = IPin_QueryDirection(pin, &dir); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(dir == PINDIR_INPUT, "Got direction %d.\n", dir); hr = IPin_QueryId(pin, &id); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(!lstrcmpW(id, sink_id), "Got id %s.\n", wine_dbgstr_w(id)); CoTaskMemFree(id); hr = IPin_QueryInternalConnections(pin, NULL, NULL); ok(hr == E_NOTIMPL, "Got hr %#x.\n", hr); IPin_Release(pin); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_basic_audio(void) { IBaseFilter *filter = create_dsound_render(); LONG balance, volume; ITypeInfo *typeinfo; IBasicAudio *audio; TYPEATTR *typeattr; ULONG ref, count; HRESULT hr; hr = IBaseFilter_QueryInterface(filter, &IID_IBasicAudio, (void **)&audio); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Balance(audio, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Balance(audio, &balance); if (hr != VFW_E_MONO_AUDIO_HW) { ok(hr == S_OK, "Got hr %#x.\n", hr); ok(balance == 0, "Got balance %d.\n", balance); hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT - 1); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Balance(audio, &balance); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(balance == DSBPAN_LEFT, "Got balance %d.\n", balance); } hr = IBasicAudio_get_Volume(audio, &volume); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(volume == 0, "Got volume %d.\n", volume); hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN - 1); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Volume(audio, &volume); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(volume == DSBVOLUME_MIN, "Got volume %d.\n", volume); hr = IBasicAudio_GetTypeInfoCount(audio, &count); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(count == 1, "Got count %u.\n", count); hr = IBasicAudio_GetTypeInfo(audio, 0, 0, &typeinfo); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = ITypeInfo_GetTypeAttr(typeinfo, &typeattr); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(typeattr->typekind == TKIND_DISPATCH, "Got kind %u.\n", typeattr->typekind); ok(IsEqualGUID(&typeattr->guid, &IID_IBasicAudio), "Got IID %s.\n", wine_dbgstr_guid(&typeattr->guid)); ITypeInfo_ReleaseTypeAttr(typeinfo, typeattr); ITypeInfo_Release(typeinfo); IBasicAudio_Release(audio); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_enum_media_types(void) { IBaseFilter *filter = create_dsound_render(); IEnumMediaTypes *enum1, *enum2; AM_MEDIA_TYPE *mts[2]; ULONG ref, count; HRESULT hr; IPin *pin; IBaseFilter_FindPin(filter, sink_id, &pin); hr = IPin_EnumMediaTypes(pin, &enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 1, mts, NULL); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr == S_OK) CoTaskMemFree(mts[0]->pbFormat); if (hr == S_OK) CoTaskMemFree(mts[0]); hr = IEnumMediaTypes_Next(enum1, 1, mts, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 1, mts, &count); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); todo_wine ok(count == 1, "Got count %u.\n", count); if (hr == S_OK) CoTaskMemFree(mts[0]->pbFormat); if (hr == S_OK) CoTaskMemFree(mts[0]); hr = IEnumMediaTypes_Next(enum1, 1, mts, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(!count, "Got count %u.\n", count); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 2, mts, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); todo_wine ok(count == 1, "Got count %u.\n", count); if (count > 0) CoTaskMemFree(mts[0]->pbFormat); if (count > 0) CoTaskMemFree(mts[0]); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Clone(enum1, &enum2); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 2); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 1); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 1); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 1); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 1, mts, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum2, 1, mts, NULL); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr == S_OK) CoTaskMemFree(mts[0]->pbFormat); if (hr == S_OK) CoTaskMemFree(mts[0]); IEnumMediaTypes_Release(enum1); IEnumMediaTypes_Release(enum2); IPin_Release(pin); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_pin(IPin *pin) { IMemInputPin *mpin = NULL; IPin_QueryInterface(pin, &IID_IMemInputPin, (void **)&mpin); ok(mpin != NULL, "No IMemInputPin found!\n"); if (mpin) { ok(IMemInputPin_ReceiveCanBlock(mpin) == S_OK, "Receive can't block for pin!\n"); ok(IMemInputPin_NotifyAllocator(mpin, NULL, 0) == E_POINTER, "NotifyAllocator likes a NULL pointer argument\n"); IMemInputPin_Release(mpin); } /* TODO */ } static void test_basefilter(void) { IEnumPins *pin_enum = NULL; IBaseFilter *base = create_dsound_render(); IPin *pins[2]; ULONG ref; HRESULT hr; hr = IBaseFilter_EnumPins(base, NULL); ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr); hr= IBaseFilter_EnumPins(base, &pin_enum); ok(hr == S_OK, "hr = %08x and not S_OK\n", hr); hr = IEnumPins_Next(pin_enum, 1, NULL, NULL); ok(hr == E_POINTER, "hr = %08x and not E_POINTER\n", hr); hr = IEnumPins_Next(pin_enum, 2, pins, NULL); ok(hr == E_INVALIDARG, "hr = %08x and not E_INVALIDARG\n", hr); pins[0] = (void *)0xdead; pins[1] = (void *)0xdeed; hr = IEnumPins_Next(pin_enum, 2, pins, &ref); ok(hr == S_FALSE, "hr = %08x instead of S_FALSE\n", hr); ok(pins[0] != (void *)0xdead && pins[0] != NULL, "pins[0] = %p\n", pins[0]); if (pins[0] != (void *)0xdead && pins[0] != NULL) { test_pin(pins[0]); IPin_Release(pins[0]); } ok(pins[1] == (void *)0xdeed, "pins[1] = %p\n", pins[1]); ref = IEnumPins_Release(pin_enum); ok(ref == 0, "ref is %u and not 0!\n", ref); IBaseFilter_Release(base); } static void test_unconnected_filter_state(void) { IBaseFilter *filter = create_dsound_render(); FILTER_STATE state; HRESULT hr; ULONG ref; hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Stopped, "Got state %u.\n", state); hr = IBaseFilter_Pause(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Paused, "Got state %u.\n", state); hr = IBaseFilter_Run(filter, 0); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Running, "Got state %u.\n", state); hr = IBaseFilter_Pause(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Paused, "Got state %u.\n", state); hr = IBaseFilter_Stop(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Stopped, "Got state %u.\n", state); hr = IBaseFilter_Run(filter, 0); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Running, "Got state %u.\n", state); hr = IBaseFilter_Stop(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Stopped, "Got state %u.\n", state); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } START_TEST(dsoundrender) { IBaseFilter *filter; HRESULT hr; CoInitialize(NULL); hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (void **)&filter); if (hr == VFW_E_NO_AUDIO_HARDWARE) { skip("No audio hardware.\n"); CoUninitialize(); return; } ok(hr == S_OK, "Got hr %#x.\n", hr); IBaseFilter_Release(filter); test_property_bag(); test_interfaces(); test_aggregation(); test_enum_pins(); test_find_pin(); test_pin_info(); test_basic_audio(); test_enum_media_types(); test_unconnected_filter_state(); test_basefilter(); CoUninitialize(); }