/* * Copyright 2008 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include "initguid.h" #include "d3d10.h" #include "wine/test.h" HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, UINT flags, DWORD unknown0, ID3D10Device **device); static ID3D10Device *create_device(void) { IDXGIFactory *factory = NULL; IDXGIAdapter *adapter = NULL; ID3D10Device *device = NULL; HRESULT hr; hr = CreateDXGIFactory(&IID_IDXGIFactory, (void *)&factory); if (FAILED(hr)) goto cleanup; hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter); ok(SUCCEEDED(hr), "EnumAdapters failed, hr %#x\n", hr); if (FAILED(hr)) goto cleanup; hr = D3D10CoreCreateDevice(factory, adapter, 0, 0, &device); if (FAILED(hr)) { HMODULE d3d10ref; trace("Failed to create a HW device, trying REF\n"); IDXGIAdapter_Release(adapter); adapter = NULL; d3d10ref = LoadLibraryA("d3d10ref.dll"); if (!d3d10ref) { trace("d3d10ref.dll not available, unable to create a REF device\n"); goto cleanup; } hr = IDXGIFactory_CreateSoftwareAdapter(factory, d3d10ref, &adapter); FreeLibrary(d3d10ref); ok(SUCCEEDED(hr), "CreateSoftwareAdapter failed, hr %#x\n", hr); if (FAILED(hr)) goto cleanup; hr = D3D10CoreCreateDevice(factory, adapter, 0, 0, &device); ok(SUCCEEDED(hr), "Failed to create a REF device, hr %#x\n", hr); if (FAILED(hr)) goto cleanup; } cleanup: if (adapter) IDXGIAdapter_Release(adapter); if (factory) IDXGIFactory_Release(factory); return device; } static void test_device_interfaces(ID3D10Device *device) { IUnknown *obj; HRESULT hr; if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IUnknown, (void **)&obj))) IUnknown_Release(obj); ok(SUCCEEDED(hr), "ID3D10Device does not implement IUnknown\n"); if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIObject, (void **)&obj))) IUnknown_Release(obj); ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIObject\n"); if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&obj))) IUnknown_Release(obj); ok(SUCCEEDED(hr), "ID3D10Device does not implement IDXGIDevice\n"); if (SUCCEEDED(hr = ID3D10Device_QueryInterface(device, &IID_ID3D10Device, (void **)&obj))) IUnknown_Release(obj); ok(SUCCEEDED(hr), "ID3D10Device does not implement ID3D10Device\n"); } START_TEST(device) { ID3D10Device *device; ULONG refcount; device = create_device(); if (!device) { skip("Failed to create device, skipping tests\n"); return; } test_device_interfaces(device); refcount = ID3D10Device_Release(device); ok(!refcount, "Device has %u references left\n", refcount); }