/* * oleacc tests * * Copyright 2008 Nikolay Sivov * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include "wine/test.h" #include #include "initguid.h" #include #define DEFINE_EXPECT(func) \ static BOOL expect_ ## func = FALSE, called_ ## func = FALSE #define SET_EXPECT(func) \ do { called_ ## func = FALSE; expect_ ## func = TRUE; } while(0) #define CHECK_EXPECT2(func) \ do { \ ok(expect_ ##func, "unexpected call " #func "\n"); \ called_ ## func = TRUE; \ }while(0) #define CHECK_EXPECT(func) \ do { \ CHECK_EXPECT2(func); \ expect_ ## func = FALSE; \ }while(0) #define CHECK_CALLED(func) \ do { \ ok(called_ ## func, "expected " #func "\n"); \ expect_ ## func = called_ ## func = FALSE; \ }while(0) DEFINE_EXPECT(Accessible_QI_IEnumVARIANT); DEFINE_EXPECT(Accessible_get_accChildCount); DEFINE_EXPECT(Accessible_get_accChild); DEFINE_EXPECT(Accessible_get_accName); DEFINE_EXPECT(Accessible_get_accParent); DEFINE_EXPECT(Accessible_child_get_accName); DEFINE_EXPECT(Accessible_child_get_accParent); static HANDLE (WINAPI *pGetProcessHandleFromHwnd)(HWND); static BOOL init(void) { HMODULE oleacc = GetModuleHandleA("oleacc.dll"); pGetProcessHandleFromHwnd = (void*)GetProcAddress(oleacc, "GetProcessHandleFromHwnd"); if(!pGetProcessHandleFromHwnd) { win_skip("GetProcessHandleFromHwnd not available\n"); return FALSE; } return TRUE; } static BOOL iface_cmp(IUnknown *iface1, IUnknown *iface2) { IUnknown *unk1, *unk2; if(iface1 == iface2) return TRUE; IUnknown_QueryInterface(iface1, &IID_IUnknown, (void**)&unk1); IUnknown_Release(unk1); IUnknown_QueryInterface(iface2, &IID_IUnknown, (void**)&unk2); IUnknown_Release(unk2); return unk1 == unk2; } static IAccessible Accessible_child; static HRESULT WINAPI Accessible_QueryInterface( IAccessible *iface, REFIID riid, void **ppvObject) { if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IDispatch) || IsEqualIID(riid, &IID_IAccessible)) { IAccessible_AddRef(iface); *ppvObject = iface; return S_OK; } if(IsEqualIID(riid, &IID_IEnumVARIANT)) { CHECK_EXPECT(Accessible_QI_IEnumVARIANT); return E_NOINTERFACE; } return E_NOINTERFACE; } static ULONG WINAPI Accessible_AddRef(IAccessible *iface) { return 2; } static ULONG WINAPI Accessible_Release(IAccessible *iface) { return 1; } static HRESULT WINAPI Accessible_GetTypeInfoCount( IAccessible *iface, UINT *pctinfo) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_GetTypeInfo(IAccessible *iface, UINT iTInfo, LCID lcid, ITypeInfo **ppTInfo) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_GetIDsOfNames(IAccessible *iface, REFIID riid, LPOLESTR *rgszNames, UINT cNames, LCID lcid, DISPID *rgDispId) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_Invoke(IAccessible *iface, DISPID dispIdMember, REFIID riid, LCID lcid, WORD wFlags, DISPPARAMS *pDispParams, VARIANT *pVarResult, EXCEPINFO *pExcepInfo, UINT *puArgErr) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accParent( IAccessible *iface, IDispatch **ppdispParent) { if(iface == &Accessible_child) CHECK_EXPECT(Accessible_child_get_accParent); else CHECK_EXPECT(Accessible_get_accParent); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accChildCount( IAccessible *iface, LONG *pcountChildren) { CHECK_EXPECT(Accessible_get_accChildCount); *pcountChildren = 1; return S_OK; } static HRESULT WINAPI Accessible_get_accChild(IAccessible *iface, VARIANT varChildID, IDispatch **ppdispChild) { CHECK_EXPECT(Accessible_get_accChild); ok(V_VT(&varChildID) == VT_I4, "V_VT(&varChildID) = %d\n", V_VT(&varChildID)); switch(V_I4(&varChildID)) { case 1: *ppdispChild = NULL; return S_OK; case 2: *ppdispChild = NULL; return S_FALSE; case 3: *ppdispChild = (IDispatch*)&Accessible_child; return S_OK; case 4: *ppdispChild = (IDispatch*)&Accessible_child; return S_FALSE; default: ok(0, "unexpected call\n"); return E_NOTIMPL; } } static HRESULT WINAPI Accessible_get_accName(IAccessible *iface, VARIANT varID, BSTR *pszName) { if(iface == &Accessible_child) CHECK_EXPECT(Accessible_child_get_accName); else CHECK_EXPECT(Accessible_get_accName); ok(!pszName, "pszName != NULL\n"); return E_INVALIDARG; } static HRESULT WINAPI Accessible_get_accValue(IAccessible *iface, VARIANT varID, BSTR *pszValue) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accDescription(IAccessible *iface, VARIANT varID, BSTR *pszDescription) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accRole(IAccessible *iface, VARIANT varID, VARIANT *pvarRole) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accState(IAccessible *iface, VARIANT varID, VARIANT *pvarState) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accHelp(IAccessible *iface, VARIANT varID, BSTR *pszHelp) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accHelpTopic(IAccessible *iface, BSTR *pszHelpFile, VARIANT varID, LONG *pidTopic) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accKeyboardShortcut(IAccessible *iface, VARIANT varID, BSTR *pszKeyboardShortcut) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accFocus(IAccessible *iface, VARIANT *pvarID) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accSelection( IAccessible *iface, VARIANT *pvarID) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_get_accDefaultAction(IAccessible *iface, VARIANT varID, BSTR *pszDefaultAction) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_accSelect(IAccessible *iface, LONG flagsSelect, VARIANT varID) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_accLocation(IAccessible *iface, LONG *pxLeft, LONG *pyTop, LONG *pcxWidth, LONG *pcyHeight, VARIANT varID) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_accNavigate(IAccessible *iface, LONG navDir, VARIANT varStart, VARIANT *pvarEnd) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_accHitTest(IAccessible *iface, LONG xLeft, LONG yTop, VARIANT *pvarID) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_accDoDefaultAction( IAccessible *iface, VARIANT varID) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_put_accName(IAccessible *iface, VARIANT varID, BSTR pszName) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static HRESULT WINAPI Accessible_put_accValue(IAccessible *iface, VARIANT varID, BSTR pszValue) { ok(0, "unexpected call\n"); return E_NOTIMPL; } static IAccessibleVtbl AccessibleVtbl = { Accessible_QueryInterface, Accessible_AddRef, Accessible_Release, Accessible_GetTypeInfoCount, Accessible_GetTypeInfo, Accessible_GetIDsOfNames, Accessible_Invoke, Accessible_get_accParent, Accessible_get_accChildCount, Accessible_get_accChild, Accessible_get_accName, Accessible_get_accValue, Accessible_get_accDescription, Accessible_get_accRole, Accessible_get_accState, Accessible_get_accHelp, Accessible_get_accHelpTopic, Accessible_get_accKeyboardShortcut, Accessible_get_accFocus, Accessible_get_accSelection, Accessible_get_accDefaultAction, Accessible_accSelect, Accessible_accLocation, Accessible_accNavigate, Accessible_accHitTest, Accessible_accDoDefaultAction, Accessible_put_accName, Accessible_put_accValue }; static IAccessible Accessible = {&AccessibleVtbl}; static IAccessible Accessible_child = {&AccessibleVtbl}; static void test_getroletext(void) { INT ret, role; CHAR buf[2], *buff; WCHAR bufW[2], *buffW; /* wrong role number */ ret = GetRoleTextA(-1, NULL, 0); ok(ret == 0, "GetRoleTextA doesn't return zero on wrong role number, got %d\n", ret); buf[0] = '*'; ret = GetRoleTextA(-1, buf, 2); ok(ret == 0, "GetRoleTextA doesn't return zero on wrong role number, got %d\n", ret); ok(buf[0] == 0, "GetRoleTextA doesn't return NULL char on wrong role number\n"); buf[0] = '*'; ret = GetRoleTextA(-1, buf, 0); ok(ret == 0, "GetRoleTextA doesn't return zero on wrong role number, got %d\n", ret); ok(buf[0] == '*', "GetRoleTextA modified buffer on wrong role number\n"); ret = GetRoleTextW(-1, NULL, 0); ok(ret == 0, "GetRoleTextW doesn't return zero on wrong role number, got %d\n", ret); bufW[0] = '*'; ret = GetRoleTextW(-1, bufW, 2); ok(ret == 0, "GetRoleTextW doesn't return zero on wrong role number, got %d\n", ret); ok(bufW[0] == '\0', "GetRoleTextW doesn't return NULL char on wrong role number\n"); bufW[0] = '*'; ret = GetRoleTextW(-1, bufW, 0); ok(ret == 0, "GetRoleTextW doesn't return zero on wrong role number, got %d\n", ret); /* zero role number - not documented */ ret = GetRoleTextA(0, NULL, 0); ok(ret > 0, "GetRoleTextA doesn't return (>0) for zero role number, got %d\n", ret); ret = GetRoleTextW(0, NULL, 0); ok(ret > 0, "GetRoleTextW doesn't return (>0) for zero role number, got %d\n", ret); /* NULL buffer, return length */ ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, NULL, 0); ok(ret > 0, "GetRoleTextA doesn't return length on NULL buffer, got %d\n", ret); ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, NULL, 1); ok(ret > 0, "GetRoleTextA doesn't return length on NULL buffer, got %d\n", ret); ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, NULL, 0); ok(ret > 0, "GetRoleTextW doesn't return length on NULL buffer, got %d\n", ret); ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, NULL, 1); ok(ret > 0, "GetRoleTextW doesn't return length on NULL buffer, got %d\n", ret); /* use a smaller buffer */ bufW[0] = '*'; ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, buf, 0); ok(!ret, "GetRoleTextA doesn't return 0, got %d\n", ret); ok(buf[0] == '*', "GetRoleTextA modified buffer\n"); buffW = NULL; ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, (WCHAR*)&buffW, 0); ok(ret, "GetRoleTextW doesn't return length\n"); ok(buffW != NULL, "GetRoleTextW doesn't modify buffer\n"); buf[0] = '*'; ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, buf, 1); ok(ret == 0, "GetRoleTextA returned wrong length\n"); ok(buf[0] == '\0', "GetRoleTextA returned not zero-length buffer\n"); buf[0] = '*'; ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, buf, 2); ok(!ret, "GetRoleTextA returned wrong length, got %d, expected 0\n", ret); ok(!buf[0] || broken(buf[0]!='*') /* WinXP */, "GetRoleTextA returned not zero-length buffer : (%c)\n", buf[0]); bufW[0] = '*'; ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, bufW, 1); ok(ret == 0, "GetRoleTextW returned wrong length, got %d, expected 1\n", ret); ok(bufW[0] == '\0', "GetRoleTextW returned not zero-length buffer\n"); bufW[1] = '*'; ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, bufW, 2); ok(ret == 1, "GetRoleTextW returned wrong length, got %d, expected 1\n", ret); ok(bufW[1] == '\0', "GetRoleTextW returned not zero-length buffer\n"); /* use bigger buffer */ ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, NULL, 0); buff = HeapAlloc(GetProcessHeap(), 0, 2*ret); buff[2*ret-1] = '*'; ret = GetRoleTextA(ROLE_SYSTEM_TITLEBAR, buff, 2*ret); ok(buff[2*ret-1] == '*', "GetRoleTextA shouldn't modify this part of buffer\n"); HeapFree(GetProcessHeap(), 0, buff); ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, NULL, 0); buffW = HeapAlloc(GetProcessHeap(), 0, 2*ret*sizeof(WCHAR)); buffW[2*ret-1] = '*'; ret = GetRoleTextW(ROLE_SYSTEM_TITLEBAR, buffW, 2*ret); ok(buffW[2*ret-1] == '*', "GetRoleTextW shouldn't modify this part of buffer\n"); HeapFree(GetProcessHeap(), 0, buffW); /* check returned length for all roles */ for(role = 0; role <= ROLE_SYSTEM_OUTLINEBUTTON; role++){ CHAR buff2[100]; WCHAR buff2W[100]; /* NT4 and W2K don't clear the buffer on a nonexistent role in the A-call */ memset(buff2, 0, sizeof(buff2)); ret = GetRoleTextA(role, NULL, 0); ok(ret > 0, "Expected the role to be present\n"); GetRoleTextA(role, buff2, sizeof(buff2)); ok(ret == lstrlenA(buff2), "GetRoleTextA: returned length doesn't match returned buffer for role %d\n", role); /* Win98 and WinMe don't clear the buffer on a nonexistent role in the W-call */ memset(buff2W, 0, sizeof(buff2W)); ret = GetRoleTextW(role, NULL, 0); GetRoleTextW(role, buff2W, ARRAY_SIZE(buff2W)); ok(ret == lstrlenW(buff2W), "GetRoleTextW: returned length doesn't match returned buffer for role %d\n", role); } } static void test_GetStateText(void) { WCHAR buf[1024], buf2[1024]; char bufa[1024]; void *ptr; UINT ret, ret2; int i; ret2 = GetStateTextW(0, NULL, 1024); ok(ret2, "GetStateText failed\n"); ptr = NULL; ret = GetStateTextW(0, (WCHAR*)&ptr, 0); ok(ret == ret2, "got %d, expected %d\n", ret, ret2); ok(ptr != NULL, "ptr was not changed\n"); ret = GetStateTextW(0, buf, 1024); ok(ret == ret2, "got %d, expected %d\n", ret, ret2); ok(!memcmp(buf, ptr, ret*sizeof(WCHAR)), "got %s, expected %s\n", wine_dbgstr_wn(buf, ret), wine_dbgstr_wn(ptr, ret)); ret = GetStateTextW(0, buf, 1); ok(!ret, "got %d, expected 0\n", ret); ok(!buf[0], "buf[0] = '%c'\n", buf[0]); for(i=0; i<31; i++) { ret = GetStateTextW(1< 1, "Object_ref = %d\n", Object_ref); hres = ObjectFromLresult(lres, &IID_IUnknown, 0, (void**)&unk); ok(hres == S_OK, "hres = %x\n", hres); ok(unk == &Object, "unk != &Object\n"); IUnknown_Release(unk); ok(Object_ref == 1, "Object_ref = %d\n", Object_ref); lres = LresultFromObject(&IID_IUnknown, 0, &Object); ok(SUCCEEDED(lres), "got %lx\n", lres); ok(Object_ref > 1, "Object_ref = %d\n", Object_ref); sprintf(cmdline, "\"%s\" main ObjectFromLresult %s", name, wine_dbgstr_longlong(lres)); memset(&startup, 0, sizeof(startup)); startup.cb = sizeof(startup); CreateProcessA(NULL, cmdline, NULL, NULL, FALSE, 0, NULL, NULL, &startup, &proc); wait_child_process(proc.hProcess); ok(Object_ref == 1, "Object_ref = %d\n", Object_ref); } static LRESULT WINAPI test_window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) { switch(msg) { case WM_GETOBJECT: if(lparam == OBJID_QUERYCLASSNAMEIDX) { ok(!wparam, "wparam = %lx\n", wparam); return 0; } ok(wparam==0xffffffff, "wparam = %lx\n", wparam); if(lparam == (DWORD)OBJID_CURSOR) return E_UNEXPECTED; if(lparam == (DWORD)OBJID_CLIENT) return LresultFromObject(&IID_IUnknown, wparam, &Object); if(lparam == (DWORD)OBJID_WINDOW) return 0; if(lparam == 1) return LresultFromObject(&IID_IUnknown, wparam, (IUnknown*)&Accessible); ok(0, "unexpected (%ld)\n", lparam); return 0; } return DefWindowProcA(hwnd, msg, wparam, lparam); } static BOOL register_window_class(void) { WNDCLASSA cls; memset(&cls, 0, sizeof(cls)); cls.lpfnWndProc = test_window_proc; cls.lpszClassName = "oleacc_test"; cls.hInstance = GetModuleHandleA(NULL); return RegisterClassA(&cls); } static void unregister_window_class(void) { UnregisterClassA("oleacc_test", NULL); } static void test_AccessibleObjectFromWindow(void) { IUnknown *unk; HRESULT hr; HWND hwnd; hr = AccessibleObjectFromWindow(NULL, OBJID_CURSOR, &IID_IUnknown, NULL); ok(hr == E_INVALIDARG, "got %x\n", hr); hr = AccessibleObjectFromWindow(NULL, OBJID_CURSOR, &IID_IUnknown, (void**)&unk); todo_wine ok(hr == S_OK, "got %x\n", hr); if(hr == S_OK) IUnknown_Release(unk); hwnd = CreateWindowA("oleacc_test", "test", WS_OVERLAPPEDWINDOW, 0, 0, 0, 0, NULL, NULL, NULL, NULL); ok(hwnd != NULL, "CreateWindow failed\n"); hr = AccessibleObjectFromWindow(hwnd, OBJID_CURSOR, &IID_IUnknown, (void**)&unk); ok(hr == E_UNEXPECTED, "got %x\n", hr); ok(Object_ref == 1, "Object_ref = %d\n", Object_ref); hr = AccessibleObjectFromWindow(hwnd, OBJID_CLIENT, &IID_IUnknown, (void**)&unk); ok(hr == S_OK, "got %x\n", hr); ok(Object_ref == 2, "Object_ref = %d\n", Object_ref); IUnknown_Release(unk); DestroyWindow(hwnd); } static void test_AccessibleObjectFromEvent(void) { IAccessible *acc; VARIANT cid; HRESULT hr; HWND hwnd; hwnd = CreateWindowA("oleacc_test", "test", WS_OVERLAPPEDWINDOW, 0, 0, 0, 0, NULL, NULL, NULL, NULL); ok(hwnd != NULL, "CreateWindow failed\n"); hr = AccessibleObjectFromEvent(NULL, OBJID_CLIENT, CHILDID_SELF, &acc, &cid); ok(hr == E_FAIL, "got %#x\n", hr); hr = AccessibleObjectFromEvent(hwnd, OBJID_CLIENT, CHILDID_SELF, NULL, &cid); ok(hr == E_INVALIDARG, "got %#x\n", hr); acc = (IAccessible*)0xdeadbeef; V_VT(&cid) = VT_UNKNOWN; V_UNKNOWN(&cid) = (IUnknown*)0xdeadbeef; hr = AccessibleObjectFromEvent(hwnd, OBJID_CLIENT, CHILDID_SELF, &acc, &cid); ok(hr == E_NOINTERFACE || broken(hr == S_OK), "got %#x\n", hr); if (hr == S_OK) IAccessible_Release(acc); else { ok(acc == NULL, "Unexpected acc %p\n", acc); ok(V_VT(&cid) == VT_EMPTY, "got %#x, expected %#x\n", V_VT(&cid), VT_I4); } hr = AccessibleObjectFromEvent(hwnd, OBJID_CURSOR, CHILDID_SELF, &acc, &cid); ok(hr == E_UNEXPECTED, "got %#x\n", hr); SET_EXPECT(Accessible_get_accChild); hr = AccessibleObjectFromEvent(hwnd, 1, 1, &acc, &cid); CHECK_CALLED(Accessible_get_accChild); ok(hr == S_OK, "got %#x\n", hr); todo_wine ok(!iface_cmp((IUnknown*)acc, (IUnknown*)&Accessible), "acc == &Accessible\n"); ok(V_VT(&cid) == VT_I4, "got %#x, expected %#x\n", V_VT(&cid), VT_I4); ok(V_I4(&cid) == 1, "got %#x, expected %#x\n", V_I4(&cid), CHILDID_SELF); SET_EXPECT(Accessible_get_accParent); SET_EXPECT(Accessible_get_accName); V_I4(&cid) = 0; hr = IAccessible_get_accName(acc, cid, NULL); ok(hr == E_INVALIDARG, "get_accName returned %x\n", hr); todo_wine CHECK_CALLED(Accessible_get_accParent); CHECK_CALLED(Accessible_get_accName); IAccessible_Release(acc); SET_EXPECT(Accessible_get_accChild); hr = AccessibleObjectFromEvent(hwnd, 1, 2, &acc, &cid); CHECK_CALLED(Accessible_get_accChild); ok(hr == S_OK, "got %#x\n", hr); todo_wine ok(!iface_cmp((IUnknown*)acc, (IUnknown*)&Accessible), "acc == &Accessible\n"); ok(V_VT(&cid) == VT_I4, "got %#x, expected %#x\n", V_VT(&cid), VT_I4); ok(V_I4(&cid) == 2, "got %#x, expected %#x\n", V_I4(&cid), CHILDID_SELF); SET_EXPECT(Accessible_get_accParent); SET_EXPECT(Accessible_get_accName); V_I4(&cid) = 0; hr = IAccessible_get_accName(acc, cid, NULL); ok(hr == E_INVALIDARG, "get_accName returned %x\n", hr); todo_wine CHECK_CALLED(Accessible_get_accParent); CHECK_CALLED(Accessible_get_accName); IAccessible_Release(acc); SET_EXPECT(Accessible_get_accChild); hr = AccessibleObjectFromEvent(hwnd, 1, 3, &acc, &cid); CHECK_CALLED(Accessible_get_accChild); ok(hr == S_OK, "got %#x\n", hr); todo_wine ok(!iface_cmp((IUnknown*)acc, (IUnknown*)&Accessible_child), "acc == &Accessible_child\n"); ok(V_VT(&cid) == VT_I4, "got %#x, expected %#x\n", V_VT(&cid), VT_I4); ok(V_I4(&cid) == 0, "got %#x, expected %#x\n", V_I4(&cid), CHILDID_SELF); SET_EXPECT(Accessible_child_get_accParent); SET_EXPECT(Accessible_child_get_accName); hr = IAccessible_get_accName(acc, cid, NULL); ok(hr == E_INVALIDARG, "get_accName returned %x\n", hr); todo_wine CHECK_CALLED(Accessible_child_get_accParent); CHECK_CALLED(Accessible_child_get_accName); IAccessible_Release(acc); SET_EXPECT(Accessible_get_accChild); hr = AccessibleObjectFromEvent(hwnd, 1, 4, &acc, &cid); CHECK_CALLED(Accessible_get_accChild); ok(hr == S_OK, "got %#x\n", hr); ok(acc == &Accessible_child, "acc != &Accessible_child\n"); ok(V_VT(&cid) == VT_I4, "got %#x, expected %#x\n", V_VT(&cid), VT_I4); ok(V_I4(&cid) == 0, "got %#x, expected %#x\n", V_I4(&cid), CHILDID_SELF); SET_EXPECT(Accessible_child_get_accName); hr = IAccessible_get_accName(acc, cid, NULL); ok(hr == E_INVALIDARG, "get_accName returned %x\n", hr); CHECK_CALLED(Accessible_child_get_accName); IAccessible_Release(acc); DestroyWindow(hwnd); } static void test_GetProcessHandleFromHwnd(void) { HANDLE proc; HWND hwnd; proc = pGetProcessHandleFromHwnd(NULL); ok(!proc, "proc = %p\n", proc); hwnd = CreateWindowA("static", "", 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL); ok(hwnd != NULL, "CreateWindow failed\n"); proc = pGetProcessHandleFromHwnd(hwnd); ok(proc != NULL, "proc == NULL\n"); CloseHandle(proc); DestroyWindow(hwnd); } static void test_AccessibleChildren(IAccessible *acc) { VARIANT children[3]; LONG count; HRESULT hr; count = -1; hr = AccessibleChildren(NULL, 0, 0, children, &count); ok(hr == E_INVALIDARG, "AccessibleChildren returned %x\n", hr); ok(count == -1, "count = %d\n", count); hr = AccessibleChildren(acc, 0, 0, NULL, &count); ok(hr == E_INVALIDARG, "AccessibleChildren returned %x\n", hr); ok(count == -1, "count = %d\n", count); hr = AccessibleChildren(acc, 0, 0, children, NULL); ok(hr == E_INVALIDARG, "AccessibleChildren returned %x\n", hr); if(acc == &Accessible) { SET_EXPECT(Accessible_QI_IEnumVARIANT); SET_EXPECT(Accessible_get_accChildCount); } hr = AccessibleChildren(acc, 0, 0, children, &count); ok(hr == S_OK, "AccessibleChildren returned %x\n", hr); if(acc == &Accessible) { CHECK_CALLED(Accessible_QI_IEnumVARIANT); CHECK_CALLED(Accessible_get_accChildCount); } ok(!count, "count = %d\n", count); count = -1; if(acc == &Accessible) { SET_EXPECT(Accessible_QI_IEnumVARIANT); SET_EXPECT(Accessible_get_accChildCount); } hr = AccessibleChildren(acc, 5, 0, children, &count); ok(hr == S_OK, "AccessibleChildren returned %x\n", hr); if(acc == &Accessible) { CHECK_CALLED(Accessible_QI_IEnumVARIANT); CHECK_CALLED(Accessible_get_accChildCount); } ok(!count, "count = %d\n", count); memset(children, 0xfe, sizeof(children)); V_VT(children) = VT_DISPATCH; if(acc == &Accessible) { SET_EXPECT(Accessible_QI_IEnumVARIANT); SET_EXPECT(Accessible_get_accChildCount); SET_EXPECT(Accessible_get_accChild); } hr = AccessibleChildren(acc, 0, 1, children, &count); ok(hr == S_OK, "AccessibleChildren returned %x\n", hr); if(acc == &Accessible) { CHECK_CALLED(Accessible_QI_IEnumVARIANT); CHECK_CALLED(Accessible_get_accChildCount); CHECK_CALLED(Accessible_get_accChild); ok(V_VT(children) == VT_I4, "V_VT(children) = %d\n", V_VT(children)); ok(V_I4(children) == 1, "V_I4(children) = %d\n", V_I4(children)); }else { ok(V_VT(children) == VT_DISPATCH, "V_VT(children) = %d\n", V_VT(children)); IDispatch_Release(V_DISPATCH(children)); } ok(count == 1, "count = %d\n", count); if(acc == &Accessible) { SET_EXPECT(Accessible_QI_IEnumVARIANT); SET_EXPECT(Accessible_get_accChildCount); SET_EXPECT(Accessible_get_accChild); } hr = AccessibleChildren(acc, 0, 3, children, &count); ok(hr == S_FALSE, "AccessibleChildren returned %x\n", hr); if(acc == &Accessible) { CHECK_CALLED(Accessible_QI_IEnumVARIANT); CHECK_CALLED(Accessible_get_accChildCount); CHECK_CALLED(Accessible_get_accChild); ok(V_VT(children) == VT_I4, "V_VT(children) = %d\n", V_VT(children)); ok(V_I4(children) == 1, "V_I4(children) = %d\n", V_I4(children)); ok(count == 1, "count = %d\n", count); ok(V_VT(children+1) == VT_EMPTY, "V_VT(children+1) = %d\n", V_VT(children+1)); }else { ok(V_VT(children) == VT_DISPATCH, "V_VT(children) = %d\n", V_VT(children)); IDispatch_Release(V_DISPATCH(children)); ok(count == 2, "count = %d\n", count); ok(V_VT(children+1) == VT_DISPATCH, "V_VT(children+1) = %d\n", V_VT(children+1)); IDispatch_Release(V_DISPATCH(children+1)); } ok(V_VT(children+2) == VT_EMPTY, "V_VT(children+2) = %d\n", V_VT(children+2)); } #define check_acc_state(acc, state) _check_acc_state(__LINE__, acc, state) static void _check_acc_state(unsigned line, IAccessible *acc, INT state) { VARIANT vid, v; HRESULT hr; V_VT(&vid) = VT_I4; V_I4(&vid) = CHILDID_SELF; hr = IAccessible_get_accState(acc, vid, &v); ok_(__FILE__, line)(hr == S_OK, "got %x\n", hr); ok_(__FILE__, line)(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok_(__FILE__, line)(V_I4(&v) == state, "V_I4(&v) = %x\n", V_I4(&v)); } #define check_acc_hwnd(unk, hwnd) _check_acc_hwnd(__LINE__, unk, hwnd) static void _check_acc_hwnd(unsigned line, IUnknown *unk, HWND exp) { IOleWindow *ow; HRESULT hr; HWND hwnd; hr = IUnknown_QueryInterface(unk, &IID_IOleWindow, (void**)&ow); ok_(__FILE__, line)(hr == S_OK, "got %x\n", hr); hr = IOleWindow_GetWindow(ow, &hwnd); ok_(__FILE__, line)(hr == S_OK, "got %x\n", hr); ok_(__FILE__, line)(hwnd == exp, "hwnd = %p, expected %p\n", hwnd, exp); IOleWindow_Release(ow); } static DWORD WINAPI default_client_thread(LPVOID param) { IAccessible *acc = param; IOleWindow *ow; HRESULT hr; HWND hwnd; hr = IAccessible_QueryInterface(acc, &IID_IOleWindow, (void**)&ow); ok(hr == S_OK, "got %x\n", hr); hr = IOleWindow_GetWindow(ow, &hwnd); ok(hr == S_OK, "got %x\n", hr); IOleWindow_Release(ow); ShowWindow(hwnd, SW_SHOW); check_acc_state(acc, STATE_SYSTEM_FOCUSABLE | STATE_SYSTEM_FOCUSED); return 0; } static void test_default_client_accessible_object(void) { IAccessible *acc, *win; IDispatch *disp; IEnumVARIANT *ev; HWND chld, chld2, btn, hwnd, hwnd2; HRESULT hr; VARIANT vid, v; BSTR str; POINT pt; RECT rect; LONG l, left, top, width, height; ULONG fetched; HANDLE thread; hwnd = CreateWindowA("oleacc_test", "wnd &t &junk", WS_OVERLAPPEDWINDOW, 0, 0, 100, 100, NULL, NULL, NULL, NULL); ok(hwnd != NULL, "CreateWindow failed\n"); chld = CreateWindowA("static", "static &t &junk", WS_CHILD | WS_VISIBLE, 0, 0, 50, 50, hwnd, NULL, NULL, NULL); ok(chld != NULL, "CreateWindow failed\n"); btn = CreateWindowA("BUTTON", "btn &t &junk", WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON, 50, 0, 50, 50, hwnd, NULL, NULL, NULL); ok(btn != NULL, "CreateWindow failed\n"); chld2 = CreateWindowA("static", "static &t &junk", WS_CHILD | WS_VISIBLE, 0, 0, 50, 50, chld, NULL, NULL, NULL); ok(chld2 != NULL, "CreateWindow failed\n"); hr = CreateStdAccessibleObject(NULL, OBJID_CLIENT, &IID_IAccessible, (void**)&acc); ok(hr == E_FAIL, "got %x\n", hr); /* Test the static message */ hr = CreateStdAccessibleObject(chld, OBJID_CLIENT, &IID_IAccessible, (void**)&acc); ok(hr == S_OK, "got %x\n", hr); V_VT(&vid) = VT_I4; V_I4(&vid) = CHILDID_SELF; hr = IAccessible_get_accName(acc, vid, &str); ok(hr == S_OK, "got %x\n", hr); ok(!lstrcmpW(str, L"static t &junk"), "name = %s\n", wine_dbgstr_w(str)); SysFreeString(str); hr = IAccessible_get_accKeyboardShortcut(acc, vid, &str); ok(hr == S_OK, "got %x\n", hr); ok(!lstrcmpW(str, L"Alt+t"), "str = %s\n", wine_dbgstr_w(str)); SysFreeString(str); IAccessible_Release(acc); /* Test the button */ hr = CreateStdAccessibleObject(btn, OBJID_CLIENT, &IID_IAccessible, (void**)&acc); ok(hr == S_OK, "got %x\n", hr); V_VT(&vid) = VT_I4; V_I4(&vid) = CHILDID_SELF; hr = IAccessible_get_accName(acc, vid, &str); ok(hr == S_OK, "got %x\n", hr); ok(!lstrcmpW(str, L"btn t &junk"), "name = %s\n", wine_dbgstr_w(str)); SysFreeString(str); hr = IAccessible_get_accKeyboardShortcut(acc, vid, &str); ok(hr == S_OK, "got %x\n", hr); ok(!lstrcmpW(str, L"Alt+t"), "str = %s\n", wine_dbgstr_w(str)); SysFreeString(str); IAccessible_Release(acc); /* Now we can test and destroy the top-level window */ hr = CreateStdAccessibleObject(hwnd, OBJID_CLIENT, &IID_IAccessible, (void**)&acc); ok(hr == S_OK, "got %x\n", hr); check_acc_hwnd((IUnknown*)acc, hwnd); hr = WindowFromAccessibleObject(acc, &hwnd2); ok(hr == S_OK, "got %x\n", hr); ok(hwnd == hwnd2, "hwnd2 = %p, expected %p\n", hwnd2, hwnd); hr = IAccessible_get_accChildCount(acc, &l); ok(hr == S_OK, "got %x\n", hr); ok(l == 2, "l = %d\n", l); V_VT(&vid) = VT_I4; V_I4(&vid) = CHILDID_SELF; disp = (void*)0xdeadbeef; hr = IAccessible_get_accChild(acc, vid, &disp); ok(hr == E_INVALIDARG, "get_accChild returned %x\n", hr); ok(disp == NULL, "disp = %p\n", disp); V_I4(&vid) = 1; disp = (void*)0xdeadbeef; hr = IAccessible_get_accChild(acc, vid, &disp); ok(hr == E_INVALIDARG, "get_accChild returned %x\n", hr); ok(disp == NULL, "disp = %p\n", disp); /* Neither the parent nor any child windows have focus, VT_EMPTY. */ hr = IAccessible_get_accFocus(acc, &v); ok(hr == S_OK, "hr %#x\n", hr); ok(V_VT(&v) == VT_EMPTY, "V_VT(&v) = %d\n", V_VT(&v)); /* Set the focus to the parent window. */ ShowWindow(hwnd, SW_SHOW); SetFocus(hwnd); hr = IAccessible_get_accFocus(acc, &v); ok(hr == S_OK, "hr %#x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == CHILDID_SELF, "V_I4(&v) = %d\n", V_I4(&v)); /* Set focus to each child window. */ SetFocus(btn); hr = IAccessible_get_accFocus(acc, &v); ok(hr == S_OK, "hr %#x\n", hr); ok(V_VT(&v) == VT_DISPATCH, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_DISPATCH(&v) != NULL, "V_DISPATCH(&v) = %p\n", V_DISPATCH(&v)); check_acc_hwnd((IUnknown*)V_DISPATCH(&v), btn); hr = IDispatch_QueryInterface(V_DISPATCH(&v), &IID_IAccessible, (void**)&win); ok(hr == S_OK, "got %x\n", hr); IDispatch_Release(V_DISPATCH(&v)); V_VT(&vid) = VT_I4; V_I4(&vid) = CHILDID_SELF; hr = IAccessible_get_accRole(win, vid, &v); todo_wine ok(hr == S_OK, "got %x\n", hr); todo_wine ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); todo_wine ok(V_I4(&v) == ROLE_SYSTEM_WINDOW, "V_I4(&v) = %d\n", V_I4(&v)); IAccessible_Release(win); SetFocus(chld); hr = IAccessible_get_accFocus(acc, &v); ok(hr == S_OK, "hr %#x\n", hr); ok(V_VT(&v) == VT_DISPATCH, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_DISPATCH(&v) != NULL, "V_DISPATCH(&v) = %p\n", V_DISPATCH(&v)); check_acc_hwnd((IUnknown*)V_DISPATCH(&v), chld); hr = IDispatch_QueryInterface(V_DISPATCH(&v), &IID_IAccessible, (void**)&win); ok(hr == S_OK, "got %x\n", hr); IDispatch_Release(V_DISPATCH(&v)); hr = IAccessible_get_accRole(win, vid, &v); todo_wine ok(hr == S_OK, "got %x\n", hr); todo_wine ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); todo_wine ok(V_I4(&v) == ROLE_SYSTEM_WINDOW, "V_I4(&v) = %d\n", V_I4(&v)); IAccessible_Release(win); /* Child of a child, still works on parent HWND. */ SetFocus(chld2); hr = IAccessible_get_accFocus(acc, &v); ok(hr == S_OK, "hr %#x\n", hr); ok(V_VT(&v) == VT_DISPATCH, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_DISPATCH(&v) != NULL, "V_DISPATCH(&v) = %p\n", V_DISPATCH(&v)); check_acc_hwnd((IUnknown*)V_DISPATCH(&v), chld2); hr = IDispatch_QueryInterface(V_DISPATCH(&v), &IID_IAccessible, (void**)&win); ok(hr == S_OK, "got %x\n", hr); IDispatch_Release(V_DISPATCH(&v)); hr = IAccessible_get_accRole(win, vid, &v); todo_wine ok(hr == S_OK, "got %x\n", hr); todo_wine ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); todo_wine ok(V_I4(&v) == ROLE_SYSTEM_WINDOW, "V_I4(&v) = %d\n", V_I4(&v)); IAccessible_Release(win); ShowWindow(hwnd, SW_HIDE); hr = IAccessible_QueryInterface(acc, &IID_IEnumVARIANT, (void**)&ev); ok(hr == S_OK, "got %x\n", hr); hr = IEnumVARIANT_Skip(ev, 100); ok(hr == S_FALSE, "Skip returned %x\n", hr); V_VT(&v) = VT_I4; fetched = 1; hr = IEnumVARIANT_Next(ev, 1, &v, &fetched); ok(hr == S_FALSE, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(fetched == 0, "fetched = %d\n", fetched); hr = IEnumVARIANT_Reset(ev); ok(hr == S_OK, "got %x\n", hr); V_VT(&v) = VT_I4; fetched = 2; hr = IEnumVARIANT_Next(ev, 1, &v, &fetched); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_DISPATCH, "V_VT(&v) = %d\n", V_VT(&v)); IDispatch_Release(V_DISPATCH(&v)); ok(fetched == 1, "fetched = %d\n", fetched); IEnumVARIANT_Release(ev); test_AccessibleChildren(acc); V_VT(&vid) = VT_I4; V_I4(&vid) = CHILDID_SELF; hr = IAccessible_get_accName(acc, vid, &str); ok(hr == S_OK, "got %x\n", hr); /* Window names don't have keyboard shortcuts */ todo_wine ok(!lstrcmpW(str, L"wnd &t &junk") || broken(!lstrcmpW(str, L"wnd t &junk")), /* Windows < 10 1607 */ "name = %s\n", wine_dbgstr_w(str)); SysFreeString(str); hr = IAccessible_get_accKeyboardShortcut(acc, vid, &str); todo_wine ok(hr == S_FALSE || broken(hr == S_OK), "got %x\n", hr); todo_wine ok(str == NULL || broken(!lstrcmpW(str, L"Alt+t")), "str = %s\n", wine_dbgstr_w(str)); SysFreeString(str); V_I4(&vid) = 1; str = (void*)0xdeadbeef; hr = IAccessible_get_accName(acc, vid, &str); ok(hr == E_INVALIDARG, "got %x\n", hr); ok(!str, "str != NULL\n"); V_I4(&vid) = CHILDID_SELF; str = (void*)0xdeadbeef; hr = IAccessible_get_accValue(acc, vid, &str); ok(hr == S_FALSE, "got %x\n", hr); ok(!str, "str != NULL\n"); str = (void*)0xdeadbeef; hr = IAccessible_get_accDescription(acc, vid, &str); ok(hr == S_FALSE, "got %x\n", hr); ok(!str, "str != NULL\n"); V_VT(&v) = VT_DISPATCH; V_DISPATCH(&v) = (void*)0xdeadbeef; hr = IAccessible_get_accRole(acc, vid, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == ROLE_SYSTEM_CLIENT, "V_I4(&v) = %d\n", V_I4(&v)); check_acc_state(acc, STATE_SYSTEM_FOCUSABLE | STATE_SYSTEM_INVISIBLE); SetFocus(hwnd); if (GetForegroundWindow() != hwnd) { todo_wine ok(0, "incorrect foreground window\n"); SetForegroundWindow(hwnd); } check_acc_state(acc, STATE_SYSTEM_FOCUSABLE | STATE_SYSTEM_INVISIBLE | STATE_SYSTEM_FOCUSED); ShowWindow(hwnd, SW_SHOW); check_acc_state(acc, STATE_SYSTEM_FOCUSABLE | STATE_SYSTEM_FOCUSED); ShowWindow(hwnd, SW_HIDE); str = (void*)0xdeadbeef; hr = IAccessible_get_accHelp(acc, vid, &str); ok(hr == S_FALSE, "got %x\n", hr); ok(!str, "str != NULL\n"); str = (void*)0xdeadbeef; hr = IAccessible_get_accDefaultAction(acc, vid, &str); ok(hr == S_FALSE, "got %x\n", hr); ok(!str, "str != NULL\n"); pt.x = pt.y = 60; ok(ClientToScreen(hwnd, &pt), "ClientToScreen failed\n"); hr = IAccessible_accHitTest(acc, pt.x, pt.y, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == 0, "V_I4(&v) = %d\n", V_I4(&v)); pt.x = pt.y = 25; ok(ClientToScreen(hwnd, &pt), "ClientToScreen failed\n"); hr = IAccessible_accHitTest(acc, pt.x, pt.y, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == 0, "V_I4(&v) = %d\n", V_I4(&v)); ShowWindow(hwnd, SW_SHOW); pt.x = pt.y = 60; ok(ClientToScreen(hwnd, &pt), "ClientToScreen failed\n"); hr = IAccessible_accHitTest(acc, pt.x, pt.y, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == 0, "V_I4(&v) = %d\n", V_I4(&v)); pt.x = pt.y = 25; ok(ClientToScreen(hwnd, &pt), "ClientToScreen failed\n"); hr = IAccessible_accHitTest(acc, pt.x, pt.y, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_DISPATCH, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_DISPATCH(&v) != NULL, "V_DISPATCH(&v) = %p\n", V_DISPATCH(&v)); VariantClear(&v); ShowWindow(chld, SW_HIDE); pt.x = pt.y = 25; ok(ClientToScreen(hwnd, &pt), "ClientToScreen failed\n"); hr = IAccessible_accHitTest(acc, pt.x, pt.y, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == 0, "V_I4(&v) = %d\n", V_I4(&v)); hr = IAccessible_get_accParent(acc, &disp); ok(hr == S_OK, "got %x\n", hr); ok(disp != NULL, "disp == NULL\n"); IDispatch_Release(disp); ok(GetClientRect(hwnd, &rect), "GetClientRect failed\n"); pt.x = rect.left; pt.y = rect.top; MapWindowPoints(hwnd, NULL, &pt, 1); rect.left = pt.x; rect.top = pt.y; pt.x = rect.right; pt.y = rect.bottom; MapWindowPoints(hwnd, NULL, &pt, 1); hr = IAccessible_accLocation(acc, &left, &top, &width, &height, vid); ok(hr == S_OK, "got %x\n", hr); ok(left == rect.left, "left = %d, expected %d\n", left, rect.left); ok(top == rect.top, "top = %d, expected %d\n", top, rect.top); ok(width == pt.x-rect.left, "width = %d, expected %d\n", width, pt.x-rect.left); ok(height == pt.y-rect.top, "height = %d, expected %d\n", height, pt.y-rect.top); thread = CreateThread(NULL, 0, default_client_thread, (void *)acc, 0, NULL); while(MsgWaitForMultipleObjects(1, &thread, FALSE, INFINITE, QS_ALLINPUT) != WAIT_OBJECT_0) { MSG msg; while(PeekMessageW(&msg, 0, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessageW(&msg); } } CloseHandle(thread); DestroyWindow(hwnd); hr = IAccessible_get_accChildCount(acc, &l); ok(hr == S_OK, "got %x\n", hr); ok(l == 0, "l = %d\n", l); hr = IAccessible_get_accName(acc, vid, &str); ok(hr == E_INVALIDARG, "got %x\n", hr); hr = IAccessible_get_accValue(acc, vid, &str); ok(hr == S_FALSE, "got %x\n", hr); hr = IAccessible_get_accRole(acc, vid, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == ROLE_SYSTEM_CLIENT, "V_I4(&v) = %d\n", V_I4(&v)); hr = IAccessible_get_accState(acc, vid, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == STATE_SYSTEM_INVISIBLE, "V_I4(&v) = %x\n", V_I4(&v)); hr = IAccessible_get_accFocus(acc, &v); ok(hr == S_OK, "hr %#x\n", hr); ok(V_VT(&v) == VT_EMPTY, "V_VT(&v) = %d\n", V_VT(&v)); hr = IAccessible_accHitTest(acc, 200, 200, &v); ok(hr == S_OK, "got %x\n", hr); ok(V_VT(&v) == VT_I4, "V_VT(&v) = %d\n", V_VT(&v)); ok(V_I4(&v) == 0, "V_I4(&v) = %d\n", V_I4(&v)); disp = (void*)0xdeadbeef; hr = IAccessible_get_accParent(acc, &disp); ok(hr == E_FAIL, "got %x\n", hr); ok(disp == NULL, "disp = %p\n", disp); hr = IAccessible_accLocation(acc, &left, &top, &width, &height, vid); ok(hr == S_OK, "got %x\n", hr); ok(left == 0, "left = %d\n", left); ok(top == 0, "top = %d\n", top); ok(width == 0, "width = %d\n", width); ok(height == 0, "height = %d\n", height); IAccessible_Release(acc); } static void test_CAccPropServices(void) { IAccPropServices *acc_prop_services; HRESULT hres; hres = CoCreateInstance(&CLSID_CAccPropServices, NULL, CLSCTX_INPROC_SERVER|CLSCTX_INPROC_HANDLER, &IID_IAccPropServices, (void**)&acc_prop_services); ok(hres == S_OK, "Could not create CAccPropServices instance: %08x\n", hres); IAccPropServices_Release(acc_prop_services); } START_TEST(main) { int argc; char **argv; if(!init()) return; CoInitializeEx(NULL, COINIT_MULTITHREADED); argc = winetest_get_mainargs(&argv); if(argc == 4 && !strcmp(argv[2], "ObjectFromLresult")) { IUnknown *unk; HRESULT hres; LRESULT lres; lres = strtoll( argv[3], NULL, 16 ); hres = ObjectFromLresult(lres, &IID_IUnknown, 0, (void**)&unk); ok(hres == S_OK, "hres = %x\n", hres); IUnknown_Release(unk); CoUninitialize(); return; } if(!register_window_class()) { skip("can't register test window class\n"); return; } test_getroletext(); test_GetStateText(); test_LresultFromObject(argv[0]); test_AccessibleObjectFromWindow(); test_GetProcessHandleFromHwnd(); test_default_client_accessible_object(); test_AccessibleChildren(&Accessible); test_AccessibleObjectFromEvent(); unregister_window_class(); CoUninitialize(); CoInitialize(NULL); test_CAccPropServices(); CoUninitialize(); }