/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla XML-RPC Client component. * * The Initial Developer of the Original Code is * Digital Creations 2, Inc. * Portions created by the Initial Developer are Copyright (C) 2000 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Martijn Pieters <mj@digicool.com> (original author) * Samuel Sieb <samuel@sieb.net> * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // From: http://lxr.mozilla.org/mozilla/source/extensions/xml-rpc/src/nsXmlRpcClient.js#956 /* Convert data (an array of integers) to a Base64 string. */ var toBase64Table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var base64Pad = '='; function toBase64(data) { var result = ''; var length = data.length; var i; // Convert every three bytes to 4 ascii characters. for (i = 0; i < (length - 2); i += 3) { result += toBase64Table[data.charCodeAt(i) >> 2]; result += toBase64Table[((data.charCodeAt(i) & 0x03) << 4) + (data.charCodeAt(i+1) >> 4)]; result += toBase64Table[((data.charCodeAt(i+1) & 0x0f) << 2) + (data.charCodeAt(i+2) >> 6)]; result += toBase64Table[data.charCodeAt(i+2) & 0x3f]; } // Convert the remaining 1 or 2 bytes, pad out to 4 characters. if (length%3) { i = length - (length%3); result += toBase64Table[data.charCodeAt(i) >> 2]; if ((length%3) == 2) { result += toBase64Table[((data.charCodeAt(i) & 0x03) << 4) + (data.charCodeAt(i+1) >> 4)]; result += toBase64Table[(data.charCodeAt(i+1) & 0x0f) << 2]; result += base64Pad; } else { result += toBase64Table[(data.charCodeAt(i) & 0x03) << 4]; result += base64Pad + base64Pad; } } return result; } /* Convert Base64 data to a string */ var toBinaryTable = [ -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63, 52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10, 11,12,13,14, 15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,-1, -1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40, 41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1 ]; function base64ToString(data) { var result = ''; var leftbits = 0; // number of bits decoded, but yet to be appended var leftdata = 0; // bits decoded, but yet to be appended // Convert one by one. for (var i = 0; i < data.length; i++) { var c = toBinaryTable[data.charCodeAt(i) & 0x7f]; var padding = (data.charCodeAt(i) == base64Pad.charCodeAt(0)); // Skip illegal characters and whitespace if (c == -1) continue; // Collect data into leftdata, update bitcount leftdata = (leftdata << 6) | c; leftbits += 6; // If we have 8 or more bits, append 8 bits to the result if (leftbits >= 8) { leftbits -= 8; // Append if not padding. if (!padding) result += String.fromCharCode((leftdata >> leftbits) & 0xff); leftdata &= (1 << leftbits) - 1; } } // If there are any bits left, the base64 string was corrupted if (leftbits) throw Components.Exception('Corrupted base64 string'); return result; } var str = ""; for ( var i = 0; i < 8192; i++ ) str += String.fromCharCode( (25 * Math.random()) + 97 ); for ( var i = 8192; i <= 16384; i *= 2 ) { var base64; base64 = toBase64(str); base64ToString(base64); // Double the string str += str; } toBinaryTable = null;