/* * Win32 process and thread synchronisation * * Copyright 1997 Alexandre Julliard */ #include #include #include #include #include "k32obj.h" #include "heap.h" #include "process.h" #include "thread.h" #include "winerror.h" #include "syslevel.h" #include "server.h" #include "debug.h" /*********************************************************************** * SYNC_BuildWaitStruct */ static BOOL32 SYNC_BuildWaitStruct( DWORD count, const HANDLE32 *handles, BOOL32 wait_all, WAIT_STRUCT *wait ) { DWORD i; K32OBJ **ptr; SYSTEM_LOCK(); wait->count = count; wait->wait_all = wait_all; for (i = 0, ptr = wait->objs; i < count; i++, ptr++) { TRACE(win32,"handle %ld is %08x\n",i,handles[i]); if (!(*ptr = HANDLE_GetObjPtr( PROCESS_Current(), handles[i], K32OBJ_UNKNOWN, SYNCHRONIZE, &wait->server[i] ))) { ERR(win32, "Bad handle %08x\n", handles[i]); break; } if (wait->server[i] == -1) WARN(win32,"No server handle for %08x (type %d)\n", handles[i], (*ptr)->type ); } if (i != count) { /* There was an error */ while (i--) K32OBJ_DecCount( wait->objs[i] ); } SYSTEM_UNLOCK(); return (i == count); } /*********************************************************************** * SYNC_FreeWaitStruct */ static void SYNC_FreeWaitStruct( WAIT_STRUCT *wait ) { DWORD i; K32OBJ **ptr; SYSTEM_LOCK(); for (i = 0, ptr = wait->objs; i < wait->count; i++, ptr++) K32OBJ_DecCount( *ptr ); SYSTEM_UNLOCK(); } /*********************************************************************** * Sleep (KERNEL32.679) */ VOID WINAPI Sleep( DWORD timeout ) { WaitForMultipleObjectsEx( 0, NULL, FALSE, timeout, FALSE ); } /****************************************************************************** * SleepEx (KERNEL32.680) */ DWORD WINAPI SleepEx( DWORD timeout, BOOL32 alertable ) { DWORD ret = WaitForMultipleObjectsEx( 0, NULL, FALSE, timeout, alertable ); if (ret != WAIT_IO_COMPLETION) ret = 0; return ret; } /*********************************************************************** * WaitForSingleObject (KERNEL32.723) */ DWORD WINAPI WaitForSingleObject( HANDLE32 handle, DWORD timeout ) { return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, FALSE ); } /*********************************************************************** * WaitForSingleObjectEx (KERNEL32.724) */ DWORD WINAPI WaitForSingleObjectEx( HANDLE32 handle, DWORD timeout, BOOL32 alertable ) { return WaitForMultipleObjectsEx( 1, &handle, FALSE, timeout, alertable ); } /*********************************************************************** * WaitForMultipleObjects (KERNEL32.721) */ DWORD WINAPI WaitForMultipleObjects( DWORD count, const HANDLE32 *handles, BOOL32 wait_all, DWORD timeout ) { return WaitForMultipleObjectsEx( count, handles, wait_all, timeout, FALSE ); } /*********************************************************************** * WaitForMultipleObjectsEx (KERNEL32.722) */ DWORD WINAPI WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles, BOOL32 wait_all, DWORD timeout, BOOL32 alertable ) { WAIT_STRUCT *wait = &THREAD_Current()->wait_struct; struct select_request req; struct select_reply reply; void *apc[32]; int len; if (count > MAXIMUM_WAIT_OBJECTS) { SetLastError( ERROR_INVALID_PARAMETER ); return WAIT_FAILED; } if (!SYNC_BuildWaitStruct( count, handles, wait_all, wait )) return WAIT_FAILED; req.count = count; req.flags = 0; req.timeout = timeout; if (wait_all) req.flags |= SELECT_ALL; if (alertable) req.flags |= SELECT_ALERTABLE; if (timeout != INFINITE32) req.flags |= SELECT_TIMEOUT; CLIENT_SendRequest( REQ_SELECT, -1, 2, &req, sizeof(req), wait->server, count * sizeof(int) ); CLIENT_WaitReply( &len, NULL, 2, &reply, sizeof(reply), apc, sizeof(apc) ); if ((reply.signaled == STATUS_USER_APC) && (len > sizeof(reply))) { int i; len -= sizeof(reply); for (i = 0; i < len / sizeof(void*); i += 2) { PAPCFUNC func = (PAPCFUNC)apc[i]; func( (ULONG_PTR)apc[i+1] ); } } SYNC_FreeWaitStruct( wait ); return reply.signaled; } /*********************************************************************** * WIN16_WaitForSingleObject (KERNEL.460) */ DWORD WINAPI WIN16_WaitForSingleObject( HANDLE32 handle, DWORD timeout ) { DWORD retval; SYSLEVEL_ReleaseWin16Lock(); retval = WaitForSingleObject( handle, timeout ); SYSLEVEL_RestoreWin16Lock(); return retval; } /*********************************************************************** * WIN16_WaitForMultipleObjects (KERNEL.461) */ DWORD WINAPI WIN16_WaitForMultipleObjects( DWORD count, const HANDLE32 *handles, BOOL32 wait_all, DWORD timeout ) { DWORD retval; SYSLEVEL_ReleaseWin16Lock(); retval = WaitForMultipleObjects( count, handles, wait_all, timeout ); SYSLEVEL_RestoreWin16Lock(); return retval; } /*********************************************************************** * WIN16_WaitForMultipleObjectsEx (KERNEL.495) */ DWORD WINAPI WIN16_WaitForMultipleObjectsEx( DWORD count, const HANDLE32 *handles, BOOL32 wait_all, DWORD timeout, BOOL32 alertable ) { DWORD retval; SYSLEVEL_ReleaseWin16Lock(); retval = WaitForMultipleObjectsEx( count, handles, wait_all, timeout, alertable ); SYSLEVEL_RestoreWin16Lock(); return retval; }