/* IDirectMusicSynth8 Implementation * * Copyright (C) 2003 Rok Mandeljc * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <stdarg.h> #include "windef.h" #include "winbase.h" #include "winuser.h" #include "wingdi.h" #include "wine/debug.h" #include "winnls.h" #include "dmsynth_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dmsynth); /* IDirectMusicSynth8 IUnknown part: */ HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj) { ICOM_THIS(IDirectMusicSynth8Impl,iface); if (IsEqualIID (riid, &IID_IUnknown) || IsEqualIID (riid, &IID_IDirectMusicSynth) || IsEqualIID (riid, &IID_IDirectMusicSynth8)) { IDirectMusicSynth8Impl_AddRef(iface); *ppobj = This; return S_OK; } WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); return E_NOINTERFACE; } ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p) : AddRef from %ld\n", This, This->ref); return ++(This->ref); } ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface) { ICOM_THIS(IDirectMusicSynth8Impl,iface); ULONG ref = --This->ref; TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref); if (ref == 0) { HeapFree(GetProcessHeap(), 0, This); } return ref; } /* IDirectMusicSynth8 IDirectMusicSynth part: */ HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pPortParams); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p): stub\n", This); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld): stub\n", This, dwGroups); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %lli, %p, %ld): stub\n", This, rt, pbBuffer, cbBuffer); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pStats); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %p)\n", This, pCaps); *pCaps = This->pCaps; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pClock); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %p)\n", This, ppClock); *ppClock = This->pLatencyClock; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %d)\n", This, fEnable); This->fActive = fEnable; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %p)\n", This, pSynthSink); This->pSynthSink = (IDirectMusicSynthSinkImpl*)pSynthSink; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %ld, %lli): stub\n", This, pBuffer, dwLength, llPosition); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) { /*ICOM_THIS(IDirectMusicSynth8Impl,iface); */ /* silenced because of too many messages - 1000 groups * 16 channels ;=) */ /*FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority); */ return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pdwAppend); return S_OK; } /* IDirectMusicSynth8 IDirectMusicSynth8 part: */ HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %lli, %ld, %ld, %ld, %ld, %li, %li,%lli, %lli, %lli): stub\n", This, rt, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume, stVoiceStart, stLoopStart, stLoopEnd); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %lli, %ld): stub\n", This, rt, dwVoiceId); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses); return S_OK; } ICOM_VTABLE(IDirectMusicSynth8) DirectMusicSynth8_Vtbl = { ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE IDirectMusicSynth8Impl_QueryInterface, IDirectMusicSynth8Impl_AddRef, IDirectMusicSynth8Impl_Release, IDirectMusicSynth8Impl_Open, IDirectMusicSynth8Impl_Close, IDirectMusicSynth8Impl_SetNumChannelGroups, IDirectMusicSynth8Impl_Download, IDirectMusicSynth8Impl_Unload, IDirectMusicSynth8Impl_PlayBuffer, IDirectMusicSynth8Impl_GetRunningStats, IDirectMusicSynth8Impl_GetPortCaps, IDirectMusicSynth8Impl_SetMasterClock, IDirectMusicSynth8Impl_GetLatencyClock, IDirectMusicSynth8Impl_Activate, IDirectMusicSynth8Impl_SetSynthSink, IDirectMusicSynth8Impl_Render, IDirectMusicSynth8Impl_SetChannelPriority, IDirectMusicSynth8Impl_GetChannelPriority, IDirectMusicSynth8Impl_GetFormat, IDirectMusicSynth8Impl_GetAppend, IDirectMusicSynth8Impl_PlayVoice, IDirectMusicSynth8Impl_StopVoice, IDirectMusicSynth8Impl_GetVoiceState, IDirectMusicSynth8Impl_Refresh, IDirectMusicSynth8Impl_AssignChannelToBuses }; /* for ClassFactory */ HRESULT WINAPI DMUSIC_CreateDirectMusicSynth (LPCGUID lpcGUID, LPDIRECTMUSICSYNTH8* ppDMSynth, LPUNKNOWN pUnkOuter) { IDirectMusicSynth8Impl *dmsynth; TRACE("(%p,%p,%p)\n", lpcGUID, ppDMSynth, pUnkOuter); if (IsEqualIID (lpcGUID, &IID_IDirectMusicSynth) || IsEqualIID (lpcGUID, &IID_IDirectMusicSynth8)) { dmsynth = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl)); if (NULL == dmsynth) { *ppDMSynth = (LPDIRECTMUSICSYNTH8) NULL; return E_OUTOFMEMORY; } dmsynth->lpVtbl = &DirectMusicSynth8_Vtbl; dmsynth->ref = 1; /* fill in caps */ dmsynth->pCaps.dwSize = sizeof(DMUS_PORTCAPS); dmsynth->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE; dmsynth->pCaps.guidPort = CLSID_DirectMusicSynth; dmsynth->pCaps.dwClass = DMUS_PC_OUTPUTCLASS; dmsynth->pCaps.dwType = DMUS_PORT_WINMM_DRIVER; dmsynth->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY; dmsynth->pCaps.dwMaxChannelGroups = 1000; dmsynth->pCaps.dwMaxVoices = 1000; dmsynth->pCaps.dwMaxAudioChannels = -1; dmsynth->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY; MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, dmsynth->pCaps.wszDescription, sizeof(dmsynth->pCaps.wszDescription)/sizeof(WCHAR)); /* assign latency clock */ /*DMUSIC_CreateReferenceClock (&IID_IReferenceClock, (LPREFERENCECLOCK*)&This->pLatencyClock, NULL); */ *ppDMSynth = (LPDIRECTMUSICSYNTH8) dmsynth; return S_OK; } WARN("No interface found\n"); return E_NOINTERFACE; }