/* * Copyright 2008 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "dxgi_private.h" #ifdef SONAME_LIBVKD3D #define VK_NO_PROTOTYPES #define VKD3D_NO_PROTOTYPES #define VKD3D_NO_VULKAN_H #define VKD3D_NO_WIN32_TYPES #ifndef USE_WIN32_VULKAN #define WINE_VK_HOST #include #endif #include "wine/vulkan.h" #include "wine/vulkan_driver.h" #include #endif WINE_DEFAULT_DEBUG_CHANNEL(dxgi); WINE_DECLARE_DEBUG_CHANNEL(winediag); static DXGI_SWAP_EFFECT dxgi_swap_effect_from_wined3d(enum wined3d_swap_effect swap_effect) { switch (swap_effect) { case WINED3D_SWAP_EFFECT_DISCARD: return DXGI_SWAP_EFFECT_DISCARD; case WINED3D_SWAP_EFFECT_SEQUENTIAL: return DXGI_SWAP_EFFECT_SEQUENTIAL; case WINED3D_SWAP_EFFECT_FLIP_DISCARD: return DXGI_SWAP_EFFECT_FLIP_DISCARD; case WINED3D_SWAP_EFFECT_FLIP_SEQUENTIAL: return DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; default: FIXME("Invalid swap effect %#x.\n", swap_effect); return DXGI_SWAP_EFFECT_DISCARD; } } static BOOL dxgi_validate_flip_swap_effect_format(DXGI_FORMAT format) { switch (format) { case DXGI_FORMAT_R16G16B16A16_FLOAT: case DXGI_FORMAT_R10G10B10A2_UNORM: case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_B8G8R8A8_UNORM: return TRUE; default: WARN("Invalid swapchain format %#x for flip presentation model.\n", format); return FALSE; } } BOOL dxgi_validate_swapchain_desc(const DXGI_SWAP_CHAIN_DESC1 *desc) { unsigned int min_buffer_count; switch (desc->SwapEffect) { case DXGI_SWAP_EFFECT_DISCARD: case DXGI_SWAP_EFFECT_SEQUENTIAL: min_buffer_count = 1; break; case DXGI_SWAP_EFFECT_FLIP_DISCARD: case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL: min_buffer_count = 2; if (desc->Format && !dxgi_validate_flip_swap_effect_format(desc->Format)) return FALSE; if (desc->SampleDesc.Count != 1 || desc->SampleDesc.Quality) { WARN("Invalid sample desc %u, %u for swap effect %#x.\n", desc->SampleDesc.Count, desc->SampleDesc.Quality, desc->SwapEffect); return FALSE; } break; default: WARN("Invalid swap effect %u used.\n", desc->SwapEffect); return FALSE; } if (desc->BufferCount < min_buffer_count || desc->BufferCount > DXGI_MAX_SWAP_CHAIN_BUFFERS) { WARN("BufferCount is %u.\n", desc->BufferCount); return FALSE; } return TRUE; } HRESULT dxgi_get_output_from_window(IWineDXGIFactory *factory, HWND window, IDXGIOutput **dxgi_output) { unsigned int adapter_idx, output_idx; DXGI_OUTPUT_DESC desc; IDXGIAdapter *adapter; IDXGIOutput *output; HMONITOR monitor; HRESULT hr; if (!(monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONEAREST))) { WARN("Failed to get monitor from window.\n"); return DXGI_ERROR_INVALID_CALL; } for (adapter_idx = 0; SUCCEEDED(hr = IWineDXGIFactory_EnumAdapters(factory, adapter_idx, &adapter)); ++adapter_idx) { for (output_idx = 0; SUCCEEDED(hr = IDXGIAdapter_EnumOutputs(adapter, output_idx, &output)); ++output_idx) { if (FAILED(hr = IDXGIOutput_GetDesc(output, &desc))) { WARN("Adapter %u output %u: Failed to get output desc, hr %#x.\n", adapter_idx, output_idx, hr); IDXGIOutput_Release(output); continue; } if (desc.Monitor == monitor) { *dxgi_output = output; IDXGIAdapter_Release(adapter); return S_OK; } IDXGIOutput_Release(output); } IDXGIAdapter_Release(adapter); } if (hr != DXGI_ERROR_NOT_FOUND) WARN("Failed to enumerate outputs, hr %#x.\n", hr); WARN("Output could not be found.\n"); return DXGI_ERROR_NOT_FOUND; } static HRESULT dxgi_swapchain_resize_target(struct wined3d_swapchain_state *state, const DXGI_MODE_DESC *target_mode_desc) { struct wined3d_display_mode mode; if (!target_mode_desc) { WARN("Invalid pointer.\n"); return DXGI_ERROR_INVALID_CALL; } TRACE("Mode: %s.\n", debug_dxgi_mode(target_mode_desc)); if (target_mode_desc->Scaling) FIXME("Ignoring scaling %#x.\n", target_mode_desc->Scaling); wined3d_display_mode_from_dxgi(&mode, target_mode_desc); return wined3d_swapchain_state_resize_target(state, &mode); } static HWND d3d11_swapchain_get_hwnd(struct d3d11_swapchain *swapchain) { struct wined3d_swapchain_desc wined3d_desc; wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); wined3d_mutex_unlock(); return wined3d_desc.device_window; } static inline struct d3d11_swapchain *d3d11_swapchain_from_IDXGISwapChain1(IDXGISwapChain1 *iface) { return CONTAINING_RECORD(iface, struct d3d11_swapchain, IDXGISwapChain1_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_QueryInterface(IDXGISwapChain1 *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDXGIObject) || IsEqualGUID(riid, &IID_IDXGIDeviceSubObject) || IsEqualGUID(riid, &IID_IDXGISwapChain) || IsEqualGUID(riid, &IID_IDXGISwapChain1)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d11_swapchain_AddRef(IDXGISwapChain1 *iface) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); ULONG refcount = InterlockedIncrement(&swapchain->refcount); TRACE("%p increasing refcount to %u.\n", swapchain, refcount); if (refcount == 1) wined3d_swapchain_incref(swapchain->wined3d_swapchain); return refcount; } static ULONG STDMETHODCALLTYPE d3d11_swapchain_Release(IDXGISwapChain1 *iface) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); ULONG refcount = InterlockedDecrement(&swapchain->refcount); TRACE("%p decreasing refcount to %u.\n", swapchain, refcount); if (!refcount) { IWineDXGIDevice *device = swapchain->device; if (swapchain->target) { WARN("Releasing fullscreen swapchain.\n"); IDXGIOutput_Release(swapchain->target); } if (swapchain->factory) IWineDXGIFactory_Release(swapchain->factory); wined3d_swapchain_decref(swapchain->wined3d_swapchain); if (device) IWineDXGIDevice_Release(device); } return refcount; } /* IDXGIObject methods */ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetPrivateData(IDXGISwapChain1 *iface, REFGUID guid, UINT data_size, const void *data) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); return dxgi_set_private_data(&swapchain->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetPrivateDataInterface(IDXGISwapChain1 *iface, REFGUID guid, const IUnknown *object) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object); return dxgi_set_private_data_interface(&swapchain->private_store, guid, object); } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetPrivateData(IDXGISwapChain1 *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return dxgi_get_private_data(&swapchain->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetParent(IDXGISwapChain1 *iface, REFIID riid, void **parent) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, riid %s, parent %p.\n", iface, debugstr_guid(riid), parent); if (!swapchain->factory) { ERR("Implicit swapchain does not store reference to parent.\n"); *parent = NULL; return E_NOINTERFACE; } return IWineDXGIFactory_QueryInterface(swapchain->factory, riid, parent); } /* IDXGIDeviceSubObject methods */ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDevice(IDXGISwapChain1 *iface, REFIID riid, void **device) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device); if (!swapchain->device) { ERR("Implicit swapchain does not store reference to device.\n"); *device = NULL; return E_NOINTERFACE; } return IWineDXGIDevice_QueryInterface(swapchain->device, riid, device); } /* IDXGISwapChain1 methods */ static HRESULT d3d11_swapchain_present(struct d3d11_swapchain *swapchain, unsigned int sync_interval, unsigned int flags) { HRESULT hr; if (sync_interval > 4) { WARN("Invalid sync interval %u.\n", sync_interval); return DXGI_ERROR_INVALID_CALL; } if (IsIconic(d3d11_swapchain_get_hwnd(swapchain))) return DXGI_STATUS_OCCLUDED; if (flags & ~DXGI_PRESENT_TEST) FIXME("Unimplemented flags %#x.\n", flags); if (flags & DXGI_PRESENT_TEST) { WARN("Returning S_OK for DXGI_PRESENT_TEST.\n"); return S_OK; } if (SUCCEEDED(hr = wined3d_swapchain_present(swapchain->wined3d_swapchain, NULL, NULL, NULL, sync_interval, 0))) InterlockedIncrement(&swapchain->present_count); return hr; } static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_Present(IDXGISwapChain1 *iface, UINT sync_interval, UINT flags) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, sync_interval %u, flags %#x.\n", iface, sync_interval, flags); return d3d11_swapchain_present(swapchain, sync_interval, flags); } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetBuffer(IDXGISwapChain1 *iface, UINT buffer_idx, REFIID riid, void **surface) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_texture *texture; IUnknown *parent; HRESULT hr; TRACE("iface %p, buffer_idx %u, riid %s, surface %p\n", iface, buffer_idx, debugstr_guid(riid), surface); wined3d_mutex_lock(); if (!(texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, buffer_idx))) { wined3d_mutex_unlock(); return DXGI_ERROR_INVALID_CALL; } parent = wined3d_texture_get_parent(texture); hr = IUnknown_QueryInterface(parent, riid, surface); wined3d_mutex_unlock(); return hr; } static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d11_swapchain_SetFullscreenState(IDXGISwapChain1 *iface, BOOL fullscreen, IDXGIOutput *target) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_desc swapchain_desc; struct wined3d_swapchain_state *state; struct dxgi_output *dxgi_output; HRESULT hr; TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target); if (!fullscreen && target) { WARN("Invalid call.\n"); return DXGI_ERROR_INVALID_CALL; } if (target) { IDXGIOutput_AddRef(target); } else if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &target))) { WARN("Failed to get target output for swapchain, hr %#x.\n", hr); return hr; } dxgi_output = unsafe_impl_from_IDXGIOutput(target); wined3d_mutex_lock(); state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc); swapchain_desc.output = dxgi_output->wined3d_output; swapchain_desc.windowed = !fullscreen; hr = wined3d_swapchain_state_set_fullscreen(state, &swapchain_desc, NULL); wined3d_mutex_unlock(); if (FAILED(hr)) { IDXGIOutput_Release(target); return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE; } if (!fullscreen) { IDXGIOutput_Release(target); target = NULL; } if (swapchain->target) IDXGIOutput_Release(swapchain->target); swapchain->target = target; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFullscreenState(IDXGISwapChain1 *iface, BOOL *fullscreen, IDXGIOutput **target) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_desc swapchain_desc; HRESULT hr; TRACE("iface %p, fullscreen %p, target %p.\n", iface, fullscreen, target); if (fullscreen || target) { wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &swapchain_desc); wined3d_mutex_unlock(); } if (fullscreen) *fullscreen = !swapchain_desc.windowed; if (target) { if (!swapchain_desc.windowed) { if (!swapchain->target && FAILED(hr = IDXGISwapChain1_GetContainingOutput(iface, &swapchain->target))) return hr; *target = swapchain->target; IDXGIOutput_AddRef(*target); } else { *target = NULL; } } return S_OK; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDesc(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_DESC *desc) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_desc wined3d_desc; TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); wined3d_mutex_unlock(); FIXME("Ignoring ScanlineOrdering and Scaling.\n"); desc->BufferDesc.Width = wined3d_desc.backbuffer_width; desc->BufferDesc.Height = wined3d_desc.backbuffer_height; desc->BufferDesc.RefreshRate.Numerator = wined3d_desc.refresh_rate; desc->BufferDesc.RefreshRate.Denominator = 1; desc->BufferDesc.Format = dxgi_format_from_wined3dformat(wined3d_desc.backbuffer_format); desc->BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; desc->BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; dxgi_sample_desc_from_wined3d(&desc->SampleDesc, wined3d_desc.multisample_type, wined3d_desc.multisample_quality); desc->BufferUsage = dxgi_usage_from_wined3d_bind_flags(wined3d_desc.backbuffer_bind_flags); desc->BufferCount = wined3d_desc.backbuffer_count; desc->OutputWindow = wined3d_desc.device_window; desc->Windowed = wined3d_desc.windowed; desc->SwapEffect = dxgi_swap_effect_from_wined3d(wined3d_desc.swap_effect); desc->Flags = dxgi_swapchain_flags_from_wined3d(wined3d_desc.flags); return S_OK; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeBuffers(IDXGISwapChain1 *iface, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_desc wined3d_desc; struct wined3d_texture *texture; IUnknown *parent; unsigned int i; HRESULT hr; TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n", iface, buffer_count, width, height, debug_dxgi_format(format), flags); if (flags) FIXME("Ignoring flags %#x.\n", flags); wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); for (i = 0; i < wined3d_desc.backbuffer_count; ++i) { texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, i); parent = wined3d_texture_get_parent(texture); IUnknown_AddRef(parent); if (IUnknown_Release(parent)) { wined3d_mutex_unlock(); return DXGI_ERROR_INVALID_CALL; } } if (format != DXGI_FORMAT_UNKNOWN) wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(format); hr = wined3d_swapchain_resize_buffers(swapchain->wined3d_swapchain, buffer_count, width, height, wined3d_desc.backbuffer_format, wined3d_desc.multisample_type, wined3d_desc.multisample_quality); wined3d_mutex_unlock(); return hr; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_ResizeTarget(IDXGISwapChain1 *iface, const DXGI_MODE_DESC *target_mode_desc) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_state *state; TRACE("iface %p, target_mode_desc %p.\n", iface, target_mode_desc); state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain); return dxgi_swapchain_resize_target(state, target_mode_desc); } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetContainingOutput(IDXGISwapChain1 *iface, IDXGIOutput **output) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); HWND window; TRACE("iface %p, output %p.\n", iface, output); if (swapchain->target) { IDXGIOutput_AddRef(*output = swapchain->target); return S_OK; } if (!swapchain->factory) { ERR("Implicit swapchain does not store a reference to factory.\n"); return E_NOINTERFACE; } window = d3d11_swapchain_get_hwnd(swapchain); return dxgi_get_output_from_window(swapchain->factory, window, output); } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFrameStatistics(IDXGISwapChain1 *iface, DXGI_FRAME_STATISTICS *stats) { FIXME("iface %p, stats %p stub!\n", iface, stats); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetLastPresentCount(IDXGISwapChain1 *iface, UINT *last_present_count) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, last_present_count %p.\n", iface, last_present_count); *last_present_count = swapchain->present_count; return S_OK; } /* IDXGISwapChain1 methods */ static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetDesc1(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_DESC1 *desc) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_desc wined3d_desc; TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); wined3d_mutex_unlock(); FIXME("Ignoring Stereo, Scaling and AlphaMode.\n"); desc->Width = wined3d_desc.backbuffer_width; desc->Height = wined3d_desc.backbuffer_height; desc->Format = dxgi_format_from_wined3dformat(wined3d_desc.backbuffer_format); desc->Stereo = FALSE; dxgi_sample_desc_from_wined3d(&desc->SampleDesc, wined3d_desc.multisample_type, wined3d_desc.multisample_quality); desc->BufferUsage = dxgi_usage_from_wined3d_bind_flags(wined3d_desc.backbuffer_bind_flags); desc->BufferCount = wined3d_desc.backbuffer_count; desc->Scaling = DXGI_SCALING_STRETCH; desc->SwapEffect = dxgi_swap_effect_from_wined3d(wined3d_desc.swap_effect); desc->AlphaMode = DXGI_ALPHA_MODE_IGNORE; desc->Flags = dxgi_swapchain_flags_from_wined3d(wined3d_desc.flags); return S_OK; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetFullscreenDesc(IDXGISwapChain1 *iface, DXGI_SWAP_CHAIN_FULLSCREEN_DESC *desc) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); struct wined3d_swapchain_desc wined3d_desc; TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } wined3d_mutex_lock(); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); wined3d_mutex_unlock(); FIXME("Ignoring ScanlineOrdering and Scaling.\n"); desc->RefreshRate.Numerator = wined3d_desc.refresh_rate; desc->RefreshRate.Denominator = 1; desc->ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; desc->Scaling = DXGI_MODE_SCALING_UNSPECIFIED; desc->Windowed = wined3d_desc.windowed; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetHwnd(IDXGISwapChain1 *iface, HWND *hwnd) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, hwnd %p.\n", iface, hwnd); if (!hwnd) { WARN("Invalid pointer.\n"); return DXGI_ERROR_INVALID_CALL; } *hwnd = d3d11_swapchain_get_hwnd(swapchain); return S_OK; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetCoreWindow(IDXGISwapChain1 *iface, REFIID iid, void **core_window) { FIXME("iface %p, iid %s, core_window %p stub!\n", iface, debugstr_guid(iid), core_window); if (core_window) *core_window = NULL; return DXGI_ERROR_INVALID_CALL; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_Present1(IDXGISwapChain1 *iface, UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *present_parameters) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_IDXGISwapChain1(iface); TRACE("iface %p, sync_interval %u, flags %#x, present_parameters %p.\n", iface, sync_interval, flags, present_parameters); if (present_parameters) FIXME("Ignored present parameters %p.\n", present_parameters); return d3d11_swapchain_present(swapchain, sync_interval, flags); } static BOOL STDMETHODCALLTYPE d3d11_swapchain_IsTemporaryMonoSupported(IDXGISwapChain1 *iface) { FIXME("iface %p stub!\n", iface); return FALSE; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetRestrictToOutput(IDXGISwapChain1 *iface, IDXGIOutput **output) { FIXME("iface %p, output %p stub!\n", iface, output); if (!output) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } *output = NULL; return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetBackgroundColor(IDXGISwapChain1 *iface, const DXGI_RGBA *color) { FIXME("iface %p, color %p stub!\n", iface, color); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetBackgroundColor(IDXGISwapChain1 *iface, DXGI_RGBA *color) { FIXME("iface %p, color %p stub!\n", iface, color); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_SetRotation(IDXGISwapChain1 *iface, DXGI_MODE_ROTATION rotation) { FIXME("iface %p, rotation %#x stub!\n", iface, rotation); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d11_swapchain_GetRotation(IDXGISwapChain1 *iface, DXGI_MODE_ROTATION *rotation) { FIXME("iface %p, rotation %p stub!\n", iface, rotation); return E_NOTIMPL; } static const struct IDXGISwapChain1Vtbl d3d11_swapchain_vtbl = { /* IUnknown methods */ d3d11_swapchain_QueryInterface, d3d11_swapchain_AddRef, d3d11_swapchain_Release, /* IDXGIObject methods */ d3d11_swapchain_SetPrivateData, d3d11_swapchain_SetPrivateDataInterface, d3d11_swapchain_GetPrivateData, d3d11_swapchain_GetParent, /* IDXGIDeviceSubObject methods */ d3d11_swapchain_GetDevice, /* IDXGISwapChain methods */ d3d11_swapchain_Present, d3d11_swapchain_GetBuffer, d3d11_swapchain_SetFullscreenState, d3d11_swapchain_GetFullscreenState, d3d11_swapchain_GetDesc, d3d11_swapchain_ResizeBuffers, d3d11_swapchain_ResizeTarget, d3d11_swapchain_GetContainingOutput, d3d11_swapchain_GetFrameStatistics, d3d11_swapchain_GetLastPresentCount, /* IDXGISwapChain1 methods */ d3d11_swapchain_GetDesc1, d3d11_swapchain_GetFullscreenDesc, d3d11_swapchain_GetHwnd, d3d11_swapchain_GetCoreWindow, d3d11_swapchain_Present1, d3d11_swapchain_IsTemporaryMonoSupported, d3d11_swapchain_GetRestrictToOutput, d3d11_swapchain_SetBackgroundColor, d3d11_swapchain_GetBackgroundColor, d3d11_swapchain_SetRotation, d3d11_swapchain_GetRotation, }; static void STDMETHODCALLTYPE d3d11_swapchain_wined3d_object_released(void *parent) { struct d3d11_swapchain *swapchain = parent; wined3d_private_store_cleanup(&swapchain->private_store); heap_free(parent); } static const struct wined3d_parent_ops d3d11_swapchain_wined3d_parent_ops = { d3d11_swapchain_wined3d_object_released, }; static inline struct d3d11_swapchain *d3d11_swapchain_from_wined3d_swapchain_state_parent(struct wined3d_swapchain_state_parent *parent) { return CONTAINING_RECORD(parent, struct d3d11_swapchain, state_parent); } static void CDECL d3d11_swapchain_windowed_state_changed(struct wined3d_swapchain_state_parent *parent, BOOL windowed) { struct d3d11_swapchain *swapchain = d3d11_swapchain_from_wined3d_swapchain_state_parent(parent); TRACE("parent %p, windowed %d.\n", parent, windowed); if (windowed && swapchain->target) { IDXGIOutput_Release(swapchain->target); swapchain->target = NULL; } } static const struct wined3d_swapchain_state_parent_ops d3d11_swapchain_state_parent_ops = { d3d11_swapchain_windowed_state_changed, }; HRESULT d3d11_swapchain_init(struct d3d11_swapchain *swapchain, struct dxgi_device *device, struct wined3d_swapchain_desc *desc) { BOOL fullscreen; HRESULT hr; /* A reference to the implicit swapchain is held by the wined3d device. In * order to avoid circular references we do not keep a reference to the * device in the implicit swapchain. */ if (!(desc->flags & WINED3D_SWAPCHAIN_IMPLICIT)) { if (desc->backbuffer_format == WINED3DFMT_UNKNOWN) return E_INVALIDARG; if (FAILED(hr = IWineDXGIAdapter_GetParent(device->adapter, &IID_IWineDXGIFactory, (void **)&swapchain->factory))) { WARN("Failed to get adapter parent, hr %#x.\n", hr); return hr; } IWineDXGIDevice_AddRef(swapchain->device = &device->IWineDXGIDevice_iface); } else { swapchain->device = NULL; swapchain->factory = NULL; } swapchain->IDXGISwapChain1_iface.lpVtbl = &d3d11_swapchain_vtbl; swapchain->state_parent.ops = &d3d11_swapchain_state_parent_ops; swapchain->refcount = 1; wined3d_mutex_lock(); wined3d_private_store_init(&swapchain->private_store); if (!desc->windowed && (!desc->backbuffer_width || !desc->backbuffer_height)) FIXME("Fullscreen swapchain with back buffer width/height equal to 0 not supported properly.\n"); fullscreen = !desc->windowed; desc->windowed = TRUE; if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, &swapchain->state_parent, swapchain, &d3d11_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain))) { WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); goto cleanup; } swapchain->target = NULL; if (fullscreen) { struct wined3d_swapchain_state *state; desc->windowed = FALSE; state = wined3d_swapchain_get_state(swapchain->wined3d_swapchain); if (FAILED(hr = IDXGISwapChain1_GetContainingOutput(&swapchain->IDXGISwapChain1_iface, &swapchain->target))) { WARN("Failed to get target output for fullscreen swapchain, hr %#x.\n", hr); wined3d_swapchain_decref(swapchain->wined3d_swapchain); goto cleanup; } if (FAILED(hr = wined3d_swapchain_state_set_fullscreen(state, desc, NULL))) { WARN("Failed to set fullscreen state, hr %#x.\n", hr); IDXGIOutput_Release(swapchain->target); wined3d_swapchain_decref(swapchain->wined3d_swapchain); goto cleanup; } } wined3d_mutex_unlock(); return S_OK; cleanup: wined3d_private_store_cleanup(&swapchain->private_store); wined3d_mutex_unlock(); if (swapchain->factory) IWineDXGIFactory_Release(swapchain->factory); if (swapchain->device) IWineDXGIDevice_Release(swapchain->device); return hr; } #ifdef SONAME_LIBVKD3D #ifdef USE_WIN32_VULKAN static void *load_library(const char *name) { return LoadLibraryA(name); } static void *get_library_proc(void *handle, const char *name) { return (void *)GetProcAddress(handle, name); } static void close_library(void *handle) { if (handle) FreeLibrary(handle); } static PFN_vkGetInstanceProcAddr load_vulkan(void **vulkan_handle) { *vulkan_handle = LoadLibraryA("vulkan-1.dll"); return (void *)GetProcAddress(*vulkan_handle, "vkGetInstanceProcAddr"); } #else static void *load_library(const char *name) { return dlopen(name, RTLD_NOW); } static void *get_library_proc(void *handle, const char *name) { return dlsym(handle, name); } static void close_library(void *handle) { if (handle) dlclose(handle); } static PFN_vkGetInstanceProcAddr load_vulkan(void **vulkan_handle) { const struct vulkan_funcs *vk_funcs; *vulkan_handle = NULL; vk_funcs = __wine_get_vulkan_driver(WINE_VULKAN_DRIVER_VERSION); if (vk_funcs) return (PFN_vkGetInstanceProcAddr)vk_funcs->p_vkGetInstanceProcAddr; return NULL; } #endif /* USE_WIN32_VULKAN */ static PFN_vkd3d_acquire_vk_queue vkd3d_acquire_vk_queue; static PFN_vkd3d_create_image_resource vkd3d_create_image_resource; static PFN_vkd3d_get_device_parent vkd3d_get_device_parent; static PFN_vkd3d_get_vk_device vkd3d_get_vk_device; static PFN_vkd3d_get_vk_format vkd3d_get_vk_format; static PFN_vkd3d_get_vk_physical_device vkd3d_get_vk_physical_device; static PFN_vkd3d_get_vk_queue_family_index vkd3d_get_vk_queue_family_index; static PFN_vkd3d_instance_from_device vkd3d_instance_from_device; static PFN_vkd3d_instance_get_vk_instance vkd3d_instance_get_vk_instance; static PFN_vkd3d_release_vk_queue vkd3d_release_vk_queue; static PFN_vkd3d_resource_decref vkd3d_resource_decref; static PFN_vkd3d_resource_incref vkd3d_resource_incref; struct dxgi_vk_funcs { PFN_vkAcquireNextImageKHR p_vkAcquireNextImageKHR; PFN_vkAllocateCommandBuffers p_vkAllocateCommandBuffers; PFN_vkAllocateMemory p_vkAllocateMemory; PFN_vkBeginCommandBuffer p_vkBeginCommandBuffer; PFN_vkBindImageMemory p_vkBindImageMemory; PFN_vkCmdBlitImage p_vkCmdBlitImage; PFN_vkCmdPipelineBarrier p_vkCmdPipelineBarrier; PFN_vkCreateCommandPool p_vkCreateCommandPool; PFN_vkCreateFence p_vkCreateFence; PFN_vkCreateImage p_vkCreateImage; PFN_vkCreateSemaphore p_vkCreateSemaphore; PFN_vkCreateSwapchainKHR p_vkCreateSwapchainKHR; PFN_vkCreateWin32SurfaceKHR p_vkCreateWin32SurfaceKHR; PFN_vkDestroyCommandPool p_vkDestroyCommandPool; PFN_vkDestroyFence p_vkDestroyFence; PFN_vkDestroyImage p_vkDestroyImage; PFN_vkDestroySemaphore p_vkDestroySemaphore; PFN_vkDestroySurfaceKHR p_vkDestroySurfaceKHR; PFN_vkResetCommandBuffer p_vkResetCommandBuffer; PFN_vkDestroySwapchainKHR p_vkDestroySwapchainKHR; PFN_vkEndCommandBuffer p_vkEndCommandBuffer; PFN_vkFreeMemory p_vkFreeMemory; PFN_vkGetImageMemoryRequirements p_vkGetImageMemoryRequirements; PFN_vkGetInstanceProcAddr p_vkGetInstanceProcAddr; PFN_vkGetPhysicalDeviceMemoryProperties p_vkGetPhysicalDeviceMemoryProperties; PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR; PFN_vkGetPhysicalDeviceSurfaceFormatsKHR p_vkGetPhysicalDeviceSurfaceFormatsKHR; PFN_vkGetPhysicalDeviceSurfacePresentModesKHR p_vkGetPhysicalDeviceSurfacePresentModesKHR; PFN_vkGetPhysicalDeviceSurfaceSupportKHR p_vkGetPhysicalDeviceSurfaceSupportKHR; PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR p_vkGetPhysicalDeviceWin32PresentationSupportKHR; PFN_vkGetSwapchainImagesKHR p_vkGetSwapchainImagesKHR; PFN_vkQueuePresentKHR p_vkQueuePresentKHR; PFN_vkQueueSubmit p_vkQueueSubmit; PFN_vkQueueWaitIdle p_vkQueueWaitIdle; PFN_vkResetFences p_vkResetFences; PFN_vkWaitForFences p_vkWaitForFences; void *vulkan_module; }; static HRESULT hresult_from_vk_result(VkResult vr) { switch (vr) { case VK_SUCCESS: return S_OK; case VK_ERROR_OUT_OF_HOST_MEMORY: case VK_ERROR_OUT_OF_DEVICE_MEMORY: return E_OUTOFMEMORY; default: FIXME("Unhandled VkResult %d.\n", vr); return E_FAIL; } } #define INVALID_VK_IMAGE_INDEX (~(uint32_t)0) struct d3d12_swapchain { IDXGISwapChain4 IDXGISwapChain4_iface; LONG refcount; struct wined3d_private_store private_store; struct wined3d_swapchain_state *state; struct wined3d_swapchain_state_parent state_parent; VkSwapchainKHR vk_swapchain; VkSurfaceKHR vk_surface; VkFence vk_fence; VkInstance vk_instance; VkDevice vk_device; VkPhysicalDevice vk_physical_device; VkDeviceMemory vk_memory; VkCommandPool vk_cmd_pool; VkImage vk_images[DXGI_MAX_SWAP_CHAIN_BUFFERS]; VkImage vk_swapchain_images[DXGI_MAX_SWAP_CHAIN_BUFFERS]; VkCommandBuffer vk_cmd_buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS]; VkSemaphore vk_semaphores[DXGI_MAX_SWAP_CHAIN_BUFFERS]; ID3D12Resource *buffers[DXGI_MAX_SWAP_CHAIN_BUFFERS]; unsigned int buffer_count; unsigned int vk_swapchain_width; unsigned int vk_swapchain_height; VkPresentModeKHR present_mode; uint32_t vk_image_index; unsigned int current_buffer_index; struct dxgi_vk_funcs vk_funcs; ID3D12CommandQueue *command_queue; ID3D12Device *device; IWineDXGIFactory *factory; HWND window; IDXGIOutput *target; DXGI_SWAP_CHAIN_DESC1 desc; DXGI_SWAP_CHAIN_FULLSCREEN_DESC fullscreen_desc; ID3D12Fence *frame_latency_fence; HANDLE frame_latency_event; uint64_t frame_number; uint32_t frame_latency; }; static DXGI_FORMAT dxgi_format_from_vk_format(VkFormat vk_format) { switch (vk_format) { case VK_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM; case VK_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM; case VK_FORMAT_A2B10G10R10_UNORM_PACK32: return DXGI_FORMAT_R10G10B10A2_UNORM; case VK_FORMAT_R16G16B16A16_SFLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT; default: WARN("Unhandled format %#x.\n", vk_format); return DXGI_FORMAT_UNKNOWN; } } static VkFormat get_swapchain_fallback_format(VkFormat vk_format) { switch (vk_format) { case VK_FORMAT_R8G8B8A8_UNORM: case VK_FORMAT_A2B10G10R10_UNORM_PACK32: case VK_FORMAT_R16G16B16A16_SFLOAT: return VK_FORMAT_B8G8R8A8_UNORM; default: WARN("Unhandled format %#x.\n", vk_format); return VK_FORMAT_UNDEFINED; } } static HRESULT select_vk_format(const struct dxgi_vk_funcs *vk_funcs, VkPhysicalDevice vk_physical_device, VkSurfaceKHR vk_surface, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, VkFormat *vk_format) { VkSurfaceFormatKHR *formats; uint32_t format_count; VkFormat format; unsigned int i; VkResult vr; *vk_format = VK_FORMAT_UNDEFINED; format = vkd3d_get_vk_format(swapchain_desc->Format); vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, NULL); if (vr < 0 || !format_count) { WARN("Failed to get supported surface formats, vr %d.\n", vr); return DXGI_ERROR_INVALID_CALL; } if (!(formats = heap_calloc(format_count, sizeof(*formats)))) return E_OUTOFMEMORY; if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceFormatsKHR(vk_physical_device, vk_surface, &format_count, formats)) < 0) { WARN("Failed to enumerate supported surface formats, vr %d.\n", vr); heap_free(formats); return hresult_from_vk_result(vr); } for (i = 0; i < format_count; ++i) { if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) break; } if (i == format_count) { /* Try to create a swapchain with format conversion. */ format = get_swapchain_fallback_format(format); WARN("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format)); for (i = 0; i < format_count; ++i) { if (formats[i].format == format && formats[i].colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) { format = formats[i].format; break; } } } heap_free(formats); if (i == format_count) { FIXME("Failed to find Vulkan swapchain format for %s.\n", debug_dxgi_format(swapchain_desc->Format)); return DXGI_ERROR_UNSUPPORTED; } TRACE("Using Vulkan swapchain format %#x.\n", format); *vk_format = format; return S_OK; } static HRESULT vk_select_memory_type(const struct dxgi_vk_funcs *vk_funcs, VkPhysicalDevice vk_physical_device, uint32_t memory_type_mask, VkMemoryPropertyFlags flags, uint32_t *memory_type_index) { VkPhysicalDeviceMemoryProperties memory_properties; unsigned int i; vk_funcs->p_vkGetPhysicalDeviceMemoryProperties(vk_physical_device, &memory_properties); for (i = 0; i < memory_properties.memoryTypeCount; ++i) { if (!(memory_type_mask & (1u << i))) continue; if ((memory_properties.memoryTypes[i].propertyFlags & flags) == flags) { *memory_type_index = i; return S_OK; } } FIXME("Failed to find memory type (allowed types %#x).\n", memory_type_mask); return E_FAIL; } static BOOL d3d12_swapchain_is_present_mode_supported(struct d3d12_swapchain *swapchain, VkPresentModeKHR present_mode) { VkPhysicalDevice vk_physical_device = swapchain->vk_physical_device; const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkPresentModeKHR *modes; uint32_t count, i; BOOL supported; VkResult vr; if (present_mode == VK_PRESENT_MODE_FIFO_KHR) return TRUE; if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device, swapchain->vk_surface, &count, NULL)) < 0) { WARN("Failed to get count of available present modes, vr %d.\n", vr); return FALSE; } supported = FALSE; if (!(modes = heap_calloc(count, sizeof(*modes)))) return FALSE; if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfacePresentModesKHR(vk_physical_device, swapchain->vk_surface, &count, modes)) >= 0) { for (i = 0; i < count; ++i) { if (modes[i] == present_mode) { supported = TRUE; break; } } } else { WARN("Failed to get available present modes, vr %d.\n", vr); } heap_free(modes); return supported; } static BOOL d3d12_swapchain_has_user_images(struct d3d12_swapchain *swapchain) { return !!swapchain->vk_images[0]; } static HRESULT d3d12_swapchain_create_user_buffers(struct d3d12_swapchain *swapchain, VkFormat vk_format) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkDeviceSize image_offset[DXGI_MAX_SWAP_CHAIN_BUFFERS]; VkDevice vk_device = swapchain->vk_device; VkMemoryAllocateInfo allocate_info; VkMemoryRequirements requirements; VkImageCreateInfo image_info; uint32_t memory_type_mask; VkDeviceSize memory_size; unsigned int i; VkResult vr; HRESULT hr; if (d3d12_swapchain_has_user_images(swapchain)) return S_OK; memset(&image_info, 0, sizeof(image_info)); image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; image_info.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT; image_info.imageType = VK_IMAGE_TYPE_2D; image_info.format = vk_format; image_info.extent.width = swapchain->desc.Width; image_info.extent.height = swapchain->desc.Height; image_info.extent.depth = 1; image_info.mipLevels = 1; image_info.arrayLayers = 1; image_info.samples = VK_SAMPLE_COUNT_1_BIT; image_info.tiling = VK_IMAGE_TILING_OPTIMAL; image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; image_info.queueFamilyIndexCount = 0; image_info.pQueueFamilyIndices = NULL; image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; for (i = 0; i < swapchain->desc.BufferCount; ++i) { assert(swapchain->vk_images[i] == VK_NULL_HANDLE); if ((vr = vk_funcs->p_vkCreateImage(vk_device, &image_info, NULL, &swapchain->vk_images[i])) < 0) { WARN("Failed to create Vulkan image, vr %d.\n", vr); swapchain->vk_images[i] = VK_NULL_HANDLE; return hresult_from_vk_result(vr); } } memory_size = 0; memory_type_mask = ~0u; for (i = 0; i < swapchain->desc.BufferCount; ++i) { vk_funcs->p_vkGetImageMemoryRequirements(vk_device, swapchain->vk_images[i], &requirements); TRACE("Size %s, alignment %s, memory types %#x.\n", wine_dbgstr_longlong(requirements.size), wine_dbgstr_longlong(requirements.alignment), requirements.memoryTypeBits); image_offset[i] = (memory_size + (requirements.alignment - 1)) & ~(requirements.alignment - 1); memory_size = image_offset[i] + requirements.size; memory_type_mask &= requirements.memoryTypeBits; } TRACE("Allocating %s bytes for user images.\n", wine_dbgstr_longlong(memory_size)); allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocate_info.pNext = NULL; allocate_info.allocationSize = memory_size; if (FAILED(hr = vk_select_memory_type(vk_funcs, swapchain->vk_physical_device, memory_type_mask, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &allocate_info.memoryTypeIndex))) return hr; assert(swapchain->vk_memory == VK_NULL_HANDLE); if ((vr = vk_funcs->p_vkAllocateMemory(vk_device, &allocate_info, NULL, &swapchain->vk_memory)) < 0) { WARN("Failed to allocate device memory, vr %d.\n", vr); swapchain->vk_memory = VK_NULL_HANDLE; return hresult_from_vk_result(vr); } for (i = 0; i < swapchain->desc.BufferCount; ++i) { if ((vr = vk_funcs->p_vkBindImageMemory(vk_device, swapchain->vk_images[i], swapchain->vk_memory, image_offset[i])) < 0) { WARN("Failed to bind image memory, vr %d.\n", vr); return hresult_from_vk_result(vr); } } return S_OK; } static void vk_cmd_image_barrier(const struct dxgi_vk_funcs *vk_funcs, VkCommandBuffer cmd_buffer, VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, VkAccessFlags src_access_mask, VkAccessFlags dst_access_mask, VkImageLayout old_layout, VkImageLayout new_layout, VkImage image) { VkImageMemoryBarrier barrier; barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.pNext = NULL; barrier.srcAccessMask = src_access_mask; barrier.dstAccessMask = dst_access_mask; barrier.oldLayout = old_layout; barrier.newLayout = new_layout; barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.image = image; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; barrier.subresourceRange.baseMipLevel = 0; barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS; barrier.subresourceRange.baseArrayLayer = 0; barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS; vk_funcs->p_vkCmdPipelineBarrier(cmd_buffer, src_stage_mask, dst_stage_mask, 0, 0, NULL, 0, NULL, 1, &barrier); } static VkResult d3d12_swapchain_record_swapchain_blit(struct d3d12_swapchain *swapchain, VkCommandBuffer vk_cmd_buffer, VkImage vk_dst_image, VkImage vk_src_image) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkCommandBufferBeginInfo begin_info; VkImageBlit blit; VkFilter filter; VkResult vr; if (swapchain->desc.Width != swapchain->vk_swapchain_width || swapchain->desc.Height != swapchain->vk_swapchain_height) filter = VK_FILTER_LINEAR; else filter = VK_FILTER_NEAREST; begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; begin_info.pNext = NULL; begin_info.flags = 0; begin_info.pInheritanceInfo = NULL; if ((vr = vk_funcs->p_vkBeginCommandBuffer(vk_cmd_buffer, &begin_info)) < 0) { WARN("Failed to begin command buffer, vr %d.\n", vr); return vr; } vk_cmd_image_barrier(vk_funcs, vk_cmd_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk_dst_image); blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; blit.srcSubresource.mipLevel = 0; blit.srcSubresource.baseArrayLayer = 0; blit.srcSubresource.layerCount = 1; blit.srcOffsets[0].x = 0; blit.srcOffsets[0].y = 0; blit.srcOffsets[0].z = 0; blit.srcOffsets[1].x = swapchain->desc.Width; blit.srcOffsets[1].y = swapchain->desc.Height; blit.srcOffsets[1].z = 1; blit.dstSubresource = blit.srcSubresource; blit.dstOffsets[0].x = 0; blit.dstOffsets[0].y = 0; blit.dstOffsets[0].z = 0; if (swapchain->desc.Scaling == DXGI_SCALING_NONE) { blit.srcOffsets[1].x = min(swapchain->vk_swapchain_width, blit.srcOffsets[1].x); blit.srcOffsets[1].y = min(swapchain->vk_swapchain_height, blit.srcOffsets[1].y); blit.dstOffsets[1].x = blit.srcOffsets[1].x; blit.dstOffsets[1].y = blit.srcOffsets[1].y; } else { /* FIXME: handle DXGI_SCALING_ASPECT_RATIO_STRETCH. */ blit.dstOffsets[1].x = swapchain->vk_swapchain_width; blit.dstOffsets[1].y = swapchain->vk_swapchain_height; } blit.dstOffsets[1].z = 1; vk_funcs->p_vkCmdBlitImage(vk_cmd_buffer, vk_src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, vk_dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, filter); vk_cmd_image_barrier(vk_funcs, vk_cmd_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, 0, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, vk_dst_image); if ((vr = vk_funcs->p_vkEndCommandBuffer(vk_cmd_buffer)) < 0) WARN("Failed to end command buffer, vr %d.\n", vr); return vr; } static HRESULT d3d12_swapchain_prepare_command_buffers(struct d3d12_swapchain *swapchain, uint32_t queue_family_index) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkDevice vk_device = swapchain->vk_device; VkCommandBufferAllocateInfo allocate_info; VkSemaphoreCreateInfo semaphore_info; VkCommandPoolCreateInfo pool_info; unsigned int i; VkResult vr; pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; pool_info.pNext = NULL; pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; pool_info.queueFamilyIndex = queue_family_index; assert(swapchain->vk_cmd_pool == VK_NULL_HANDLE); if ((vr = vk_funcs->p_vkCreateCommandPool(vk_device, &pool_info, NULL, &swapchain->vk_cmd_pool)) < 0) { WARN("Failed to create command pool, vr %d.\n", vr); swapchain->vk_cmd_pool = VK_NULL_HANDLE; return hresult_from_vk_result(vr); } allocate_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocate_info.pNext = NULL; allocate_info.commandPool = swapchain->vk_cmd_pool; allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocate_info.commandBufferCount = swapchain->buffer_count; if ((vr = vk_funcs->p_vkAllocateCommandBuffers(vk_device, &allocate_info, swapchain->vk_cmd_buffers)) < 0) { WARN("Failed to allocate command buffers, vr %d.\n", vr); return hresult_from_vk_result(vr); } for (i = 0; i < swapchain->buffer_count; ++i) { semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; semaphore_info.pNext = NULL; semaphore_info.flags = 0; assert(swapchain->vk_semaphores[i] == VK_NULL_HANDLE); if ((vr = vk_funcs->p_vkCreateSemaphore(vk_device, &semaphore_info, NULL, &swapchain->vk_semaphores[i])) < 0) { WARN("Failed to create semaphore, vr %d.\n", vr); swapchain->vk_semaphores[i] = VK_NULL_HANDLE; return hresult_from_vk_result(vr); } } return S_OK; } static HRESULT d3d12_swapchain_create_buffers(struct d3d12_swapchain *swapchain, VkFormat vk_swapchain_format, VkFormat vk_format) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; struct vkd3d_image_resource_create_info resource_info; VkSwapchainKHR vk_swapchain = swapchain->vk_swapchain; ID3D12CommandQueue *queue = swapchain->command_queue; VkDevice vk_device = swapchain->vk_device; ID3D12Device *device = swapchain->device; uint32_t image_count, queue_family_index; D3D12_COMMAND_QUEUE_DESC queue_desc; unsigned int i; VkResult vr; HRESULT hr; if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, NULL)) < 0) { WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr); return hresult_from_vk_result(vr); } if (image_count > ARRAY_SIZE(swapchain->vk_swapchain_images)) { FIXME("Unsupported Vulkan swapchain image count %u.\n", image_count); return E_FAIL; } swapchain->buffer_count = image_count; if ((vr = vk_funcs->p_vkGetSwapchainImagesKHR(vk_device, vk_swapchain, &image_count, swapchain->vk_swapchain_images)) < 0) { WARN("Failed to get Vulkan swapchain images, vr %d.\n", vr); return hresult_from_vk_result(vr); } resource_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO; resource_info.next = NULL; resource_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; resource_info.desc.Alignment = 0; resource_info.desc.Width = swapchain->desc.Width; resource_info.desc.Height = swapchain->desc.Height; resource_info.desc.DepthOrArraySize = 1; resource_info.desc.MipLevels = 1; resource_info.desc.Format = dxgi_format_from_vk_format(vk_format); resource_info.desc.SampleDesc.Count = 1; resource_info.desc.SampleDesc.Quality = 0; resource_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN; resource_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET; resource_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION | VKD3D_RESOURCE_PRESENT_STATE_TRANSITION; queue_desc = ID3D12CommandQueue_GetDesc(queue); if (queue_desc.Type != D3D12_COMMAND_LIST_TYPE_DIRECT) { /* vkCmdBlitImage() is only supported for graphics queues. */ FIXME("Swapchain blit not implemented for command queue type %#x.\n", queue_desc.Type); if (vk_swapchain_format != vk_format) return E_NOTIMPL; if (image_count != swapchain->desc.BufferCount) { FIXME("Got %u swapchain images, expected %u.\n", image_count, swapchain->desc.BufferCount); return E_NOTIMPL; } } queue_family_index = vkd3d_get_vk_queue_family_index(queue); if (queue_desc.Type == D3D12_COMMAND_LIST_TYPE_DIRECT) { TRACE("Creating user swapchain buffers.\n"); if (FAILED(hr = d3d12_swapchain_create_user_buffers(swapchain, vk_format))) return hr; if (FAILED(hr = d3d12_swapchain_prepare_command_buffers(swapchain, queue_family_index))) return hr; } if (swapchain->buffers[0]) return S_OK; for (i = 0; i < swapchain->desc.BufferCount; ++i) { if (swapchain->vk_images[i]) { resource_info.vk_image = swapchain->vk_images[i]; resource_info.present_state = D3D12_RESOURCE_STATE_COPY_SOURCE; } else { resource_info.vk_image = swapchain->vk_swapchain_images[i]; resource_info.present_state = D3D12_RESOURCE_STATE_PRESENT; } if (FAILED(hr = vkd3d_create_image_resource(device, &resource_info, &swapchain->buffers[i]))) { WARN("Failed to create vkd3d resource for Vulkan image %u, hr %#x.\n", i, hr); return hr; } vkd3d_resource_incref(swapchain->buffers[i]); ID3D12Resource_Release(swapchain->buffers[i]); } return S_OK; } static VkResult d3d12_swapchain_acquire_next_vulkan_image(struct d3d12_swapchain *swapchain) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkDevice vk_device = swapchain->vk_device; VkFence vk_fence = swapchain->vk_fence; VkResult vr; swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX; if ((vr = vk_funcs->p_vkAcquireNextImageKHR(vk_device, swapchain->vk_swapchain, UINT64_MAX, VK_NULL_HANDLE, vk_fence, &swapchain->vk_image_index)) < 0) { WARN("Failed to acquire next Vulkan image, vr %d.\n", vr); return vr; } if ((vr = vk_funcs->p_vkWaitForFences(vk_device, 1, &vk_fence, VK_TRUE, UINT64_MAX)) != VK_SUCCESS) { ERR("Failed to wait for fence, vr %d.\n", vr); return vr; } if ((vr = vk_funcs->p_vkResetFences(vk_device, 1, &vk_fence)) < 0) ERR("Failed to reset fence, vr %d.\n", vr); return vr; } static VkResult d3d12_swapchain_acquire_next_back_buffer(struct d3d12_swapchain *swapchain) { VkResult vr; /* If we don't have user images, we need to acquire a Vulkan image in order * to get the correct value for the current back buffer index. */ if (d3d12_swapchain_has_user_images(swapchain)) return VK_SUCCESS; if ((vr = d3d12_swapchain_acquire_next_vulkan_image(swapchain)) >= 0) swapchain->current_buffer_index = swapchain->vk_image_index; else ERR("Failed to acquire Vulkan image, vr %d.\n", vr); return vr; } static void d3d12_swapchain_destroy_buffers(struct d3d12_swapchain *swapchain, BOOL destroy_user_buffers) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkQueue vk_queue; unsigned int i; if (swapchain->command_queue) { if ((vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue))) { vk_funcs->p_vkQueueWaitIdle(vk_queue); vkd3d_release_vk_queue(swapchain->command_queue); } else { WARN("Failed to acquire Vulkan queue.\n"); } } for (i = 0; i < swapchain->desc.BufferCount; ++i) { if (swapchain->buffers[i] && (destroy_user_buffers || !d3d12_swapchain_has_user_images(swapchain))) { vkd3d_resource_decref(swapchain->buffers[i]); swapchain->buffers[i] = NULL; } if (swapchain->vk_device && destroy_user_buffers) { vk_funcs->p_vkDestroyImage(swapchain->vk_device, swapchain->vk_images[i], NULL); swapchain->vk_images[i] = VK_NULL_HANDLE; } } if (swapchain->vk_device) { for (i = 0; i < swapchain->buffer_count; ++i) { vk_funcs->p_vkDestroySemaphore(swapchain->vk_device, swapchain->vk_semaphores[i], NULL); swapchain->vk_semaphores[i] = VK_NULL_HANDLE; } if (destroy_user_buffers) { vk_funcs->p_vkFreeMemory(swapchain->vk_device, swapchain->vk_memory, NULL); swapchain->vk_memory = VK_NULL_HANDLE; } vk_funcs->p_vkDestroyCommandPool(swapchain->vk_device, swapchain->vk_cmd_pool, NULL); swapchain->vk_cmd_pool = VK_NULL_HANDLE; } } static HRESULT d3d12_swapchain_create_vulkan_swapchain(struct d3d12_swapchain *swapchain) { VkPhysicalDevice vk_physical_device = swapchain->vk_physical_device; const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkSwapchainCreateInfoKHR vk_swapchain_desc; VkDevice vk_device = swapchain->vk_device; VkFormat vk_format, vk_swapchain_format; unsigned int width, height, image_count; VkSurfaceCapabilitiesKHR surface_caps; VkSwapchainKHR vk_swapchain; VkImageUsageFlags usage; VkResult vr; HRESULT hr; if (!(vk_format = vkd3d_get_vk_format(swapchain->desc.Format))) { WARN("Invalid format %#x.\n", swapchain->desc.Format); return DXGI_ERROR_INVALID_CALL; } if (FAILED(hr = select_vk_format(vk_funcs, vk_physical_device, swapchain->vk_surface, &swapchain->desc, &vk_swapchain_format))) return hr; if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vk_physical_device, swapchain->vk_surface, &surface_caps)) < 0) { WARN("Failed to get surface capabilities, vr %d.\n", vr); return hresult_from_vk_result(vr); } image_count = swapchain->desc.BufferCount; image_count = max(image_count, surface_caps.minImageCount); if (surface_caps.maxImageCount) image_count = min(image_count, surface_caps.maxImageCount); if (image_count != swapchain->desc.BufferCount) { WARN("Buffer count %u is not supported (%u-%u).\n", swapchain->desc.BufferCount, surface_caps.minImageCount, surface_caps.maxImageCount); } width = swapchain->desc.Width; height = swapchain->desc.Height; width = max(width, surface_caps.minImageExtent.width); width = min(width, surface_caps.maxImageExtent.width); height = max(height, surface_caps.minImageExtent.height); height = min(height, surface_caps.maxImageExtent.height); if (width != swapchain->desc.Width || height != swapchain->desc.Height) { WARN("Swapchain dimensions %ux%u are not supported (%u-%u x %u-%u).\n", swapchain->desc.Width, swapchain->desc.Height, surface_caps.minImageExtent.width, surface_caps.maxImageExtent.width, surface_caps.minImageExtent.height, surface_caps.maxImageExtent.height); } TRACE("Vulkan swapchain extent %ux%u.\n", width, height); if (!(surface_caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR)) { FIXME("Unsupported alpha mode.\n"); return DXGI_ERROR_UNSUPPORTED; } usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; usage |= surface_caps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_SRC_BIT; usage |= surface_caps.supportedUsageFlags & VK_IMAGE_USAGE_TRANSFER_DST_BIT; if (!(usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) || !(usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT)) WARN("Transfer not supported for swapchain images.\n"); vk_swapchain_desc.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; vk_swapchain_desc.pNext = NULL; vk_swapchain_desc.flags = 0; vk_swapchain_desc.surface = swapchain->vk_surface; vk_swapchain_desc.minImageCount = image_count; vk_swapchain_desc.imageFormat = vk_swapchain_format; vk_swapchain_desc.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR; vk_swapchain_desc.imageExtent.width = width; vk_swapchain_desc.imageExtent.height = height; vk_swapchain_desc.imageArrayLayers = 1; vk_swapchain_desc.imageUsage = usage; vk_swapchain_desc.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; vk_swapchain_desc.queueFamilyIndexCount = 0; vk_swapchain_desc.pQueueFamilyIndices = NULL; vk_swapchain_desc.preTransform = surface_caps.currentTransform; vk_swapchain_desc.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; vk_swapchain_desc.presentMode = swapchain->present_mode; vk_swapchain_desc.clipped = VK_TRUE; vk_swapchain_desc.oldSwapchain = swapchain->vk_swapchain; if ((vr = vk_funcs->p_vkCreateSwapchainKHR(vk_device, &vk_swapchain_desc, NULL, &vk_swapchain)) < 0) { WARN("Failed to create Vulkan swapchain, vr %d.\n", vr); return hresult_from_vk_result(vr); } if (swapchain->vk_swapchain) vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL); swapchain->vk_swapchain = vk_swapchain; swapchain->vk_swapchain_width = width; swapchain->vk_swapchain_height = height; swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX; return d3d12_swapchain_create_buffers(swapchain, vk_swapchain_format, vk_format); } static HRESULT d3d12_swapchain_recreate_vulkan_swapchain(struct d3d12_swapchain *swapchain) { VkResult vr; HRESULT hr; if (SUCCEEDED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain))) { vr = d3d12_swapchain_acquire_next_back_buffer(swapchain); hr = hresult_from_vk_result(vr); } else { ERR("Failed to recreate Vulkan swapchain, hr %#x.\n", hr); } return hr; } static inline struct d3d12_swapchain *d3d12_swapchain_from_IDXGISwapChain4(IDXGISwapChain4 *iface) { return CONTAINING_RECORD(iface, struct d3d12_swapchain, IDXGISwapChain4_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_QueryInterface(IDXGISwapChain4 *iface, REFIID iid, void **object) { TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object); if (IsEqualGUID(iid, &IID_IUnknown) || IsEqualGUID(iid, &IID_IDXGIObject) || IsEqualGUID(iid, &IID_IDXGIDeviceSubObject) || IsEqualGUID(iid, &IID_IDXGISwapChain) || IsEqualGUID(iid, &IID_IDXGISwapChain1) || IsEqualGUID(iid, &IID_IDXGISwapChain2) || IsEqualGUID(iid, &IID_IDXGISwapChain3) || IsEqualGUID(iid, &IID_IDXGISwapChain4)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d12_swapchain_AddRef(IDXGISwapChain4 *iface) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); ULONG refcount = InterlockedIncrement(&swapchain->refcount); TRACE("%p increasing refcount to %u.\n", swapchain, refcount); return refcount; } static void d3d12_swapchain_destroy(struct d3d12_swapchain *swapchain) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; void *vulkan_module = vk_funcs->vulkan_module; d3d12_swapchain_destroy_buffers(swapchain, TRUE); if (swapchain->frame_latency_event) CloseHandle(swapchain->frame_latency_event); if (swapchain->frame_latency_fence) ID3D12Fence_Release(swapchain->frame_latency_fence); if (swapchain->command_queue) ID3D12CommandQueue_Release(swapchain->command_queue); wined3d_private_store_cleanup(&swapchain->private_store); if (swapchain->vk_device) { vk_funcs->p_vkDestroyFence(swapchain->vk_device, swapchain->vk_fence, NULL); vk_funcs->p_vkDestroySwapchainKHR(swapchain->vk_device, swapchain->vk_swapchain, NULL); } if (swapchain->vk_instance) vk_funcs->p_vkDestroySurfaceKHR(swapchain->vk_instance, swapchain->vk_surface, NULL); if (swapchain->target) { WARN("Destroying fullscreen swapchain.\n"); IDXGIOutput_Release(swapchain->target); } if (swapchain->device) ID3D12Device_Release(swapchain->device); if (swapchain->factory) IWineDXGIFactory_Release(swapchain->factory); close_library(vulkan_module); wined3d_swapchain_state_destroy(swapchain->state); } static ULONG STDMETHODCALLTYPE d3d12_swapchain_Release(IDXGISwapChain4 *iface) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); ULONG refcount = InterlockedDecrement(&swapchain->refcount); TRACE("%p decreasing refcount to %u.\n", swapchain, refcount); if (!refcount) { d3d12_swapchain_destroy(swapchain); heap_free(swapchain); } return refcount; } /* IDXGIObject methods */ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetPrivateData(IDXGISwapChain4 *iface, REFGUID guid, UINT data_size, const void *data) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); return dxgi_set_private_data(&swapchain->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetPrivateDataInterface(IDXGISwapChain4 *iface, REFGUID guid, const IUnknown *object) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object); return dxgi_set_private_data_interface(&swapchain->private_store, guid, object); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetPrivateData(IDXGISwapChain4 *iface, REFGUID guid, UINT *data_size, void *data) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return dxgi_get_private_data(&swapchain->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetParent(IDXGISwapChain4 *iface, REFIID iid, void **parent) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, iid %s, parent %p.\n", iface, debugstr_guid(iid), parent); return IWineDXGIFactory_QueryInterface(swapchain->factory, iid, parent); } /* IDXGIDeviceSubObject methods */ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDevice(IDXGISwapChain4 *iface, REFIID iid, void **device) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device); return ID3D12Device_QueryInterface(swapchain->device, iid, device); } /* IDXGISwapChain methods */ static HRESULT d3d12_swapchain_set_sync_interval(struct d3d12_swapchain *swapchain, unsigned int sync_interval) { VkPresentModeKHR present_mode; switch (sync_interval) { case 0: present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR; break; default: FIXME("Unsupported sync interval %u.\n", sync_interval); case 1: present_mode = VK_PRESENT_MODE_FIFO_KHR; break; } if (swapchain->present_mode == present_mode) return S_OK; if (!d3d12_swapchain_has_user_images(swapchain)) { FIXME("Cannot recreate swapchain without user images.\n"); return S_OK; } if (!d3d12_swapchain_is_present_mode_supported(swapchain, present_mode)) { FIXME("Vulkan present mode %#x is not supported.\n", present_mode); return S_OK; } d3d12_swapchain_destroy_buffers(swapchain, FALSE); swapchain->present_mode = present_mode; return d3d12_swapchain_recreate_vulkan_swapchain(swapchain); } static VkResult d3d12_swapchain_queue_present(struct d3d12_swapchain *swapchain, VkQueue vk_queue) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; VkPresentInfoKHR present_info; VkSubmitInfo submit_info; VkResult vr; if (swapchain->vk_image_index == INVALID_VK_IMAGE_INDEX) { if ((vr = d3d12_swapchain_acquire_next_vulkan_image(swapchain)) < 0) return vr; } assert(swapchain->vk_image_index < swapchain->buffer_count); present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; present_info.pNext = NULL; present_info.waitSemaphoreCount = 0; present_info.pWaitSemaphores = NULL; present_info.swapchainCount = 1; present_info.pSwapchains = &swapchain->vk_swapchain; present_info.pImageIndices = &swapchain->vk_image_index; present_info.pResults = NULL; if (d3d12_swapchain_has_user_images(swapchain)) { /* blit */ VkCommandBuffer vk_cmd_buffer = swapchain->vk_cmd_buffers[swapchain->vk_image_index]; VkImage vk_dst_image = swapchain->vk_swapchain_images[swapchain->vk_image_index]; VkImage vk_src_image = swapchain->vk_images[swapchain->current_buffer_index]; if ((vr = vk_funcs->p_vkResetCommandBuffer(vk_cmd_buffer, 0)) < 0) { ERR("Failed to reset command buffer, vr %d.\n", vr); return vr; } if ((vr = d3d12_swapchain_record_swapchain_blit(swapchain, vk_cmd_buffer, vk_dst_image, vk_src_image)) < 0 ) return vr; submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submit_info.pNext = NULL; submit_info.waitSemaphoreCount = 0; submit_info.pWaitSemaphores = NULL; submit_info.pWaitDstStageMask = NULL; submit_info.commandBufferCount = 1; submit_info.pCommandBuffers = &vk_cmd_buffer; submit_info.signalSemaphoreCount = 1; submit_info.pSignalSemaphores = &swapchain->vk_semaphores[swapchain->vk_image_index]; if ((vr = vk_funcs->p_vkQueueSubmit(vk_queue, 1, &submit_info, VK_NULL_HANDLE)) < 0) { ERR("Failed to blit swapchain buffer, vr %d.\n", vr); return vr; } present_info.waitSemaphoreCount = 1; present_info.pWaitSemaphores = &swapchain->vk_semaphores[swapchain->vk_image_index]; } if ((vr = vk_funcs->p_vkQueuePresentKHR(vk_queue, &present_info)) >= 0) swapchain->vk_image_index = INVALID_VK_IMAGE_INDEX; return vr; } static HRESULT d3d12_swapchain_present(struct d3d12_swapchain *swapchain, unsigned int sync_interval, unsigned int flags) { HANDLE frame_latency_event; VkQueue vk_queue; VkResult vr; HRESULT hr; if (sync_interval > 4) { WARN("Invalid sync interval %u.\n", sync_interval); return DXGI_ERROR_INVALID_CALL; } if (flags & ~DXGI_PRESENT_TEST) FIXME("Unimplemented flags %#x.\n", flags); if (flags & DXGI_PRESENT_TEST) { WARN("Returning S_OK for DXGI_PRESENT_TEST.\n"); return S_OK; } if (FAILED(hr = d3d12_swapchain_set_sync_interval(swapchain, sync_interval))) return hr; if (!(vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue))) { ERR("Failed to acquire Vulkan queue.\n"); return E_FAIL; } vr = d3d12_swapchain_queue_present(swapchain, vk_queue); if (vr == VK_ERROR_OUT_OF_DATE_KHR) { vkd3d_release_vk_queue(swapchain->command_queue); if (!d3d12_swapchain_has_user_images(swapchain)) { FIXME("Cannot recreate swapchain without user images.\n"); return DXGI_STATUS_MODE_CHANGED; } TRACE("Recreating Vulkan swapchain.\n"); d3d12_swapchain_destroy_buffers(swapchain, FALSE); if (FAILED(hr = d3d12_swapchain_recreate_vulkan_swapchain(swapchain))) return hr; if (!(vk_queue = vkd3d_acquire_vk_queue(swapchain->command_queue))) { ERR("Failed to acquire Vulkan queue.\n"); return E_FAIL; } if ((vr = d3d12_swapchain_queue_present(swapchain, vk_queue)) < 0) ERR("Failed to present after recreating swapchain, vr %d.\n", vr); } vkd3d_release_vk_queue(swapchain->command_queue); if (vr < 0) { ERR("Failed to queue present, vr %d.\n", vr); return hresult_from_vk_result(vr); } ++swapchain->frame_number; if ((frame_latency_event = swapchain->frame_latency_event)) { if (FAILED(hr = ID3D12CommandQueue_Signal(swapchain->command_queue, swapchain->frame_latency_fence, swapchain->frame_number))) { ERR("Failed to signal frame latency fence, hr %#x.\n", hr); return hr; } if (FAILED(hr = ID3D12Fence_SetEventOnCompletion(swapchain->frame_latency_fence, swapchain->frame_number - swapchain->frame_latency, frame_latency_event))) { ERR("Failed to enqueue frame latency event, hr %#x.\n", hr); return hr; } } swapchain->current_buffer_index = (swapchain->current_buffer_index + 1) % swapchain->desc.BufferCount; vr = d3d12_swapchain_acquire_next_back_buffer(swapchain); if (vr == VK_ERROR_OUT_OF_DATE_KHR) { if (!d3d12_swapchain_has_user_images(swapchain)) { FIXME("Cannot recreate swapchain without user images.\n"); return DXGI_STATUS_MODE_CHANGED; } TRACE("Recreating Vulkan swapchain.\n"); d3d12_swapchain_destroy_buffers(swapchain, FALSE); return d3d12_swapchain_recreate_vulkan_swapchain(swapchain); } if (vr < 0) ERR("Failed to acquire next Vulkan image, vr %d.\n", vr); return hresult_from_vk_result(vr); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_Present(IDXGISwapChain4 *iface, UINT sync_interval, UINT flags) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, sync_interval %u, flags %#x.\n", iface, sync_interval, flags); return d3d12_swapchain_present(swapchain, sync_interval, flags); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBuffer(IDXGISwapChain4 *iface, UINT buffer_idx, REFIID iid, void **surface) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, buffer_idx %u, iid %s, surface %p.\n", iface, buffer_idx, debugstr_guid(iid), surface); if (buffer_idx >= swapchain->desc.BufferCount) { WARN("Invalid buffer index %u.\n", buffer_idx); return DXGI_ERROR_INVALID_CALL; } assert(swapchain->buffers[buffer_idx]); return ID3D12Resource_QueryInterface(swapchain->buffers[buffer_idx], iid, surface); } static HRESULT STDMETHODCALLTYPE DECLSPEC_HOTPATCH d3d12_swapchain_SetFullscreenState(IDXGISwapChain4 *iface, BOOL fullscreen, IDXGIOutput *target) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc = &swapchain->fullscreen_desc; const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc = &swapchain->desc; struct wined3d_swapchain_desc wined3d_desc; HWND window = swapchain->window; HRESULT hr; TRACE("iface %p, fullscreen %#x, target %p.\n", iface, fullscreen, target); if (!fullscreen && target) { WARN("Invalid call.\n"); return DXGI_ERROR_INVALID_CALL; } if (target) { IDXGIOutput_AddRef(target); } else if (FAILED(hr = IDXGISwapChain4_GetContainingOutput(iface, &target))) { WARN("Failed to get target output for swapchain, hr %#x.\n", hr); return hr; } if (FAILED(hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, target, window, swapchain_desc, fullscreen_desc))) goto fail; wined3d_mutex_lock(); wined3d_desc.windowed = !fullscreen; hr = wined3d_swapchain_state_set_fullscreen(swapchain->state, &wined3d_desc, NULL); wined3d_mutex_unlock(); if (FAILED(hr)) goto fail; fullscreen_desc->Windowed = wined3d_desc.windowed; if (!fullscreen) { IDXGIOutput_Release(target); target = NULL; } if (swapchain->target) IDXGIOutput_Release(swapchain->target); swapchain->target = target; return S_OK; fail: IDXGIOutput_Release(target); return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenState(IDXGISwapChain4 *iface, BOOL *fullscreen, IDXGIOutput **target) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); BOOL windowed; HRESULT hr; TRACE("iface %p, fullscreen %p, target %p.\n", iface, fullscreen, target); if (fullscreen || target) { wined3d_mutex_lock(); windowed = wined3d_swapchain_state_is_windowed(swapchain->state); wined3d_mutex_unlock(); } if (fullscreen) *fullscreen = !windowed; if (target) { if (!windowed) { if (!swapchain->target && FAILED(hr = IDXGISwapChain4_GetContainingOutput(iface, &swapchain->target))) return hr; *target = swapchain->target; IDXGIOutput_AddRef(*target); } else { *target = NULL; } } return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDesc(IDXGISwapChain4 *iface, DXGI_SWAP_CHAIN_DESC *desc) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc = &swapchain->fullscreen_desc; const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc = &swapchain->desc; BOOL windowed; TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } wined3d_mutex_lock(); windowed = wined3d_swapchain_state_is_windowed(swapchain->state); wined3d_mutex_unlock(); desc->BufferDesc.Width = swapchain_desc->Width; desc->BufferDesc.Height = swapchain_desc->Height; desc->BufferDesc.RefreshRate = fullscreen_desc->RefreshRate; desc->BufferDesc.Format = swapchain_desc->Format; desc->BufferDesc.ScanlineOrdering = fullscreen_desc->ScanlineOrdering; desc->BufferDesc.Scaling = fullscreen_desc->Scaling; desc->SampleDesc = swapchain_desc->SampleDesc; desc->BufferUsage = swapchain_desc->BufferUsage; desc->BufferCount = swapchain_desc->BufferCount; desc->OutputWindow = swapchain->window; desc->Windowed = windowed; desc->SwapEffect = swapchain_desc->SwapEffect; desc->Flags = swapchain_desc->Flags; return S_OK; } static HRESULT d3d12_swapchain_resize_buffers(struct d3d12_swapchain *swapchain, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags) { DXGI_SWAP_CHAIN_DESC1 *desc, new_desc; unsigned int i; ULONG refcount; if (flags) FIXME("Ignoring flags %#x.\n", flags); for (i = 0; i < swapchain->desc.BufferCount; ++i) { ID3D12Resource_AddRef(swapchain->buffers[i]); if ((refcount = ID3D12Resource_Release(swapchain->buffers[i]))) { WARN("Buffer %p has %u references left.\n", swapchain->buffers[i], refcount); return DXGI_ERROR_INVALID_CALL; } } desc = &swapchain->desc; new_desc = swapchain->desc; if (buffer_count) new_desc.BufferCount = buffer_count; if (!width || !height) { RECT client_rect; if (!GetClientRect(swapchain->window, &client_rect)) { WARN("Failed to get client rect, last error %#x.\n", GetLastError()); return DXGI_ERROR_INVALID_CALL; } if (!width) width = client_rect.right; if (!height) height = client_rect.bottom; } new_desc.Width = width; new_desc.Height = height; if (format) new_desc.Format = format; if (!dxgi_validate_swapchain_desc(&new_desc)) return DXGI_ERROR_INVALID_CALL; if (desc->Width == new_desc.Width && desc->Height == new_desc.Height && desc->Format == new_desc.Format && desc->BufferCount == new_desc.BufferCount) return S_OK; d3d12_swapchain_destroy_buffers(swapchain, TRUE); swapchain->desc = new_desc; return d3d12_swapchain_recreate_vulkan_swapchain(swapchain); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers(IDXGISwapChain4 *iface, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n", iface, buffer_count, width, height, debug_dxgi_format(format), flags); return d3d12_swapchain_resize_buffers(swapchain, buffer_count, width, height, format, flags); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeTarget(IDXGISwapChain4 *iface, const DXGI_MODE_DESC *target_mode_desc) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, target_mode_desc %p.\n", iface, target_mode_desc); return dxgi_swapchain_resize_target(swapchain->state, target_mode_desc); } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetContainingOutput(IDXGISwapChain4 *iface, IDXGIOutput **output) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); IUnknown *device_parent; IWineDXGIFactory *factory; IDXGIAdapter *adapter; HRESULT hr; TRACE("iface %p, output %p.\n", iface, output); if (swapchain->target) { IDXGIOutput_AddRef(*output = swapchain->target); return S_OK; } device_parent = vkd3d_get_device_parent(swapchain->device); if (FAILED(hr = IUnknown_QueryInterface(device_parent, &IID_IDXGIAdapter, (void **)&adapter))) { WARN("Failed to get adapter, hr %#x.\n", hr); return hr; } if (FAILED(hr = IDXGIAdapter_GetParent(adapter, &IID_IWineDXGIFactory, (void **)&factory))) { WARN("Failed to get factory, hr %#x.\n", hr); IDXGIAdapter_Release(adapter); return hr; } hr = dxgi_get_output_from_window(factory, swapchain->window, output); IWineDXGIFactory_Release(factory); IDXGIAdapter_Release(adapter); return hr; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFrameStatistics(IDXGISwapChain4 *iface, DXGI_FRAME_STATISTICS *stats) { FIXME("iface %p, stats %p stub!\n", iface, stats); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetLastPresentCount(IDXGISwapChain4 *iface, UINT *last_present_count) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, last_present_count %p.\n", iface, last_present_count); *last_present_count = swapchain->frame_number; return S_OK; } /* IDXGISwapChain1 methods */ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetDesc1(IDXGISwapChain4 *iface, DXGI_SWAP_CHAIN_DESC1 *desc) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } *desc = swapchain->desc; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetFullscreenDesc(IDXGISwapChain4 *iface, DXGI_SWAP_CHAIN_FULLSCREEN_DESC *desc) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); BOOL windowed; TRACE("iface %p, desc %p.\n", iface, desc); if (!desc) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } wined3d_mutex_lock(); windowed = wined3d_swapchain_state_is_windowed(swapchain->state); wined3d_mutex_unlock(); *desc = swapchain->fullscreen_desc; desc->Windowed = windowed; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetHwnd(IDXGISwapChain4 *iface, HWND *hwnd) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, hwnd %p.\n", iface, hwnd); if (!hwnd) { WARN("Invalid pointer.\n"); return DXGI_ERROR_INVALID_CALL; } *hwnd = swapchain->window; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetCoreWindow(IDXGISwapChain4 *iface, REFIID iid, void **core_window) { FIXME("iface %p, iid %s, core_window %p stub!\n", iface, debugstr_guid(iid), core_window); if (core_window) *core_window = NULL; return DXGI_ERROR_INVALID_CALL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_Present1(IDXGISwapChain4 *iface, UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *present_parameters) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, sync_interval %u, flags %#x, present_parameters %p.\n", iface, sync_interval, flags, present_parameters); if (present_parameters) FIXME("Ignored present parameters %p.\n", present_parameters); return d3d12_swapchain_present(swapchain, sync_interval, flags); } static BOOL STDMETHODCALLTYPE d3d12_swapchain_IsTemporaryMonoSupported(IDXGISwapChain4 *iface) { FIXME("iface %p stub!\n", iface); return FALSE; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetRestrictToOutput(IDXGISwapChain4 *iface, IDXGIOutput **output) { FIXME("iface %p, output %p stub!\n", iface, output); if (!output) { WARN("Invalid pointer.\n"); return E_INVALIDARG; } *output = NULL; return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetBackgroundColor(IDXGISwapChain4 *iface, const DXGI_RGBA *color) { FIXME("iface %p, color %p stub!\n", iface, color); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetBackgroundColor(IDXGISwapChain4 *iface, DXGI_RGBA *color) { FIXME("iface %p, color %p stub!\n", iface, color); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetRotation(IDXGISwapChain4 *iface, DXGI_MODE_ROTATION rotation) { FIXME("iface %p, rotation %#x stub!\n", iface, rotation); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetRotation(IDXGISwapChain4 *iface, DXGI_MODE_ROTATION *rotation) { FIXME("iface %p, rotation %p stub!\n", iface, rotation); return E_NOTIMPL; } /* IDXGISwapChain2 methods */ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetSourceSize(IDXGISwapChain4 *iface, UINT width, UINT height) { FIXME("iface %p, width %u, height %u stub!\n", iface, width, height); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetSourceSize(IDXGISwapChain4 *iface, UINT *width, UINT *height) { FIXME("iface %p, width %p, height %p stub!\n", iface, width, height); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMaximumFrameLatency(IDXGISwapChain4 *iface, UINT max_latency) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, max_latency %u.\n", iface, max_latency); if (!(swapchain->desc.Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT)) { WARN("DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT not set for swap chain %p.\n", iface); return DXGI_ERROR_INVALID_CALL; } if (!max_latency) { WARN("Invalid maximum frame latency %u.\n", max_latency); return DXGI_ERROR_INVALID_CALL; } swapchain->frame_latency = max_latency; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMaximumFrameLatency(IDXGISwapChain4 *iface, UINT *max_latency) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p, max_latency %p.\n", iface, max_latency); if (!(swapchain->desc.Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT)) { WARN("DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT not set for swap chain %p.\n", iface); return DXGI_ERROR_INVALID_CALL; } *max_latency = swapchain->frame_latency; return S_OK; } static HANDLE STDMETHODCALLTYPE d3d12_swapchain_GetFrameLatencyWaitableObject(IDXGISwapChain4 *iface) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p.\n", iface); return swapchain->frame_latency_event; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMatrixTransform(IDXGISwapChain4 *iface, const DXGI_MATRIX_3X2_F *matrix) { FIXME("iface %p, matrix %p stub!\n", iface, matrix); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMatrixTransform(IDXGISwapChain4 *iface, DXGI_MATRIX_3X2_F *matrix) { FIXME("iface %p, matrix %p stub!\n", iface, matrix); return E_NOTIMPL; } /* IDXGISwapChain3 methods */ static UINT STDMETHODCALLTYPE d3d12_swapchain_GetCurrentBackBufferIndex(IDXGISwapChain4 *iface) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); TRACE("iface %p.\n", iface); TRACE("Current back buffer index %u.\n", swapchain->current_buffer_index); assert(swapchain->current_buffer_index < swapchain->desc.BufferCount); return swapchain->current_buffer_index; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_CheckColorSpaceSupport(IDXGISwapChain4 *iface, DXGI_COLOR_SPACE_TYPE colour_space, UINT *colour_space_support) { UINT support_flags = 0; FIXME("iface %p, colour_space %#x, colour_space_support %p semi-stub!\n", iface, colour_space, colour_space_support); if (!colour_space_support) return E_INVALIDARG; if (colour_space == DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709) support_flags |= DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT; *colour_space_support = support_flags; return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetColorSpace1(IDXGISwapChain4 *iface, DXGI_COLOR_SPACE_TYPE colour_space) { FIXME("iface %p, colour_space %#x semi-stub!\n", iface, colour_space); if (colour_space != DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709) { WARN("Colour space %u not supported.\n", colour_space); return E_INVALIDARG; } return S_OK; } static HRESULT STDMETHODCALLTYPE d3d12_swapchain_ResizeBuffers1(IDXGISwapChain4 *iface, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags, const UINT *node_mask, IUnknown * const *present_queue) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain4(iface); size_t i, count; TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x, " "node_mask %p, present_queue %p.\n", iface, buffer_count, width, height, debug_dxgi_format(format), flags, node_mask, present_queue); if (!node_mask || !present_queue) return DXGI_ERROR_INVALID_CALL; count = buffer_count ? buffer_count : swapchain->desc.BufferCount; for (i = 0; i < count; ++i) { if (node_mask[i] > 1 || !present_queue[i]) return DXGI_ERROR_INVALID_CALL; if ((ID3D12CommandQueue*)present_queue[i] != swapchain->command_queue) FIXME("Ignoring present queue %p.\n", present_queue[i]); } return d3d12_swapchain_resize_buffers(swapchain, buffer_count, width, height, format, flags); } /* IDXGISwapChain4 methods */ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetHDRMetaData(IDXGISwapChain4 *iface, DXGI_HDR_METADATA_TYPE type, UINT size, void *metadata) { FIXME("iface %p, type %#x, size %#x, metadata %p stub!\n", iface, type, size, metadata); return E_NOTIMPL; } static const struct IDXGISwapChain4Vtbl d3d12_swapchain_vtbl = { /* IUnknown methods */ d3d12_swapchain_QueryInterface, d3d12_swapchain_AddRef, d3d12_swapchain_Release, /* IDXGIObject methods */ d3d12_swapchain_SetPrivateData, d3d12_swapchain_SetPrivateDataInterface, d3d12_swapchain_GetPrivateData, d3d12_swapchain_GetParent, /* IDXGIDeviceSubObject methods */ d3d12_swapchain_GetDevice, /* IDXGISwapChain methods */ d3d12_swapchain_Present, d3d12_swapchain_GetBuffer, d3d12_swapchain_SetFullscreenState, d3d12_swapchain_GetFullscreenState, d3d12_swapchain_GetDesc, d3d12_swapchain_ResizeBuffers, d3d12_swapchain_ResizeTarget, d3d12_swapchain_GetContainingOutput, d3d12_swapchain_GetFrameStatistics, d3d12_swapchain_GetLastPresentCount, /* IDXGISwapChain1 methods */ d3d12_swapchain_GetDesc1, d3d12_swapchain_GetFullscreenDesc, d3d12_swapchain_GetHwnd, d3d12_swapchain_GetCoreWindow, d3d12_swapchain_Present1, d3d12_swapchain_IsTemporaryMonoSupported, d3d12_swapchain_GetRestrictToOutput, d3d12_swapchain_SetBackgroundColor, d3d12_swapchain_GetBackgroundColor, d3d12_swapchain_SetRotation, d3d12_swapchain_GetRotation, /* IDXGISwapChain2 methods */ d3d12_swapchain_SetSourceSize, d3d12_swapchain_GetSourceSize, d3d12_swapchain_SetMaximumFrameLatency, d3d12_swapchain_GetMaximumFrameLatency, d3d12_swapchain_GetFrameLatencyWaitableObject, d3d12_swapchain_SetMatrixTransform, d3d12_swapchain_GetMatrixTransform, /* IDXGISwapChain3 methods */ d3d12_swapchain_GetCurrentBackBufferIndex, d3d12_swapchain_CheckColorSpaceSupport, d3d12_swapchain_SetColorSpace1, d3d12_swapchain_ResizeBuffers1, /* IDXGISwapChain4 methods */ d3d12_swapchain_SetHDRMetaData, }; static BOOL load_vkd3d_functions(void *vkd3d_handle) { #define LOAD_FUNCPTR(f) if (!(f = get_library_proc(vkd3d_handle, #f))) return FALSE; LOAD_FUNCPTR(vkd3d_acquire_vk_queue) LOAD_FUNCPTR(vkd3d_create_image_resource) LOAD_FUNCPTR(vkd3d_get_device_parent) LOAD_FUNCPTR(vkd3d_get_vk_device) LOAD_FUNCPTR(vkd3d_get_vk_format) LOAD_FUNCPTR(vkd3d_get_vk_physical_device) LOAD_FUNCPTR(vkd3d_get_vk_queue_family_index) LOAD_FUNCPTR(vkd3d_instance_from_device) LOAD_FUNCPTR(vkd3d_instance_get_vk_instance) LOAD_FUNCPTR(vkd3d_release_vk_queue) LOAD_FUNCPTR(vkd3d_resource_decref) LOAD_FUNCPTR(vkd3d_resource_incref) #undef LOAD_FUNCPTR return TRUE; } static void *vkd3d_handle; static BOOL WINAPI init_vkd3d_once(INIT_ONCE *once, void *param, void **context) { TRACE("Loading vkd3d %s.\n", SONAME_LIBVKD3D); if (!(vkd3d_handle = load_library(SONAME_LIBVKD3D))) return FALSE; if (!load_vkd3d_functions(vkd3d_handle)) { ERR("Failed to load vkd3d functions.\n"); close_library(vkd3d_handle); vkd3d_handle = NULL; return FALSE; } return TRUE; } static BOOL init_vkd3d(void) { static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT; InitOnceExecuteOnce(&init_once, init_vkd3d_once, NULL, NULL); return !!vkd3d_handle; } static BOOL init_vk_funcs(struct dxgi_vk_funcs *dxgi, VkInstance vk_instance, VkDevice vk_device) { PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr; PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr; dxgi->vulkan_module = NULL; if (!(vkGetInstanceProcAddr = load_vulkan(&dxgi->vulkan_module))) { ERR_(winediag)("Failed to load Vulkan.\n"); return FALSE; } vkGetDeviceProcAddr = (void *)vkGetInstanceProcAddr(vk_instance, "vkGetDeviceProcAddr"); #define LOAD_INSTANCE_PFN(name) \ if (!(dxgi->p_##name = (void *)vkGetInstanceProcAddr(vk_instance, #name))) \ { \ ERR("Failed to get instance proc "#name".\n"); \ close_library(dxgi->vulkan_module); \ return FALSE; \ } LOAD_INSTANCE_PFN(vkCreateWin32SurfaceKHR) LOAD_INSTANCE_PFN(vkDestroySurfaceKHR) LOAD_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties) LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceCapabilitiesKHR) LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceFormatsKHR) LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfacePresentModesKHR) LOAD_INSTANCE_PFN(vkGetPhysicalDeviceSurfaceSupportKHR) LOAD_INSTANCE_PFN(vkGetPhysicalDeviceWin32PresentationSupportKHR) #undef LOAD_INSTANCE_PFN #define LOAD_DEVICE_PFN(name) \ if (!(dxgi->p_##name = (void *)vkGetDeviceProcAddr(vk_device, #name))) \ { \ ERR("Failed to get device proc "#name".\n"); \ close_library(dxgi->vulkan_module); \ return FALSE; \ } LOAD_DEVICE_PFN(vkAcquireNextImageKHR) LOAD_DEVICE_PFN(vkAllocateCommandBuffers) LOAD_DEVICE_PFN(vkAllocateMemory) LOAD_DEVICE_PFN(vkBeginCommandBuffer) LOAD_DEVICE_PFN(vkBindImageMemory) LOAD_DEVICE_PFN(vkCmdBlitImage) LOAD_DEVICE_PFN(vkCmdPipelineBarrier) LOAD_DEVICE_PFN(vkCreateCommandPool) LOAD_DEVICE_PFN(vkCreateFence) LOAD_DEVICE_PFN(vkCreateImage) LOAD_DEVICE_PFN(vkCreateSemaphore) LOAD_DEVICE_PFN(vkCreateSwapchainKHR) LOAD_DEVICE_PFN(vkDestroyCommandPool) LOAD_DEVICE_PFN(vkDestroyFence) LOAD_DEVICE_PFN(vkDestroyImage) LOAD_DEVICE_PFN(vkDestroySemaphore) LOAD_DEVICE_PFN(vkDestroySwapchainKHR) LOAD_DEVICE_PFN(vkEndCommandBuffer) LOAD_DEVICE_PFN(vkFreeMemory) LOAD_DEVICE_PFN(vkResetCommandBuffer) LOAD_DEVICE_PFN(vkGetImageMemoryRequirements) LOAD_DEVICE_PFN(vkGetSwapchainImagesKHR) LOAD_DEVICE_PFN(vkQueuePresentKHR) LOAD_DEVICE_PFN(vkQueueSubmit) LOAD_DEVICE_PFN(vkQueueWaitIdle) LOAD_DEVICE_PFN(vkResetFences) LOAD_DEVICE_PFN(vkWaitForFences) #undef LOAD_DEVICE_PFN return TRUE; } static inline struct d3d12_swapchain *d3d12_swapchain_from_wined3d_swapchain_state_parent(struct wined3d_swapchain_state_parent *parent) { return CONTAINING_RECORD(parent, struct d3d12_swapchain, state_parent); } static void CDECL d3d12_swapchain_windowed_state_changed(struct wined3d_swapchain_state_parent *parent, BOOL windowed) { struct d3d12_swapchain *swapchain = d3d12_swapchain_from_wined3d_swapchain_state_parent(parent); TRACE("parent %p, windowed %d.\n", parent, windowed); if (windowed && swapchain->target) { IDXGIOutput_Release(swapchain->target); swapchain->target = NULL; } } static const struct wined3d_swapchain_state_parent_ops d3d12_swapchain_state_parent_ops = { d3d12_swapchain_windowed_state_changed, }; static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGIFactory *factory, ID3D12Device *device, ID3D12CommandQueue *queue, HWND window, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc) { const struct dxgi_vk_funcs *vk_funcs = &swapchain->vk_funcs; struct wined3d_swapchain_desc wined3d_desc; VkWin32SurfaceCreateInfoKHR surface_desc; VkPhysicalDevice vk_physical_device; struct dxgi_factory *dxgi_factory; VkFenceCreateInfo fence_desc; uint32_t queue_family_index; VkSurfaceKHR vk_surface; VkInstance vk_instance; IDXGIOutput *output; VkBool32 supported; VkDevice vk_device; VkFence vk_fence; VkResult vr; HRESULT hr; if (window == GetDesktopWindow()) { WARN("D3D12 swapchain cannot be created on desktop window.\n"); return E_ACCESSDENIED; } swapchain->IDXGISwapChain4_iface.lpVtbl = &d3d12_swapchain_vtbl; swapchain->state_parent.ops = &d3d12_swapchain_state_parent_ops; swapchain->refcount = 1; swapchain->window = window; swapchain->desc = *swapchain_desc; swapchain->fullscreen_desc = *fullscreen_desc; swapchain->present_mode = VK_PRESENT_MODE_FIFO_KHR; switch (swapchain_desc->SwapEffect) { case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL: case DXGI_SWAP_EFFECT_FLIP_DISCARD: FIXME("Ignoring swap effect %#x.\n", swapchain_desc->SwapEffect); break; default: WARN("Invalid swap effect %#x.\n", swapchain_desc->SwapEffect); return DXGI_ERROR_INVALID_CALL; } if (!init_vkd3d()) { ERR_(winediag)("libvkd3d could not be loaded.\n"); return DXGI_ERROR_UNSUPPORTED; } if (FAILED(hr = dxgi_get_output_from_window(factory, window, &output))) { WARN("Failed to get output from window %p, hr %#x.\n", window, hr); return hr; } hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, output, window, swapchain_desc, fullscreen_desc); if (FAILED(hr)) { IDXGIOutput_Release(output); return hr; } dxgi_factory = unsafe_impl_from_IDXGIFactory((IDXGIFactory *)factory); if (FAILED(hr = wined3d_swapchain_state_create(&wined3d_desc, window, dxgi_factory->wined3d, &swapchain->state_parent, &swapchain->state))) { IDXGIOutput_Release(output); return hr; } if (!fullscreen_desc->Windowed) { hr = wined3d_swapchain_state_set_fullscreen(swapchain->state, &wined3d_desc, NULL); if (FAILED(hr)) { wined3d_swapchain_state_destroy(swapchain->state); IDXGIOutput_Release(output); return hr; } swapchain->target = output; } else { IDXGIOutput_Release(output); } if (swapchain_desc->BufferUsage && swapchain_desc->BufferUsage != DXGI_USAGE_RENDER_TARGET_OUTPUT) FIXME("Ignoring buffer usage %#x.\n", swapchain_desc->BufferUsage); if (swapchain_desc->Scaling != DXGI_SCALING_STRETCH && swapchain_desc->Scaling != DXGI_SCALING_NONE) FIXME("Ignoring scaling %#x.\n", swapchain_desc->Scaling); if (swapchain_desc->AlphaMode && swapchain_desc->AlphaMode != DXGI_ALPHA_MODE_IGNORE) FIXME("Ignoring alpha mode %#x.\n", swapchain_desc->AlphaMode); if (swapchain_desc->Flags & ~(DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT)) FIXME("Ignoring swapchain flags %#x.\n", swapchain_desc->Flags); if (fullscreen_desc->RefreshRate.Numerator || fullscreen_desc->RefreshRate.Denominator) FIXME("Ignoring refresh rate.\n"); if (fullscreen_desc->ScanlineOrdering) FIXME("Unhandled scanline ordering %#x.\n", fullscreen_desc->ScanlineOrdering); if (fullscreen_desc->Scaling) FIXME("Unhandled mode scaling %#x.\n", fullscreen_desc->Scaling); vk_instance = vkd3d_instance_get_vk_instance(vkd3d_instance_from_device(device)); vk_physical_device = vkd3d_get_vk_physical_device(device); vk_device = vkd3d_get_vk_device(device); swapchain->vk_instance = vk_instance; swapchain->vk_device = vk_device; swapchain->vk_physical_device = vk_physical_device; if (!init_vk_funcs(&swapchain->vk_funcs, vk_instance, vk_device)) { wined3d_swapchain_state_destroy(swapchain->state); return E_FAIL; } wined3d_private_store_init(&swapchain->private_store); surface_desc.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; surface_desc.pNext = NULL; surface_desc.flags = 0; surface_desc.hinstance = GetModuleHandleA("dxgi.dll"); surface_desc.hwnd = window; if ((vr = vk_funcs->p_vkCreateWin32SurfaceKHR(vk_instance, &surface_desc, NULL, &vk_surface)) < 0) { WARN("Failed to create Vulkan surface, vr %d.\n", vr); d3d12_swapchain_destroy(swapchain); return hresult_from_vk_result(vr); } swapchain->vk_surface = vk_surface; queue_family_index = vkd3d_get_vk_queue_family_index(queue); if ((vr = vk_funcs->p_vkGetPhysicalDeviceSurfaceSupportKHR(vk_physical_device, queue_family_index, vk_surface, &supported)) < 0 || !supported) { FIXME("Queue family does not support presentation, vr %d.\n", vr); d3d12_swapchain_destroy(swapchain); return DXGI_ERROR_UNSUPPORTED; } ID3D12CommandQueue_AddRef(swapchain->command_queue = queue); ID3D12Device_AddRef(swapchain->device = device); if (FAILED(hr = d3d12_swapchain_create_vulkan_swapchain(swapchain))) { d3d12_swapchain_destroy(swapchain); return hr; } fence_desc.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; fence_desc.pNext = NULL; fence_desc.flags = 0; if ((vr = vk_funcs->p_vkCreateFence(vk_device, &fence_desc, NULL, &vk_fence)) < 0) { WARN("Failed to create Vulkan fence, vr %d.\n", vr); d3d12_swapchain_destroy(swapchain); return hresult_from_vk_result(vr); } swapchain->vk_fence = vk_fence; swapchain->current_buffer_index = 0; if ((vr = d3d12_swapchain_acquire_next_back_buffer(swapchain)) < 0) { d3d12_swapchain_destroy(swapchain); return hresult_from_vk_result(vr); } if (swapchain_desc->Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT) { swapchain->frame_number = DXGI_MAX_SWAP_CHAIN_BUFFERS; swapchain->frame_latency = 1; if (FAILED(hr = ID3D12Device_CreateFence(device, DXGI_MAX_SWAP_CHAIN_BUFFERS, 0, &IID_ID3D12Fence, (void **)&swapchain->frame_latency_fence))) { WARN("Failed to create frame latency fence, hr %#x.\n", hr); d3d12_swapchain_destroy(swapchain); return hr; } if (!(swapchain->frame_latency_event = CreateEventW(NULL, FALSE, TRUE, NULL))) { hr = HRESULT_FROM_WIN32(GetLastError()); WARN("Failed to create frame latency event, hr %#x.\n", hr); d3d12_swapchain_destroy(swapchain); return hr; } } IWineDXGIFactory_AddRef(swapchain->factory = factory); return S_OK; } HRESULT d3d12_swapchain_create(IWineDXGIFactory *factory, ID3D12CommandQueue *queue, HWND window, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc, IDXGISwapChain1 **swapchain) { DXGI_SWAP_CHAIN_FULLSCREEN_DESC default_fullscreen_desc; struct d3d12_swapchain *object; ID3D12Device *device; HRESULT hr; if (swapchain_desc->Format == DXGI_FORMAT_UNKNOWN) return DXGI_ERROR_INVALID_CALL; if (!fullscreen_desc) { memset(&default_fullscreen_desc, 0, sizeof(default_fullscreen_desc)); default_fullscreen_desc.Windowed = TRUE; fullscreen_desc = &default_fullscreen_desc; } if (!(object = heap_alloc_zero(sizeof(*object)))) return E_OUTOFMEMORY; if (FAILED(hr = ID3D12CommandQueue_GetDevice(queue, &IID_ID3D12Device, (void **)&device))) { ERR("Failed to get D3D12 device, hr %#x.\n", hr); heap_free(object); return hr; } hr = d3d12_swapchain_init(object, factory, device, queue, window, swapchain_desc, fullscreen_desc); ID3D12Device_Release(device); if (FAILED(hr)) { heap_free(object); return hr; } TRACE("Created swapchain %p.\n", object); *swapchain = (IDXGISwapChain1 *)&object->IDXGISwapChain4_iface; return S_OK; } #else HRESULT d3d12_swapchain_create(IWineDXGIFactory *factory, ID3D12CommandQueue *queue, HWND window, const DXGI_SWAP_CHAIN_DESC1 *swapchain_desc, const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *fullscreen_desc, IDXGISwapChain1 **swapchain) { ERR_(winediag)("Wine was built without Direct3D 12 support.\n"); return DXGI_ERROR_UNSUPPORTED; } #endif /* SONAME_LIBVKD3D */