#ifndef _WINE_SOUND_H #define _WINE_SOUND_H #include "wintypes.h" VOID WINAPI CloseSound(VOID); INT16 WINAPI CountVoiceNotes16(INT16); DWORD WINAPI CountVoiceNotes32(DWORD); #define CountVoiceNotes WINELIB_NAME(CountVoiceNotes) LPINT16 WINAPI GetThresholdEvent16(void); LPDWORD WINAPI GetThresholdEvent32(void); #define GetThresholdEvent WINELIB_NAME(GetThresholdEvent) INT16 WINAPI GetThresholdStatus16(void); DWORD WINAPI GetThresholdStatus32(void); #define GetThresholdStatus WINELIB_NAME(GetThresholdStatus) INT16 WINAPI OpenSound16(void); VOID WINAPI OpenSound32(void); #define OpenSound WINELIB_NAME(OpenSound) INT16 WINAPI SetSoundNoise16(INT16,INT16); DWORD WINAPI SetSoundNoise32(DWORD,DWORD); #define SetSoundNoise WINELIB_NAME(SetSoundNoise) INT16 WINAPI SetVoiceAccent16(INT16,INT16,INT16,INT16,INT16); DWORD WINAPI SetVoiceAccent32(DWORD,DWORD,DWORD,DWORD,DWORD); #define SetVoiceAccent WINELIB_NAME(SetVoiceAccent) INT16 WINAPI SetVoiceEnvelope16(INT16,INT16,INT16); DWORD WINAPI SetVoiceEnvelope32(DWORD,DWORD,DWORD); #define SetVoiceEnvelope WINELIB_NAME(SetVoiceEnvelope) INT16 WINAPI SetVoiceNote16(INT16,INT16,INT16,INT16); DWORD WINAPI SetVoiceNote32(DWORD,DWORD,DWORD,DWORD); #define SetVoiceNote WINELIB_NAME(SetVoiceNote) INT16 WINAPI SetVoiceQueueSize16(INT16,INT16); DWORD WINAPI SetVoiceQueueSize32(DWORD,DWORD); #define SetVoiceQueueSize WINELIB_NAME(SetVoiceQueueSize) INT16 WINAPI SetVoiceSound16(INT16,DWORD,INT16); DWORD WINAPI SetVoiceSound32(DWORD,DWORD,DWORD); #define SetVoiceSound WINELIB_NAME(SetVoiceSound) INT16 WINAPI SetVoiceThreshold16(INT16,INT16); DWORD WINAPI SetVoiceThreshold32(DWORD,DWORD); #define SetVoiceThreshold WINELIB_NAME(SetVoiceThreshold) INT16 WINAPI StartSound16(void); VOID WINAPI StartSound32(void); #define StartSound WINELIB_NAME(StartSound) INT16 WINAPI StopSound16(void); VOID WINAPI StopSound32(void); #define StopSound WINELIB_NAME(StopSound) INT16 WINAPI SyncAllVoices16(void); DWORD WINAPI SyncAllVoices32(void); #define SyncAllVoices WINELIB_NAME(SyncAllVoices) INT16 WINAPI WaitSoundState16(INT16); DWORD WINAPI WaitSoundState32(DWORD); #define WaitSoundState WINELIB_NAME(WaitSoundState) #endif /* _WINE_SOUND_H */