/* * Direct3D 11 * * Copyright 2013 Austin English * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include #include "windef.h" #include "winbase.h" #include "d3d11.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d11); static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type) { switch(driver_type) { #define D3D11_TO_STR(x) case x: return #x D3D11_TO_STR(D3D_DRIVER_TYPE_UNKNOWN); D3D11_TO_STR(D3D_DRIVER_TYPE_HARDWARE); D3D11_TO_STR(D3D_DRIVER_TYPE_REFERENCE); D3D11_TO_STR(D3D_DRIVER_TYPE_NULL); D3D11_TO_STR(D3D_DRIVER_TYPE_SOFTWARE); D3D11_TO_STR(D3D_DRIVER_TYPE_WARP); #undef D3D11_TO_STR default: return wine_dbg_sprintf("Unrecognized D3D_DRIVER_TYPE %#x\n", driver_type); } } HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device, D3D_FEATURE_LEVEL *feature_level, ID3D11DeviceContext **context) { FIXME("stub: adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %#x, sdk_version %d, " "device %p, feature_level %p, context %p\n", adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version, device, feature_level, context); return E_OUTOFMEMORY; }