/* * Win32 threads * * Copyright 1996 Alexandre Julliard */ #include #include #include #include "thread.h" #include "process.h" #include "task.h" #include "module.h" #include "user.h" #include "winerror.h" #include "heap.h" #include "selectors.h" #include "miscemu.h" #include "winnt.h" #include "server.h" #include "stackframe.h" #include "debug.h" #include "queue.h" #include "hook.h" #ifndef __i386__ THDB *pCurrentThread; #endif static void THREAD_Destroy( K32OBJ *obj ); const K32OBJ_OPS THREAD_Ops = { THREAD_Destroy /* destroy */ }; /* Is threading code initialized? */ BOOL32 THREAD_InitDone = FALSE; /*********************************************************************** * THREAD_Current * * Return the current thread THDB pointer. */ THDB *THREAD_Current(void) { if (!THREAD_InitDone) return NULL; return (THDB *)((char *)NtCurrentTeb() - (int)&((THDB *)0)->teb); } /*********************************************************************** * THREAD_IsWin16 */ BOOL32 THREAD_IsWin16( THDB *thdb ) { if (!thdb || !thdb->process) return TRUE; else { TDB* pTask = (TDB*)GlobalLock16( thdb->process->task ); return !pTask || pTask->thdb == thdb; } } /*********************************************************************** * THREAD_IdToTHDB * * Convert a thread id to a THDB, making sure it is valid. */ THDB *THREAD_IdToTHDB( DWORD id ) { THDB *thdb; if (!id) return THREAD_Current(); thdb = THREAD_ID_TO_THDB( id ); if (!K32OBJ_IsValid( &thdb->header, K32OBJ_THREAD )) { /* Allow task handles to be used; convert to main thread */ if ( IsTask( id ) ) { TDB *pTask = (TDB *)GlobalLock16( id ); if (pTask) return pTask->thdb; } SetLastError( ERROR_INVALID_PARAMETER ); return NULL; } return thdb; } /*********************************************************************** * THREAD_AddQueue * * Add a thread to a queue. */ void THREAD_AddQueue( THREAD_QUEUE *queue, THDB *thread ) { THREAD_ENTRY *entry = HeapAlloc( SystemHeap, HEAP_NO_SERIALIZE, sizeof(*entry) ); assert(entry); SYSTEM_LOCK(); entry->thread = thread; if (*queue) { entry->next = (*queue)->next; (*queue)->next = entry; } else entry->next = entry; *queue = entry; SYSTEM_UNLOCK(); } /*********************************************************************** * THREAD_RemoveQueue * * Remove a thread from a queue. */ void THREAD_RemoveQueue( THREAD_QUEUE *queue, THDB *thread ) { THREAD_ENTRY *entry = *queue; SYSTEM_LOCK(); if (entry->next == entry) /* Only one element in the queue */ { assert( entry->thread == thread ); *queue = NULL; } else { THREAD_ENTRY *next; while (entry->next->thread != thread) { entry = entry->next; assert( entry != *queue ); /* Have we come all the way around? */ } if ((next = entry->next) == *queue) *queue = entry; entry->next = entry->next->next; entry = next; /* This is the one we want to free */ } HeapFree( SystemHeap, 0, entry ); SYSTEM_UNLOCK(); } /*********************************************************************** * THREAD_Create */ THDB *THREAD_Create( PDB32 *pdb, DWORD stack_size, BOOL32 alloc_stack16, int *server_thandle, int *server_phandle, LPTHREAD_START_ROUTINE start_addr, LPVOID param ) { DWORD old_prot; THDB *thdb = HeapAlloc( SystemHeap, HEAP_ZERO_MEMORY, sizeof(THDB) ); if (!thdb) return NULL; thdb->header.type = K32OBJ_THREAD; thdb->header.refcount = 1; thdb->process = pdb; thdb->teb.except = (void *)-1; thdb->teb.htask16 = 0; /* FIXME */ thdb->teb.self = &thdb->teb; thdb->teb.flags = (pdb->flags & PDB32_WIN16_PROC)? 0 : TEBF_WIN32; thdb->teb.tls_ptr = thdb->tls_array; thdb->teb.process = pdb; thdb->wait_list = &thdb->wait_struct; thdb->exit_code = 0x103; /* STILL_ACTIVE */ thdb->entry_point = start_addr; thdb->entry_arg = param; thdb->socket = -1; /* Allocate the stack */ /* FIXME: * If stacksize smaller than 1 MB, allocate 1MB * (one program wanted only 10 kB, which is recommendable, but some WINE * functions, noteably in the files subdir, push HUGE structures and * arrays on the stack. They probably shouldn't.) * If stacksize larger than 16 MB, warn the user. (We could shrink the stack * but this could give more or less unexplainable crashes.) */ if (stack_size<1024*1024) stack_size = 1024 * 1024; if (stack_size >= 16*1024*1024) WARN(thread,"Thread stack size is %ld MB.\n",stack_size/1024/1024); thdb->stack_base = VirtualAlloc(NULL, stack_size + (alloc_stack16 ? 0x10000 : 0), MEM_COMMIT, PAGE_EXECUTE_READWRITE ); if (!thdb->stack_base) goto error; /* Set a guard page at the bottom of the stack */ VirtualProtect( thdb->stack_base, 1, PAGE_EXECUTE_READWRITE | PAGE_GUARD, &old_prot ); thdb->teb.stack_top = (char *)thdb->stack_base + stack_size; thdb->teb.stack_low = thdb->stack_base; thdb->exit_stack = thdb->teb.stack_top; /* Allocate the TEB selector (%fs register) */ thdb->teb_sel = SELECTOR_AllocBlock( &thdb->teb, 0x1000, SEGMENT_DATA, TRUE, FALSE ); if (!thdb->teb_sel) goto error; /* Allocate the 16-bit stack selector */ if (alloc_stack16) { thdb->teb.stack_sel = SELECTOR_AllocBlock( thdb->teb.stack_top, 0x10000, SEGMENT_DATA, FALSE, FALSE ); if (!thdb->teb.stack_sel) goto error; thdb->cur_stack = PTR_SEG_OFF_TO_SEGPTR( thdb->teb.stack_sel, 0x10000 - sizeof(STACK16FRAME) ); } /* Create the thread socket */ if (CLIENT_NewThread( thdb, server_thandle, server_phandle )) goto error; /* Add thread to process's list of threads */ THREAD_AddQueue( &pdb->thread_list, thdb ); /* Create the thread event */ if (!(thdb->event = CreateEvent32A( NULL, FALSE, FALSE, NULL ))) goto error; thdb->event = ConvertToGlobalHandle( thdb->event ); PE_InitTls( thdb ); return thdb; error: if (thdb->socket != -1) close( thdb->socket ); if (thdb->event) CloseHandle( thdb->event ); if (thdb->teb.stack_sel) SELECTOR_FreeBlock( thdb->teb.stack_sel, 1 ); if (thdb->teb_sel) SELECTOR_FreeBlock( thdb->teb_sel, 1 ); if (thdb->stack_base) VirtualFree( thdb->stack_base, 0, MEM_RELEASE ); HeapFree( SystemHeap, 0, thdb ); return NULL; } /*********************************************************************** * THREAD_Destroy */ static void THREAD_Destroy( K32OBJ *ptr ) { THDB *thdb = (THDB *)ptr; assert( ptr->type == K32OBJ_THREAD ); ptr->type = K32OBJ_UNKNOWN; /* Free the associated memory */ #ifdef __i386__ { /* Check if we are deleting the current thread */ WORD fs; GET_FS( fs ); if (fs == thdb->teb_sel) { GET_DS( fs ); SET_FS( fs ); } } #endif CloseHandle( thdb->event ); close( thdb->socket ); SELECTOR_FreeBlock( thdb->teb_sel, 1 ); if (thdb->teb.stack_sel) SELECTOR_FreeBlock( thdb->teb.stack_sel, 1 ); HeapFree( SystemHeap, 0, thdb ); } /*********************************************************************** * THREAD_Start * * Start execution of a newly created thread. Does not return. */ void THREAD_Start( THDB *thdb ) { LPTHREAD_START_ROUTINE func = (LPTHREAD_START_ROUTINE)thdb->entry_point; assert( THREAD_Current() == thdb ); CLIENT_InitThread(); MODULE_InitializeDLLs( thdb->process, 0, DLL_THREAD_ATTACH, NULL ); ExitThread( func( thdb->entry_arg ) ); } /*********************************************************************** * CreateThread (KERNEL32.63) */ HANDLE32 WINAPI CreateThread( SECURITY_ATTRIBUTES *sa, DWORD stack, LPTHREAD_START_ROUTINE start, LPVOID param, DWORD flags, LPDWORD id ) { int server_handle = -1; HANDLE32 handle = INVALID_HANDLE_VALUE32; BOOL32 inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle); THDB *thread = THREAD_Create( PROCESS_Current(), stack, TRUE, &server_handle, NULL, start, param ); if (!thread) return INVALID_HANDLE_VALUE32; handle = HANDLE_Alloc( PROCESS_Current(), &thread->header, THREAD_ALL_ACCESS, inherit, server_handle ); if (handle == INVALID_HANDLE_VALUE32) goto error; if (SYSDEPS_SpawnThread( thread ) == -1) goto error; if (id) *id = THDB_TO_THREAD_ID( thread ); return handle; error: if (handle != INVALID_HANDLE_VALUE32) CloseHandle( handle ); K32OBJ_DecCount( &thread->header ); return INVALID_HANDLE_VALUE32; } /*********************************************************************** * ExitThread [KERNEL32.215] Ends a thread * * RETURNS * None */ void WINAPI ExitThread( DWORD code) /* [in] Exit code for this thread */ { THDB *thdb = THREAD_Current(); LONG count; /* Remove thread from process's list */ THREAD_RemoveQueue( &thdb->process->thread_list, thdb ); MODULE_InitializeDLLs( thdb->process, 0, DLL_THREAD_DETACH, NULL ); SYSTEM_LOCK(); thdb->exit_code = code; /* cleanup the message queue, if there's one */ if (thdb->teb.queue) USER_QueueCleanup( thdb->teb.queue ); /* FIXME: should free the stack somehow */ #if 0 /* FIXME: We cannot do this; once the current thread is destroyed, synchronization primitives do not work properly. */ K32OBJ_DecCount( &thdb->header ); #endif /* Completely unlock the system lock just in case */ count = SYSTEM_LOCK_COUNT(); while (count--) SYSTEM_UNLOCK(); SYSDEPS_ExitThread(); } /*********************************************************************** * GetCurrentThread [KERNEL32.200] Gets pseudohandle for current thread * * RETURNS * Pseudohandle for the current thread */ HANDLE32 WINAPI GetCurrentThread(void) { return CURRENT_THREAD_PSEUDOHANDLE; } /*********************************************************************** * GetCurrentThreadId [KERNEL32.201] Returns thread identifier. * * RETURNS * Thread identifier of calling thread */ DWORD WINAPI GetCurrentThreadId(void) { return THDB_TO_THREAD_ID( THREAD_Current() ); } /********************************************************************** * GetLastError [KERNEL.148] [KERNEL32.227] Returns last-error code. * * RETURNS * Calling thread's last error code value. */ DWORD WINAPI GetLastError(void) { THDB *thread = THREAD_Current(); DWORD ret = thread->last_error; TRACE(thread,"0x%lx\n",ret); return ret; } /********************************************************************** * SetLastError [KERNEL.147] [KERNEL32.497] Sets the last-error code. * * RETURNS * None. */ void WINAPI SetLastError( DWORD error) /* [in] Per-thread error code */ { THDB *thread = THREAD_Current(); /* This one must work before we have a thread (FIXME) */ TRACE(thread,"%p error=0x%lx\n",thread,error); if (thread) thread->last_error = error; } /********************************************************************** * SetLastErrorEx [USER32.485] Sets the last-error code. * * RETURNS * None. */ void WINAPI SetLastErrorEx( DWORD error, /* [in] Per-thread error code */ DWORD type) /* [in] Error type */ { TRACE(thread, "(0x%08lx, 0x%08lx)\n", error,type); switch(type) { case 0: break; case SLE_ERROR: case SLE_MINORERROR: case SLE_WARNING: /* Fall through for now */ default: FIXME(thread, "(error=%08lx, type=%08lx): Unhandled type\n", error,type); break; } SetLastError( error ); } /********************************************************************** * THREAD_TlsAlloc */ DWORD THREAD_TlsAlloc(THDB *thread) { DWORD i, mask, ret = 0; DWORD *bits = thread->process->tls_bits; EnterCriticalSection( &thread->process->crit_section ); if (*bits == 0xffffffff) { bits++; ret = 32; if (*bits == 0xffffffff) { LeaveCriticalSection( &thread->process->crit_section ); SetLastError( ERROR_NO_MORE_ITEMS ); return 0xffffffff; } } for (i = 0, mask = 1; i < 32; i++, mask <<= 1) if (!(*bits & mask)) break; *bits |= mask; LeaveCriticalSection( &thread->process->crit_section ); return ret + i; } /********************************************************************** * TlsAlloc [KERNEL32.530] Allocates a TLS index. * * Allocates a thread local storage index * * RETURNS * Success: TLS Index * Failure: 0xFFFFFFFF */ DWORD WINAPI TlsAlloc(void) { return THREAD_TlsAlloc(THREAD_Current()); } /********************************************************************** * TlsFree [KERNEL32.531] Releases a TLS index. * * Releases a thread local storage index, making it available for reuse * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI TlsFree( DWORD index) /* [in] TLS Index to free */ { DWORD mask; THDB *thread = THREAD_Current(); DWORD *bits = thread->process->tls_bits; if (index >= 64) { SetLastError( ERROR_INVALID_PARAMETER ); return FALSE; } EnterCriticalSection( &thread->process->crit_section ); if (index >= 32) bits++; mask = (1 << (index & 31)); if (!(*bits & mask)) /* already free? */ { LeaveCriticalSection( &thread->process->crit_section ); SetLastError( ERROR_INVALID_PARAMETER ); return FALSE; } *bits &= ~mask; thread->tls_array[index] = 0; /* FIXME: should zero all other thread values */ LeaveCriticalSection( &thread->process->crit_section ); return TRUE; } /********************************************************************** * TlsGetValue [KERNEL32.532] Gets value in a thread's TLS slot * * RETURNS * Success: Value stored in calling thread's TLS slot for index * Failure: 0 and GetLastError returns NO_ERROR */ LPVOID WINAPI TlsGetValue( DWORD index) /* [in] TLS index to retrieve value for */ { THDB *thread = THREAD_Current(); if (index >= 64) { SetLastError( ERROR_INVALID_PARAMETER ); return NULL; } SetLastError( ERROR_SUCCESS ); return thread->tls_array[index]; } /********************************************************************** * TlsSetValue [KERNEL32.533] Stores a value in the thread's TLS slot. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI TlsSetValue( DWORD index, /* [in] TLS index to set value for */ LPVOID value) /* [in] Value to be stored */ { THDB *thread = THREAD_Current(); if (index >= 64) { SetLastError( ERROR_INVALID_PARAMETER ); return FALSE; } thread->tls_array[index] = value; return TRUE; } /*********************************************************************** * SetThreadContext [KERNEL32.670] Sets context of thread. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI SetThreadContext( HANDLE32 handle, /* [in] Handle to thread with context */ CONTEXT *context) /* [out] Address of context structure */ { FIXME( thread, "not implemented\n" ); return TRUE; } /*********************************************************************** * GetThreadContext [KERNEL32.294] Retrieves context of thread. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI GetThreadContext( HANDLE32 handle, /* [in] Handle to thread with context */ CONTEXT *context) /* [out] Address of context structure */ { WORD cs, ds; FIXME( thread, "returning dummy info\n" ); /* make up some plausible values for segment registers */ GET_CS(cs); GET_DS(ds); context->SegCs = cs; context->SegDs = ds; context->SegEs = ds; context->SegGs = ds; context->SegSs = ds; context->SegFs = ds; return TRUE; } /********************************************************************** * GetThreadPriority [KERNEL32.296] Returns priority for thread. * * RETURNS * Success: Thread's priority level. * Failure: THREAD_PRIORITY_ERROR_RETURN */ INT32 WINAPI GetThreadPriority( HANDLE32 hthread) /* [in] Handle to thread */ { struct get_thread_info_request req; struct get_thread_info_reply reply; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hthread, K32OBJ_THREAD, THREAD_QUERY_INFORMATION ); CLIENT_SendRequest( REQ_GET_THREAD_INFO, -1, 1, &req, sizeof(req) ); if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return THREAD_PRIORITY_ERROR_RETURN; return reply.priority; } /********************************************************************** * SetThreadPriority [KERNEL32.514] Sets priority for thread. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI SetThreadPriority( HANDLE32 hthread, /* [in] Handle to thread */ INT32 priority) /* [in] Thread priority level */ { struct set_thread_info_request req; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hthread, K32OBJ_THREAD, THREAD_SET_INFORMATION ); if (req.handle == -1) return FALSE; req.priority = priority; req.mask = SET_THREAD_INFO_PRIORITY; CLIENT_SendRequest( REQ_SET_THREAD_INFO, -1, 1, &req, sizeof(req) ); return !CLIENT_WaitReply( NULL, NULL, 0 ); } /********************************************************************** * SetThreadAffinityMask (KERNEL32.669) */ DWORD WINAPI SetThreadAffinityMask( HANDLE32 hThread, DWORD dwThreadAffinityMask ) { struct set_thread_info_request req; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hThread, K32OBJ_THREAD, THREAD_SET_INFORMATION ); if (req.handle == -1) return FALSE; req.affinity = dwThreadAffinityMask; req.mask = SET_THREAD_INFO_AFFINITY; CLIENT_SendRequest( REQ_SET_THREAD_INFO, -1, 1, &req, sizeof(req) ); if (CLIENT_WaitReply( NULL, NULL, 0 )) return 0; return 1; /* FIXME: should return previous value */ } /********************************************************************** * TerminateThread [KERNEL32.685] Terminates a thread * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI TerminateThread( HANDLE32 handle, /* [in] Handle to thread */ DWORD exitcode) /* [in] Exit code for thread */ { struct terminate_thread_request req; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), handle, K32OBJ_THREAD, THREAD_TERMINATE ); req.exit_code = exitcode; CLIENT_SendRequest( REQ_TERMINATE_THREAD, -1, 1, &req, sizeof(req) ); return !CLIENT_WaitReply( NULL, NULL, 0 ); } /********************************************************************** * GetExitCodeThread [KERNEL32.???] Gets termination status of thread. * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI GetExitCodeThread( HANDLE32 hthread, /* [in] Handle to thread */ LPDWORD exitcode) /* [out] Address to receive termination status */ { struct get_thread_info_request req; struct get_thread_info_reply reply; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hthread, K32OBJ_THREAD, THREAD_QUERY_INFORMATION ); CLIENT_SendRequest( REQ_GET_THREAD_INFO, -1, 1, &req, sizeof(req) ); if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return FALSE; if (exitcode) *exitcode = reply.exit_code; return TRUE; } /********************************************************************** * ResumeThread [KERNEL32.587] Resumes a thread. * * Decrements a thread's suspend count. When count is zero, the * execution of the thread is resumed. * * RETURNS * Success: Previous suspend count * Failure: 0xFFFFFFFF * Already running: 0 */ DWORD WINAPI ResumeThread( HANDLE32 hthread) /* [in] Identifies thread to restart */ { struct resume_thread_request req; struct resume_thread_reply reply; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hthread, K32OBJ_THREAD, THREAD_SUSPEND_RESUME ); CLIENT_SendRequest( REQ_RESUME_THREAD, -1, 1, &req, sizeof(req) ); if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return 0xffffffff; return reply.count; } /********************************************************************** * SuspendThread [KERNEL32.681] Suspends a thread. * * RETURNS * Success: Previous suspend count * Failure: 0xFFFFFFFF */ DWORD WINAPI SuspendThread( HANDLE32 hthread) /* [in] Handle to the thread */ { struct suspend_thread_request req; struct suspend_thread_reply reply; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hthread, K32OBJ_THREAD, THREAD_SUSPEND_RESUME ); CLIENT_SendRequest( REQ_SUSPEND_THREAD, -1, 1, &req, sizeof(req) ); if (CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL )) return 0xffffffff; return reply.count; } /*********************************************************************** * QueueUserAPC (KERNEL32.566) */ DWORD WINAPI QueueUserAPC( PAPCFUNC func, HANDLE32 hthread, ULONG_PTR data ) { struct queue_apc_request req; req.handle = HANDLE_GetServerHandle( PROCESS_Current(), hthread, K32OBJ_THREAD, THREAD_SET_CONTEXT ); req.func = func; req.param = (void *)data; CLIENT_SendRequest( REQ_QUEUE_APC, -1, 1, &req, sizeof(req) ); return !CLIENT_WaitReply( NULL, NULL, 0 ); } /********************************************************************** * GetThreadTimes [KERNEL32.???] Obtains timing information. * * NOTES * What are the fields where these values are stored? * * RETURNS * Success: TRUE * Failure: FALSE */ BOOL32 WINAPI GetThreadTimes( HANDLE32 thread, /* [in] Specifies the thread of interest */ LPFILETIME creationtime, /* [out] When the thread was created */ LPFILETIME exittime, /* [out] When the thread was destroyed */ LPFILETIME kerneltime, /* [out] Time thread spent in kernel mode */ LPFILETIME usertime) /* [out] Time thread spent in user mode */ { FIXME(thread,"(0x%08x): stub\n",thread); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return FALSE; } /********************************************************************** * AttachThreadInput [KERNEL32.8] Attaches input of 1 thread to other * * Attaches the input processing mechanism of one thread to that of * another thread. * * RETURNS * Success: TRUE * Failure: FALSE * * TODO: * 1. Reset the Key State (currenly per thread key state is not maintained) */ BOOL32 WINAPI AttachThreadInput( DWORD idAttach, /* [in] Thread to attach */ DWORD idAttachTo, /* [in] Thread to attach to */ BOOL32 fAttach) /* [in] Attach or detach */ { MESSAGEQUEUE *pSrcMsgQ = 0, *pTgtMsgQ = 0; BOOL16 bRet = 0; SetLastError(ERROR_CALL_NOT_IMPLEMENTED); /* A thread cannot attach to itself */ if ( idAttach == idAttachTo ) goto CLEANUP; /* According to the docs this method should fail if a * "Journal record" hook is installed. (attaches all input queues together) */ if ( HOOK_IsHooked( WH_JOURNALRECORD ) ) goto CLEANUP; /* Retrieve message queues corresponding to the thread id's */ pTgtMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetThreadQueue( idAttach ) ); pSrcMsgQ = (MESSAGEQUEUE *)QUEUE_Lock( GetThreadQueue( idAttachTo ) ); /* Ensure we have message queues and that Src and Tgt threads * are not system threads. */ if ( !pSrcMsgQ || !pTgtMsgQ || !pSrcMsgQ->pQData || !pTgtMsgQ->pQData ) goto CLEANUP; if (fAttach) /* Attach threads */ { /* Only attach if currently detached */ if ( pTgtMsgQ->pQData != pSrcMsgQ->pQData ) { /* First release the target threads perQData */ PERQDATA_Release( pTgtMsgQ->pQData ); /* Share a reference to the source threads perQDATA */ PERQDATA_Addref( pSrcMsgQ->pQData ); pTgtMsgQ->pQData = pSrcMsgQ->pQData; } } else /* Detach threads */ { /* Only detach if currently attached */ if ( pTgtMsgQ->pQData == pSrcMsgQ->pQData ) { /* First release the target threads perQData */ PERQDATA_Release( pTgtMsgQ->pQData ); /* Give the target thread its own private perQDATA once more */ pTgtMsgQ->pQData = PERQDATA_CreateInstance(); } } /* TODO: Reset the Key State */ bRet = 1; // Success CLEANUP: /* Unlock the queues before returning */ if ( pSrcMsgQ ) QUEUE_Unlock( pSrcMsgQ ); if ( pTgtMsgQ ) QUEUE_Unlock( pTgtMsgQ ); return bRet; } /********************************************************************** * VWin32_BoostThreadGroup [KERNEL.535] */ VOID WINAPI VWin32_BoostThreadGroup( DWORD threadId, INT32 boost ) { FIXME(thread, "(0x%08lx,%d): stub\n", threadId, boost); } /********************************************************************** * VWin32_BoostThreadStatic [KERNEL.536] */ VOID WINAPI VWin32_BoostThreadStatic( DWORD threadId, INT32 boost ) { FIXME(thread, "(0x%08lx,%d): stub\n", threadId, boost); } /********************************************************************** * SetThreadLocale [KERNEL32.671] Sets the calling threads current locale. * * RETURNS * Success: TRUE * Failure: FALSE * * NOTES * Implemented in NT only (3.1 and above according to MS */ BOOL32 WINAPI SetThreadLocale( LCID lcid) /* [in] Locale identifier */ { SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return FALSE; }