/* * Copyright 2010 Christian Costa * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/debug.h" #include "d3dx9_36_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); HRESULT WINAPI D3DXLoadVolumeFromMemory(LPDIRECT3DVOLUME9 destvolume, CONST PALETTEENTRY* destpalette, CONST D3DBOX* destbox, LPCVOID srcmemory, D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, CONST PALETTEENTRY* srcpalette, CONST D3DBOX* srcbox, DWORD filter, D3DCOLOR colorkey) { FIXME("(%p, %p, %p, %p, %x, %u, %u, %p, %p, %x, %x): stub\n", destvolume, destpalette, destbox, srcmemory, srcformat, srcrowpitch, srcslicepitch, srcpalette, srcbox, filter, colorkey); return E_NOTIMPL; }