#ifndef __WINE_DPLAYX_NAMESERVER #define __WINE_DPLAYX_NAMESERVER #include "dplay.h" #include "dplaysp.h" #include "dplayx_messages.h" #include "dplay_global.h" void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo ); void NS_SetRemoteComputerAsNameServer( LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo ); void NS_AddRemoteComputerAsNameServer( LPCVOID lpNSAddrHdr, DWORD dwHdrSize, LPDPMSG_ENUMSESSIONSREPLY lpMsg, LPVOID lpNSInfo ); LPVOID NS_GetNSAddr( LPVOID lpNSInfo ); DWORD NS_GetNsMagic( LPVOID lpNSInfo ); DWORD NS_GetOtherMagic( LPVOID lpNSInfo ); void NS_SetLocalAddr( LPVOID lpNSInfo, LPCVOID lpHdr, DWORD dwHdrSize ); void NS_ReplyToEnumSessionsRequest( LPCVOID lpcMsg, LPVOID* lplpReplyData, LPDWORD lpdwReplySize, IDirectPlay2Impl* lpDP ); HRESULT NS_SendSessionRequestBroadcast( LPCGUID lpcGuid, DWORD dwFlags, LPSPINITDATA lpSpData ); BOOL NS_InitializeSessionCache( LPVOID* lplpNSInfo ); void NS_DeleteSessionCache( LPVOID lpNSInfo ); void NS_InvalidateSessionCache( LPVOID lpNSInfo ); void NS_ResetSessionEnumeration( LPVOID lpNSInfo ); LPDPSESSIONDESC2 NS_WalkSessions( LPVOID lpNSInfo ); void NS_PruneSessionCache( LPVOID lpNSInfo ); #endif /* __WINE_DPLAYX_NAMESERVER */