#ifndef __WINE_WINE_WINESOUND_H #define __WINE_WINE_WINESOUND_H #include "windef.h" VOID WINAPI CloseSound16(VOID); INT16 WINAPI CountVoiceNotes16(INT16); DWORD WINAPI CountVoiceNotes(DWORD); LPINT16 WINAPI GetThresholdEvent16(void); LPDWORD WINAPI GetThresholdEvent(void); INT16 WINAPI GetThresholdStatus16(void); DWORD WINAPI GetThresholdStatus(void); INT16 WINAPI OpenSound16(void); VOID WINAPI OpenSound(void); INT16 WINAPI SetSoundNoise16(INT16,INT16); DWORD WINAPI SetSoundNoise(DWORD,DWORD); INT16 WINAPI SetVoiceAccent16(INT16,INT16,INT16,INT16,INT16); DWORD WINAPI SetVoiceAccent(DWORD,DWORD,DWORD,DWORD,DWORD); INT16 WINAPI SetVoiceEnvelope16(INT16,INT16,INT16); DWORD WINAPI SetVoiceEnvelope(DWORD,DWORD,DWORD); INT16 WINAPI SetVoiceNote16(INT16,INT16,INT16,INT16); DWORD WINAPI SetVoiceNote(DWORD,DWORD,DWORD,DWORD); INT16 WINAPI SetVoiceQueueSize16(INT16,INT16); DWORD WINAPI SetVoiceQueueSize(DWORD,DWORD); INT16 WINAPI SetVoiceSound16(INT16,DWORD,INT16); DWORD WINAPI SetVoiceSound(DWORD,DWORD,DWORD); INT16 WINAPI SetVoiceThreshold16(INT16,INT16); DWORD WINAPI SetVoiceThreshold(DWORD,DWORD); INT16 WINAPI StartSound16(void); VOID WINAPI StartSound(void); INT16 WINAPI StopSound16(void); VOID WINAPI StopSound(void); INT16 WINAPI SyncAllVoices16(void); DWORD WINAPI SyncAllVoices(void); INT16 WINAPI WaitSoundState16(INT16); DWORD WINAPI WaitSoundState(DWORD); #endif /* __WINE_WINE_WINESOUND_H */